Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 13:38:21 Player: Lazz Result: Destroyed by as-37661 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2128) 2128 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1306) 1306 TOTAL SCORE: 7294 Bonus ------- Follower Combat Kills 182 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -176 Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 75/100 System Corruption 8% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (2) ------- RU-N14's Throwing Claymores Powered Hammer > --- INVENTORY (20) --- Medium Treads Improved Titanium Leg Armored Huge Wheel Machine Analyzer Improved Terrain Scanner Weapon Cycler RU-N14's Throwing Claymores (5) Ripper Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Makeshift Sensor Array Core Analyzer Core Analyzer Experimental System Shield > --- WEAPON ----------- Ion Cannon Plasma Cannon > --- INVENTORY -------- Medium Treads Improved Titanium Leg Armored Huge Wheel Armored Huge Wheel Structural Scanner Machine Analyzer Improved Terrain Scanner Weapon Cycler Medium Reactive Plating Makeshift Shrapnel Gun RU-N14's Throwing Claymores RU-N14's Throwing Claymores Powered Hammer [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Battery Processor Core Analyzer Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . 1 . 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 74 | 6 4 8 4 8 16 1 2 13 12 Power 12 | 1 . 1 . 2 4 . . 2 2 Engine 7 | 1 . 1 . 1 1 . . 1 2 Core 5 | . . . . 1 3 . . 1 . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 4 . . 3 . . 1 4 Treads 12 | 2 . 4 . . 2 . . 1 3 Leg . | . . . . . . . . . . Wheel 2 | . . . . . 1 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 3 1 1 4 4 . 2 6 3 Device 9 | . . . 1 2 2 . 1 2 1 Storage 6 | 1 3 . . 1 . . 1 . . Processor 6 | . . . . 1 1 . . 3 1 Hackware 1 | . . . . . . . . 1 . Protection 3 | . . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 23 | 2 1 2 3 2 5 1 . 4 3 Energy Gun 4 | 2 . . . . 1 1 . . . Energy Cannon 9 | . . 2 1 2 3 . . 1 . Ballistic Gun 3 | . . . 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . Special Weapon 3 | . . . . . . . . 2 1 Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . . . . 5 . Parts Lost 30 | . . 1 . 1 6 . . 4 18 Power 4 | . . . . . . . . . 4 Propulsion 9 | . . 1 . . 4 . . 1 3 Utility 11 | . . . . 1 2 . . 1 7 Weapon 6 | . . . . . . . . 2 4 Highest Loss Streak 8 | . . 1 . 1 2 . . 2 8 To Critical Strikes 2 | . . 1 . . . . . . 1 Average Backups 15 | 1 4 9 14 14 19 19 18 17 14 Power 1 | . . . 1 1 3 1 1 . . Propulsion 2 | . . . 2 2 1 4 4 3 4 Utility 5 | . 1 3 4 4 6 7 7 7 5 Weapon 5 | . 1 4 7 6 7 7 6 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . . . . 3 . . . 2 5 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 5 | . . . . . . . . 2 3 Weapon 4 | . . . . 3 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 98 100 96 97 92 92 91 89 Engine 7 | . 14 11 11 7 3 7 7 6 10 Core 5 | . . . . 1 11 7 7 7 2 Treads 17 | . 28 32 33 27 21 7 7 6 19 Wheel 3 | . . . . . . 7 7 7 1 Device 14 | . . . 10 15 19 23 23 16 15 Storage 14 | . 26 22 11 9 12 15 15 15 7 Processor 6 | . . . . 8 9 7 7 7 9 Hackware 2 | . . . . . . . . 5 4 Protection 2 | . . 10 11 9 2 . . . 1 Energy Gun 7 | . 24 5 . . 4 14 15 10 . Energy Cannon 7 | . . 13 12 14 8 . . 3 10 Launcher 1 | . 3 3 9 3 . . . . 1 Peak Build Rating 60 | 6 7 16 16 23 41 43 43 54 60 Average Rating 36 | 5 6 13 15 20 34 42 42 48 52 On Entrance 24 | . 6 7 14 15 20 41 43 42 54 Avg Prop Armor Cover (%) 9 | . . . . . 10 9 10 9 9 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 12 30 40 39 105 110 106 104 69 100 Greatest Support 76 | 40 40 60 60 60 63 28 28 28 76 Greatest Overweight (x) 4 | . . . . 1 4 3 3 2 2 Average Overweight (x) 1 | . . . . . 1 3 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 20 20 Average Capacity 19 | 7 9 15 15 19 25 25 23 20 20 Most Carried 24 | 2 6 14 14 16 24 20 22 20 19 Average Carried 16 | 1 4 9 14 14 19 20 19 18 16 Final Capacity 25 | 8 15 15 15 25 25 25 20 20 20 Final Carried 21 | 2 5 14 14 16 21 20 17 19 9 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 1494 | 260 89 196 30 188 312 30 30 235 124 Remotely . | . . . . . . . . . . Salvage Created 2595 | 161 160 611 48 488 598 52 6 321 150 Parts 161 | 7 12 53 7 22 32 2 1 25 . Haulers Intercepted 7 | . 1 2 . 3 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . Prevented 9 | . . . . . . 5 4 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 77 | . 7 14 4 8 13 1 1 2 27 Guns 18 | . . 2 . . 4 1 1 2 8 Cannons 20 | . . 8 1 5 4 . . . 2 AOE 38 | . 7 4 3 3 5 . . . 16 Classes Destroyed 15 | 2 3 4 . . 1 . 1 2 2 Builder 4 | . . 4 . . . . . . . Tunneler 7 | 4 1 . 1 . 1 . . . . Hauler 7 | . 1 2 . 3 1 . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . 2 . . . . . . . Swarmer 20 | . 6 6 3 2 3 . . . . Grunt 17 | . 1 4 1 3 7 1 . . . Sentry 10 | . . 4 . 4 2 . . . . Programmer 1 | . . . . . 1 . . . . Zionite 10 | . . . . . . . . 10 . Thief 1 | . . . . . . . 1 . . Assembled 26 | . . . . . . . . . 26 Golem 1 | . . . . . . . . . 1 Mutant 2 | . . . . . . . . 2 . Best Kill Streak 20 | 4 5 7 4 2 4 1 1 4 20 Combat Bots Only 20 | . 4 3 3 2 4 1 1 2 20 Max Kills in Single Turn 13 | 1 3 4 2 2 2 1 1 1 13 Gunslinging . | . . . . . . . . . . Exploded 13 | . 3 3 2 1 2 . . . 13 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 438 | . 12 63 12 43 117 3 3 76 109 Missed 115 | . 3 17 5 11 33 . 1 25 20 Hits 323 | . 9 46 7 32 84 3 2 51 89 Melee 11 | . . . . . . . 2 1 8 Projectile 312 | . 9 46 7 32 84 3 . 50 81 Critical Strikes 7 | . . 1 . 1 2 . . 2 1 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 4939 | 29 113 497 69 437 754 46 51 794 2149 Core 902 | . 24 141 10 12 62 . . 166 487 Absorbed by Shields 436 | . . . . 162 274 . . . . Core Remaining (%) 87 | 100 90 . 62 97 . . . . . Volleys Fired 205 | 8 8 32 5 22 39 3 3 35 50 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 160 | 80 80 136 136 120 155 160 160 160 140 Shots Fired 327 | 16 10 60 10 40 61 6 6 61 57 Gun 97 | 16 4 10 . . 19 6 6 17 19 Cannon 189 | . . 45 8 36 39 . . 36 25 Launcher 32 | . 6 5 2 4 3 . . . 12 Special 9 | . . . . . . . . 8 1 Kinetic 25 | . . . . . 6 . . . 19 Thermal 223 | . . 45 8 36 44 6 6 53 25 Explosive 41 | . 6 5 2 4 3 . . 8 13 Electromagnetic 38 | 16 4 10 . . 8 . . . . Robot Hit Streak 16 | 5 7 9 2 7 14 16 6 15 4 Robot Miss Streak 6 | 1 1 3 1 1 6 6 4 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 200 | 12 4 32 5 29 44 3 5 38 28 Core Hits 188 | 5 10 31 6 15 36 3 3 31 48 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | 2 . 1 . . . . . . . Corrupt 3 | 2 . 1 . . . . . . . Melee Attacks 7 | . . . . . . . . 2 5 Impact 6 | . . . . . . . . 2 4 Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7456 | 184 416 1011 339 810 1441 44 120 913 2178 Guns 1627 | 151 40 94 . . 392 44 120 410 376 Cannons 2443 | . . 513 61 594 663 . . 503 109 Explosions 3184 | 33 376 404 278 216 386 . . . 1491 Melee 154 | . . . . . . . . . 154 Ramming . | . . . . . . . . . . Kinetic 475 | . . . . . 99 . . . 376 Thermal 3354 | 33 . 513 61 594 967 44 120 913 109 Explosive 2957 | . 376 404 278 216 192 . . . 1491 Electromagnetic 468 | 151 40 94 . . 183 . . . . Impact 154 | . . . . . . . . . 154 Slashing 48 | . . . . . . . . . 48 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 4 . 2 2 2 5 8 Average Corruption 2 | . . . 4 . 1 2 2 3 3 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 59 | . . . 4 . 7 4 5 26 13 Message Errors 18 | . . . . . 2 1 . 7 8 Matter Fused 18 | . . . 1 . 2 1 3 9 2 Heat Flow Errors 7 | . . . 1 . 1 . 1 4 . Energy Discharges 7 | . . . 2 . . 1 . 3 1 Data Loss (minor) 3 | . . . . . . 1 1 1 . Data Loss (major) 3 | . . . . . 2 . . 1 . Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 295 | . 3 10 52 17 35 . . 21 157 Projectiles 58 | . . . 12 17 . . . 21 8 Explosions 186 | . 3 10 40 . 35 . . . 98 Melee 51 | . . . . . . . . . 51 Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 365 | 29 40 21 . 102 101 . . . 72 Shots 10 | 1 1 1 . 3 2 . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | 68 18 339 261 260 302 21 123 255 119 Average Temperature 87 | 30 12 100 111 85 106 10 27 54 37 Received Heat Transfer 979 | . . 120 18 166 196 27 . 76 376 Effects 3 | . . . . . 3 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 4 | 2 . 1 . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 2 . 2 1 . . 1 . Heat Transferred 5823 | 50 . 925 111 962 1465 100 275 1737 198 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . 1 1 . 1 . . . . Low Security (%) 93 | 100 100 89 45 100 98 . . . . Level 1 6 | . . 10 54 . 1 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 268 | 10 186 268 265 144 204 . . . . Initial 94 | . . 74 94 72 46 . . . . Average 91 | . 31 114 193 85 85 . . . . Influence Increases 1737 | 25 221 514 201 318 438 20 . . . Destroy 0b10 Robot/C 1020 | . 140 280 140 180 260 20 . . . Destroy 0b10 Robot/NC 110 | 25 10 45 5 15 10 . . . . Destroy Leader 258 | . 22 88 20 66 62 . . . . Allied During Kill 30 | . . . 25 5 . . . . . Successful Hack 42 | . . 12 . 2 28 . . . . Select Force Hacks 30 | . . 30 . . . . . . . Disable Machine 75 | . . 15 . 15 45 . . . . Destroy Structure 157 | . 49 29 11 35 33 . . . . Lose Combat Pursuer 15 | . . 15 . . . . . . . Influence Decreases 1737 | 25 45 446 260 399 530 32 . . . Entered New Map 428 | . . 102 150 113 58 5 . . . Time Decay 1233 | 25 45 334 110 276 416 27 . . . Lost Part 76 | . . 10 . 10 56 . . . . Squads Dispatched 16 | . . 5 . 4 7 . . . . Investigation 4 | . . 3 . . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . . 2 . 1 1 . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 2 | . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 9 22 5 11 15 1 1 25 38 Peak Tracking Total 32 | . 6 3 4 3 4 1 1 7 32 Tactical Retreats 1 | . . 1 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . . 1 . 1 3 . . 2 2 Max in Single Turn 1 | . . 1 . 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 9 | . . 5 . 1 2 . . 1 . Terminals 5 | . . 4 . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . . 14 . 2 7 . . 3 . Successful 11 | . . 5 . 1 2 . . 3 . Failed 14 | . . 9 . . 5 . . . . Catastrophic 3 | . . 2 . . 1 . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 19 | . . 14 . . . . . 5 . Terminals 17 | . . 13 . . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 5 | . . . . 2 3 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . . . 1 . . 3 . Part Schematic 3 | . . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 1 1 . . . . Retrieve Study 2 | . . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . 5 . . . . . . . Terminals 4 | . . 4 . . . . . . . Skim 4 | . . 4 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 4 . . 2 . . . . Full Trace Events 3 | . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 18 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 1 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Total Allies 5 | . . . 3 . . . . 2 . Largest Group 3 | . . . 3 3 . . . 2 . Highest-Rated Group 192 | . . . 40 38 . . . 192 . Highest-Rated Ally 96 | . . . 16 16 . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 116 | . . . 13 7 . . . 96 . Total Damage 3450 | . . . 147 84 . . . 3219 . Kills 28 | . . . 3 1 . . . 24 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Active Infowar (turns) 4275 | . . . 217 640 352 513 291 1629 633 Sensors 625 | . . . . . . . . . 625 Structural 3861 | . . . 217 420 351 513 291 1629 440 T.N.C. 944 | . . . . 596 348 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 1 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 7082 | 166 276 747 235 640 1067 513 291 2245 902 Spaces Moved 3633 | 76 155 331 130 288 391 346 194 1331 391 Core 2 | 2 . . . . . . . . . Treads 1628 | 74 155 331 130 288 381 . . . 269 Legs . | . . . . . . . . . . Wheels 2003 | . . . . . 10 346 194 1331 122 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 130 130 115 Average Speed 155 | 157 160 160 160 176 201 145 138 130 188 Slowest Speed 320 | 160 160 160 160 200 320 145 145 130 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 37 31 32 29 13 48 35 84 73 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . . 1 1 . . . . 3 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . . . 1 2 . Spaces Dug 2 | . . . . . . . . 2 . Terrain Destroyed 264 | 7 52 25 13 36 38 . . 67 26 Melee . | . . . . . . . . . . Projectile 5 | . . . . 3 . . . 2 . AOE 259 | 7 52 25 13 33 38 . . 65 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Total 4716 | 104 173 483 146 379 606 350 210 1778 487 Wait 672 | 13 1 98 7 45 125 . 4 364 15 Move 3624 | 75 154 330 129 287 390 345 193 1330 391 Hop . | . . . . . . . . . . Pick Up 54 | 2 4 7 . 7 14 . 3 15 2 Fast Attach 24 | 6 . 4 . 1 4 . . 7 2 Attach 31 | . 1 1 1 1 7 1 . 7 12 Detach 4 | . . . 1 . 1 . . 1 1 Swap 53 | . 3 9 3 9 14 1 2 5 7 Drop 42 | . 2 2 . 7 12 . 5 12 2 Fire 205 | 8 8 32 5 22 39 3 3 35 50 Melee 7 | . . . . . . . . 2 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Discovered new exit (range 10) 1168 | -9/Materials | Discovered new exit (range 10) 1190 | -9/Materials | Entered Mines 1195 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1299 | -9/Mines | Learned location of Zion (-7) 1394 | -9/Mines | Discovered new exit (range 5) 1425 | -9/Mines | Entered Materials 1425 | -8/Materials | Accompanied by 3 allies 1425 | -8/Materials | Evolved 2 slots: Utility x2 1437 | -8/Materials | Central database locked down 1524 | -8/Materials | Met 7R-MNS 1596 | -8/Materials | Garrison activated, responded to threat 1997 | -8/Materials | Discovered new exit (range 4) 2065 | -8/Materials | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2066 | -7/Factory | Caught up to 7R-MNS 2138 | -7/Factory | Garrison activated, responded to threat 2311 | -7/Factory | Identified exit to Storage 2311 | -7/Factory | Identified exit to Lower Caves 2361 | -7/Factory | Build established: Scavenger-Mutant 3132 | -7/Factory | Entered Lower Caves 3520 | -7/Lower Caves | Encountered a Warlord checkpoint 3535 | -7/Lower Caves | Learned location of 1 exit from Factory 3627 | -7/Lower Caves | Discovered new exit (range 14) 3645 | -7/Lower Caves | Entered another Lower Caves area 3731 | -7/Lower Caves | Learned location of 1 exit from Factory 3863 | -7/Lower Caves | Discovered new exit (range 16) 3936 | -7/Lower Caves | Entered Zion 4061 | -7/Zion | System corruption cleaned by Quarantine Array 4267 | -7/Zion | Learned location of Warlord (-5) 4418 | -7/Zion | Found Prototype Processor 4418 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4422 | -7/Zion | Found Prototype Processor 4422 | -7/Zion | Identified Spectral Analyzer 4427 | -7/Zion | Found Prototype Hackware 4427 | -7/Zion | Identified Exp. System Shield 4473 | -7/Zion | Given A8's code to call for help 4676 | -7/Zion | Learned location of Recycling (-7) 4976 | -7/Zion | Found Prototype Special Weapon 4978 | -7/Zion | Found Prototype Special Weapon 4981 | -7/Zion | Found Prototype Special Weapon 4983 | -7/Zion | Found Prototype Special Weapon 5190 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 5385 | -7/Zion | Warned about damaging Zion machinery 5510 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5516 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5608 | -7/Zion | Met Imprinter 5622 | -7/Zion | Attacked by Zionites 5622 | -7/Zion | Allies destroyed Imprinter 5627 | -7/Zion | Extracted access codes from Imprinter's data core 5841 | -7/Zion | Opened final containment barrier to the Deep Caves 5908 | -7/Zion | Discovered new exit (range 3) 5908 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6181 | -7/Zion | Entered Deep Caves 6577 | -7/Deep Caves | Z-Facility disabled 6755 | -7/Deep Caves | Discovered new exit (range 10) 6944 | -7/Deep Caves | Spotted Golem 6989 | -7/Deep Caves | Core integrity fell below 50% 6994 | -7/Deep Caves | Destroyed Golem 7010 | -7/Deep Caves | Lost 6 parts (1p3u2w) 7031 | -7/Deep Caves | Triggered Deep Caves wall 7076 | -7/Deep Caves | Spotted Assembler 7080 | -7/Deep Caves | Core integrity fell below 20% 7082 | -7/Deep Caves | Exposed GOLEM chamber 7083 | -7/Deep Caves | Destroyed by as-37661 with Assembled Heavy Rifle Last Messages --------------- 07079_ Arm. Treads destroyed. 07081_ as-20021 released from Mobile Assembly Unit. 07081_ Critical hit (Destroy). 07081_ Imp. Deuterium Engine destroyed. 07082_ Destroyed Asb. Hover Unit. 07082_ as-36832 destroyed. 07082_ Destroyed Asb. F-torch. 07082_ as-45626 destroyed. 07082_ as-06881 destroyed. 07082_ as-67236 destroyed. 07082_ Destroyed Asb. Hover Unit. 07082_ as-18401 destroyed. 07082_ Destroyed Asb. F-torch. 07082_ as-11704 destroyed. 07082_ as-76106 destroyed. 07082_ as-49479 destroyed. 07082_ Destroyed Asb. Hover Unit. 07082_ as-51760 destroyed. 07082_ as-20021 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????#?# ???????? | | ???????????????????? # ???????? | | ????????????????? ##?????? | | ????????? ? ! #?????? | | ????????? ! ?????? | | ???????? [[ #?????? | | ???????? a ##????? | | ???????? A [M ! #??? ? | | ????????# a #??# ? | | ????????# = #??? ? | | ????????# * #??? # | | ?????????" #??? | | ?????????"a #??? | | ?????????"aa a g #???# | | ?????????" aa ##??# | | ???????""" = #??# | | ???????## a a / #??# | | ???????""@ !/ #??# | | ????????" M g #### | | ????????" | | ????????""" | | ????????" | | ????????"" % #### | | ????????" % #??## | | ????????"" ##???? | | ????????" # # #????? | | ????????" #### ## ## ##????? | | ????????""" ###### ## ####?????? | | ?????????? ?#### #????????? | | ?????????#######??????###????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 3 Defensive Hacking 16 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Power Maul | -7/Zion | Archive Power Sword | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Wave Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetamassPlasmaShielding Manual? 0 Play Time 00:50:11 Cumulative 318.3 hours Start 2026.09.18 @ 12:46:04 End 2026.09.18 @ 13:38:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daa28aec-800e-42f6-9b22-30547ad8735f