Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.18 @ 19:46:12 Player: leiavoia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (124) 620 Value Destroyed (4891) 4891 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1528) 1528 TOTAL SCORE: 13939 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 1277 Met Data Miner 300 Friendly Fire -206 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 77/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Advanced Matter Compressor (144) Advanced Field Recycling Unit (0) Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Bore Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Coolant Injector High-capacity Storage Unit Advanced Matter Compressor Improved Signal Interpreter Improved Heavy Armor Plating Advanced Field Recycling Unit High-powered Shock Rifle Long-range Proton Cannon Long-range Proton Cannon KE Penetrator Hypervelocity Gauss Cannon Heavy Hardcell Cannon Improved Proton Missile Launcher Phasing Sabre [Rating: 115] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Slots Evolved 14 | . . 2 . . 4 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . 1 . 1 . . . Utility 8 | . . 1 . . 2 . . . . 1 . . . 2 2 Weapon 2 | . . 1 . . 1 . . . . . . . . . . Parts Attached 236 | 6 6 12 10 . 9 2 1 . 8 32 19 42 59 7 23 Power 26 | 1 . 2 1 . 1 . . . 1 4 1 6 7 . 2 Engine 15 | 1 . 2 1 . . . . . 1 3 1 3 1 . 2 Core 11 | . . . . . 1 . . . . 1 . 3 6 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 66 | 2 1 1 2 . 1 2 . . 5 10 3 10 23 2 4 Treads 21 | . . 1 . . . . . . 1 3 . 2 11 2 1 Leg 20 | . . . . . . 1 . . 2 5 2 2 8 . . Wheel 21 | 2 1 . 2 . 1 1 . . 2 2 1 6 . . 3 Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 4 . . Utility 58 | 1 3 3 . . 4 . . . 1 9 7 12 9 3 6 Device 26 | . . . . . 2 . . . . 5 2 9 4 2 2 Storage 15 | 1 2 2 . . . . . . . . 5 1 3 . 1 Processor 6 | . . 1 . . . . . . . 2 . 1 . 1 1 Hackware 3 | . . . . . . . . . . 2 . . 1 . . Protection 8 | . 1 . . . 2 . . . 1 . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 86 | 2 2 6 7 . 3 . 1 . 1 9 8 14 20 2 11 Energy Gun 18 | . . 2 2 . . . . . . . 1 3 9 . 1 Energy Cannon 10 | . . . 1 . . . . . . 1 1 3 1 1 2 Ballistic Gun 31 | 2 2 4 3 . 2 . . . 1 3 4 1 7 . 2 Ballistic Cannon 10 | . . . . . 1 . . . . 3 1 . . . 5 Launcher 10 | . . . 1 . . . 1 . . 1 . 6 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 3 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 . . . . . 1 Parts Lost 112 | . . 4 6 . . 1 . . 9 16 12 27 10 . 27 Power 12 | . . 1 . . . . . . 1 2 1 3 . . 4 Propulsion 35 | . . 1 1 . . 1 . . 5 5 3 8 3 . 8 Utility 20 | . . . . . . . . . 1 3 1 6 3 . 6 Weapon 45 | . . 2 5 . . . . . 2 6 7 10 4 . 9 Highest Loss Streak 27 | . . 2 3 . . 1 . . 5 7 12 16 4 . 27 Average Slot Usage (%) 91 | . 99 96 97 100 100 99 100 100 93 92 76 79 89 91 74 Engine 4 | . 14 10 11 11 3 . . . 4 4 5 4 1 5 3 Core 4 | . . . . . 3 7 7 7 2 1 . 4 8 5 3 Treads 6 | . . 3 5 . . . . . 1 2 . 4 16 24 16 Leg 6 | . . . . . . 3 7 7 10 13 10 7 7 . . Wheel 8 | . 28 17 15 22 23 18 15 15 7 4 5 4 . . . Device 7 | . . . . . 7 7 7 7 7 9 5 9 9 13 12 Storage 15 | . 16 22 22 22 15 15 15 15 15 13 28 17 11 10 8 Processor 5 | . . 9 11 11 7 7 7 7 7 11 1 1 . 2 8 Protection 3 | . 10 . . . 7 7 7 7 6 2 . . 1 5 4 Energy Gun 3 | . . 2 8 11 4 . . . . . 5 3 6 1 . Ballistic Gun 13 | . 28 29 17 22 23 23 19 15 18 11 . . 10 12 4 Ballistic Cannon 3 | . . . . . 2 7 7 7 7 9 5 3 . . 5 Naked Turns 41 | . . . . . . . . . . . 31 . . . 10 Heaviest Build 160 | 9 39 80 81 80 107 107 110 110 110 101 130 112 133 137 160 Greatest Support 163 | 20 20 20 20 20 36 38 28 28 48 78 35 70 132 158 163 Greatest Overweight (x) 30 | . 1 7 26 3 2 3 3 3 5 30 12 17 3 1 1 Average Overweight (x) 2 | . . 2 4 3 2 2 3 3 3 4 3 2 . . . Largest Inventory Capacity 28 | 6 16 20 20 20 20 20 20 20 20 20 28 26 26 20 20 Average Capacity 19 | 4 7 16 20 20 20 20 20 20 20 20 24 18 19 20 19 Most Carried 20 | 4 8 19 20 20 20 20 20 20 20 20 19 18 20 20 20 Average Carried 17 | 2 5 12 18 19 19 20 19 20 19 17 8 14 17 19 17 Final Capacity 28 | 6 16 20 20 20 20 20 20 20 20 20 28 18 20 20 4 Final Carried 20 | 4 8 18 20 20 20 20 20 20 20 19 9 11 20 20 4 Class Distribution -------------------- 28% | Hauler-Gunner 16% | Scavenger-Tank 11% | Hauler-Mutant 11% | Scavenger-Mutant 8% | Commander-Gunner 6% | Scavenger-Gunner 5% | Mutant 3% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hauler-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Matter Collected 5332 | 197 33 453 169 115 . 380 161 . 598 504 396 912 957 . 457 Remotely 139 | . . . . . . . . . . . 139 . . . . Salvage Created 5250 | . 33 515 482 . . 47 184 . 627 623 139 752 788 . 1060 Parts 280 | . 4 35 38 . . 3 10 . 25 35 2 50 34 . 44 Haulers Intercepted 7 | . . . 2 . . . . . . 1 . . 3 . 1 Recyclers Shooed 4 | . . . . . 1 . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . 9 11 . 27 . 7 . . . . Prevented 3 | . . . . . . . . . 1 . 2 . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Combat Hostiles Destroyed 94 | . 2 10 16 . . 1 6 . 12 9 2 16 10 . 10 Melee 2 | . . . . . . . . . . 1 . 1 . . . Guns 56 | . 2 10 9 . . 1 5 . 7 5 . 4 10 . 3 Cannons 19 | . . . 1 . . . 1 . 5 2 2 3 . . 5 AOE 17 | . . . 6 . . . . . . 1 . 8 . . 2 Classes Destroyed 15 | . 1 4 3 . . . . . 3 2 . . 1 . 1 Worker 5 | . . . 1 . . . . . . 1 . 1 . . 2 Builder 12 | . . . 2 . . . . . . . . 7 . . 3 Hauler 7 | . . . 2 . . . . . . 1 . . 3 . 1 Recycler 3 | . . 1 . . . . . . . . . 1 . . 1 Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . 1 . . . . 1 Swarmer 17 | . 2 . 7 . . . 3 . . . . 1 4 . . Grunt 38 | . . 6 5 . . 1 2 . 7 4 2 6 2 . 3 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . Sentry 14 | . . 4 4 . . . 1 . 1 . . 1 2 . 1 Hunter 6 | . . . . . . . . . 2 2 . . . . 2 Programmer 14 | . . . . . . . . . . 3 . 8 . . 3 Behemoth 2 | . . . . . . . . . . . . . 2 . . Best Kill Streak 11 | . 2 5 11 . . 1 3 . 5 3 2 7 2 . 11 Combat Bots Only 7 | . 2 5 7 . . 1 3 . 5 3 2 3 2 . 5 Max Kills in Single Turn 4 | . 1 1 4 . . 1 1 . 1 2 1 3 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . 1 . 2 . . 1 Melee 1 | . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Damage Taken 19895 | . 44 588 822 . 3 254 171 . 1323 2361 1745 3449 1831 . 7304 Core 3159 | . 5 115 86 . . 57 39 . 171 287 411 425 263 . 1300 Absorbed by Shields 117 | . . . . . . . . . . . . 91 26 . . Core Remaining (%) 65 | 100 98 . . 49 . . . . 61 . 17 . 31 100 . Volleys Fired 285 | . 3 35 37 . 10 4 9 . 33 31 12 45 28 . 38 Largest 4 | . 2 3 3 . 1 4 4 . 4 4 4 4 4 . 3 Hottest 267 | . 40 63 135 . 48 122 122 . 127 194 174 267 243 . 174 Shots Fired 744 | . 6 99 104 . 10 16 31 . 116 105 28 78 70 . 81 Gun 506 | . 6 99 84 . . 12 19 . 83 60 18 29 70 . 26 Cannon 213 | . . . 14 . 10 4 9 . 33 44 10 38 . . 51 Launcher 25 | . . . 6 . . . 3 . . 1 . 11 . . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 613 | . 6 99 57 . 10 16 28 . 116 103 25 35 45 . 73 Thermal 74 | . . . 27 . . . . . . . . 22 25 . . Explosive 20 | . . . 6 . . . 3 . . . . 11 . . . Electromagnetic 37 | . . . 14 . . . . . . 2 3 10 . . 8 Robot Hit Streak 19 | . 2 13 9 . . 3 6 . 19 7 10 11 9 . 13 Robot Miss Streak 8 | . 3 3 4 . . 7 8 . 7 6 2 3 3 . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 Secondary Targets 4 | . 1 1 1 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 . . Shots Hit Robots 493 | . 2 75 63 . . 8 19 . 78 64 19 66 46 . 53 Core Hits 282 | . 2 25 30 . . 8 22 . 51 45 5 42 21 . 31 Critical Hits 27 | . . . . . . . . . 1 1 2 2 1 . 20 Critical Kills 8 | . . . . . . . . . . . 1 1 . . 6 Critical Parts Destroyed 17 | . . . . . . . . . 1 1 1 1 1 . 12 Melee Attacks 36 | . . . . . . . . . . 11 . 19 4 2 . Impact 12 | . . . . . . . . . . 11 . 1 . . . Slashing 6 | . . . . . . . . . . . . . 4 2 . Piercing 18 | . . . . . . . . . . . . 18 . . . Sneak Attacks 7 | . . . . . . . . . . . . 4 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15145 | . 16 859 1633 . 7 213 567 . 1211 1572 486 3611 1602 . 3368 Guns 6212 | . 16 859 687 . . 130 209 . 853 851 252 503 1254 . 598 Cannons 4285 | . . . 108 . . 83 99 . 358 568 234 840 . . 1995 Explosions 3384 | . . . 838 . . . 259 . . 48 . 1551 . . 688 Melee 1059 | . . . . . . . . . . . . 717 342 . . Ramming 205 | . . . . . 7 . . . . 105 . . 6 . 87 Kinetic 8893 | . 16 859 437 . . 213 308 . 1211 1419 387 813 766 . 2464 Thermal 1352 | . . . 250 . . . . . . . . 361 488 . 253 Explosive 2648 | . . . 838 . . . 259 . . . . 1551 . . . Electromagnetic 988 | . . . 108 . . . . . . 48 99 169 . . 564 Impact 90 | . . . . . . . . . . . . 90 . . . Slashing 342 | . . . . . . . . . . . . . 342 . . Piercing 627 | . . . . . . . . . . . . 627 . . . Highest Corruption 41 | . . 1 1 1 . . . . . 3 3 24 24 . 41 Average Corruption 12 | . . 1 1 1 . . . . . 2 3 13 24 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 256 | . . . 5 . . . . . . 16 10 42 160 . 23 Message Errors 45 | . . . 3 . . . . . . 4 4 7 24 . 3 Matter Fused 39 | . . . . . . . . . . 4 2 4 28 . 1 Heat Flow Errors 14 | . . . . . . . . . . 1 1 3 9 . . Energy Discharges 27 | . . . . . . . . . . 4 2 2 18 . 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 20 | . . . 1 . . . . . . 1 . 2 15 . 1 Data Loss (major) 9 | . . . . . . . . . . . . 1 6 . 2 Misfires 8 | . . . . . . . . . . . . 4 4 . . Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 33 | . . . . . . . . . . . . 2 30 . 1 Targeting Errors 46 | . . . 1 . . . . . . 2 . 13 21 . 9 Weapon Failures 12 | . . . . . . . . . . . 1 4 3 . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 747 | . . . 38 . . . 40 . . 18 . 248 63 . 340 Projectiles 352 | . . . 17 . . . . . . 16 . 24 . . 295 Explosions 192 | . . . 21 . . . 40 . . 2 . 84 . . 45 Melee 203 | . . . . . . . . . . . . 140 63 . . Knockbacks 50 | . . . . . . . 1 . 2 13 3 11 1 . 19 Impact 3 | . . . . . . . . . . . . 1 1 . 1 Kinetic 42 | . . . . . . . 1 . 2 13 3 7 . . 16 Secondary 5 | . . . . . . . . . . . . 3 . . 2 Self-Inflicted Damage 618 | . . . 44 . 3 . . . . 29 . 353 . . 189 Shots 16 | . . . 1 . . . . . . 1 . 9 . . 5 Rammed 26 | . . 1 . . 1 . . . . 15 . . 1 . 8 Targets Rammed 29 | . . 1 . . 1 . . . . 18 . . 1 . 8 Kicked 2 | . . . . . . . . . . 2 . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . Highest Temperature 507 | . . 26 316 . 16 192 149 . 368 180 507 483 213 . 296 Average Temperature 107 | . . 11 111 . 5 119 78 . 123 73 291 125 72 . 88 Received Heat Transfer 3549 | . . 279 237 . . 117 39 . 360 378 750 639 369 . 381 Effects 13 | . . . . . . . . . 3 . 6 4 . . . Shutdowns 4 | . . . . . . . . . 2 . . 2 . . . Energy Bleed 3 | . . . . . . . . . 1 . 2 . . . . Interference 2 | . . . . . . . . . . . 1 1 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 1 2 . . 2 Impact Corruptions 7 | . . . . . . . . . . . . 4 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . . 1 . . Heat Transferred 2037 | . . . 629 . . . . . . . . 481 777 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Peak Influence 1057 | . 157 353 548 314 1057 . . . . 560 . 200 601 267 390 Initial 980 | . . 66 64 135 980 . . . . 46 . 14 47 263 139 Average 269 | . 95 205 320 204 984 . . . . 319 . 59 231 265 229 Maximum Alert Level 3 | . . 1 2 1 3 . . . . 2 . 1 2 1 1 Low Security (%) 49 | 100 100 48 34 48 . . . . . 16 . 96 61 . 31 Level 1 28 | . . 52 30 51 . . . . . 43 . 3 14 100 68 Level 2 15 | . . . 34 . . . . . . 39 . . 24 . . Level 3 6 | . . . . . 100 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 2 3 . 2 . . . 1 6 . 9 3 1 3 Investigation 7 | . . . 1 . 1 . . . . 3 . . 1 . 1 Extermination 6 | . . . . . . . . . . 1 . 3 . 1 1 Reinforcement 12 | . 1 2 1 . 1 . . . . 1 . 3 2 . 1 Assault 2 | . . . . . . . . . 1 1 . . . . . Garrison 4 | . . . 1 . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . 2 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Distress Signals 10 | . . 1 1 . 1 . . . . 1 . . 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 200 | . 6 15 23 12 1 5 8 . 13 18 7 23 39 . 30 Peak Tracking Total 14 | . 3 6 8 2 1 3 4 . 6 6 7 5 5 1 14 Tactical Retreats 15 | . 2 . 3 . . . 1 . 1 1 1 2 4 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Traps Triggered 7 | . . 1 . . . . . . . 2 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Machines Disabled 7 | . . . 1 . . . . . . 1 . 2 2 . 1 Max in Single Turn 2 | . . . 1 . . . . . . . . 2 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Machines Accessed 39 | . 4 1 4 10 1 . 1 4 . 4 . 3 5 . 2 Terminals 23 | . 4 1 3 5 1 . . . . 1 . 1 5 . 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 5 . . . . . 1 . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 99 | . 9 2 7 15 2 . 11 27 . 9 . 5 9 . 3 Successful 66 | . 5 2 1 10 . . 11 27 . 3 . 3 4 . . Failed 33 | . 4 . 6 5 2 . . . . 6 . 2 5 . 3 Catastrophic 6 | . . . 1 . 1 . . . . 2 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . . . . Terminals 43 | . 9 2 5 10 2 . . . . 2 . 1 9 . 3 Fabricators 6 | . . . . . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 5 . . . . . 1 . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . . Terminal Hacks 56 | . 5 2 1 5 . . 11 27 . . . 1 4 . . Record 22 | . . . . . . . 11 11 . . . . . . . Part Schematic 6 | . . . . . . . . 6 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . 2 . . . 3 . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . . . . . . . . . . . 2 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 5 . . . . . . . 2 . . . Report Inventory 6 | . . . . 5 . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 18 | . . . 3 4 1 . . . . 4 . 1 3 . 2 Full Trace Events 6 | . . . 1 1 1 . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . Matter 318 | . . . . . . . . . . 318 . . . . . Time 84 | . . . . . . . . . . 84 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . 1 . . . . . 1 . . . 14 . . Allies Hacked 3 | . . . . . . . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Total Allies 37 | . . . 10 . . . . . 2 2 4 . 19 . . Largest Group 10 | . . . 10 10 10 8 4 . 1 2 4 2 10 6 5 Highest-Rated Group 324 | . . . 88 88 88 72 39 . 94 108 234 58 324 301 165 Highest-Rated Ally 157 | . . . 16 16 16 16 16 . 94 54 157 29 156 136 37 Total Orders 2 | . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 437 | . . . . 123 27 29 4 . 4 7 16 3 196 . 28 Total Damage 5983 | . . . . 588 287 321 34 . 48 102 284 57 3777 . 485 Kills 70 | . . . . 23 4 4 . . . . 3 1 29 . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Robot Analysis Total 2 | . . . 1 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 1 . 1 . 1 . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Turns Passed 10738 | 45 218 400 417 582 530 615 1013 134 770 1203 618 1133 2302 276 482 Spaces Moved 6091 | 47 218 209 197 461 346 516 780 108 437 531 216 482 1183 154 206 Core 81 | 17 . . 1 . . . . . . 2 46 2 . . 13 Treads 1695 | . . . . . . . . . 11 58 . 348 931 154 193 Legs 631 | . . . . . . . . . 73 127 146 33 252 . . Wheels 3684 | 30 218 209 196 461 346 516 780 108 353 344 24 99 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 110 110 106 106 125 125 125 120 50 120 120 156 50 Average Speed 140 | 69 81 107 130 110 106 116 125 125 146 164 169 180 166 164 150 Slowest Speed 1550 | 80 90 150 1350 110 106 125 125 125 220 1550 210 900 210 180 175 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . . Exploration Rate (%) 41 | 3 48 20 46 93 8 68 83 69 61 19 22 10 97 3 11 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . 1 2 1 1 . 1 . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 9 | . . . . . . 3 3 . 3 . . . . . . Spaces Dug 24 | . . . . . 8 . . . 1 11 . 2 . 2 . Terrain Destroyed 267 | . . . 59 . 8 1 13 . 8 21 1 124 5 2 25 Melee 13 | . . . . . . . . . . 9 . 2 . 2 . Projectile 60 | . . . . . 8 1 1 . 8 12 1 12 5 . 12 AOE 194 | . . . 59 . . . 12 . . . . 110 . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Fac Ext Fac Res Total 7609 | 56 253 313 279 537 501 522 798 107 491 749 441 638 1454 174 296 Wait 626 | . 18 36 24 71 124 . . . 8 106 188 23 14 3 11 Move 6074 | 46 217 208 196 460 345 515 779 107 436 530 215 481 1180 153 206 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 95 | 4 4 14 7 3 6 . 3 . 5 9 6 12 18 3 1 Fast Attach 110 | 6 2 3 1 . 2 1 . . 3 19 12 20 30 4 7 Attach 67 | . . 3 7 . 4 . . . 5 12 4 10 6 1 15 Detach 9 | . . . 1 . . . . . . 2 1 2 1 . 2 Swap 59 | . 4 6 2 . 3 1 1 . . 1 3 12 23 2 1 Drop 102 | . 5 7 2 3 6 1 3 . . 10 . 14 38 6 7 Fire 285 | . 3 35 37 . 10 4 9 . 33 31 12 45 28 . 38 Melee 36 | . . . . . . . . . . 11 . 19 4 2 . Ram 2 | . . 1 . . 1 . . . . . . . . . . Kick 4 | . . . . . . . . . . 4 . . . . . Crush 23 | . . . . . . . . . . 14 . . 1 . 8 Escape Stasis 7 | . . . . . . . . . . . . . 7 . . Rewire 109 | . . . 2 . . . 3 . 1 . . . 103 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 222 | -10/Materials | Discovered new exit (range 12) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 343 | -9/Materials | Discovered new exit (range 13) 470 | -9/Materials | Discovered new exit (range 15) 664 | -9/Materials | Entered Storage 807 | -9/Storage | Garrison activated, responded to threat 873 | -9/Storage | Lost 3 parts (1n2w) 874 | -9/Storage | Destroyed 7 combat bots 976 | -9/Storage | Core integrity fell below 50% 1060 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1065 | -9/Storage | Used back door to open Recycling access 1065 | -9/Storage | Discovered new exit (range 5) 1081 | -9/Storage | Entered Recycling 1081 | -9/Recycling | Accompanied by 10 allies 1104 | -9/Recycling | Spotter reported a threat 1105 | -9/Recycling | Spotter reported a threat 1112 | -9/Recycling | Spotter reported a threat 1123 | -9/Recycling | Spotter reported a threat 1125 | -9/Recycling | Spotter reported a threat 1138 | -9/Recycling | Spotter reported a threat 1154 | -9/Recycling | Spotter reported a threat 1157 | -9/Recycling | Spotter reported a threat 1161 | -9/Recycling | Spotter reported a threat 1196 | -9/Recycling | Discovered new exit (range 5) 1214 | -9/Recycling | Spotter reported a threat 1225 | -9/Recycling | Spotter reported a threat 1225 | -9/Recycling | Spotter reported a threat 1225 | -9/Recycling | Spotter reported a threat 1272 | -9/Recycling | Spotter reported a threat 1278 | -9/Recycling | Spotter reported a threat 1278 | -9/Recycling | Spotter reported a threat 1329 | -9/Recycling | Spotter reported a threat 1360 | -9/Recycling | Spotter reported a threat 1366 | -9/Recycling | Build established: Commander-Gunner 1412 | -9/Recycling | Spotter reported a threat 1425 | -9/Recycling | Spotter reported a threat 1429 | -9/Recycling | Spotter reported a threat 1460 | -9/Recycling | Spotter reported a threat 1511 | -9/Recycling | Spotter reported a threat 1513 | -9/Recycling | Spotter reported a threat 1541 | -9/Recycling | Spotter reported a threat 1547 | -9/Recycling | Spotter reported a threat 1564 | -9/Recycling | Spotter reported a threat 1570 | -9/Recycling | Spotter reported a threat 1582 | -9/Recycling | Spotter reported a threat 1624 | -9/Recycling | Spotter reported a threat 1633 | -9/Recycling | Spotter reported a threat 1635 | -9/Recycling | Spotter reported a threat 1663 | -9/Recycling | Entered Factory 1663 | -7/Factory | Accompanied by 10 allies 1663 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2054 | -7/Factory | Discovered new exit (range 10) 2193 | -7/Factory | Entered Lower Caves 2193 | -7/Lower Caves | Accompanied by 8 allies 2218 | -7/Lower Caves | Learned Factory emergency access door positions 2293 | -7/Lower Caves | Build established: Commander-Mutant 2387 | -7/Lower Caves | Learned location of Zion (-6) 2611 | -7/Lower Caves | Discovered new exit (range 5) 2779 | -7/Lower Caves | Build established: Hauler-Gunner 2808 | -7/Lower Caves | Entered another Lower Caves area 2808 | -7/Lower Caves | Accompanied by 4 allies 2808 | -7/Lower Caves | Discovered new exit (range 8) 2868 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3043 | -7/Lower Caves | Learned location of Armory (-3) 3043 | -7/Lower Caves | Learned 8 Factory zone layouts 3043 | -7/Lower Caves | Learned Research emergency access door positions 3043 | -7/Lower Caves | Learned Armory terminal intel 3043 | -7/Lower Caves | Learned Extension garrison access intel 3156 | -7/Lower Caves | Encountered a Warlord checkpoint 3395 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3691 | -7/Lower Caves | Discovered new exit (range 13) 3821 | -7/Lower Caves | Entered Data Miner 3821 | -7/Data Miner | Discovered new exit (range 6) 3845 | -7/Data Miner | Met Data Miner 3870 | -7/Data Miner | Learned location of Section 7 (-2) 3870 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3898 | -7/Data Miner | Received God Mode back door access code from Data Miner 3955 | -7/Data Miner | Entered Proximity Caves 3956 | -6/Proximity Caves | Identified exit to Factory 4069 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4070 | -6/Proximity Caves | Escorted by Enhanced Grunt 4133 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 4725 | -6/Proximity Caves | Entered Factory 4725 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4726 | -6/Factory | Identified exit to Factory 4863 | -6/Factory | Incoming investigation squad redirected 4913 | -6/Factory | Fabricated P-70 Sage? 4918 | -6/Factory | Local fabrication network quarantined 5247 | -6/Factory | Lost 4 parts (2u2w) 5402 | -6/Factory | Incoming investigation squad redirected 5425 | -6/Factory | First assault squad dispatched 5450 | -6/Factory | Incoming assault squad redirected 5505 | -6/Factory | Lost 7 parts (4n3w) 5727 | -6/Factory | Discovered new exit (range 41) 5928 | -6/Factory | Entered Lower Caves 5956 | -6/Lower Caves | Core integrity fell below 50% 5972 | -6/Lower Caves | Released all parts (5) 5974 | -6/Lower Caves | ME-RLN showed up to help 5975 | -6/Lower Caves | Core integrity fell below 20% 6001 | -6/Lower Caves | ME-RLN revealed a hidden path 6003 | -6/Lower Caves | Lost 12 parts (1p3n1u7w) 6320 | -6/Lower Caves | Build established: Hauler-Mutant 6546 | -6/Lower Caves | Entered Factory 6546 | -5/Factory | Accompanied by 2 allies 6546 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6547 | -5/Factory | Identified exit to Upper Caves 7154 | -5/Factory | Crushed by falling debris 7154 | -5/Factory | System corruption reached 10% 7185 | -5/Factory | Lost 4 parts (1n1u2w) 7287 | -5/Factory | Crushed by falling debris 7410 | -5/Factory | Garrison activated, responded to threat 7498 | -5/Factory | Lost 16 parts (2p6n3u5w) 7567 | -5/Factory | Lost 4 parts (1p1n1u1w) 7666 | -5/Factory | Discovered new exit (range 6) 7679 | -5/Factory | Entered Extension 7753 | -5/Extension | Lost 3 parts (2u1w) 7809 | -5/Extension | Rescued a captive Derelict 7862 | -5/Extension | Build established: Scavenger-Mutant 7917 | -5/Extension | Rescued a captive Derelict 8131 | -5/Extension | Core integrity fell below 50% 8159 | -5/Extension | Lost 4 parts (2n1u1w) 8394 | -5/Extension | Lost 4 parts (1n3w) 8479 | -5/Extension | Spotted B-75 Beast 8755 | -5/Extension | Build established: Scavenger-Tank 9203 | -5/Extension | Destroyed B-75 Beast 9235 | -5/Extension | Spotted B-75 Beast 9251 | -5/Extension | Destroyed B-75 Beast 9329 | -5/Extension | Disrupted transfer network 9359 | -5/Extension | Rescued A7 9432 | -5/Extension | Rescued a captive Derelict 9433 | -5/Extension | Rescued a captive Derelict 9955 | -5/Extension | Discovered new exit (range 16) 9955 | -5/Extension | Discovered new exit (range 16) 9981 | -5/Extension | Entered Factory 9981 | -4/Factory | Accompanied by 6 allies (A7) 9981 | -4/Factory | Evolved 2 slots: Utility x2 10136 | -4/Factory | Discovered new exit (range 3) 10257 | -4/Factory | Entered Research 10257 | -3/Research | Accompanied by 5 allies 10257 | -3/Research | Evolved 2 slots: Utility x2 10574 | -3/Research | Spotted B-86 Titan 10601 | -3/Research | System corruption reached 10% 10702 | -3/Research | System corruption reached 30% 10728 | -3/Research | Core integrity fell below 50% 10728 | -3/Research | Released all parts (4) 10738 | -3/Research | Core integrity fell below 20% 10739 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10734_ Slug penetrates Y-72 Warden. 10734_ Slug penetrates Wall. 10734_ Penetrated by Slug. 10734_ K-01 Serf destroyed. 10734_ Slug penetrates Y-72 Warden. 10734_ U-05 Engineer builds a Wall. 10735_ Acquired Wheel. 10736_ System corrupted: Substantial component data lost. 10736_ K-01 Serf collects debris. 10736_ Wheel destroyed. 10736_ K-01 Serf collects debris. 10737_ Penetrated by Slug. 10737_ Slug penetrates Wall. 10737_ U-05 Engineer lays Concrete. 10737_ Slug penetrates Wall. 10737_ Penetrated by Slug. 10737_ U-05 Engineer lays Concrete. 10738_ Y-72 Warden suffers critical hit. 10738_ U-05 Engineer lays Concrete. 10739_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???? k#????????????? | | ????????????????????????# ???? +????????????? | | ????????????????????????# ?? #????????????? | | ????????????????????????# [ """ ! #????????????? | | ????????????????????????# """u #????????????? | | ????????????????????????# """ #????????????? | | ????????????????????????# #????????????? | | ????????????????????????+ #?+??????????? | | ????????????????????????# ??????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# p h#???????????????????? | | ????????????????????????#@h #??###???+??????????? | | ????????????????????????# #? 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"S ############ | | ???????????????#????##?##=! %""" ########?### | | ???????????????? ? ? %/% #?########## | | ???????????????????* *#[ ############ | | ???????????????? # = ! % ###?######## | | ??????????????? # !%"####/############### | | ??????????????? ! #* !* !% """" | | ??????????????? += !!= ""R"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 32 Energy Capacity 760 Matter Stores 450 Matter Capacity 700 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ P-70 Sage | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronSystemImmobilizer Manual? 0 Play Time 02:21:24 Cumulative 360.3 hours Start 2021.02.15 @ 21:09:21 End 2021.02.18 @ 19:46:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 1 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 55 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c6cb2d2-5c68-4acf-8a9c-d6a3fd9a5a51