Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 18:55:15 Player: cptwinky Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (194) 970 Value Destroyed (5621) 5621 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 10633 Bonus ------- High Alert Combat Kills 406 Follower Combat Kills 136 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Mini Assault Cannon Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite System Shield Improved Trap Extractor > --- WEAPON ----------- Katana Great Axe > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Experimental Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Backup Module Improved Assault Rifle Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Grenade Launcher Datajack Great Axe Great Axe Shock Trap Shock Trap Shock Trap Shock Trap [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 4 | . . . 1 . . . 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 170 | 6 14 11 38 7 . 4 18 30 42 Power 9 | 1 1 1 2 . . . 1 1 2 Engine 9 | 1 1 1 2 . . . 1 1 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 43 | 2 2 2 12 3 . . 4 8 10 Treads 41 | 2 . 2 12 3 . . 4 8 10 Leg . | . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | 1 3 2 5 1 . . 6 11 22 Device 9 | . 1 1 1 . . . . 1 5 Storage 5 | 1 1 . 1 . . . 1 . 1 Processor 5 | . . . . . . . 1 1 3 Hackware 4 | . . . 1 . . . 1 2 . Protection 28 | . 1 1 2 1 . . 3 7 13 Artifact . | . . . . . . . . . . Weapon 67 | 2 8 6 19 3 . 4 7 10 8 Energy Gun 5 | 1 3 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 21 | 1 2 1 8 2 . 2 3 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 16 | . 3 2 5 1 . 1 2 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 22 | . . 2 5 . . 1 2 7 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . 1 1 Unidentified Prototypes 3 | . . 1 1 . . . . 1 . Parts Lost 24 | . 2 1 4 . . . 1 6 10 Power 3 | . . 1 1 . . . . 1 . Propulsion 8 | . 2 . . . . . . 2 4 Utility 9 | . . . 3 . . . . 3 3 Weapon 4 | . . . . . . . 1 . 3 Highest Loss Streak 6 | . 2 1 2 . . . 1 3 6 Average Slot Usage (%) 97 | . 98 99 96 100 100 100 90 98 98 Engine 10 | . 14 13 10 11 11 11 9 9 6 Treads 27 | . 22 3 32 33 33 33 27 26 28 Wheel 2 | . 5 24 . . . . . . . Device 2 | . 11 . 3 . . . . . 1 Storage 10 | . 14 14 11 11 11 11 9 9 6 Processor 2 | . . . . . . . 2 . 11 Hackware 12 | . . . 5 11 11 11 16 20 18 Protection 9 | . 1 13 10 11 11 11 8 14 5 Energy Gun 2 | . 13 12 . . . . . . . Ballistic Gun 9 | . 13 2 15 21 22 21 12 . . Slashing Weapon 7 | . . 2 6 . . . 5 17 14 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 11 29 31 37 37 37 37 49 48 103 Greatest Support 107 | 40 40 42 62 60 60 60 63 63 107 Greatest Overweight (x) 3 | . 1 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 21 Most Carried 25 | 4 15 15 15 15 15 15 15 15 25 Average Carried 14 | 1 8 14 14 14 15 15 14 14 19 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 35% | Hacker-Mutant 34% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 3207 | 250 205 309 935 134 . 61 521 347 445 Remotely . | . . . . . . . . . . Salvage Created 6627 | . 675 144 1736 105 . 52 1133 1368 1414 Parts 393 | . 49 18 117 9 . 4 41 77 78 Haulers Intercepted 13 | . 1 . 4 . . . 3 4 1 Recyclers Shooed 5 | . 1 2 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 146 | . 19 11 39 5 . 3 21 23 25 Melee 49 | . . . 4 . . . 7 19 19 Guns 44 | . 10 1 21 2 . 1 9 . . AOE 53 | . 9 10 14 3 . 2 5 4 6 Classes Destroyed 16 | . 7 . 4 . . 1 1 . 3 Worker 12 | . 5 1 1 . . 1 . 1 3 Builder 2 | . . . 1 1 . . . . . Tunneler 1 | . . . . . . . . . 1 Hauler 13 | . 1 . 4 . . . 3 4 1 Recycler 9 | . 1 . 2 . . . 1 2 3 Operator 5 | . 1 . 4 . . . . . . Watcher 6 | . 1 . . . . . 2 2 1 Swarmer 39 | . 3 9 10 3 . . 3 4 7 Grunt 71 | . 16 2 18 2 . 2 12 11 8 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . Protector 1 | . . . 1 . . . . . . Sentry 26 | . . . 9 . . . 5 8 4 Specialist 2 | . . . . . . . . . 2 Hunter 2 | . . . . . . . 1 . 1 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 8 | . 7 6 8 3 . 3 7 6 4 Combat Bots Only 7 | . 5 5 6 3 . 3 7 6 4 Max Kills in Single Turn 7 | . 7 2 4 1 . 2 3 3 2 Gunslinging 1 | . . . 1 . . . 1 . . Exploded 3 | . 3 2 3 1 . 2 3 3 2 Melee 1 | . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 7219 | . 532 108 1144 147 . 191 890 1338 2869 Core 1299 | . 91 34 181 30 . 20 92 144 707 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 62 | 100 . 50 . . . 42 . 57 . Volleys Fired 215 | . 58 11 75 9 . 5 53 2 2 Largest 2 | . 2 2 2 2 . 2 2 1 1 Hottest 80 | . 60 80 60 46 . 46 46 30 30 Shots Fired 387 | . 105 13 144 15 . 7 99 2 2 Gun 341 | . 95 3 134 12 . 4 93 . . Cannon . | . . . . . . . . . . Launcher 46 | . 10 10 10 3 . 3 6 2 2 Special . | . . . . . . . . . . Kinetic 292 | . 48 1 134 12 . 4 93 . . Thermal 49 | . 47 2 . . . . . . . Explosive 46 | . 10 10 10 3 . 3 6 2 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 10 10 20 7 . 8 17 1 1 Robot Miss Streak 3 | . 3 1 2 1 . 1 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 . 5 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . Shots Hit Robots 446 | . 69 3 116 12 . 6 88 71 81 Core Hits 265 | . 42 14 70 6 . 10 48 36 39 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 18 | . 1 . 2 . . . 3 6 6 Destroy 2 | . 1 . 1 . . . . . . Sever 16 | . . . 1 . . . 3 6 6 Melee Attacks 229 | . . . 19 . . 2 24 89 95 Impact . | . . . . . . . . . . Slashing 229 | . . . 19 . . 2 24 89 95 Piercing . | . . . . . . . . . . Sneak Attacks 31 | . . . 3 . . . 2 15 11 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 26 | . . . 2 . . . 2 10 12 Damage Inflicted 17137 | . 2241 626 3223 479 . 352 2311 3416 4489 Guns 3432 | . 766 13 1492 157 . 44 960 . . Cannons . | . . . . . . . . . . Explosions 5384 | . 1451 613 1076 314 . 293 707 191 739 Melee 8233 | . . . 628 . . . 644 3225 3736 Ramming 88 | . 24 . 27 8 . 15 . . 14 Kinetic 3050 | . 397 . 1492 157 . 44 960 . . Thermal 991 | . 526 13 . . . . . . 452 Explosive 4775 | . 1294 613 1076 314 . 293 707 191 287 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 8233 | . . . 628 . . . 644 3225 3736 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 3 4 1 Average Corruption 2 | . . . 1 2 2 2 2 3 1 Corruption Purged 1 | . . . . . . . . . 1 Effects 57 | . . . 6 3 1 5 9 33 . Message Errors 12 | . . . 4 1 . 2 1 4 . Matter Fused 10 | . . . . . . . . 10 . Heat Flow Errors 9 | . . . . . . 1 5 3 . Energy Discharges 14 | . . . . 1 1 2 1 9 . Data Loss (minor) 11 | . . . 2 1 . . 1 7 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 739 | . 27 . 124 26 . . . 290 272 Projectiles . | . . . . . . . . . . Explosions 130 | . 27 . 31 26 . . . 8 38 Melee 609 | . . . 93 . . . . 282 234 Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 285 | . 7 29 39 . . 59 . 54 97 Shots 8 | . 1 1 1 . . 3 . 1 1 Rammed 12 | . 3 . 3 1 . 3 . . 2 Targets Rammed 15 | . 3 . 4 2 . 4 . . 2 Kicked . | . . . . . . . . . . Crushed 3 | . . . 1 1 . 1 . . . Highest Temperature 264 | . 17 18 9 11 . 186 264 201 4 Average Temperature 53 | . 9 7 3 4 . 65 72 78 2 Received Heat Transfer 2391 | . 372 6 363 75 . 63 351 594 567 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1213 | . 950 37 . . . . . . 226 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 873 | . 377 299 873 378 . 110 339 538 787 Initial 293 | . . 44 52 293 . . 42 116 147 Average 246 | . 136 158 531 264 . 41 158 318 167 Maximum Alert Level 3 | . 1 1 3 1 . . 1 2 3 Low Security (%) 47 | 100 65 81 9 24 . 100 53 14 69 Level 1 36 | . 34 18 33 75 . . 46 50 29 Level 2 8 | . . . 13 . . . . 34 . Level 3 7 | . . . 42 . . . . . 1 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 4 . 7 . . . 4 9 7 Investigation 8 | . 3 . 1 . . . 1 2 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 11 | . 1 . 5 . . . 1 1 3 Assault 1 | . . . 1 . . . . . . Garrison 8 | . . . . . . . 2 6 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 12 | . 2 1 3 . . . 2 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 228 | . 35 14 65 6 . 3 28 32 45 Peak Tracking Total 12 | . 7 3 6 3 . 3 6 7 12 Tactical Retreats 15 | . . 2 8 . . . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 7 | . 2 . . . . . 2 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 39 | . . . 7 . . . . 4 28 Triggered 1 | . . . . . . . . 1 . Disarmed . | . . . . . . . . . . Reprogrammed 23 | . . . 8 . . . 3 6 6 Reused 13 | . . . 6 . . . 1 . 6 Traps Extracted 10 | . . . . . . . . 4 6 Installed 6 | . . . . . . . . . 6 Triggered 13 | . . . 6 . . . 1 . 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 14 | . 4 1 2 . . . 2 3 2 Max in Single Turn 2 | . 2 1 1 . . . 2 1 2 Garrison Access 2 | . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 47 | . 8 1 10 . 1 1 9 10 7 Terminals 25 | . 6 . 5 . . 1 5 7 1 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . 2 . . . 2 2 2 Recycling Units 7 | . 2 . 1 . . . 2 . 2 Scanalyzers 3 | . . . 2 . . . . . 1 Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 174 | . 20 1 37 . 1 8 41 45 21 Successful 115 | . 12 1 22 . 1 5 27 32 15 Failed 57 | . 7 . 15 . . 3 13 13 6 Catastrophic 4 | . 2 . . . . . . 1 1 Database Lockouts 2 | . 1 . . . . . 1 . . Manual 69 | . 9 . 11 . . 7 20 19 3 Terminals 98 | . 16 . 17 . . 8 26 27 4 Fabricators . | . . . . . . . . . . Repair Stations 38 | . . . 5 . . . 9 13 11 Recycling Units 16 | . 4 . 2 . . . 6 . 4 Scanalyzers 14 | . . . 13 . . . . . 1 Garrison Access 6 | . . . . . . . . 5 1 Terminal Hacks 47 | . 7 1 7 . 1 5 13 13 . Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Schematic 1 | . . . . . . 1 . . . Robot Analysis 9 | . 1 . 3 . . 2 3 . . Prototype ID Bank 4 | . 2 . . . . . 1 1 . Open Door 3 | . . 1 . . . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . Repair Station Index 2 | . 1 . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 3 | . 1 . . . . 1 1 . . Unreport Threat 9 | . 1 . 1 . . . 3 4 . Locate Traps 4 | . . . . . . . 2 2 . Reprogram Traps 3 | . . . 1 . . . 1 1 . Security Status 1 | . . . . . . . . 1 . Zone Layout 4 | . 1 . 1 . . . . 2 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 29 | . . . 2 . . . 6 12 9 Scan Component 17 | . . . 2 . . . 4 6 5 Repair 12 | . . . . . . . 2 6 4 Recycling Unit Hacks 7 | . 2 . 1 . . . 2 . 2 Retrieve Components 7 | . 2 . 1 . . . 2 . 2 Scanalyzer 11 | . . . 10 . . . . . 1 Insert Component 4 | . . . 3 . . . . . 1 Analyze 7 | . . . 7 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . 1 1 Unauthorized Hacks 19 | . 3 . 2 . . . 6 6 2 Terminals 11 | . 2 . 1 . . . 4 3 1 Track 2 | . . . . . . . 1 1 . Botnet 6 | . 1 . 1 . . . 1 2 1 Detonate 1 | . 1 . . . . . . . . Disrupt 1 | . . . . . . . 1 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 2 . 1 Mask 4 | . . . 1 . . . 2 . 1 Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Reprogram 3 | . . . . . . . . 3 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 7 . 10 . . 1 8 7 6 Full Trace Events 9 | . 1 . 3 . . . 2 2 1 Feedback Events 2 | . . . 2 . . . . . . Corruption 2 | . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 12 | . . . . . . . 2 6 4 Time 526 | . . . . . . . 174 198 154 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 29 | . 10 . 10 . . . 3 . 6 Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 5 | . . . . . . . . 5 . Largest Group 3 | . . . . . . . . 3 1 Highest-Rated Group 26 | . . . . . . . . 26 16 Highest-Rated Ally 16 | . . . . . . . . 16 16 Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . . . . . 40 . Total Damage 332 | . . . . . . . . 332 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 9 | . 1 . 3 . . 2 3 . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 10545 | 87 1213 696 1716 752 277 764 1167 1828 2045 Spaces Moved 5126 | 55 666 473 825 441 174 460 452 799 781 Core 16 | 12 . . . . . . . . 4 Treads 4506 | 43 486 49 825 441 174 460 452 799 777 Legs . | . . . . . . . . . . Wheels 604 | . 180 424 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 105 90 152 160 160 160 160 152 150 Average Speed 152 | 136 145 109 156 160 160 160 160 156 166 Slowest Speed 460 | 160 160 152 160 160 160 160 160 160 460 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 5 91 86 82 98 54 96 37 92 17 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 47 | . . 28 13 . . 2 3 . 1 Terrain Destroyed 318 | . 73 77 62 10 . 22 48 15 11 Melee 9 | . . . 3 . . 2 3 . 1 Projectile . | . . . . . . . . . . AOE 309 | . 73 77 59 10 . 20 45 15 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 7111 | 64 802 635 1082 472 173 474 763 1261 1385 Wait 1201 | . 45 132 87 7 . . 202 331 397 Move 5117 | 54 665 472 824 440 173 459 451 798 781 Hop . | . . . . . . . . . . Pick Up 60 | 4 13 3 8 2 . . 6 8 16 Fast Attach 53 | 6 4 3 7 . . . 5 12 16 Attach 19 | . 3 1 1 . . . 1 6 7 Detach 13 | . 2 1 2 . . . 2 . 6 Swap 98 | . 7 7 30 7 . 4 12 12 19 Drop 82 | . 2 5 21 5 . . 10 15 24 Fire 215 | . 58 11 75 9 . 5 53 2 2 Melee 193 | . . . 16 . . 2 21 73 81 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 14 | . 3 . 4 2 . 4 . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 45 | . . . 7 . . . . 4 34 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 847 | -10/Materials | Central database locked down 957 | -10/Materials | Discovered new exit (range 13) 1123 | -10/Materials | Discovered new exit (range 13) 1301 | -10/Materials | Entered Mines 1301 | -10/Mines | Discovered new exit (range 14) 1315 | -10/Mines | Learned Materials trap positions 1353 | -10/Mines | Discovered new exit (range 11) 1394 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1398 | -10/Mines | Found Prototype Device 1399 | -10/Mines | Identified Exp. Sensor Array 1600 | -10/Mines | Learned location of 1 exit from Materials 1615 | -10/Mines | Assembled infested the area 1620 | -10/Mines | Learned Materials stockpile data 1801 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1997 | -10/Mines | Entered Materials 1997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -9/Materials | Identified exit to Materials 1999 | -9/Materials | Loaded intel: 16 trap records 2296 | -9/Materials | Discovered exit to Materials (range 5) 2707 | -9/Materials | Discovered new exit (range 8) 3121 | -9/Materials | Build established: Scavenger-Mutant 3197 | -9/Materials | First assault squad dispatched 3713 | -9/Materials | Entered Mines 3800 | -9/Mines | Discovered exit to Materials (range 15) 3829 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3954 | -9/Mines | Discovered exit to Materials (range 8) 4222 | -9/Mines | Learned 4 Materials zone layouts 4298 | -9/Mines | Core integrity fell below 50% 4459 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4459 | -9/Mines | Discovered new exit (range 5) 4465 | -9/Mines | Entered Exiles 4465 | -9/Exiles | Found Exiles lab abandoned 4723 | -9/Exiles | Discovered new exit (range 14) 4742 | -9/Exiles | Entered Mines 4813 | -8/Mines | Discovered exit to Materials (range 10) 5421 | -8/Mines | Discovered exit to Materials (range 9) 5506 | -8/Mines | Entered Materials 5506 | -8/Materials | Evolved 2 slots: Utility x2 5822 | -8/Materials | Identified exit to Storage 5937 | -8/Materials | Central database locked down 6006 | -8/Materials | Build established: Hacker-Mutant 6351 | -8/Materials | Repaired Broken Exp. Sensor Array 6390 | -8/Materials | Repaired Hvy. Armor Plating 6488 | -8/Materials | Garrison activated, responded to threat 6549 | -8/Materials | Destroyed 7 combat bots 6673 | -8/Materials | Entered Storage 6773 | -8/Storage | Garrison activated, responded to threat 6892 | -8/Storage | Repaired Katana 6932 | -8/Storage | Repaired Scythe 6965 | -8/Storage | Repaired Imp. Treads 6993 | -8/Storage | Repaired Lgt. Treads 7021 | -8/Storage | Repaired Lgt. Treads 7299 | -8/Storage | Lost 3 parts (1p1n1u) 7386 | -8/Storage | Discovered new exit (range 15) 7730 | -8/Storage | Garrison activated, responded to threat 8106 | -8/Storage | Repaired Katana 8269 | -8/Storage | Build established: Scavenger-Mutant 8499 | -8/Storage | Identified exit to Factory 8501 | -8/Storage | Entered Factory 8501 | -7/Factory | Accompanied by 1 ally 8501 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8770 | -7/Factory | Build established: Hacker-Mutant 9167 | -7/Factory | Repaired Med. Treads 9213 | -7/Factory | Repaired Med. Treads 9258 | -7/Factory | Repaired Med. Treads 10135 | -7/Factory | Repaired Med. Treads 10512 | -7/Factory | Build established: Trapper-Mutant 10518 | -7/Factory | Cargo convoy interrupted 10531 | -7/Factory | Core integrity fell below 50% 10544 | -7/Factory | Core integrity fell below 20% 10546 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10535_ Great Axe destroyed. 10536_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 10537_ Slug penetrates Manufacturing Mainframe. 10538_ Penetrated by Slug. 10538_ Slug penetrates I-36 Angel. 10538_ I-36 Angel destroyed. 10538_ Med. Treads destroyed. 10540_ Dropped Great Axe. 10540_ Slug penetrates Manufacturing Mainframe. 10541_ Penetrated by Slug. 10541_ Critical hit (Burn: +37). 10541_ Penetrated by Slug. 10544_ A-27 Freighter sends out distress signal. 10544_ Penetrated by Slug. 10544_ K-01 Serf destroyed. 10544_ Penetrated by Slug. 10544_ Assembly Bed disabled. 10546_ Slammed into S-27 Virus. 10546_ Penetrated by Slug. 10546_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | "" #??????# #?# ## """" #?????????? | | "" #??????# #?# ## """" #?????????? | | "" =#??????# #?# ## """" #?????????? | | #??????# ###+####?# ## """" #?????????? | | ######## # ???# ## ????? #?????????? | | # # ?# ##???????#?????????? | | !!! # # ##"###??????????????????? | | " " # # ##%#????????????????????? | | "Y" + # ##"#????????????????????? | | """ # # """" ## #????????????????????? | | # ######## """" ## #????????????????????? | | ##### #??????# """" ##h#????????????????????? | | ????# ####???# """" ##[##???????????????????? | | ????# ## ###########;;xh;###?????????????????? | | ????# *+[ # ] *% [ ###???????????????? | | ????# # """" ; [ # #???????????????? | | ????# #!"""" # " ! ;#????????????????? | | ????# # """" # " ]!!! ;#????????????????? | | ????# # """" !# " %!]!! ;#????????????????? | | ????# # # " !x]!*p ;#????????????????? | | ????# # """" # /![%= i;#????????????????? | | ????# # """" # ]]*!! ##????????????????? | | ????# + """" # // #?????????????????? | | ????# # """" # """" *!"Y" #?????????????????? | | ????# # # """ =%!""" #?????????????????? | | ????# ######### !@% #?????????????????? | | ???? ????????#######s######?????????????????? | | ????? ?????????????? * ??????????????????????? | | ??????? ?????????????? ??????????????????????? | | ???????????????????????"" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ??????????????????????""" ????????????????????? | | ??????????????????????""" #????????????????????? | | ???????????????????????"" #????????????????????? | | ????????????????????????"A #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 42 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Huge Storage Unit | -8/Mines | Hacked Robot Schematics ------------------ M-14 Sweeper | -8/Mines | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorProcessingField Manual? 0 Play Time 00:52:57 Cumulative 837.2 hours Start 2021.06.06 @ 18:03:02 End 2021.06.06 @ 18:55:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 588 Rogue 584 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac780f54-7ca6-4d10-8bc0-3313db6b71fe