Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 20:26:55 Player: a602-5 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (673) 673 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2993 Bonus ------- None Cogmind --------- Core Integrity 417/550 Matter 253/300 Energy 430/430 System Corruption 0% Temperature Warning (321) Movement Core (1700) Ox33 Location -8/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Field Laser Improved Light Cannon > --- INVENTORY (25) --- Light Ion Engine Heat Sink Disposable Heat Sink Hardened Medium Armor Plating Shield Generator Medium Laser Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink Heat Sink Disposable Heat Sink Shield Generator Medium Laser Particle Gun Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Concussive RPG Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 2 | . . 1 . . . 1 Propulsion 1 | . . 1 . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Parts Attached 43 | 6 4 12 2 3 . 16 Power 9 | 1 1 3 . . . 4 Engine 8 | 1 . 3 . . . 4 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 2 2 . . 4 Treads 7 | 1 1 2 2 . . 1 Leg 3 | . . . . . . 3 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 3 . 3 . 5 Device 4 | . . 1 . 1 . 2 Storage 5 | 1 . 1 . 2 . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 10 | 2 1 4 . . . 3 Energy Gun 6 | 2 . 2 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 3 | . 1 1 . . . 1 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . 1 . . 4 8 Power 4 | . . 1 . . 1 2 Propulsion 6 | . . . . . 1 5 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . 2 . Highest Loss Streak 5 | . . 1 . . 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 87 96 98 95 71 87 Engine 14 | . 7 11 11 11 11 23 Core 6 | . 6 11 11 11 8 . Treads 24 | . 26 32 31 33 33 12 Leg 3 | . . . . . . 8 Device 3 | . . 1 11 7 . 2 Storage 9 | . 14 11 11 11 . 7 Processor 4 | . 1 5 . . . 8 Protection 3 | . . 1 . . . 7 Energy Gun 11 | . 23 10 11 11 8 8 Ballistic Cannon 9 | . 4 11 11 11 11 8 Peak Build Rating 24 | 6 9 14 14 14 11 24 Average Rating 13 | 4 7 11 13 13 9 17 On Entrance 8 | . 6 9 14 14 13 4 Naked Turns . | . . . . . . . Heaviest Build 218 | 12 15 100 100 218 18 115 Greatest Support 60 | 3 40 60 60 60 60 60 Greatest Overweight (x) 6 | 3 3 1 4 3 . 6 Average Overweight (x) . | 1 . . 1 1 . 1 Largest Inventory Capacity 35 | 8 8 25 25 35 5 25 Average Capacity 18 | 6 8 10 25 27 5 21 Most Carried 8 | 4 5 5 6 7 5 8 Average Carried 3 | 1 2 2 4 4 5 4 Final Capacity 35 | 8 8 25 25 35 5 25 Final Carried 8 | 2 4 4 4 5 5 8 Class Distribution -------------------- 94% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 849 | 221 59 173 103 30 23 240 Remotely . | . . . . . . . Salvage Created 610 | . 93 100 69 . 74 274 Parts 45 | . 4 4 7 . 8 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 2 5 2 . 4 9 Guns 9 | . 2 . . . 3 4 Cannons 12 | . . 5 2 . 1 4 Classes Destroyed 6 | . 1 2 1 . 1 1 Builder 1 | . . . . . 1 . Watcher 1 | . . . . . . 1 Swarmer 9 | . . 2 . . 4 3 Grunt 8 | . 2 2 1 . . 3 Duelist 2 | . . . 1 . . 1 Sentry 3 | . . 1 . . . 2 Best Kill Streak 5 | . 2 2 2 . 5 4 Combat Bots Only 4 | . 2 2 2 . 4 4 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 252 | . 8 74 7 . 33 130 Missed 71 | . 4 21 2 . 5 39 Damage Taken 2359 | . 45 590 72 . 393 1259 Core 276 | . . 106 24 . 13 133 Absorbed by Shields 104 | . . 23 26 . . 55 Core Remaining (%) 88 | 100 100 . . . 64 . Volleys Fired 85 | . 5 22 8 . 7 43 Largest 2 | . 2 2 2 . 2 2 Hottest 102 | . 100 85 80 . 80 102 Shots Fired 170 | . 10 44 16 . 14 86 Gun 90 | . 10 22 8 . 7 43 Cannon 80 | . . 22 8 . 7 43 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 80 | . . 22 8 . 7 43 Thermal 75 | . 10 22 . . . 43 Explosive . | . . . . . . . Electromagnetic 15 | . . . 8 . 7 . Robot Hit Streak 14 | . 6 11 14 . 7 13 Robot Miss Streak 5 | . 1 5 3 . 5 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 114 | . 7 27 13 . 8 59 Core Hits 45 | . 5 8 5 . 8 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 . . 1 3 Burn 1 | . . . . . . 1 Blast 4 | . . 1 . . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1931 | . 74 405 215 . 154 1083 Guns 784 | . 74 161 94 . 64 391 Cannons 1126 | . . 244 102 . 90 690 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 21 | . . . 19 . . 2 Kinetic 1126 | . . 244 102 . 90 690 Thermal 626 | . 74 161 . . . 391 Explosive . | . . . . . . . Electromagnetic 158 | . . . 94 . 64 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . Average Corruption 1 | . . 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 4 4 . . . Message Errors 3 | . . . 3 . . . Energy Discharges 1 | . . 1 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (major) 3 | . . 2 1 . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . 5 . . 13 1 Projectiles 19 | . . 5 . . 13 1 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 25 | . . 3 4 . 7 11 Impact 1 | . . . 1 . . . Kinetic 21 | . . 3 3 . 4 11 Secondary 3 | . . . . . 3 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 1 . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 410 | . 213 304 272 . 244 410 Average Temperature 143 | . 108 120 138 . 131 156 Received Heat Transfer 871 | . 24 140 12 . 162 533 Effects 8 | . . . 1 . . 7 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . 1 . . 1 Interference 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 1 | . . . . . . 1 Heat Transferred 1850 | . 222 481 . . . 1147 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 149 | . 95 149 73 . 75 138 Initial 39 | . . 39 23 . . 21 Average 49 | . 48 77 29 . 32 45 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 . . . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 7 15 2 . 7 19 Peak Tracking Total 7 | . 2 5 2 . 7 7 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 3 | . . 2 . . . 1 Terminals 3 | . . 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . 5 . . . 3 Successful 7 | . . 4 . . . 3 Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . 5 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 4 . . . 3 Record 7 | . . 4 . . . 3 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 . . . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3263 | 85 354 715 436 502 45 1126 Spaces Moved 1343 | 54 201 367 166 200 15 340 Core 76 | 54 22 . . . . . Treads 1172 | . 179 367 166 200 15 245 Legs 95 | . . . . . . 95 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 160 Average Speed 216 | 131 164 169 245 248 160 282 Slowest Speed 560 | 200 200 240 480 400 160 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 35 29 42 55 5 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1527 | 69 214 417 178 210 23 416 Wait 4 | . . 3 . . 1 . Move 1337 | 53 200 366 165 199 14 340 Hop . | . . . . . . . Pick Up 43 | 9 4 9 2 4 . 15 Fast Attach . | . . . . . . . Attach 30 | 6 1 7 2 2 . 12 Detach 3 | . . 1 . 2 . . Swap 13 | . 3 5 . 1 . 4 Drop 10 | 1 1 4 . 2 1 1 Fire 85 | . 5 22 8 . 7 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 3) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1136 | -9/Materials | Discovered new exit (range 8) 1155 | -9/Materials | Entered Mines 1280 | -9/Mines | Learned 4 Materials zone layouts 1575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1577 | -9/Mines | Discovered new exit (range 5) 1591 | -9/Mines | Entered Exiles 1649 | -9/Exiles | Met 8R-AWN 1692 | -9/Exiles | Met EX-HEX 1841 | -9/Exiles | Met EX-DEC 2041 | -9/Exiles | Discovered new exit (range 14) 2093 | -9/Exiles | Entered Mines 2107 | -8/Mines | Discovered new exit (range 5) 2138 | -8/Mines | Entered Materials 2138 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2139 | -8/Materials | Identified exit to Factory 2165 | -8/Materials | Lost 4 parts (1p1n2w) 3264 | -8/Materials | Self-destructed Last Messages --------------- 03184_ G-47 Trooper knocked back. 03191_ R-06 Scavenger collects Flight Unit. 03192_ G-47 Trooper knocked back. 03195_ R-06 Scavenger collects Heat Sink. 03196_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03204_ G-47 Trooper Imp. Heat Sink blasted off. 03208_ Aluminum Leg destroyed. 03221_ Heat Sink destroyed. 03223_ G-47 Trooper overheating. 03227_ G-47 Trooper heat damages Particle Gun. 03229_ G-47 Trooper overheating. 03230_ G-47 Trooper heat damages Aluminum Leg, Aluminum Leg, Particle Gun, Lgt. Nuclear Core. 03232_ G-47 Trooper overheating. 03241_ Material Processor disabled. 03243_ Imp. Ion Engine destroyed. 03244_ G-47 Trooper knocked back. 03256_ Power failure, Imp. Ion Engine shutdown. 03263_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????? """########### | | ????????????????????????????????# %% / !% | | ?????????????????????????????????????######### ### | | ?????????????????????????????????????????????# #?? | | ???????????????????????????????????????????### ### | | ???????????????????????????????????????????# # | | ???????????????????????????????????"" ###### T" # | | ???????????????????????????????????"" / " # | | ??????????????????????????????????????###### # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????## ## | | ?????????????????????????????? ?????????????# # | | ?????????????????????????????? ?????????????# + | | ?????????????????????????????? #?############ # | | ?????????????????????????????# #?# ## # | | ?????????????????????????????# #?# ## #? | | ?????????????????????????????# #?# ## # | | ?????????????????????????????# #?# ## / | | ?????????????????????????????# #?# ## # | | ?????????????????????????????# #?# ## #? | | ?????????????????############# #?# ###/### | | ?????????????????# ### ### # | | ?????????????????# %/# %! #####+##### T = | | ?????????????????# %#g ^ % # " | | ?????????????????# "" @ gg% % [%%[# !" | | ?????????????????# """"" #g% a %= #* " | | ?????????????????? """"" !# ######### / [ | | """ ##### # # """"" ## ##??????##+####### | | """ #???# # # """ ## #########=! ????? | | """ #?### ################# # # ??? | | #+####### #?????????# + "T" # ! ? | | #?????????# # # | | T #?????????# ################## | | #?????????# #?#####??????????? | | ######+## #?????????# #?# #??????????? | | ####### #?????????# #?# " #??????????? | | """ #?????#####?????????# #?# T #??????????? | | """ #???????????????????# #?# " #??????????? | | """ #?????????########### #?# #??????????? | | #?????????# ## #?# #??????????? | | "S #?????????# """"" ## ### #??????????? | | """ #?????????# """"" # ###+####????????? | | "" #?????????# """"" # ????????? | | #?????????# + ????????? | | #########?????????# # ????????? | | ??????????????????# # ########????????? | | ??????????????????# "Y" #######???# ????????? | | ??????????????????# """ #?????????# ????????? | | ??????????????????##########?????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 26 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed CommPowerSaw Manual? 0 Play Time 00:31:33 Cumulative 11.6 hours Start 2025.02.01 @ 19:53:34 End 2025.02.01 @ 20:26:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2042dec4-8479-4753-a800-9695249804d0