Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.10 @ 15:05:40 // AFD2021/Volatile Player: mrjoebobfred Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (25) 5000 Robots Destroyed (863) 4315 Value Destroyed (35532) 35532 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (17332) 17332 TOTAL SCORE: 65899 Bonus ------- High Alert Combat Kills 13671 Follower Combat Kills 1448 Entered Garrisons 600 Network Hubs Disabled 800 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Backup Propulsion III Experimental Thermal Shield Shock Absorption System Peak State ------------ > --- POWER ------------ Fission Core Hybrid Fission Core > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Core Analyzer Centrium Medium Armor Plating EM Disruption Field Improved Hacking Suite > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Cold Fusion Reactor Medium Treads Matter Compressor Centrium Medium Armor Plating Heavy Reactive Plating Experimental Thermal Shield Shock Absorption System Remote Shield Improved Hacking Suite Improved System Restoration Module Advanced System Restoration Module Advanced Field Recycling Unit Hypervelocity Gauss Rifle KE Penetrator Magnetic Acceleration Cannon Plasma Cutter CR-A16's Pointy Stick [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Cooled Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Storm Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Slots Evolved 11 | . 1 2 . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Utility 6 | . 1 1 . . . . . . . . 2 . . . . 2 . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 459 | 7 3 30 2 2 26 20 10 17 13 18 30 4 7 3 12 65 8 76 32 4 3 13 31 10 13 Power 54 | 1 . 3 . 1 3 1 2 3 1 4 5 1 . . 1 4 2 7 4 1 . . 7 2 1 Engine 33 | 1 . 3 . 1 1 1 . 1 1 2 3 1 . . 1 3 . 3 3 . . . 6 1 1 Core 12 | . . . . . 2 . 2 2 . 2 2 . . . . . . . 1 . . . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . 1 2 4 . 1 . . . 1 . Propulsion 78 | 2 . 9 . . 3 6 1 5 2 5 7 . . . . 13 2 6 6 2 . . 3 2 4 Treads 71 | 2 . 9 . . 3 6 1 5 2 5 7 . . . . 11 2 6 4 2 . . 3 2 1 Leg 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 236 | 2 1 9 . 1 18 13 5 4 7 7 17 2 6 1 9 28 4 51 15 1 3 9 14 3 6 Device 167 | . 1 1 . 1 15 9 1 4 6 5 13 1 4 . 9 22 3 38 11 . 2 6 9 3 3 Storage 4 | 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Processor 12 | 1 . 2 . . 1 . . . . 1 . . . 1 . 1 . 1 . . . 1 2 . 1 Hackware 9 | . . . . . . 1 1 . . . 1 . . . . 1 . 3 . . . . 2 . . Protection 44 | . . 4 . . 2 3 3 . 1 1 3 1 2 . . 3 1 9 4 1 1 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 2 9 2 . 2 . 2 5 3 2 1 1 1 2 2 20 . 12 7 . . 4 7 3 2 Energy Gun 5 | 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Energy Cannon 21 | . . . . . . . 2 4 2 1 . . . . . 6 . 5 1 . . . . . . Ballistic Gun 11 | . . 3 . . . . . . . . . . . . . . . 1 1 . . 1 4 1 . Ballistic Cannon 50 | . 2 6 2 . 2 . . 1 1 1 1 1 1 1 2 11 . 6 5 . . 3 2 1 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . . 1 . . . 1 . . . . 7 1 1 . 2 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Parts Lost 85 | . . 5 . . 1 . 4 3 5 7 2 . . . . 11 . 20 10 . . 6 3 . 8 Power 23 | . . 1 . . . . 2 2 3 2 1 . . . . 2 . 3 3 . . 1 1 . 2 Propulsion 18 | . . 1 . . 1 . . 1 2 3 . . . . . 1 . 4 2 . . . 2 . 1 Utility 29 | . . 2 . . . . 1 . . 1 . . . . . 5 . 10 3 . . 3 . . 4 Weapon 15 | . . 1 . . . . 1 . . 1 1 . . . . 3 . 3 2 . . 2 . . 1 Highest Loss Streak 6 | . . 3 . . 1 . 1 2 4 1 1 . . . . 3 . 3 5 . . 2 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 97 100 91 96 99 95 94 86 87 97 99 100 100 100 95 88 84 82 92 87 85 70 48 55 Engine 7 | . 12 9 10 16 10 15 6 1 9 11 13 6 7 7 11 10 3 . 6 2 . . 6 5 4 Core 2 | . . . . . 5 . 5 12 3 1 . 7 7 7 2 . . . 1 6 6 6 3 . . Reactor 2 | . . . . . . . . . . . . . . . . . 8 9 . 3 6 6 . 2 2 Treads 23 | . 25 29 30 25 29 32 33 30 24 28 26 28 28 28 28 23 13 13 18 17 12 12 8 7 6 Device 12 | . 6 7 10 8 7 6 2 7 5 4 9 7 7 7 7 13 14 21 26 33 33 24 9 9 16 Storage 6 | . 12 10 10 8 8 8 8 8 8 8 7 7 7 7 7 6 6 6 6 6 6 6 5 . . Processor 12 | . 12 13 10 8 11 16 16 16 16 16 14 14 14 14 14 13 18 8 6 6 6 10 14 . 1 Hackware 3 | . . . . . . . 2 . . . 4 7 7 7 7 11 6 6 . . . . 9 . . Protection 4 | . . 7 10 8 4 . 3 . 2 1 6 7 7 7 7 2 3 4 1 3 3 7 2 . . Energy Cannon 1 | . . . . . . . 10 13 12 4 . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 3 . . . . . . . . . . . . . . . . 5 6 6 3 5 3 3 Ballistic Cannon 10 | . 11 16 20 16 16 16 4 2 3 9 12 14 14 12 14 10 12 10 5 6 6 8 . 3 2 Peak Build Rating 119 | 7 10 22 26 27 49 53 51 50 56 49 70 65 69 67 72 90 99 102 84 110 110 110 119 84 69 Average Rating 63 | 5 8 17 22 27 37 50 44 45 45 45 63 64 66 65 68 76 95 89 67 95 109 108 99 40 51 On Entrance 56 | . 7 10 22 26 27 47 51 40 45 41 49 66 65 66 67 69 82 98 74 76 110 109 94 88 51 Naked Turns 57 | . . . . . . . . . . . . . . . . . . . . . . . . 17 40 Heaviest Build 138 | 18 22 67 71 70 95 102 102 73 90 87 113 86 102 89 102 110 114 138 133 102 111 105 92 91 56 Greatest Support 169 | 40 40 63 60 60 93 95 84 96 101 97 120 120 120 120 120 120 140 140 108 169 160 160 160 70 85 Greatest Overweight (x) 28 | . . 1 1 1 1 1 1 . 1 1 1 . . . . 1 . 28 2 . . . 1 1 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 8 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Most Carried 20 | . . 19 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Average Carried 17 | . . 11 18 19 17 19 19 19 19 18 19 19 20 19 18 18 19 18 18 19 19 19 18 5 4 Final Capacity 20 | 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | . . 18 20 19 18 20 20 19 20 19 20 20 20 20 20 20 20 20 20 20 19 19 19 5 3 Class Distribution -------------------- 91% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -6/Archives Hacker-Mutant | -6/Hub_04(d) Hacker-Gunner | -5/Factory Hacker-Tank | -5/Waste Hacker-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Matter Collected 11047 | 235 71 849 16 . 528 888 217 306 235 387 234 69 114 26 337 856 162 2039 816 84 336 1111 601 387 143 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31858 | . 494 2500 . . 923 2503 906 3044 870 1557 1556 102 72 . 538 3614 . 4496 2508 265 578 2397 2754 . 181 Parts 1673 | . 36 182 . . 59 151 44 152 40 86 78 4 3 . 23 175 . 203 112 10 40 120 142 . 13 Haulers Intercepted 22 | . 1 6 . . . 1 . 3 . 2 1 . . . . 2 . . 2 . . 2 2 . . Recyclers Shooed 7 | . . . . . . . . . . . . . . . . 3 . 2 2 . . . . . . Parts Field Recycled 387 | . . 42 4 . 63 68 . . . 10 37 . 12 . 3 43 4 47 36 . 18 . . . . Retrieved Matter 6458 | . . 453 42 . 481 961 . . . 193 960 . 134 . 26 1232 243 990 529 . 214 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Combat Hostiles Destroyed 660 | . 9 74 . . 35 54 27 62 24 35 33 3 3 . 12 63 . 90 35 4 4 37 49 . 7 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 57 | . 3 6 . . . . . . . . . . . . . . . . 6 1 1 5 33 . 2 Cannons 401 | . 2 40 . . 28 36 19 33 18 24 28 3 2 . 7 47 . 66 17 3 3 20 1 . 4 AOE 183 | . 3 28 . . 7 17 7 25 6 10 5 . 1 . 4 13 . 23 9 . . 12 13 . . Classes Destroyed 21 | . 6 8 . . 3 1 1 . . . . 1 . . . 1 . . . . . . . . . Worker 68 | . . 4 . . . 6 . 3 . 4 6 . . . . 12 . 6 6 . . 13 8 . . Builder 49 | . 2 8 . . . 3 . 4 . 1 . . . . . 9 . 6 8 . . 4 4 . . Tunneler 14 | . . 1 . . . 3 . 3 . 1 1 . . . . 2 . 1 . . . 1 1 . . Hauler 22 | . 1 6 . . . 1 . 3 . 2 1 . . . . 2 . . 2 . . 2 2 . . Recycler 33 | . 2 1 . . . 3 . 3 . 1 5 . . . . 4 . 2 8 . . 3 1 . . Carrier 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Mechanic 11 | . . 3 . . . 1 . 2 . 3 . . . . . . . 2 . . . . . . . Operator 17 | . . 1 . . . 2 . 1 . 1 1 . . . . . . 1 . . 7 2 1 . . Watcher 32 | . 2 4 . . 1 4 . 4 . 4 4 . . . . 4 . 2 1 . . 1 1 . . Swarmer 99 | . 2 15 . . 10 2 6 7 6 4 5 1 2 . 4 10 . 12 1 . . 3 6 . 3 Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Grunt 317 | . 7 43 . . 15 31 11 34 9 21 13 1 . . 3 25 . 50 19 . . 14 21 . . Brawler 19 | . . 1 . . . 2 1 3 . 1 1 . . . 2 1 . 4 1 . . 2 . . . Duelist 13 | . . 2 . . 1 1 1 . . 1 . . . . 2 . . 3 2 . . . . . . Protector 14 | . . 3 . . . 1 . 3 . . . . . . . 1 . 1 1 . . 2 2 . . Sentry 78 | . . 10 . . 4 10 2 10 1 7 4 1 . . 1 1 . 10 6 . 4 6 . . 1 Specialist 5 | . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . Hunter 53 | . . . . . 2 7 3 5 3 1 4 . 1 . . 14 . 1 1 . . 4 7 . . Programmer 47 | . . . . . . . 3 . 2 . 6 . . . . 10 . 8 1 . . 3 12 . 2 Behemoth 5 | . . . . . 1 . . . . . . . . . . . . 1 2 . . . 1 . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 16 | . 9 8 . . 4 16 13 15 16 8 12 3 2 . 6 16 . 12 13 4 4 16 13 . 3 Combat Bots Only 16 | . 3 8 . . 4 11 13 13 16 6 5 3 2 . 6 8 . 9 6 4 2 6 10 . 3 Max Kills in Single Turn 12 | . 3 6 . . 4 9 4 7 3 5 6 1 2 . 4 9 . 8 12 1 1 8 6 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . 2 4 . . 3 5 3 4 2 3 2 . 1 . 3 3 . 3 4 . . 3 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Hostile Shots Fired 3259 | . 53 235 2 . 127 105 119 149 138 120 202 30 8 . 6 468 . 558 214 10 19 256 217 . 223 Missed 1082 | . 19 69 . . 37 27 32 45 42 34 84 14 2 . 3 147 . 208 87 2 7 76 61 . 86 Damage Taken 20949 | . 333 1465 11 . 738 771 1057 1147 720 1198 912 23 29 . 320 2457 . 2977 1316 100 149 2368 1161 . 1697 Core 2398 | . 17 125 6 . 75 81 98 142 36 50 38 3 . . 3 174 . 206 150 . 21 171 82 . 920 Absorbed by Shields 2910 | . . . . . 91 124 . 40 119 . 277 46 20 . 24 560 . 747 223 31 42 136 430 . . Reduced by Siege Mode 131 | . . . . . . . . . . . . . . . . . . 11 . . 6 89 25 . . Redirected to Shielding 186 | . . . . . . . . . . . . . . . . . . 44 131 . . 11 . . . Ignored by Resistances 19270 | . 206 938 11 . 658 689 592 634 523 625 965 62 38 . 190 2866 . 3971 947 78 117 2566 1415 . 1179 Regen/Repaired (Parts) 1669 | . . 487 . . . 21 . 613 . . . . . . . 344 . 202 . . . . . 2 . Core Remaining (%) 63 | 100 93 . 67 . . . . . . 12 . . . . 93 . . . . . . 15 . . . Volleys Fired 1363 | . 24 111 . . 113 72 68 94 44 64 67 8 3 . 18 158 . 153 86 10 74 115 55 3 23 Largest 4 | . 2 2 . . 2 2 2 2 2 2 2 2 2 . 2 2 . 2 2 2 2 2 4 3 3 Hottest 250 | . 80 78 . . 118 118 128 130 130 122 122 109 122 . 122 162 . 162 162 90 90 110 250 94 161 Shots Fired 2278 | . 45 220 . . 171 144 102 166 79 84 117 15 6 . 34 237 . 288 146 16 89 192 80 8 39 Gun 358 | . 37 31 . . . . . . . . . . . . . . . 4 54 6 72 49 72 7 26 Cannon 1918 | . 8 189 . . 171 144 102 166 79 84 117 15 6 . 34 235 . 284 92 10 17 143 8 1 13 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 1826 | . 8 220 . . 171 144 27 21 9 66 108 15 6 . 34 207 . 278 128 16 89 192 56 7 24 Thermal 371 | . 17 . . . . . 75 145 69 16 9 . . . . . . . . . . . 24 1 15 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 79 | . 20 . . . . . . . 1 2 . . . . . 28 . 10 18 . . . . . . Robot Hit Streak 85 | . 20 85 . . 23 30 25 45 19 31 29 6 4 . 14 23 . 21 23 11 27 12 27 9 15 Robot Miss Streak 5 | . 1 1 . . 2 1 2 2 1 3 2 1 1 . 2 4 . 2 2 2 1 3 5 . 2 Penetration Max 2 | . . . . . 1 1 1 1 . 1 . . . . 1 1 . 1 2 1 1 1 1 . . Secondary Targets 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1722 | . 40 179 . . 114 114 68 134 56 62 90 8 4 . 22 179 . 213 123 11 78 123 66 8 30 Core Hits 1431 | . 20 136 . . 54 98 55 115 48 65 71 6 3 . 23 145 . 192 100 10 39 110 123 3 15 Critical Kills 217 | . . . . . 5 18 . 8 2 5 . 1 2 . 7 45 . 58 22 4 10 21 9 . . Critical Parts Destroyed 263 | . . 1 . . 6 18 6 10 3 3 . 1 1 . 12 43 . 65 38 3 18 27 8 . . Critical Strikes 571 | . . 11 . . 19 43 7 18 6 18 21 2 4 . 22 91 . 128 71 7 30 54 17 . 2 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 506 | . . 1 . . 11 37 6 17 6 8 . 2 3 . 22 90 . 126 71 7 30 52 17 . . Blast 61 | . . 10 . . 8 6 1 . . 10 21 . 1 . . . . 2 . . . 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88094 | . 1060 7322 . . 3232 6682 3015 7709 2445 4052 6326 289 130 . 1021 8389 . 9685 9680 367 896 8169 6692 145 788 Guns 5672 | . 431 439 . . . . . . . . . . . . . . . 9 386 25 428 223 3132 118 481 Cannons 32562 | . 102 2737 . . 2379 2545 1675 3076 1483 1959 2870 215 82 . 473 3685 . 4150 1780 180 407 2301 185 27 251 Explosions 49811 | . 527 4130 . . 853 4137 1340 4633 962 2093 3433 74 48 . 548 4704 . 5526 7514 162 61 5645 3375 . 46 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 49 | . . 16 . . . . . . . . 23 . . . . . . . . . . . . . 10 Kinetic 28738 | . 102 3176 . . 2438 2551 775 396 123 1707 2812 215 82 . 473 2803 . 4187 1751 205 835 2721 809 133 444 Thermal 38670 | . 502 1772 . . 241 2278 1631 4411 1880 1943 3111 . . . 355 2317 . 2502 6850 110 40 2655 5726 12 334 Explosive 10274 | . 190 1027 . . 439 984 500 1109 295 315 176 74 48 . 122 1605 . 1036 448 11 21 1717 157 . . Electromagnetic 4976 | . 266 420 . . 114 45 109 329 147 87 204 . . . 71 1014 . 1216 631 41 . 282 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5387 | . . 911 . . . 824 . 1464 . . . . . . . 650 . 744 . . . 794 . . . Highest Corruption 8 | . . . . . . . 1 1 1 . 5 5 5 5 . 2 . 3 1 . . 8 6 6 . Average Corruption 2 | . . . . . . . 1 1 1 . 4 5 5 5 . 1 . 1 1 . . 2 3 3 . Corruption Purged 20 | . . . . . . . . 1 1 . . . . . . 2 . 7 1 . . 2 . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . . 3 3 . . 54 11 8 2 . 5 . 12 1 . . 16 22 5 . Message Errors 34 | . . . . . . . 2 . . . 11 4 1 1 . 1 . 2 . . . 6 3 3 . Matter Fused 42 | . . . . . . . . . . . 13 1 5 1 . 4 . 6 . . . 2 10 . . Heat Flow Errors 19 | . . . . . . . . 2 . . 8 1 . . . . . 1 1 . . 3 2 1 . Energy Discharges 15 | . . . . . . . . . . . 11 2 . . . . . . . . . . 2 . . Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 1 . . . 2 2 . . . . . 2 . . . 2 1 . . Data Loss (major) 6 | . . . . . . . . . . . 4 . 1 . . . . 1 . . . . . . . Misfires 5 | . . . . . . . . . . . 2 1 . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . . 1 . . 2 . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4873 | . 89 357 . . 24 387 30 399 93 151 505 3 . . 58 428 . 343 1118 . . 670 214 . 4 Projectiles 343 | . . 26 . . 24 70 30 23 . 6 93 3 . . . 50 . 5 . . . 9 . . 4 Explosions 4530 | . 89 331 . . . 317 . 376 93 145 412 . . . 58 378 . 338 1118 . . 661 214 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 111 | . . 12 . . 8 7 3 1 1 11 11 1 . . . 11 . 25 3 . . 9 . . 8 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 104 | . . 9 . . 8 7 3 1 1 10 11 1 . . . 10 . 24 3 . . 8 . . 8 Secondary 6 | . . 2 . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . Self-Inflicted Damage 4198 | . 22 228 . . 1 225 259 145 43 242 365 . . . . 310 . 769 601 . 20 786 82 . 100 Shots 93 | . 1 3 . . 1 9 4 3 2 8 5 . . . . 6 . 18 6 . 1 16 7 . 3 Rammed 9 | . . 3 . . . . . . . . 3 . . . . . . 1 . . . . . . 2 Targets Rammed 10 | . . 3 . . . . . . . . 4 . . . . . . 1 . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 464 | . 321 333 . . 407 464 433 330 307 268 460 171 108 . 441 360 . 432 268 . . 308 424 103 296 Average Temperature 99 | . 86 83 . . 85 105 138 80 93 83 94 74 44 . 116 92 . 105 117 . . 103 117 32 96 Received Heat Transfer 6291 | . 270 831 12 . 467 307 378 659 127 495 188 18 . . 10 465 . 776 326 . 41 483 195 . 243 Effects 39 | . . . . . 4 2 1 . 3 . 6 . . . 1 1 . 15 2 . . 1 3 . . Shutdowns 8 | . . . . . . 1 1 . . . 1 . . . 1 . . 4 . . . . . . . Energy Bleed 12 | . . . . . 3 1 . . 1 . 2 . . . . 1 . . 2 . . 1 1 . . Interference 15 | . . . . . . . . . 2 . 3 . . . . . . 9 . . . . 1 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 28 | . . . . . . . . . . . . . . . . . . 4 . . 2 16 6 . . Total Turns 266 | . . . . . . . . . . . . . . . . . . 31 . . 12 151 72 . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . 11 . . 10 25 35 . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . 3 . 1 2 . . 1 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 3 . 1 2 . . . . . . Parts Fried 20 | . . . . . 1 . . . . . . . . . . 9 . 4 4 . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 10 | . 1 . . . . 1 . 5 . . . . . . 1 . . . . . . . 2 . . Combat Hostiles 9 | . 1 . . . . 1 . 4 . . . . . . 1 . . . . . . . 2 . . Parts Melted 72 | . 2 5 . . 1 3 5 16 4 . 2 . . . 1 1 . . 6 . 1 3 19 . 3 Heat Transferred 36565 | . 885 1884 . . 300 2300 2183 5979 2140 2433 985 . . . 530 2640 . 2200 2620 150 50 1500 6949 37 800 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 1 7 . . . . . 3 . . 2 . . . . . . 4 . . . . 2 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Peak Influence 2216 | . 483 1193 56 15 2088 1684 1534 2216 1792 1575 560 . . . . 813 87 1459 1013 254 217 1676 1891 568 881 Initial 1041 | . . 55 56 15 7 746 463 548 1041 640 420 . . . . . 87 . 313 159 70 1 603 453 306 Average 727 | . 242 739 56 15 917 1300 934 1522 1430 1247 148 . . . . 428 55 625 610 238 163 793 1152 543 601 Maximum Alert Level 5 | . 2 4 . . 5 5 4 5 5 4 2 . . . . 3 . 4 3 1 1 5 5 2 3 Low Security (%) 20 | 100 48 11 100 100 16 . . . . . 68 . . . . 27 100 21 . 15 46 13 . . . Level 1 10 | . 39 3 . . 6 . . . . . 17 . . . . 10 . 16 19 84 53 11 . . 14 Level 2 20 | . 12 16 . . 13 . 27 7 . 9 13 . . . . 43 . 21 45 . . 10 28 100 53 Level 3 23 | . . 62 . . 29 21 37 9 29 15 . . . . . 18 . 23 35 . . 36 18 . 31 Level 4 18 | . . 5 . . 16 68 35 42 32 75 . . . . . . . 17 . . . 26 31 . . Level 5 5 | . . . . . 18 10 . 40 38 . . . . . . . . . . . . . 21 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 128 | . 1 12 1 . . 11 . 13 . 6 12 . . . . 14 . 28 5 . . 11 10 . 4 Investigation 32 | . 1 6 1 . . 3 . 5 . 1 2 . . . . 4 . 8 . . . . 1 . . Extermination 21 | . . . . . . . . . . . 5 . . . . 4 . 6 . . . 2 3 . 1 Reinforcement 34 | . . 1 . . . 4 . 1 . . 1 . . . . 6 . 7 3 . . 7 4 . . Assault 32 | . . 5 . . . 4 . 4 . 5 . . . . . . . 5 2 . . 2 2 . 3 Garrison 9 | . . . . . . . . 3 . . 4 . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 15 | . . . . . . 2 . . . . 1 . . . . 3 . 4 2 . . 1 2 . . Haulers Reinforced 10 | . . . . . . . . . . . . . . . . 3 . 3 . . . 3 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Distress Signals 34 | . . 4 . . . 3 . 5 . 2 1 . . . . 6 . 3 3 1 . 3 3 . . Communications Jammed 21 | . . . . . . . . . 4 . . . . . . 15 . . . . . . . . 2 Distress Signals 21 | . . . . . . . . . 4 . . . . . . 15 . . . . . . . . 2 Times Spotted 904 | . 13 88 2 . 34 67 29 75 24 52 45 3 3 . 12 77 . 120 66 5 30 65 56 4 34 Peak Tracking Total 13 | . 4 7 2 . 4 5 8 7 9 6 5 3 2 . 7 5 . 7 9 5 2 9 7 3 13 Tactical Retreats 65 | . . 2 . . . 1 2 9 . 2 4 . . . . 9 . 6 24 . . 4 . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Traps Triggered 22 | . . 1 . . 3 1 2 1 . 1 2 . . . . 1 . 8 1 . . . 1 . . Indirectly 4 | . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Machines Disabled 315 | . 6 9 . . 15 14 5 14 4 9 31 . . 3 1 38 . 48 8 . 4 67 30 . 9 Max in Single Turn 35 | . 2 2 . . 2 2 2 2 2 3 11 . . 1 1 11 . 20 4 . 1 35 11 . 1 Garrison Access 5 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . Garrison Relay 6 | . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Machines Accessed 97 | . 5 14 1 1 3 11 2 13 2 4 13 . . 1 . 9 . 14 1 . . . 2 . 1 Terminals 41 | . 4 8 . . 3 7 2 7 2 3 4 . . . . . . 1 . . . . . . . Fabricators 11 | . . . . . . . . . . . 3 . . . . 3 . 5 . . . . . . . Repair Stations 11 | . . 2 . . . 1 . 2 . . 1 . . . . 2 . 2 . . . . . . 1 Recycling Units 14 | . 1 2 . . . 1 . 1 . 1 3 . . . . 1 . 2 1 . . . 1 . . Scanalyzers 12 | . . 2 . . . 1 . 2 . . . . . . . 3 . 3 . . . . 1 . . Garrison Access 6 | . . . . 1 . 1 . 1 . . 2 . . . . . . 1 . . . . . . . Total Hacks 370 | . 22 50 1 1 7 38 6 47 5 13 35 . . 7 . 60 . 62 1 . . . 11 . 4 Successful 273 | . 15 41 1 1 3 30 3 39 3 11 17 . . 7 . 51 . 41 1 . . . 6 . 3 Failed 97 | . 7 9 . . 4 8 3 8 2 2 18 . . . . 9 . 21 . . . . 5 . 1 Catastrophic 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 262 | . 16 22 . . 4 16 2 23 3 10 13 . . . . 26 . 64 14 . . 31 15 . 3 Terminals 136 | . 19 22 . . 7 25 6 25 5 11 15 . . . . . . 1 . . . . . . . Fabricators 47 | . . . . . . . . . . . 9 . . . . 11 . 27 . . . . . . . Repair Stations 54 | . . 17 . . . 3 . 9 . . 3 . . . . 11 . 7 . . . . . . 4 Recycling Units 31 | . 3 7 . . . 3 . 3 . 2 5 . . . . 1 . 5 1 . . . 1 . . Scanalyzers 85 | . . 4 . . . 5 . 8 . . . . . . . 37 . 21 . . . . 10 . . Garrison Access 9 | . . . . 1 . 2 . 2 . . 3 . . . . . . 1 . . . . . . . Terminal Hacks 56 | . 7 8 1 . 2 13 2 10 2 3 . . . 7 . . . 1 . . . . . . . Part Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 9 | . 5 1 . . . . . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 3 . . . 6 . 2 . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . 4 . . . 2 . 1 . 2 . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 31 | . . . . . . . . . . . 6 . . . . 6 . 19 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 15 | . . . . . . . . . . . 3 . . . . 3 . 9 . . . . . . . Build 15 | . . . . . . . . . . . 3 . . . . 3 . 9 . . . . . . . Repair Station Hacks 35 | . . 14 . . . 2 . 6 . . 1 . . . . 7 . 2 . . . . . . 3 Scan Component 19 | . . 7 . . . 1 . 3 . . 1 . . . . 4 . 1 . . . . . . 2 Repair 16 | . . 7 . . . 1 . 3 . . . . . . . 3 . 1 . . . . . . 1 Recycling Unit Hacks 17 | . 1 3 . . . 1 . 2 . 1 4 . . . . 1 . 2 1 . . . 1 . . Retrieve Matter 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 15 | . 1 2 . . . 1 . 2 . 1 3 . . . . 1 . 2 1 . . . 1 . . Scanalyzer 58 | . . 2 . . . 4 . 6 . . . . . . . 32 . 10 . . . . 4 . . Insert Component 31 | . . 2 . . . 2 . 3 . . . . . . . 15 . 7 . . . . 2 . . Analyze 27 | . . . . . . 2 . 3 . . . . . . . 17 . 3 . . . . 2 . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . . 2 . . . . . . 1 . . . . . . . Unlock Access 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Unauthorized Hacks 70 | . 7 14 . . 1 9 1 14 1 7 4 . . . . 5 . 6 . . . . 1 . . Terminals 38 | . 6 8 . . 1 6 1 8 1 6 1 . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 11 | . 2 2 . . . 1 . 2 . 3 1 . . . . . . . . . . . . . . Skim 23 | . 4 6 . . . 5 . 5 . 3 . . . . . . . . . . . . . . . Override 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 3 . . . . 2 . 3 . . . . . . . Liberate 8 | . . . . . . . . . . . 3 . . . . 2 . 3 . . . . . . . Repair Stations 6 | . . 2 . . . . . 2 . . . . . . . 1 . 1 . . . . . . . Patch 6 | . . 2 . . . . . 2 . . . . . . . 1 . 1 . . . . . . . Recycling Units 6 | . 1 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Tunnel 6 | . 1 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers 10 | . . 2 . . . 1 . 2 . . . . . . . 2 . 2 . . . . 1 . . Extract 10 | . . 2 . . . 1 . 2 . . . . . . . 2 . 2 . . . . 1 . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 10 . 1 3 9 2 11 2 1 10 . . . . 6 . 11 . . . . 1 . 1 Full Trace Events 12 | . 1 . . . 2 1 1 . 1 . 2 . . . . 1 . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . Part Schematics Acquired 205 | . . 14 . . . 3 . 30 . . . . . 7 . 45 . 61 . . . 22 23 . . Parts Built 26 | . . . . . . . . . . . 6 . . . . 6 . 14 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1180 | . . . . . . . . . . . 243 . . . . 212 . 725 . . . . . . . Total Part Build Rating 148 | . . . . . . . . . . . 32 . . . . 36 . 80 . . . . . . . Parts Repaired 15 | . . 7 . . . 1 . 3 . . . . . . . 3 . 1 . . . . . . . Time 688 | . . 268 . . . 53 . 156 . . . . . . . 145 . 23 . . . . . . 43 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 59 | . . 13 . . . 2 . 1 . 2 17 . . . . 8 . 3 10 . . . 3 . . Parts Scanalyzed 23 | . . . . . . 2 . 3 . . . . . . . 13 . 3 . . . . 2 . . Part Schematics Acquired 23 | . . . . . . 2 . 3 . . . . . . . 13 . 3 . . . . 2 . . Parts Damaged 4 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released 33 | . . . . . 17 . 3 . 3 . . . . . . 7 . 3 . . . . . . . Machine Destruction 23 | . . . . . 17 . 3 . . . . . . . . . . 3 . . . . . . . Programmers 10 | . . . . . . . . . 3 . . . . . . 7 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Total Allies 77 | . . . . . . . . . . . 9 . . 4 2 . 20 15 2 . . 6 . 19 . Largest Group 20 | . . . . . . . . . . . 3 . . 4 4 . 20 20 2 . . 3 . 19 18 Highest-Rated Group 772 | . . . . . . . . . . . 48 . . 156 156 . 772 772 55 . . 210 . 684 658 Highest-Rated Ally 96 | . . . . . . . . . . . 16 . . 41 41 . 50 51 30 . . 96 . 50 50 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . 2 2 . . 2 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 23 | . . . . . . . . . . . . . . . 2 . . 4 3 . . 14 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . ROAM 5 | . . . . . . . . . . . . . . . 2 . . 2 . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . DROP 4 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Ally Attacks 324 | . . . . . . . . . . . 24 . . . 24 . . 74 . . . 51 . 99 52 Total Damage 15415 | . . . . . . . . . . . 218 . . . 409 . . 4250 . . . 3530 . 3856 3152 Kills 84 | . . . . . . . . . . . . . . . 3 . . 22 . . . 33 . 7 19 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Robot Analysis Total 9 | . 5 1 . . . . . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . 1 2 2 1 . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . . . . . . . 28 . . . . . . . Traps 20 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . Emergency Access 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . . . . . . 6 . 13 2 . . 5 3 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Guard Positions 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 6 | . . . . . . . . . . . . . . . . 1 . 3 . . . 1 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Turns Passed 39225 | 75 489 3633 296 22 2108 2819 633 1804 664 1235 3782 506 331 1631 2236 3326 621 5345 2769 185 458 1799 1473 372 613 Spaces Moved 18704 | 43 260 1639 118 8 868 1206 241 943 272 555 1726 298 194 952 1226 1530 375 2524 1230 93 169 827 644 292 471 Core 202 | 3 . . . . . . . . . . . . . . . . . 1 . . . . . 119 79 Treads 18280 | 40 260 1639 118 8 868 1206 241 943 272 555 1726 298 194 952 1226 1530 375 2523 1230 93 169 827 644 173 170 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 222 | . . . . . . . . . . . . . . . . . . . . . . . . . 222 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 160 158 157 145 150 162 160 160 160 160 160 156 160 160 160 160 160 160 160 50 50 Average Speed 174 | 152 160 177 240 240 196 199 175 148 184 178 202 160 160 160 160 173 160 176 192 160 160 160 185 116 102 Slowest Speed 1450 | 160 160 240 240 240 240 241 237 157 245 246 247 160 160 160 160 247 162 1450 320 162 160 160 240 240 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 54 99 29 3 92 96 55 85 43 57 42 64 43 89 89 32 95 75 95 53 82 87 24 89 13 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 42 | . 1 3 . . . 2 . 6 . 1 . 1 1 2 . . . 15 5 . . . 5 . . Known Exits Taken 18 | 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . . . . 1 3 4 4 . . . . . . . . . . Spaces Dug 50 | . . . . . . . . . . . 1 . . . . . . 29 . . . 10 10 . . Terrain Destroyed 8049 | . 122 645 . . 421 526 203 725 43 412 530 12 24 . 60 528 . 1399 690 25 25 1231 376 . 52 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 136 | . . 2 . . 5 21 . 11 1 16 17 3 1 . 3 . . 4 2 2 2 45 1 . . AOE 7911 | . 122 643 . . 416 505 203 714 42 396 513 9 23 . 57 528 . 1395 687 23 23 1185 375 . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Total 22784 | 49 288 2141 133 10 1100 1475 345 1180 353 707 1892 312 206 1009 1465 1961 401 3102 1481 114 269 1108 802 315 566 Wait 1799 | . . 312 2 . 58 145 23 111 13 68 40 . 1 11 189 158 . 305 107 . 17 141 44 7 47 Move 18682 | 42 259 1638 117 8 867 1205 240 942 271 554 1725 297 193 951 1225 1530 374 2523 1229 92 168 826 644 291 471 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | . . 30 7 . 12 15 2 5 6 2 9 1 1 7 5 17 6 23 10 1 3 6 9 2 . Fast Attach 167 | 7 3 10 . . 6 3 2 10 3 8 12 1 . . 3 24 4 22 11 4 . 5 11 7 11 Attach 79 | . . 2 . 1 3 2 2 2 1 3 2 . . . 2 13 1 13 13 . 1 4 12 1 1 Detach 30 | . . . . . 2 . . 1 1 . 1 . . . . 7 1 3 5 . . 1 8 . . Swap 213 | . . 18 2 1 17 15 6 5 9 7 16 3 7 3 7 28 3 41 8 . 2 4 8 2 1 Drop 221 | . 2 17 5 . 18 18 2 10 5 1 16 2 1 10 8 26 12 18 10 7 4 6 11 2 10 Fire 1363 | . 24 111 . . 113 72 68 94 44 64 67 8 3 . 18 158 . 153 86 10 74 115 55 3 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 3 . . . . . . . . 4 . . . . . . 1 . . . . . . . Escape Stasis 6 | . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . Rewire 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Ext) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 13) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 329 | -10/Materials | Build established: Hacker-Mutant 535 | -10/Materials | Identified exit to Materials 535 | -10/Materials | Discovered exit to Materials (range 16) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1185 | -9/Materials | Destroyed 8 combat bots 1365 | -9/Materials | First assault squad dispatched 1382 | -9/Materials | Identified exit to Mines 1382 | -9/Materials | Discovered exit to Mines (range 9) 1671 | -9/Materials | Lost 3 parts (1n1u1w) 1830 | -9/Materials | Repaired Corrupted Imp. Assault Rifle? 1893 | -9/Materials | Repaired Corrupted Visual Processing Unit? 1960 | -9/Materials | Repaired Lgt. Cannon 2273 | -9/Materials | Identified exit to Materials 2273 | -9/Materials | Discovered exit to Materials (range 7) 2767 | -9/Materials | Discovered exit to Materials (range 9) 3106 | -9/Materials | Learned Storage emergency access door positions 3210 | -9/Materials | Learned location of 1 exit from Recycling 3355 | -9/Materials | Learned Storage stockpile data 3543 | -9/Materials | Repaired Assault Cannon? 3757 | -9/Materials | Repaired Imp. Ion Engine 3799 | -9/Materials | Repaired Reflective Plating 3827 | -9/Materials | Repaired Lgt. Treads 4198 | -9/Materials | Entered Mines 4396 | -9/Mines | Met a Derelict shopkeep closing up shop 4494 | -9/Mines | Entered Materials 4494 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4495 | -8/Materials | Identified exit to Storage 4516 | -8/Materials | Identified exit to Garrison 4516 | -8/Materials | Entered Garrison 4654 | -8/Garrison | Triggered checkpoint 4878 | -8/Garrison | Triggered checkpoint 4967 | -8/Garrison | Identified exit to Materials 4967 | -8/Garrison | Discovered exit to Materials (range 26) 4967 | -8/Garrison | Discovered exit to Materials (range 63) 4967 | -8/Garrison | Discovered exit to Materials (range 69) 5018 | -8/Garrison | Triggered checkpoint 5131 | -8/Garrison | Triggered checkpoint 5520 | -8/Garrison | Triggered checkpoint 5618 | -8/Garrison | Spotted B-75 Beast 5651 | -8/Garrison | Destroyed B-75 Beast 5889 | -8/Garrison | Garrison Relay disabled 6063 | -8/Garrison | Triggered checkpoint 6086 | -8/Garrison | Triggered checkpoint 6129 | -8/Garrison | Garrison Relay disabled 6219 | -8/Garrison | Phase Generator disabled 6265 | -8/Garrison | Garrison Relay disabled 6415 | -8/Garrison | Garrison Relay disabled 6437 | -8/Garrison | Triggered checkpoint 6624 | -8/Garrison | Entered Materials 6760 | -8/Materials | Identified exit to Garrison 6920 | -8/Materials | Discovered exit to Storage (range 19) 7024 | -8/Materials | First assault squad dispatched 7150 | -8/Materials | Destroyed 11 combat bots 7255 | -8/Materials | Identified exit to Factory 7255 | -8/Materials | Discovered exit to Factory (range 4) 7621 | -8/Materials | Destroyed 7 combat bots 7737 | -8/Materials | Discovered exit to Storage (range 20) 7909 | -8/Materials | Discovered exit to Factory (range 19) 8748 | -8/Materials | Repaired Broken Hardlight Generator 8976 | -8/Materials | Learned Factory emergency access door positions 9099 | -8/Materials | Discovered exit to Factory (range 20) 9138 | -8/Materials | Learned 4 Lower Caves zone layouts 9173 | -8/Materials | Learned 2 Storage zone layouts 9218 | -8/Materials | Learned location of Zion (-7) 9443 | -8/Materials | Entered Garrison 9517 | -8/Garrison | Triggered checkpoint 9615 | -8/Garrison | Garrison Relay disabled 9787 | -8/Garrison | Triggered checkpoint 9855 | -8/Garrison | Triggered checkpoint 9888 | -8/Garrison | Destroyed 13 combat bots 9912 | -8/Garrison | Identified exit to Materials 9923 | -8/Garrison | Phase Generator disabled 9978 | -8/Garrison | Triggered checkpoint 10041 | -8/Garrison | Triggered checkpoint 10054 | -8/Garrison | Discovered exit to Materials (range 64) 10054 | -8/Garrison | Discovered exit to Materials (range 53) 10054 | -8/Garrison | Discovered exit to Materials (range 12) 10076 | -8/Garrison | Entered Materials 10487 | -8/Materials | Repaired Hyp. Gauss Cannon? 10553 | -8/Materials | Repaired Imp. Medium Treads 10602 | -8/Materials | Core integrity fell below 50% 10758 | -8/Materials | Discovered exit to Factory (range 17) 10876 | -8/Materials | First assault squad dispatched 10883 | -8/Materials | Learned Factory security intel 10943 | -8/Materials | Learned location of Recycling (-8) 10994 | -8/Materials | Learned location of Lower Caves (-7) 11080 | -8/Materials | Learned 4 Factory zone layouts 11102 | -8/Materials | Learned location of 2 exits from Factory 11168 | -8/Materials | Learned location of 1 exit from Storage 11247 | -8/Materials | Garrison activated, responded to threat 11353 | -8/Materials | Destroyed 13 combat bots 11512 | -8/Materials | Identified exit to Garrison 11690 | -8/Materials | Repaired Imp. Medium Treads 11880 | -8/Materials | Entered Garrison 11914 | -8/Garrison | Triggered checkpoint 12068 | -8/Garrison | Triggered checkpoint 12086 | -8/Garrison | Triggered checkpoint 12186 | -8/Garrison | Destroyed 16 combat bots 12355 | -8/Garrison | Identified exit to Materials 12355 | -8/Garrison | Discovered exit to Materials (range 66) 12355 | -8/Garrison | Discovered exit to Materials (range 29) 12355 | -8/Garrison | Discovered exit to Materials (range 20) 12455 | -8/Garrison | Lost 4 parts (2p2n) 12544 | -8/Garrison | Entered Materials 12856 | -8/Materials | Core integrity fell below 20% 12934 | -8/Materials | Discovered exit to Storage (range 9) 12944 | -8/Materials | First assault squad dispatched 13733 | -8/Materials | Discovered exit to Factory (range 17) 13779 | -8/Materials | Entered Factory 13779 | -7/Factory | Evolved 2 slots: Utility x2 13780 | -7/Factory | Identified exit to Lower Caves 13781 | -7/Factory | Identified exit to Factory 14476 | -7/Factory | Discovered exit to Factory (range 19) 14818 | -7/Factory | Garrison activated, responded to threat 15051 | -7/Factory | Fabricated Hyp. Gauss Cannon? 15379 | -7/Factory | Lost 3 allies 15424 | -7/Factory | Fabricated Imp. Medium Treads? 16406 | -7/Factory | Fabricated Imp. Medium Treads? 16807 | -7/Factory | Garrison activated, responded to threat 17561 | -7/Factory | Entered Lower Caves 17563 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17574 | -7/Lower Caves | Met a Warlord Commander 17575 | -7/Lower Caves | Learned location of Warlord (-5) 17576 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17618 | -7/Lower Caves | Found Encrypted Comm Array 17894 | -7/Lower Caves | Identified exit to Lower Caves 17894 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 17895 | -7/Lower Caves | Learned Factory security intel 18067 | -7/Lower Caves | Entered another Lower Caves area 18293 | -7/Lower Caves | Learned location of 1 exit from Factory 18385 | -7/Lower Caves | Identified exit to Zion 18385 | -7/Lower Caves | Discovered exit to Zion (range 9) 18398 | -7/Lower Caves | Entered Zion 18464 | -7/Zion | System corruption cleaned by Quarantine Array 18517 | -7/Zion | Found CR-A16's Pointy Stick 19024 | -7/Zion | Learned location of 1 exit from Lower Caves 19217 | -7/Zion | Given A8's code to call for help 19433 | -7/Zion | Identified exit to Deep Caves 19433 | -7/Zion | Discovered exit to Deep Caves (range 5) 19436 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19665 | -7/Zion | Met Imprinter 19694 | -7/Zion | Imprinted 19696 | -7/Zion | Declared Zion's savior 19849 | -7/Zion | Found Prototype Energy Gun 19986 | -7/Zion | Identified exit to Proximity Caves 19986 | -7/Zion | Discovered exit to Proximity Caves (range 20) 20029 | -7/Zion | Entered Proximity Caves 20029 | -6/Proximity Caves | Accompanied by 4 allies 20029 | -6/Proximity Caves | Spotted B-75 Beast 20079 | -6/Proximity Caves | Lost 4 allies 20197 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21045 | -6/Proximity Caves | Learned Factory trap positions 21410 | -6/Proximity Caves | Discovered exit to Factory (range 19) 22265 | -6/Proximity Caves | Entered Factory 22265 | -6/Factory | Evolved 2 slots: Utility x2 22266 | -6/Factory | Identified exit to Extension 22267 | -6/Factory | Identified exit to Factory 22268 | -6/Factory | Loaded intel: 126 trap records 22405 | -6/Factory | Retrieved Zion intel report: Guard Positions 22681 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 22819 | -6/Factory | Discovered exit to Factory (range 5) 22876 | -6/Factory | Identified Storm Laser 23002 | -6/Factory | Spotted B-75 Beast 23015 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 23126 | -6/Factory | Fabricated Lrn. Proton Cannon (x2) 23247 | -6/Factory | Destroyed 8 combat bots 23340 | -6/Factory | Discovered exit to Factory (range 19) 23396 | -6/Factory | Retrieved Zion intel report: Emergency Access 23406 | -6/Factory | Found Prototype Processor 23628 | -6/Factory | Lost 3 parts (1p1u1w) 23732 | -6/Factory | Repaired Broken Adv. Field Recycling Unit 23845 | -6/Factory | Retrieved Zion intel report: Active Terminals 24524 | -6/Factory | Repaired Imp. Medium Treads 24580 | -6/Factory | Repaired Adv. Shield Generator 24690 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 24743 | -6/Factory | Retrieved Zion intel report: Component Schematics 24822 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 25248 | -6/Factory | Cargo convoy interrupted 25346 | -6/Factory | Found Prototype Device 25346 | -6/Factory | Identified Exp. Thermal Shield 25382 | -6/Factory | Found Prototype Hackware 25591 | -6/Factory | Sucked down chute 25591 | -6/Factory | Entered Waste 25592 | -6/Waste | Joined by Warlord forces that had cleared the area 25745 | -6/Waste | Identified exit to Factory 25745 | -6/Waste | Discovered exit to Factory (range 20) 26212 | -6/Waste | Entered Factory 26212 | -6/Factory | Accompanied by 20 allies 26395 | -6/Factory | Lost 18 allies 26522 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 26638 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 26871 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 27376 | -6/Factory | Retrieved Zion intel report: Component Schematics 27410 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 27413 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 27612 | -6/Factory | Identified Exp. System Shield 27612 | -6/Factory | Identified Exp. Targeting Computer 27705 | -6/Factory | Discovered exit to Factory (range 7) 27983 | -6/Factory | Repaired Broken EM Disruption Field 28168 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 28401 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 28516 | -6/Factory | Fabricated Adv. System Restoration Module? 28621 | -6/Factory | Fabricated Lrn. Proton Cannon? 28714 | -6/Factory | Discovered exit to Factory (range 21) 28756 | -6/Factory | Garrison activated, responded to threat 28841 | -6/Factory | Fabricated G-50 Soldier? 28930 | -6/Factory | Lost 3 allies 28938 | -6/Factory | Identified exit to Lower Caves 28938 | -6/Factory | Discovered exit to Lower Caves (range 22) 29012 | -6/Factory | First assault squad dispatched 29028 | -6/Factory | Fabricated Imp. Medium Treads (x2) 29293 | -6/Factory | Discovered exit to Extension (range 6) 29415 | -6/Factory | Retrieved Zion intel report: Active Terminals 29796 | -6/Factory | Discovered exit to Factory (range 10) 29839 | -6/Factory | Lost 3 parts (1p2u) 29846 | -6/Factory | Destroyed 8 combat bots 29966 | -6/Factory | Retrieved Zion intel report: Component Schematics 30008 | -6/Factory | Discovered exit to Factory (range 13) 30028 | -6/Factory | Retrieved Zion intel report: Branch Access 30097 | -6/Factory | Retrieved Zion intel report: Emergency Access 30199 | -6/Factory | Retrieved Zion intel report: Component Schematics 30200 | -6/Factory | Zion Kinetic Resupply teleported in 30328 | -6/Factory | Garrison activated, responded to threat 30373 | -6/Factory | Lost 3 parts (1p1u1w) 30379 | -6/Factory | Destroyed 9 combat bots 30390 | -6/Factory | Zion Hacker squad teleported in 30532 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 30549 | -6/Factory | Spotted B-75 Beast 30575 | -6/Factory | Destroyed B-75 Beast 30874 | -6/Factory | Fabricated Lrn. Proton Cannon? 31055 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 31150 | -6/Factory | Fabricated Imp. Medium Treads? 31212 | -6/Factory | Terminal network hard line cut 31557 | -6/Factory | Entered Extension 31676 | -6/Extension | Spotted B-75 Beast 31688 | -6/Extension | Destroyed B-75 Beast 31700 | -6/Extension | Spotted B-75 Beast 31721 | -6/Extension | Destroyed B-75 Beast 31780 | -6/Extension | Discovered exit to Factory (range 17) 31781 | -6/Extension | Core integrity fell below 50% 31782 | -6/Extension | Disrupted transfer network 31811 | -6/Extension | Lost 5 parts (2p1n1u1w) 31907 | -6/Extension | First assault squad dispatched 32140 | -6/Extension | Identified exit to Cetus 32140 | -6/Extension | Discovered exit to Cetus (range 22) 32143 | -6/Extension | Discovered exit to Factory (range 21) 32188 | -6/Extension | Found Hvy. Reactive Plating 32869 | -6/Extension | Zion Kinetic Resupply teleported in 33036 | -6/Extension | Build established: Scavenger-Mutant 33181 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 34100 | -6/Extension | Build established: Hacker-Mutant 34247 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 34248 | -6/Extension | Zion Explosive Resupply teleported in 34326 | -6/Extension | Entered Cetus 34346 | -6/Cetus | Spotted Cetus Guard 34346 | -6/Cetus | Spotted Cetus Guard 34349 | -6/Cetus | Destroyed Cetus Guard 34349 | -6/Cetus | Spotted Cetus Guard 34349 | -6/Cetus | Spotted Cetus Guard 34355 | -6/Cetus | Destroyed Cetus Guard 34358 | -6/Cetus | Destroyed Cetus Guard 34364 | -6/Cetus | Destroyed Cetus Guard 34477 | -6/Cetus | Identified exit to Archives 34477 | -6/Cetus | Discovered exit to Archives (range 21) 34511 | -6/Cetus | Entered Archives 34601 | -6/Archives | Identified exit to Hub_04(d) 34601 | -6/Archives | Discovered exit to Hub_04(d) (range 22) 34616 | -6/Archives | Unable to access archive contents 34721 | -6/Archives | Discovered exit to Factory (range 20) 34751 | -6/Archives | Discovered exit to Hub_04(d) (range 15) 34969 | -6/Archives | Entered Hub_04(d) 35003 | -6/Hub_04(d) | Zion Light squad teleported in 35295 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 35308 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 35357 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 35363 | -6/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 35370 | -6/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 35386 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 35669 | -6/Hub_04(d) | First assault squad dispatched 35700 | -6/Hub_04(d) | Disrupted transfer network 35732 | -6/Hub_04(d) | Discovered exit to Factory (range 25) 35736 | -6/Hub_04(d) | Discovered exit to Factory (range 28) 35781 | -6/Hub_04(d) | Found Exp. Thermal Shield 35861 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 35936 | -6/Hub_04(d) | Zion Offense Resupply teleported in 36035 | -6/Hub_04(d) | Core integrity fell below 20% 36322 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 36587 | -6/Hub_04(d) | Network Hub disabled 36660 | -6/Hub_04(d) | Network Hub disabled 36664 | -6/Hub_04(d) | Spotted Lightning 36665 | -6/Hub_04(d) | Destroyed Lightning 36668 | -6/Hub_04(d) | Spotted Lightning 36685 | -6/Hub_04(d) | Spotted Lightning 36713 | -6/Hub_04(d) | Spotted Lightning 36757 | -6/Hub_04(d) | Destroyed Lightning 36763 | -6/Hub_04(d) | Destroyed Lightning 36763 | -6/Hub_04(d) | Spotted Lightning 36763 | -6/Hub_04(d) | Spotted Lightning 36763 | -6/Hub_04(d) | Spotted Lightning 36763 | -6/Hub_04(d) | Network Hub disabled 36763 | -6/Hub_04(d) | Network Hub disabled 36768 | -6/Hub_04(d) | Entered Factory 36768 | -5/Factory | Evolved 2 slots: Weapon x2 37022 | -5/Factory | Spotted B-75 Beast 37034 | -5/Factory | Destroyed B-75 Beast 37061 | -5/Factory | Build established: Hacker-Gunner 37127 | -5/Factory | Retrieved Zion intel report: Guard Positions 37368 | -5/Factory | First assault squad dispatched 37424 | -5/Factory | Destroyed 7 combat bots 37509 | -5/Factory | Destroyed 10 combat bots 37938 | -5/Factory | Destroyed 8 combat bots 37957 | -5/Factory | Build established: Hacker-Mutant 38155 | -5/Factory | Retrieved Zion intel report: Component Schematics 38184 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 38241 | -5/Factory | Sucked down chute 38241 | -5/Factory | Entered Waste 38253 | -5/Waste | Spotted C-40 Crusher 38261 | -5/Waste | Released all parts (15) 38290 | -5/Waste | Spotted C-40 Crusher 38306 | -5/Waste | Warlord forces began an assault 38314 | -5/Waste | Allies destroyed C-40 Crusher 38315 | -5/Waste | Allies destroyed C-40 Crusher 38320 | -5/Waste | Spotted C-40 Crusher 38371 | -5/Waste | Spotted C-40 Crusher 38379 | -5/Waste | Allies destroyed C-40 Crusher 38581 | -5/Waste | Identified exit to Factory 38581 | -5/Waste | Discovered exit to Factory (range 12) 38613 | -5/Waste | Entered Factory 38613 | -5/Factory | Accompanied by 18 allies 38621 | -5/Factory | Build established: Hacker-Tank 38798 | -5/Factory | Spotted B-75 Beast 38874 | -5/Factory | Lost 17 allies 38913 | -5/Factory | First assault squad dispatched 39169 | -5/Factory | Released all parts (4) 39173 | -5/Factory | Core integrity fell below 50% 39198 | -5/Factory | Lost 6 parts (1p1n4u) 39205 | -5/Factory | Core integrity fell below 20% 39226 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 39215_ Imp. Medium Treads tumbles out of recycling unit. 39215_ Magnetic Acceleration Cannon tumbles out of recycling unit. 39215_ Lyr. Medium Armor Plating tumbles out of recycling unit. 39215_ Antimatter Reactor tumbles out of recycling unit. 39215_ Corrupted Hpw. Shock Rifle tumbles out of recycling unit. 39216_ Penetrated by Slug. 39217_ Dropped Hvy. Flak Cannon. 39219_ Penetrated by Slug. 39220_ R-10 Processor collects Autogun. 39220_ Slug penetrates Wall. 39222_ Slug penetrates Earth. 39224_ Penetrated by Slug. 39225_ Slug penetrates Earth. 39225_ Penetrated by Slug. 39225_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????#+## #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# ##????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #????????????????????#????? | | ???????????????? ######????????????????????? | | ?????????????????? # #????????????????????? | | ??????????????######+ #???????? ???????????? | | ???????????#### ! #?????????????????#??? | | ???????????# ; R #????????????????????? | | ???????????## ;] #? ??????#???????????? | | ???????????## ; R #????????????????#???? | | ???????????# ; ##???????############# | | ??????????## ; % h #?#??????# | | ??????????# ; [ ##????????# | | ???????????## " = #??#??????# | | ???????????## " ] g#########?# | | ???????????# "* ! h % % #?# | | ????????????### " ####### #?# | | ??????????????# [ #??#??# #?# | | ??????????????###########@##?????# #?# | | ????????????????????????# #??????# #?# | | ????????????????????#???# #??????# ###########"#+# | | ??????????????????#?????# #??????# | | ?????????????????????? ?# #????? # ######### | | ????????????????????????# ## ??? # #?????##" | | ?????????????????????? ? + """ # #??#### %% | | ??????????????????"????? # """ # ##### %%% | | ???????????????????????+ + """ # ## # %%% | | ????????????????????? ?# # # ###### ## | | ???????????????????????# #!! # %%% | | ???????????????????????# #!! # %%% | | ???????????????????????# #!! # %%% | | ?????????????????##????# # # | | ???????????????? ???# # # %%% | | ????????????????? ## ### # %%% | | ??????????????????"" ### # %%%% | | ??????????????????"" ###### % | | ??????????????????"" %%% | | ??????????????? ### % %% | | ??????????????? # # % | | ??????????????????????# # # ##[ | | ???????????????????????# # # ###"""""#"# | | ???????????????????????####### #?###### # | | ?????????????????????????????## #??????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 80 Energy Generation 41 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 75 Resistance: TH 65 Resistance: EX 60 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Utility Shielding 90 Evasion (%) 54 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 44 Defensive Hacking 16 Trap Extractor Capacity 6 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Rnf. Ion Engine | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Imp. Medium Treads | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Extracted Hyp. Gauss Cannon | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Extracted Minigun | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Trap Extractor | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Plasma Cutter | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Actuator Array | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Cargo Storage Unit | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Mining Claw | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Imp. Weapon Shielding | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Hvy. Hammer | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Assault Rifle | -8/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Adv. Beam Rifle | -8/Materials | Extracted Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Plasma Flamer | -7/Zion | Free Adv. System Restoration Module | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Extracted Lrn. Proton Cannon | -6/Factory | Scanalyzed Enh. Gauss Cannon | -6/Factory | Scanalyzed Med. Reactive Plating | -6/Factory | Scanalyzed 0b10 Decoder Chip [Scout] | -6/Factory | Scanalyzed Shock Absorption System | -6/Factory | Scanalyzed Imp. Particle Charger | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Scanalyzed Matter Filter | -6/Factory | Scanalyzed Adv. Field Recycling Unit | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Hpw. Field Laser | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Nuclear Core | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Imp. Propulsion Shielding | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Thermal Generator | -6/Factory | Z-intel Imp. Heat Sink | -6/Factory | Extracted Wheel | -6/Factory | Extracted Matter Compressor | -6/Factory | Extracted Hvy. Machine Gun | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Power Sword | -6/Factory | Extracted Lgt. Fission Core | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Lrg. Storage Unit | -6/Factory | Z-intel Target Analyzer | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Z-intel Hcp. Battery | -6/Factory | Z-intel Arc Projector | -6/Factory | Z-intel Adv. Terrain Scan Processor | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Lightning Gun | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Scanalyzed Exp. System Shield | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Extracted Huge Storage Unit | -6/Factory | Extracted Hyp. Railgun | -6/Factory | Scanalyzed Chainsword | -6/Factory | Extracted Drone Bay | -6/Factory | Extracted Recoil Stabilizer | -6/Factory | Extracted Fission Core | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Hvy. Pick | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Imp. Actuator Array | -6/Factory | Z-intel Imp. System Restoration Module | -6/Factory | Z-intel Hvy. Laser | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Machine Analyzer | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Imp. System Shield | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Hcp. Storage Unit | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Axe | -6/Factory | Z-intel Hyp. Gauss Rifle | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Propulsion Shielding | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Imp. Power Shielding | -6/Factory | Z-intel Launcher Loader | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Shock Bomb Launcher | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Gauss Cannon | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Imp. Spread Laser | -6/Hub_04(d) | Z-intel Com. Ion Cannon | -6/Hub_04(d) | Z-intel Imp. Lightning Gun | -6/Hub_04(d) | Z-intel Gui. EMP Blaster | -6/Hub_04(d) | Z-intel Prc. Assault Rifle | -6/Hub_04(d) | Z-intel Scatter Rocket Array | -6/Hub_04(d) | Z-intel Cld. Airjet | -6/Hub_04(d) | Z-intel Shock Maul | -6/Hub_04(d) | Z-intel Biomechanical Wings | -6/Hub_04(d) | Z-intel Hvy. Particle Gun | -6/Hub_04(d) | Z-intel Imp. Reaction Control System | -6/Hub_04(d) | Z-intel Salvage Targeting Computer | -6/Hub_04(d) | Z-intel Deuterium Engine | -6/Hub_04(d) | Z-intel Adv. Assault Cannon | -6/Hub_04(d) | Z-intel System Shield | -6/Hub_04(d) | Z-intel Arm. Wheel | -6/Hub_04(d) | Z-intel Hvy. Rocket Launcher | -6/Hub_04(d) | Z-intel Med. Storage Unit | -6/Hub_04(d) | Z-intel Great Maul | -6/Hub_04(d) | Z-intel Reflective Plating | -6/Hub_04(d) | Z-intel Imp. Targeting Computer | -6/Hub_04(d) | Z-intel Imp. Terrain Scanner | -6/Hub_04(d) | Z-intel Centrium Heavy Treads | -5/Factory | Scanalyzed Exp. Thermal Shield | -5/Factory | Scanalyzed Imp. Hardlight Generator | -5/Factory | Extracted Imp. Melee Analysis Suite | -5/Factory | Extracted ECM Suite | -5/Factory | Extracted Remote Force Field | -5/Factory | Extracted System Guard | -5/Factory | Extracted Hvy. Shock Bomb Launcher | -5/Factory | Extracted Adv. Terrain Scanner | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Cmb. Gravmag System | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Powered Hammer | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Gauss Rifle | -5/Factory | Z-intel Robot Schematics ------------------ M-14 Sweeper | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory Imp. Medium Treads | x2 | -7/Factory Imp. Medium Treads | x2 | -7/Factory Adv. System Restoration Module | x2 | -6/Factory Lrn. Proton Cannon | x2 | -6/Factory Hyp. Gauss Cannon | x2 | -6/Factory Hyp. Gauss Cannon | x2 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory Lrn. Proton Cannon | x2 | -6/Factory G-50 Soldier | x3 | -6/Factory Imp. Medium Treads | x2 | -6/Factory Lrn. Proton Cannon | x2 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory Imp. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredPotentialCompanion Manual? 0 Play Time 06:53:29 Cumulative 517.1 hours Start 2024.10.07 @ 15:17:23 End 2024.10.10 @ 15:05:40 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode AFD2021/Volatile Game No. 73 Rogue 6 Adventurer 6 Explorer 61 Win Type - Total 35 Types 13/7/2/5/1/1/1/3/2 Lore% 85 Gallery% 85 Achievement% 90 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7905ca8b-5272-44c5-a122-aafc0f48cb32