Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:15:33 Player: b00n1n Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (150) 150 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1115 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 123/300 Energy 125/125 System Corruption 42% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads VSS Leg VSS Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Mining Laser > --- INVENTORY -------- Ion Engine Light Ion Engine VSS Leg VSS Leg Hover Unit Hover Unit EM Pulse Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg VSS Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 7 8 17 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads 1 | . . 1 Leg 8 | 2 . 6 Wheel . | . . . Hover 4 | . 2 2 Flight . | . . . Utility 6 | 2 1 3 Device 5 | 1 1 3 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 6 | 2 2 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power 2 | . . 2 Propulsion 7 | . . 7 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 72 | . 99 60 Engine 11 | . 14 10 Treads 4 | . . 7 Leg 5 | . 2 6 Hover 13 | . 25 7 Device 7 | . 14 5 Storage 11 | . 14 11 Energy Gun 13 | . 23 9 Special Weapon 3 | . 3 2 Naked Turns . | . . . Heaviest Build 14 | 14 14 13 Greatest Support 24 | 20 20 24 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 5 | 5 7 4 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 320 | 224 52 44 Remotely . | . . . Salvage Created 166 | 28 52 86 Parts 11 | 4 4 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 2 | . . 2 Guns 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 4 | 1 1 2 Tunneler 1 | 1 . . Watcher 2 | . 2 . Grunt 1 | . . 1 Duelist 1 | . . 1 Best Kill Streak 2 | 1 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 6 | . 1 5 Missed 2 | . 1 1 Damage Taken 1683 | . 18 1665 Core 411 | . 9 402 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 15 | 1 7 7 Largest 2 | 2 2 2 Hottest 140 | 80 140 100 Shots Fired 25 | 2 13 10 Gun 20 | 2 12 6 Cannon . | . . . Launcher . | . . . Special 5 | . 1 4 Kinetic . | . . . Thermal 11 | 1 6 4 Explosive . | . . . Electromagnetic 14 | 1 7 6 Robot Hit Streak 5 | 1 2 5 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | 1 5 5 Core Hits 7 | 1 2 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 284 | 23 131 130 Guns 143 | 13 86 44 Cannons . | . . . Explosions 131 | . 45 86 Melee . | . . . Ramming 10 | 10 . . Kinetic . | . . . Thermal 151 | . 65 86 Explosive . | . . . Electromagnetic 123 | 13 66 44 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 42 | . . 42 Average Corruption 26 | . . 26 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 33 | . . 33 Message Errors 12 | . . 12 Matter Fused 8 | . . 8 Heat Flow Errors 2 | . . 2 Energy Discharges 5 | . . 5 Parts Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 3 | . . 3 Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks 1 | 1 . . Impact 1 | 1 . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . 19 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 3 | 3 . . Kicked 3 | 3 . . Crushed . | . . . Highest Temperature 274 | 18 62 274 Average Temperature 51 | 12 25 75 Received Heat Transfer 24 | . . 24 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 100 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 193 | 5 136 193 Initial 57 | . 3 57 Average 41 | 2 43 44 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 9 6 Peak Tracking Total 3 | . 3 2 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 10 6 Successful 9 | . 6 3 Failed 7 | . 4 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 10 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Dispatch Records 2 | . 2 . Security Status 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2022 | 113 612 1297 Spaces Moved 872 | 65 646 161 Core 4 | 4 . . Treads . | . . . Legs 97 | 61 28 8 Wheels . | . . . Hover 771 | . 618 153 Flight . | . . . Fastest Speed 50 | 50 56 76 Average Speed 66 | 115 58 76 Slowest Speed 120 | 120 120 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 10 | . . 10 Exploration Rate (%) 25 | 6 56 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile 4 | . . 4 AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2277 | 96 863 1318 Wait 1323 | 13 187 1123 Move 871 | 65 645 161 Hop . | . . . Pick Up 18 | 8 6 4 Fast Attach 11 | 7 4 . Attach 12 | . . 12 Detach 3 | . . 3 Swap 9 | . 4 5 Drop 13 | . 10 3 Fire 15 | 1 7 7 Melee . | . . . Ram . | . . . Kick 2 | 2 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 5) 327 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Crushed by falling debris 1130 | -9/Materials | System corruption reached 10% 1161 | -9/Materials | Lost 4 parts (1n1u2w) 1331 | -9/Materials | Crushed by falling debris 1378 | -9/Materials | Crushed by falling debris 1503 | -9/Materials | Crushed by falling debris 1579 | -9/Materials | Crushed by falling debris 1581 | -9/Materials | Crushed by falling debris 1610 | -9/Materials | Lost 3 parts (2n1u) 1641 | -9/Materials | Crushed by falling debris 1641 | -9/Materials | Core integrity fell below 50% 1641 | -9/Materials | Core integrity fell below 20% 1641 | -9/Materials | System corruption reached 30% 1672 | -9/Materials | Lost 3 parts (1p2n) 1730 | -9/Materials | Crushed by falling debris 1988 | -9/Materials | Crushed by falling debris 2024 | -9/Materials | Crushed by falling debris 2024 | -9/Materials | Smashed by cave-in Last Messages --------------- 01730_ System corrupted by crushing effect (+2). 01739_ System corrupted: Component data lost. 01798_ System corrupted: Matter fused (-5). 01844_ System corrupted: Energy discharge (-28). 01865_ System corrupted: Energy discharge (-50). 01885_ RHYZATW==WGUAEFY> FRV:IM2AZIX&4Y 01916_ System corrupted: Energy discharge (-26). 01931_ ECYBJSM3YAO|B89LQDI#YEPIM4Q= 01946_ 0ML34XIGB|BN/E| HM6,JFFCXXY,/ 01961_ System corrupted: FCS attempts to trigger EM Pulse Gun. 01976_ System corrupted: Energy discharge (-43). 01988_ The unstable cave ceiling collapses. 01988_ Crushed by falling debris. 01988_ EM Pulse Gun destroyed. 01988_ System corrupted by crushing effect (+1). 02015_ System corrupted: Matter fused (-7). 02024_ The unstable cave ceiling collapses. 02024_ Crushed by falling debris. 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