Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.17 @ 12:16:43 Player: Conner Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (1977) 1977 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 6610 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 111 Aligned with FarCom 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 295/300 System Corruption 11% Temperature Cool (30) Movement Rolling (100) Location -7/Storage Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Structural Scanner Advanced Signal Interpreter > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (4) ---- Humpback Humpback Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Humpback Transmission Jammer Layered Light Armor Plating System Shield System Shield > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Armored Huge Wheel Armored Huge Wheel Humpback Humpback Advanced Terrain Scanner Transmission Jammer System Shield Skeleton Box Shock Rifle Heavy Laser Heavy Laser Gatling Laser Compact Ion Cannon Flak Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility System Shield Device Transmission Jammer Storage Humpback Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 116 | 6 6 1 25 5 4 1 13 9 46 Power 16 | 1 1 . 3 . 1 . 3 1 6 Engine 14 | 1 1 . 3 . 1 . 2 1 5 Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 . 8 4 . . 3 2 3 Treads 2 | . . . 2 . . . . . . Leg 1 | . . . . . . . 1 . . Wheel 15 | 2 2 . 1 3 . . 2 2 3 Hover . | . . . . . . . . . . Flight 6 | . . . 5 1 . . . . . Utility 31 | . 2 . 6 1 2 1 2 4 13 Device 20 | . 1 . 4 1 1 1 2 3 7 Storage 3 | . 1 . . . 1 . . . 1 Processor 1 | . . . . . . . . . 1 Hackware 4 | . . . 2 . . . . 1 1 Protection 3 | . . . . . . . . . 3 Artifact . | . . . . . . . . . . Weapon 45 | 3 1 1 8 . 1 . 5 2 24 Energy Gun 33 | 3 1 1 7 . 1 . 4 2 14 Energy Cannon 7 | . . . . . . . . . 7 Ballistic Gun 1 | . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 1 . . 2 . 2 Parts Lost 25 | . . . 3 . . . . 1 21 Power 4 | . . . . . . . . . 4 Propulsion 5 | . . . 2 . . . . . 3 Utility 8 | . . . . . . . . . 8 Weapon 8 | . . . 1 . . . . 1 6 Highest Loss Streak 9 | . . . 2 . . . . 1 9 Average Slot Usage (%) 85 | . 90 100 93 93 96 88 82 82 74 Engine 10 | . 14 14 11 11 11 11 9 7 11 Core 2 | . . . . . . . 5 7 2 Wheel 16 | . 28 28 8 16 22 22 20 18 9 Flight 1 | . . . 5 . . . . . . Device 11 | . 13 14 11 11 14 11 8 14 12 Storage 8 | . 5 14 11 11 11 11 9 7 6 Hackware 13 | . . . 21 22 15 11 9 11 12 Energy Gun 14 | . 28 28 16 22 22 22 15 8 7 Energy Cannon 1 | . . . . . . . . . 5 Launcher 1 | . . . . . . . 2 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 7 42 42 47 47 96 96 111 115 113 Greatest Support 40 | 26 26 20 40 22 22 22 32 40 40 Greatest Overweight (x) 34 | . 2 2 15 4 4 4 8 3 34 Average Overweight (x) 2 | . . 2 3 3 2 4 3 2 2 Largest Inventory Capacity 44 | 4 12 12 12 12 24 24 24 24 44 Average Capacity 18 | 4 7 12 12 12 15 24 24 24 23 Most Carried 24 | 2 10 12 12 12 18 20 24 24 24 Average Carried 17 | . 4 11 11 12 12 16 23 23 23 Final Capacity 24 | 4 12 12 12 12 24 24 24 24 4 Final Carried 24 | 2 10 12 12 12 15 20 24 24 4 Class Distribution -------------------- 52% | Hauler-Mutant 28% | Hacker-Mutant 11% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1651 | 75 114 . 451 50 . 29 156 68 708 Remotely . | . . . . . . . . . . Salvage Created 3409 | . 238 59 850 237 . . 356 325 1344 Parts 183 | . 20 2 66 9 . . 17 13 56 Haulers Intercepted 12 | . 1 . 4 . . . 1 2 4 Recyclers Shooed 3 | . 1 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 54 | . 6 1 22 2 . . 5 1 17 Guns 40 | . 6 1 21 . . . 2 1 9 Cannons 6 | . . . . . . . . . 6 AOE 6 | . . . 1 2 . . 2 . 1 Classes Destroyed 13 | . 5 1 2 2 . . . 2 1 Worker 5 | . 1 . 1 . . . 1 . 2 Builder 4 | . 1 . 1 1 . . . . 1 Hauler 12 | . 1 . 4 . . . 1 2 4 Recycler 6 | . . . . . . . . 2 4 Carrier 1 | . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . . 1 Swarmer 24 | . 6 . 13 . . . . . 5 Grunt 13 | . . . 5 1 . . 4 . 3 Brawler 2 | . . . 1 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 12 | . . 1 3 . . . 1 . 7 Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 9 | . 9 1 8 3 . . 3 3 9 Combat Bots Only 6 | . 6 1 6 1 . . 3 1 4 Max Kills in Single Turn 2 | . 2 1 2 2 . . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 1 . . 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 4298 | . 78 75 711 26 . . 75 220 3113 Core 1000 | . 32 34 229 5 . . . 30 670 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 . 73 . . . 41 100 . . Volleys Fired 199 | . 16 7 57 4 . . 10 13 92 Largest 2 | . 2 2 2 2 . . 2 2 2 Hottest 180 | . 80 96 126 108 . . 95 149 180 Shots Fired 362 | . 32 14 109 8 . . 15 17 167 Gun 302 | . 32 14 109 8 . . 12 16 111 Cannon 52 | . . . . . . . . . 52 Launcher 8 | . . . . . . . 3 1 4 Special . | . . . . . . . . . . Kinetic 38 | . . . 25 . . . . . 13 Thermal 168 | . . 11 36 4 . . . 6 111 Explosive . | . . . . . . . . . . Electromagnetic 156 | . 32 3 48 4 . . 15 11 43 Robot Hit Streak 16 | . 5 6 16 5 . . 4 6 14 Robot Miss Streak 8 | . 2 1 3 2 . . 1 4 8 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 3 . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 Shots Hit Robots 230 | . 17 10 68 7 . . 10 12 106 Core Hits 142 | . 11 3 33 9 . . 8 10 68 Critical Hits 1 | . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5195 | . 347 96 1155 334 . . 397 390 2476 Guns 3633 | . 263 96 1095 80 . . 170 227 1702 Cannons 643 | . . . . . . . . . 643 Explosions 919 | . 84 . 60 254 . . 227 163 131 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 369 | . . . 182 . . . . . 187 Thermal 2897 | . 84 72 479 272 . . . 186 1804 Explosive 71 | . . . . . . . . 71 . Electromagnetic 1858 | . 263 24 494 62 . . 397 133 485 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 5 11 Average Corruption 7 | . . . . . . . 2 3 9 Corruption Purged . | . . . . . . . . . . Effects 72 | . . . . . . . 1 6 65 Message Errors 14 | . . . . . . . . 2 12 Matter Fused 14 | . . . . . . . . 2 12 Heat Flow Errors 6 | . . . . . . . 1 . 5 Energy Discharges 8 | . . . . . . . . . 8 Data Loss (minor) 9 | . . . . . . . . 2 7 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Targeting Errors 12 | . . . . . . . . . 12 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . . . 1 . . . 18 34 Projectiles 34 | . . . . . . . . . 34 Explosions 19 | . . . . 1 . . . 18 . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 204 | . . . . 11 . . . 115 78 Shots 6 | . . . . 1 . . . 3 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 705 | . . 12 216 96 . . 213 174 705 Average Temperature 135 | . . 4 60 39 . . 64 40 178 Received Heat Transfer 810 | . . 36 117 . . . 45 . 612 Effects 29 | . . . . . . . . . 29 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 5 | . . . . . . . 3 . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 7 | . . 1 . . . . 1 . 5 Heat Transferred 5181 | . 100 174 925 287 . . . 224 3471 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . 2 . 2 2 . . 1 2 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 488 | . 221 120 488 436 . . 98 63 321 Initial 153 | . . 85 46 153 . . . 32 22 Average 134 | . 133 118 285 252 . . 35 33 152 Maximum Alert Level 2 | . 1 . 2 2 . . . . 1 Low Security (%) 64 | 100 44 100 13 36 . 100 100 100 56 Level 1 33 | . 55 . 82 48 . . . . 43 Level 2 1 | . . . 3 14 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . . . 2 1 4 Investigation 4 | . 1 . 1 . . . 2 . . Extermination 3 | . . . . . . . . 1 2 Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . 1 . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 8 2 29 7 . . 6 5 25 Peak Tracking Total 6 | . 6 2 5 4 . . 3 2 5 Tactical Retreats 6 | . 1 . 2 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 10 | . 1 . . . . . 3 2 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 11 | . . 1 1 2 . . . 1 6 Max in Single Turn 2 | . . 1 1 2 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 31 | . 6 . 5 1 1 . 6 6 6 Terminals 23 | . 5 . 4 1 . . 3 5 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 3 | . . . . . . . 1 1 1 Total Hacks 116 | . 23 . 25 5 1 . 17 20 25 Successful 52 | . 10 . 13 2 1 . 6 6 14 Failed 64 | . 13 . 12 3 . . 11 14 11 Catastrophic 12 | . 3 . . 1 . . 2 4 2 Database Lockouts . | . . . . . . . . . . Manual 109 | . 23 . 25 3 1 . 17 20 20 Terminals 101 | . 21 . 24 5 . . 11 17 23 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 9 | . . . . . . . 4 3 2 Terminal Hacks 14 | . 1 . 4 1 1 . 1 1 5 Robot Analysis 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . . . 1 Terminal Index 4 | . 1 . 2 . . . . 1 . Alert Level 4 | . . . . . . . 1 . 3 Zone Layout 3 | . . . 2 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 38 | . 9 . 9 1 . . 5 5 9 Terminals 32 | . 8 . 8 1 . . 2 5 8 Track 3 | . 1 . . . . . . . 2 Botnet 19 | . 5 . 4 1 . . 2 4 3 Detonate 1 | . . . . . . . . . 1 Disrupt 3 | . 1 . 1 . . . . . 1 Operators 6 | . 1 . 3 . . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Reject 2 | . 1 . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . Extract 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 Reprogram 2 | . . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 6 . 4 1 . . 4 6 5 Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 6 . . . 4 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 6 | . . . . 3 . . 3 . . Largest Group 4 | . . . . 3 1 1 4 . . Highest-Rated Group 58 | . . . . 40 13 13 58 . . Highest-Rated Ally 16 | . . . . 16 13 13 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . . 20 . . 12 . . Total Damage 336 | . . . . 218 . . 118 . . Kills 7 | . . . . 6 . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 6122 | 31 356 186 1043 514 324 267 930 1059 1412 Spaces Moved 3907 | 24 278 117 514 405 276 205 653 854 581 Core 9 | 2 . . 2 . . . . . 5 Treads 35 | . . . 35 . . . . . . Legs . | . . . . . . . . . . Wheels 3788 | 22 278 117 402 405 276 205 653 854 576 Hover . | . . . . . . . . . . Flight 75 | . . . 75 . . . . . . Fastest Speed 50 | 50 80 100 100 100 105 125 113 110 90 Average Speed 120 | 87 92 100 147 112 109 125 120 114 133 Slowest Speed 1750 | 100 100 100 920 120 125 125 160 120 1750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 46 33 32 84 62 63 35 18 66 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 86 | . 5 . 7 15 . . 2 23 34 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . . . 13 AOE 73 | . 5 . 7 15 . . 2 23 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 4984 | 30 342 171 711 457 299 216 786 927 1045 Wait 584 | . 35 46 68 38 4 5 85 19 284 Move 3898 | 23 277 116 513 404 275 204 652 853 581 Hop . | . . . . . . . . . . Pick Up 75 | 1 6 1 14 1 10 5 11 9 17 Fast Attach 51 | 5 2 . 13 3 2 . 12 3 11 Attach 20 | . . . 1 . . 1 . 2 16 Detach 5 | . . . . . . 1 1 1 2 Swap 46 | 1 4 1 11 2 2 . 1 4 20 Drop 98 | . 2 . 34 5 6 . 14 15 22 Fire 199 | . 16 7 57 4 . . 10 13 92 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 12) 32 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 6) 388 | -10/Materials | Entered Mines 393 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 540 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 569 | -10/Mines | Discovered new exit (range 5) 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Utility x2 861 | -9/Materials | Build established: Hacker-Mutant 1071 | -9/Materials | Core integrity fell below 50% 1370 | -9/Materials | Discovered new exit (range 11) 1617 | -9/Materials | Entered Mines 1640 | -9/Mines | Learned 4 Materials zone layouts 1647 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1650 | -9/Mines | Found Prototype Device 1650 | -9/Mines | Identified Exp. Sensor Array 1681 | -9/Mines | Discovered new exit (range 11) 1695 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1994 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2109 | -9/Mines | Discovered new exit (range 5) 2131 | -9/Mines | Entered Exiles 2131 | -9/Exiles | Accompanied by 1 ally 2156 | -9/Exiles | Met 8R-AWN 2175 | -9/Exiles | Met EX-HEX 2204 | -9/Exiles | Met EX-BIN 2218 | -9/Exiles | Aligned with FarCom system 2219 | -9/Exiles | Given EX-Vault access code 2246 | -9/Exiles | Opened EX-Vault 2256 | -9/Exiles | Found Skeleton Box 2282 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2308 | -9/Exiles | Met EX-DEC 2437 | -9/Exiles | Discovered new exit (range 10) 2455 | -9/Exiles | Left Exiles lab with Skeleton Box 2455 | -9/Exiles | Entered Mines 2455 | -8/Mines | Accompanied by 1 ally 2706 | -8/Mines | Discovered new exit (range 9) 2722 | -8/Mines | Entered Materials 2722 | -8/Materials | Accompanied by 1 ally 2722 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3392 | -8/Materials | Build established: Hauler-Mutant 3641 | -8/Materials | Discovered new exit (range 5) 3652 | -8/Materials | Entered Factory 3652 | -7/Factory | Evolved 2 slots: Utility x2 4664 | -7/Factory | Discovered new exit (range 6) 4711 | -7/Factory | Entered Storage 5037 | -7/Storage | Lost 3 parts (1p1n1u) 5041 | -7/Storage | Core integrity fell below 50% 5511 | -7/Storage | Core integrity fell below 20% 5531 | -7/Storage | Lost 4 parts (1p3w) 5594 | -7/Storage | System corruption reached 10% 6123 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06105_ Humpback destroyed. 06105_ System Shield destroyed. 06105_ R-06 Scavenger collects Com. Ion Cannon. 06106_ Connecting with Garrison Access... >>Trojan(Reprogram) Trojan loaded successfully. Testing... Dispatch confirmation system compromised. 06106_ System corrupted: Com. Ion Cannon targeting data glitched. 06111_ System corrupted: Energy discharge (-63). 06114_ System corrupted: Com. Ion Cannon failed to cycle. 06116_ Gatling Laser destroyed. 06118_ Wheel destroyed. 06121_ Y-54 Guardian heat damages Lgt. Treads, Gatling Laser, Imp. Heat Sink. 06122_ Y-54 Guardian heat damages core (-9). 06122_ Acquired Unknown Processor. 06122_ Identified Adv. Signal Interpreter. 06123_ Y-54 Guardian heat damages Imp. Heat Sink. 06123_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | #### # #???????????????????????????? | | ####+#########???????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | """"" #????????????????????????????????? | | !! 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"""""????????????? | | """???????# ## """??????????????? | | #??????# ## ??????????????????? | | #??????############ ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Ion Engine | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Trap Extractor | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Armor Integrity Analyzer | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationSegregatorPod Manual? 0 Play Time 00:48:34 Cumulative 49.7 hours Start 2022.02.17 @ 11:11:25 End 2022.02.17 @ 12:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 122fcc2d-eef6-470e-aa2c-acb6ba542e49