Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 17:10:07 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (3511) 3511 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 7550 Bonus ------- High Alert Combat Kills 8 Friendly Fire -84 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 85/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine Makeshift System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Makeshift Sensor Array Makeshift Terrain Scanner CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Carbon-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Makeshift Sensor Array Tactical Coordination Suite > --- WEAPON ----------- EM Riot Construct/G Energy Construct/C > --- INVENTORY -------- Improved Sensor Array Makeshift System Shield Makeshift System Shield Makeshift System Shield CR-A16's Pointy Stick [Rating: 62] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . 4 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 3 | . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 70 | 6 8 10 24 3 6 1 4 7 1 Power 8 | 1 2 2 3 . . . . . . Engine 8 | 1 2 2 3 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 1 3 8 . . . . . . Treads 12 | 2 1 2 7 . . . . . . Leg 1 | . . 1 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 33 | 1 3 3 6 3 6 1 3 7 . Device 16 | . . 2 3 1 3 1 2 4 . Storage 4 | 1 2 . . . 1 . . . . Processor 5 | . 1 . . 2 1 . 1 . . Hackware 4 | . . . . . 1 . . 3 . Protection 4 | . . 1 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 2 2 7 . . . 1 . 1 Energy Gun 6 | 2 1 . 3 . . . . . . Energy Cannon 4 | . . 2 2 . . . . . . Ballistic Gun 3 | . 1 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 1 . . . . . Parts Lost 19 | . 3 3 2 1 1 2 2 5 . Power 6 | . 1 1 . 1 1 1 . 1 . Propulsion 2 | . . 1 . . . . . 1 . Utility 4 | . . 1 . . . 1 1 1 . Weapon 7 | . 2 . 2 . . . 1 2 . Highest Loss Streak 4 | . 2 2 1 1 1 2 2 4 . To Critical Strikes 2 | . . . . . . . . 2 . Average Backups 8 | . 3 10 14 11 7 9 4 2 3 Power . | . . . 1 . . . . . . Propulsion . | . . 1 2 2 . . . . . Utility 4 | . 1 4 4 4 6 8 4 2 2 Weapon 2 | . 2 4 5 3 1 1 . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . . 4 9 8 3 2 . 1 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 1 1 2 . . . . . Utility 10 | . . 1 2 1 2 2 . 1 1 Weapon 14 | . . 2 6 4 1 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 72 | . 93 96 99 79 52 51 17 55 38 Engine 7 | . 13 10 11 8 5 5 . 1 . Core 1 | . . . . . 1 1 . 5 . Treads 15 | . 27 28 32 21 1 . . . . Leg 2 | . . 1 . . 4 6 . 6 . Device 13 | . . 10 11 11 14 15 15 23 7 Storage 7 | . 14 11 11 7 5 6 . . . Processor 4 | . 9 9 . 3 7 7 1 2 . Protection 2 | . . 1 11 6 . . . . . Energy Gun 5 | . 26 . 10 . . . . 8 . Energy Cannon 8 | . . 21 8 16 5 5 . 2 . Peak Build Rating 62 | 6 9 15 24 37 57 53 32 62 39 Average Rating 31 | 4 8 12 19 26 50 49 25 53 39 On Entrance 23 | . 6 9 15 23 37 53 29 31 34 Avg Prop Armor Cover (%) 6 | . . 6 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 12 26 42 44 44 32 32 6 34 . Greatest Support 69 | 40 40 60 69 69 31 31 3 43 . Greatest Overweight (x) 4 | . . 1 . 4 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 5 5 5 Average Capacity 10 | 6 9 15 15 12 8 9 5 5 5 Most Carried 15 | 1 8 15 15 15 10 10 5 5 3 Average Carried 8 | . 3 10 14 11 7 9 4 2 3 Final Capacity 15 | 8 15 15 15 5 10 5 5 5 5 Final Carried 15 | 1 6 15 15 5 10 5 5 4 3 Scrap Engine Consumption 109 | . . . . 17 42 16 18 16 . Constructs Created 8 | . . . . 3 1 . . 4 . Constructs Modified 32 | . . . . 1 14 8 . 9 . Class Distribution -------------------- 43% | Mutant 42% | Construct 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Mutant | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Matter Collected 1504 | 189 158 125 344 77 198 55 63 295 . Remotely . | . . . . . . . . . . Salvage Created 5231 | . 662 1300 1165 467 602 649 . 386 . Parts 286 | . 49 72 62 27 37 25 . 14 . Haulers Intercepted 6 | . 1 . 4 . 1 . . . . Recyclers Shooed 4 | . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 13 . 4 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Combat Hostiles Destroyed 85 | . 15 28 19 6 10 4 . 3 . Guns 26 | . 13 . 11 . . . . 2 . Cannons 52 | . . 28 7 5 8 4 . . . AOE 1 | . 1 . . . . . . . . Classes Destroyed 21 | . 9 1 1 2 3 2 . 3 . Worker 2 | . 1 . 1 . . . . . . Builder 2 | . 1 . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 6 | . 1 . 4 . 1 . . . . Recycler 5 | . 1 1 2 1 . . . . . Mechanic 1 | . 1 . . . . . . . . Operator 4 | . 1 1 1 . 1 . . . . Watcher 6 | . 2 3 . . 1 . . . . Swarmer 13 | . 6 3 3 . 1 . . . . Grunt 46 | . 9 22 10 . 5 . . . . Duelist 3 | . . . . . 2 1 . . . Sentry 12 | . . 3 6 3 . . . . . Hunter 3 | . . . . . 1 2 . . . Programmer 1 | . . . . . 1 . . . . Scientist 2 | . . . . 2 . . . . . Scrapper 3 | . . . . 3 . . . . . Zionite 3 | . . . . . . . . 3 . Samaritan 4 | . . . . . . 4 . . . Tinkerer 1 | . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . Butcher 1 | . . . . . . . . 1 . Marauder 1 | . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 11 | . 11 4 4 3 3 1 . 2 . Combat Bots Only 7 | . 7 4 4 2 3 1 . 1 . Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Hostile Shots Fired 589 | . 109 82 129 22 58 54 38 94 3 Missed 159 | . 23 21 37 1 13 18 13 32 1 Hits 430 | . 86 61 92 21 45 36 25 62 2 Melee 16 | . . . . . . 7 2 7 . Projectile 414 | . 86 61 92 21 45 29 23 55 2 AOE 1 | . . . 1 . . . . . . Critical Strikes 21 | . . 3 1 4 2 4 . 7 . Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 6611 | . 928 721 1173 472 730 845 454 1252 36 Core 1200 | . 193 125 136 46 102 43 133 386 36 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1434 | . 138 287 . . 384 162 300 163 . Core Remaining (%) 48 | 100 22 . . 23 . . . . . Volleys Fired 407 | . 55 81 100 18 72 29 . 52 . Largest 2 | . 2 2 2 2 2 1 . 2 . Hottest 315 | . 80 120 136 136 183 315 . 91 . Shots Fired 677 | . 108 161 182 36 74 29 . 87 . Gun 279 | . 108 . 104 . . . . 67 . Cannon 398 | . . 161 78 36 74 29 . 20 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 102 | . 12 . 12 . 51 . . 27 . Thermal 457 | . 44 161 170 36 6 17 . 23 . Explosive . | . . . . . . . . . . Electromagnetic 118 | . 52 . . . 17 12 . 37 . Robot Hit Streak 15 | . 8 6 7 7 6 4 . 15 . Robot Miss Streak 7 | . 4 6 7 1 4 3 . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 398 | . 67 81 109 24 40 17 3 57 . Core Hits 167 | . 31 38 40 11 18 9 . 20 . Critical Kills 2 | . . . . 1 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 14 | . 1 . 7 1 . . 2 3 . Burn 7 | . . . 7 . . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 3 | . . . . . . . . 3 . Corrupt 1 | . 1 . . . . . . . . Sever 2 | . . . . . . . 2 . . Melee Attacks 6 | . . . . . . . 6 . . Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . 6 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8167 | . 1216 1478 1856 544 1110 963 104 896 . Guns 2598 | . 837 . 1002 . . . . 759 . Cannons 5041 | . . 1478 854 532 1077 963 . 137 . Explosions 379 | . 379 . . . . . . . . Melee 104 | . . . . . . . 104 . . Ramming 45 | . . . . 12 33 . . . . Kinetic 1132 | . 84 . 115 . 542 . . 391 . Thermal 5202 | . 635 1478 1741 532 79 567 . 170 . Explosive . | . . . . . . . . . . Electromagnetic 1684 | . 497 . . . 456 396 . 335 . Impact . | . . . . . . . . . . Slashing 104 | . . . . . . . 104 . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 2 2 2 2 2 12 12 12 Average Corruption 4 | . . 2 2 2 1 2 11 12 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 124 | . . 7 25 11 3 11 12 55 . Message Errors 31 | . . 2 9 4 3 . . 13 . Matter Fused 29 | . . . 3 1 . 6 4 15 . Heat Flow Errors 20 | . . 2 4 2 . 2 2 8 . Energy Discharges 16 | . . . 1 2 . 3 4 6 . Parts Rejected 3 | . . . 1 . . . 1 1 . Data Loss (minor) 10 | . . 1 3 2 . . . 4 . Data Loss (major) 7 | . . 1 1 . . . . 5 . Alerts 3 | . . . 1 . . . . 2 . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 4 | . . 1 2 . . . . 1 . Overload Shots 3 | . . . . . . 3 . . . Overflow Damage 268 | . . 19 1 . 6 242 . . . Projectiles 268 | . . 19 1 . 6 242 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . 9 . . . . Impact . | . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . Targets Rammed 3 | . . . . 1 2 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 525 | . 324 460 487 525 479 230 216 261 . Average Temperature 121 | . 109 86 136 163 152 96 110 101 . Received Heat Transfer 1930 | . 375 348 420 337 144 126 117 63 . Effects 25 | . 1 5 9 5 5 . . . . Shutdowns 3 | . . 1 2 . . . . . . Energy Bleed 3 | . . 1 1 1 . . . . . Interference 10 | . . 3 4 . 3 . . . . Matter Decay 2 | . . . . 1 1 . . . . Short Circuit 2 | . 1 . 1 . . . . . . Damage (minor) 2 | . . . 1 . 1 . . . . Damage (major) 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . 1 . . . 2 . . 1 . Combat Hostiles 4 | . 1 . . . 2 . . 1 . Parts Fried 12 | . 1 . . . 7 3 . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . Parts Melted 24 | . 1 3 13 7 . . . . . Heat Transferred 9490 | . 950 3145 4551 770 . . . 74 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Maximum Alert Level 2 | . 1 2 1 . . . . . . Low Security (%) 60 | 100 78 36 17 100 100 . . . . Level 1 38 | . 21 62 82 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 414 | . 240 414 313 75 156 . . . . Initial 172 | . . 80 172 75 62 . . . . Average 145 | . 148 224 237 16 42 . . . . Influence Increases 2635 | . 485 822 532 125 436 145 75 15 . Destroy 0b10 Robot/C 1560 | . 300 560 380 60 200 60 . . . Destroy 0b10 Robot/NC 160 | . 40 25 45 5 20 10 . 15 . Destroy Leader 324 | . 66 126 98 . 34 . . . . Successful Hack 57 | . 19 31 7 . . . . . . Select Force Hacks 60 | . 30 . . 30 . . . . . Disable Machine 120 | . 15 30 . 30 45 . . . . Destroy Structure 34 | . 15 5 2 . 12 . . . . Advance Influence 50 | . . . . . 50 . . . . Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 255 | . . 45 . . 60 75 75 . . Influence Decreases 2635 | . 294 605 746 289 343 233 110 15 . Entered New Map 538 | . . 111 236 119 18 46 8 . . Time Decay 1970 | . 264 464 490 170 315 167 85 15 . Lost Part 127 | . 30 30 20 . 10 20 17 . . Squads Dispatched 13 | . 3 5 1 . 4 . . . . Investigation 6 | . 2 3 . . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 5 | . 1 2 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Distress Signals 8 | . 1 5 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 20 44 24 4 21 11 8 6 3 Peak Tracking Total 7 | . 7 5 5 3 4 7 5 1 3 Tactical Retreats 11 | . . 3 . . 3 2 3 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Traps Triggered 8 | . 2 2 1 . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Machines Disabled 10 | . 1 2 . 2 3 . . 2 . Max in Single Turn 1 | . 1 1 . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Machines Accessed 28 | . 8 6 6 4 3 . 1 . . Terminals 20 | . 6 4 5 2 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 2 . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 57 | . 19 14 12 6 5 . 1 . . Successful 27 | . 9 9 5 3 . . 1 . . Failed 29 | . 9 5 7 3 5 . . . . Catastrophic 7 | . 1 1 1 2 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 22 | . 9 7 1 3 2 . . . . Terminals 39 | . 16 7 9 2 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . 2 7 . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks 15 | . 4 3 5 2 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 5 | . . . 4 . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Release Object 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 6 . . . . . . . Scan Component 4 | . 1 3 . . . . . . . Repair 4 | . 1 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . 1 . . . . . Terminals 2 | . 2 . . . . . . . . Detonate 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Tunnel 2 | . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 6 4 2 3 . . . . Full Trace Events 6 | . 2 2 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . 1 3 . . . . . . . Time 104 | . 26 78 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Active Infowar (turns) 2399 | . 502 964 . 183 151 . 77 522 . Sensors 20 | . . . . . . . . 20 . Machine Analysis 2227 | . 502 964 . 183 . . 76 502 . Jamming 152 | . . . . . 151 . 1 . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Turns Passed 7507 | 113 705 1169 1289 735 980 756 401 1358 1 Spaces Moved 4454 | 69 307 447 570 373 1039 578 519 552 . Core 707 | 6 . . . . . 88 519 94 . Treads 1881 | 63 307 447 570 243 240 11 . . . Legs 1522 | . . . . 61 524 479 . 458 . Wheels 275 | . . . . . 275 . . . . Hover . | . . . . . . . . . . Flight 69 | . . . . 69 . . . . . Fastest Speed 38 | 50 160 160 160 38 49 49 50 50 . Average Speed 111 | 150 160 161 160 133 60 99 50 140 . Slowest Speed 318 | 160 160 240 160 318 81 181 100 175 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 69 41 58 59 18 66 64 14 1 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . 1 . . 1 . 1 . 1 . Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . 2 1 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . 13 . . . 10 7 . . . Melee . | . . . . . . . . . . Projectile 17 | . . . . . 10 7 . . . AOE 13 | . 13 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Total 6324 | 75 413 734 775 580 1320 730 646 1050 1 Wait 1220 | . 35 162 28 163 184 118 113 417 . Move 4445 | 68 306 446 569 372 1038 577 518 551 . Hop . | . . . . . . . . . . Pick Up 64 | 1 6 19 16 3 9 . 3 7 . Fast Attach 41 | 6 3 8 9 2 3 1 2 7 . Attach 17 | . 3 2 2 1 3 . 3 2 1 Detach 1 | . . . . . 1 . . . . Swap 26 | . 3 4 17 . 2 . . . . Drop 92 | . 2 12 34 20 6 3 1 14 . Fire 407 | . 55 81 100 18 72 29 . 52 . Melee 6 | . . . . . . . 6 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . 1 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Central database locked down 316 | -10/Materials | Destroyed 7 combat bots 338 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Discovered new exit (range 11) 705 | -10/Materials | Repaired Lgt. Treads 721 | -10/Materials | Discovered new exit (range 15) 727 | -10/Materials | Core integrity fell below 50% 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -9/Materials | Discovered new exit (range 15) 1409 | -9/Materials | Repaired Beam Cannon 1437 | -9/Materials | Repaired Lgt. Treads 1497 | -9/Materials | Discovered new exit (range 13) 1515 | -9/Materials | Build established: Scavenger-Mutant 1651 | -9/Materials | Repaired Lgt. Treads 1818 | -9/Materials | Identified exit to Mines 1818 | -9/Materials | Identified exit to Storage 1988 | -9/Materials | Entered Storage 2331 | -9/Storage | Core integrity fell below 50% 2367 | -9/Storage | Used back door to open Recycling access 2367 | -9/Storage | Discovered new exit (range 4) 2464 | -9/Storage | Build established: Mutant 2731 | -9/Storage | Discovered new exit (range 13) 3277 | -9/Storage | Entered Recycling 3477 | -9/Recycling | Discovered new exit (range 8) 3553 | -9/Recycling | Scanned before Scraplab entrance 3565 | -9/Recycling | Angered Scraplab inhabitants 3686 | -9/Recycling | Found Prototype Device 3686 | -9/Recycling | Identified Scrap Engine 4012 | -9/Recycling | Entered Factory 4012 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4116 | -7/Factory | Build established: Construct 4269 | -7/Factory | Discovered new exit (range 8) 4331 | -7/Factory | Identified exit to Factory 4684 | -7/Factory | Discovered new exit (range 8) 4850 | -7/Factory | Discovered new exit (range 15) 4928 | -7/Factory | Cargo convoy interrupted 4992 | -7/Factory | Entered Lower Caves 5182 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5398 | -7/Lower Caves | Ambushed by research squad 5453 | -7/Lower Caves | Identified exit to Lower Caves 5473 | -7/Lower Caves | Learned location of Zion (-7) 5618 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5713 | -7/Lower Caves | Learned Factory garrison access intel 5748 | -7/Lower Caves | Entered another Lower Caves area 5771 | -7/Lower Caves | System corruption reached 10% 5803 | -7/Lower Caves | Encountered a Warlord checkpoint 6003 | -7/Lower Caves | Build established: Mutant 6055 | -7/Lower Caves | Found DCF Scrap (12 items) 6078 | -7/Lower Caves | Entered a destroyed Warlord outpost 6093 | -7/Lower Caves | Learned Factory stockpile data 6144 | -7/Lower Caves | Discovered new exit (range 10) 6149 | -7/Lower Caves | Entered Zion 6321 | -7/Zion | Found CR-A16's Pointy Stick 6418 | -7/Zion | Learned location of Warlord (-5) 6474 | -7/Zion | Build established: Construct 6619 | -7/Zion | Attacked by Zionites 6634 | -7/Zion | Core integrity fell below 50% 6864 | -7/Zion | Discovered new exit (range 15) 7235 | -7/Zion | Spotted RW-3BY(B) 7235 | -7/Zion | Spotted VU-GMN(B) 7344 | -7/Zion | Destroyed VU-GMN(B) 7475 | -7/Zion | Lost 4 parts (1p1n1u1w) 7498 | -7/Zion | Core integrity fell below 20% 7507 | -7/Zion | Entered Proximity Caves 7508 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07451_ Acquired 2 matter. 07454_ Discarded Carbon-Myomer Exoskeleton. 07454_ Arm. Scrap Engine damaged due to network destabilization (-5). 07454_ Discarded Fission-Nuclear Core. 07454_ Arm. Scrap Engine damaged due to network destabilization (-7). 07455_ Dropped Tactical Coordination Suite. 07457_ Acquired 8 matter. 07466_ A/QYVF1X4VRIC>BXB 07472_ Acquired Mak. Terrain Scanner. 07474_ Acquired Mak. Sensor Array. 07476_ Dropped Imp. Heat Sink. 07476_ Acquired Mak. System Shield. 07478_ Acquired CR-A16's Pointy Stick. 07491_ System corrupted: Energy discharge (-23). 07500_ Acquired 1 matter. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????###???# ??????????????? | | ????????????????????????## s### #???????????????? | | ???????????????????????## ????????????????? | | ???????????????????????#s ??????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# s #????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ##??????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? # ????????????????????????? | | ?????????????????????? # ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ? ????????????????????????? | | ???????????????????? ? ?????????????????????????? | | ?????????????????????#? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 3 Salvage Targeting 4 Defensive Hacking 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -10/Materials Beam Cannon | 15% | -9/Materials Lgt. Treads | 17% | -9/Materials Lgt. Treads | 37% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSegregatorSubcomponent Manual? 0 Play Time 00:53:10 Cumulative 496.7 hours Start 2025.10.31 @ 12:35:51 End 2025.10.31 @ 17:10:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 828 Rogue 673 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 72 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c946dd-2ee3-422d-8912-0c6ca931b763