Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 15:53:52 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (400) 400 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1575 Bonus ------- None Cogmind --------- Core Integrity 335/400 Matter 280/300 Energy 123/160 System Corruption 0% Temperature Danger (493) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY (15) --- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Small Storage Unit Sensor Array Improved Terrain Scanner Improved Targeting Computer Light Armor Plating Particle Cannon Assault Rifle Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Particle Cannon Assault Rifle Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 21 | 2 6 3 10 Power 4 | . . 1 3 Engine 1 | . . . 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 6 | . 2 2 2 Treads 4 | . . 2 2 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 4 | 1 1 . 2 Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 1 2 . 1 Energy Gun . | . . . . Energy Cannon 3 | . 2 . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 100 Engine 7 | . 14 12 . Core 5 | . . 2 10 Treads 10 | . . 4 22 Leg 15 | . 28 24 . Device 15 | . 13 14 17 Storage 12 | . 14 14 11 Processor 1 | . . . 4 Energy Cannon 25 | . 7 28 33 Ballistic Gun 3 | . 20 . . Naked Turns . | . . . . Heaviest Build 39 | 15 34 34 39 Greatest Support 40 | 20 26 40 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 13 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 3 7 15 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 15 15 Class Distribution -------------------- 64% | Mutant 14% | Skirmisher 12% | Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 396 | 226 . 60 110 Remotely . | . . . . Salvage Created 494 | 11 . 143 340 Parts 35 | 3 . 10 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . . 5 8 Cannons 13 | . . 5 8 Classes Destroyed 5 | 1 . 2 2 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Swarmer 5 | . . 3 2 Grunt 4 | . . 2 2 Sentry 4 | . . . 4 Best Kill Streak 3 | 1 . 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 605 | . . 198 407 Core 101 | . . 36 65 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 85 . Volleys Fired 25 | 1 . 8 16 Largest 3 | 2 . 2 3 Hottest 204 | 40 . 136 204 Shots Fired 66 | 2 . 16 48 Gun 2 | 2 . . . Cannon 64 | . . 16 48 Launcher . | . . . . Special . | . . . . Kinetic 2 | 2 . . . Thermal 64 | . . 16 48 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 1 . 2 9 Robot Miss Streak 5 | . . 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | 1 . 6 23 Core Hits 17 | 1 . 6 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 690 | 12 . 165 513 Guns 12 | 12 . . . Cannons 678 | . . 165 513 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 12 | 12 . . . Thermal 678 | . . 165 513 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 519 | . . 300 519 Average Temperature 179 | . . 118 209 Received Heat Transfer 114 | . . 21 93 Effects 2 | . . 1 1 Energy Bleed 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1221 | . . 296 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 301 | 5 11 139 301 Initial 53 | . 3 4 53 Average 101 | 2 9 83 173 Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 64 Level 1 13 | . . . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 2 6 10 Peak Tracking Total 4 | . 2 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 . 1 Successful 3 | . 2 . 1 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 878 | 31 160 350 337 Spaces Moved 412 | 20 87 165 140 Core . | . . . . Treads 169 | . . 29 140 Legs 243 | 20 87 136 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 168 | 120 163 184 160 Slowest Speed 190 | 120 190 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 20 27 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 541 | 26 105 193 217 Wait 62 | 1 . 17 44 Move 409 | 19 86 164 140 Hop . | . . . . Pick Up 9 | . 8 . 1 Fast Attach 8 | 1 3 1 3 Attach 3 | 1 . . 2 Detach 3 | . 3 . . Swap 10 | . 3 2 5 Drop 12 | 3 2 1 6 Fire 25 | 1 . 8 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 192 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 419 | -10/Mines | Assembled infested the area 424 | -10/Mines | Assisted by a Guerilla fighting off Assembled 505 | -10/Mines | Discovered new exit (range 14) 542 | -10/Mines | Entered Materials 542 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 879 | -9/Materials | Self-destructed Last Messages --------------- 00737_ Connecting with Recycling Unit... 00737_ Current location identified: Materials >>Recycling(Report) Matter reserves: 0 Inventory: Hvy. EM Pulse Gun (60%) Field Recycling Unit (38%) Autogun (31%) 00758_ Y-45 Defender destroyed. 00758_ K-01 Serf collects debris. 00766_ K-01 Serf destroyed. 00787_ Y-45 Defender destroyed. 00792_ Dropped Lgt. Treads. 00794_ Acquired 10 matter. 00803_ Dropped Lgt. Treads. 00856_ K-01 Serf collects debris. 00866_ S-10 Pest destroyed. 00868_ K-01 Serf collects debris. 00870_ S-10 Pest destroyed. 00871_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????# [[ ## #??? | | ???????????????????????########## #??? | | ???????????? ########## #?## ##?? | | ???????????? ### #?? | | ???????????? [% #?? | | ???????????? ### #?? | | ????????????????+####### !=! ####+#### | | ???????????????????????###%#### # | | ?????????????????????????#[#??# # | | ???????????????????????###%#### # | | ???????????????????????# =** ## "Y" # | | ???????????????????????# !k= ## """ # | | ???????????????????????# ## # | | ???????????????????????# ######### | | ???????????????????????# ###?????? | | ???????????????????????## ## ####### | | ????????????????????????# # # | | ?????????????????????#### + """ # | | ?????????????????????# # """ # | | ?????????????????????# # """ # | | ?????????????????????# # ] # | | ????????????????# ???# # """ # | | ????????????????# ## # """ # | | ????????????????# + # """ ? | | ????????????????# ##### # ? | | ????????????????# ??????#@% #########? | | ????????????????????????#s%=#????????? | | ??????????????????? s #????????? | | ?????????????? ???????? | | ????????????? ###??????? | | ????????????? ###/########+##????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterMetafieldBay Manual? 0 Play Time 00:09:18 Cumulative 59.5 hours Start 2022.04.05 @ 15:47:28 End 2022.04.05 @ 15:53:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 36 Adventurer 60 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2d1fc29-991d-4ddb-843f-c8438404bb78