Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 11:05:27 // Winter2019/RPGLIKE Player: josiah Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (173) 865 Value Destroyed (7115) 7115 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (5103) 5103 TOTAL SCORE: 19443 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 611 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3034 Friendly Fire -688 Cogmind --------- Core Integrity 0/950 Matter 300/300 Energy 915/915 System Corruption 0% Temperature Cool (18) Movement Treading (165) Ox1 Location -5/Warlord Parts ------- > --- POWER (3) -------- Neutrino Core Vortex Chain Reactor > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (9) ------ Improved Cooling System Advanced Cooling System Experimental Cooling System 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Particle Charger Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (5) ------- Makeshift Laser Variable Charge Gun Heavy Beamcaster Heavy Beamcaster Vortex Shotgun > --- INVENTORY (3) ---- Molecular Deconstructor Peak State ------------ > --- POWER ------------ Neutrino Core Vortex Chain Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Experimental Cooling System 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Particle Charger Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Makeshift Laser Variable Charge Gun Heavy Beamcaster Heavy Beamcaster Vortex Shotgun > --- INVENTORY -------- Vortex Shotgun Molecular Deconstructor [Rating: 120] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Utility Advanced Targeting Computer Device Improved Cooling System Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 17 | 4 . 3 2 1 2 . . 1 . 1 . 1 . 1 . 1 . Power 2 | . . . . . 2 . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . . 1 . . . . . Utility 8 | 1 . 2 1 1 . . . 1 . . . . . 1 . 1 . Weapon 4 | 2 . 1 . . . . . . . 1 . . . . . . . Parts Attached 57 | 6 5 9 7 5 1 2 . 1 4 . 2 3 1 3 . . 8 Power 6 | 1 . 1 . . . 2 . . 1 . . . . . . . 1 Engine 1 | 1 . . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . 2 . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 7 | 2 . . 3 . 1 . . . . . . 1 . . . . . Treads 7 | 2 . . 3 . 1 . . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 26 | . 2 3 4 5 . . . 1 3 . 2 1 . 3 . . 2 Device 13 | . 2 1 2 2 . . . . 1 . . . . 3 . . 2 Storage . | . . . . . . . . . . . . . . . . . . Processor 6 | . . . 2 1 . . . . . . 2 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 7 | . . 2 . 2 . . . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | 3 3 5 . . . . . . . . . 1 1 . . . 5 Energy Gun 16 | 1 3 5 . . . . . . . . . 1 1 . . . 5 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . . . . 1 . . 3 Parts Lost . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 84 95 97 98 95 94 100 99 100 94 94 97 100 99 100 95 94 Core 12 | . . 6 7 7 6 13 18 17 17 16 16 15 15 15 15 14 11 Treads 19 | . 25 19 23 21 19 18 18 17 17 16 16 20 21 20 20 19 19 Device 11 | . 9 22 11 11 6 6 6 5 10 11 11 10 10 14 15 14 15 Processor 14 | . . . 13 15 20 18 18 17 17 16 16 15 15 15 15 14 14 Protection 10 | . . 5 7 11 13 12 12 16 11 11 11 10 10 10 10 9 9 Energy Gun 25 | . 22 38 31 28 27 25 25 23 23 22 22 23 26 25 25 23 23 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 7 11 27 27 40 37 65 65 67 67 66 66 68 70 75 75 75 100 Greatest Support 93 | 40 40 40 66 66 66 66 66 66 71 71 71 93 93 93 93 93 93 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . . 1 2 2 2 2 2 2 3 3 2 2 2 2 3 2 Final Capacity 3 | . 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 2 2 2 2 2 2 3 3 3 3 3 2 3 3 2 Class Distribution -------------------- 38% | Messiah-Tank 27% | Gunner 25% | Generator-Gunner 8% | Generator-Tank Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Generator-Gunner | -7/Data Miner Generator-Gunner | -6/Proximity Caves Generator-Gunner | -6/Factory Generator-Gunner | -6/Lower Caves Generator-Tank | -6/Lower Caves Messiah-Tank | -6/Zion Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 806 | 257 51 100 70 50 10 20 . 10 40 . 20 30 10 . 38 20 80 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7858 | . 321 290 962 155 365 138 . 373 2151 91 188 . 214 . 600 683 1327 Parts 332 | . 19 29 44 5 16 7 . 10 68 10 7 . 13 . 19 29 56 Haulers Intercepted 7 | . 1 . 4 1 . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 242 | . . . . . 16 15 . 15 . 16 7 1 15 . 29 35 93 Prevented 22 | . . . . . . . . . . . 2 . 12 . . . 8 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 149 | . 4 13 16 1 9 4 . 7 30 2 5 . 5 . 13 13 27 Guns 140 | . 4 12 16 1 8 4 . 7 27 2 5 . 4 . 11 13 26 AOE 1 | . . 1 . . . . . . . . . . . . . . . Classes Destroyed 17 | . 4 4 2 . . . . . 4 . . . . . . . 3 Worker 3 | . . . . . . . . . 3 . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . . Hauler 7 | . 1 . 4 1 . . . . 1 . . . . . . . . Recycler 6 | . 1 . 3 . . . . . 2 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . 1 . . . . . . . . Swarmer 39 | . . 5 3 . 1 3 . 5 10 . . . 1 . 1 2 8 Grunt 48 | . 4 3 4 . 3 . . 1 11 . 3 . . . 3 8 8 Brawler 7 | . . 1 . . 2 . . 1 . . . . . . 2 . 1 Duelist 9 | . . 1 . . 2 . . . 1 . 1 . . . 2 1 1 Protector 2 | . . . . . . . . . 1 . . . . . . . 1 Sentry 19 | . . 3 7 1 1 . . . 3 . 1 . . . 2 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . 2 Hunter 11 | . . . 2 . . 1 . . 2 2 . . 3 . . 1 . Programmer 7 | . . . . . . . . . 2 . . . 1 . 3 . 1 Striker 2 | . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . 1 Commander 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 5 5 5 1 6 2 . 3 6 2 3 . 2 . 7 5 10 Combat Bots Only 10 | . 3 5 3 1 6 2 . 3 5 2 3 . 2 . 7 5 10 Max Kills in Single Turn 3 | . 2 2 2 1 1 1 . 2 2 1 1 . 1 . 2 2 3 Gunslinging 1 | . 1 1 1 . . . . 1 1 . . . . . 1 1 1 Exploded 1 | . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 7481 | . 121 381 932 . 516 118 . 271 1670 126 160 . 693 . 512 586 1395 Core 5883 | . 95 302 757 . 416 98 . 195 1266 96 132 . 530 . 412 470 1114 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 5075 | . 84 257 572 . 363 74 . 164 1163 96 102 . 530 . 340 400 930 Core Remaining (%) 97 | 100 100 100 84 . . . . 100 . . . . 100 . . . . Volleys Fired 266 | . 10 20 44 2 13 5 . 10 67 3 10 . 13 . 16 15 38 Largest 5 | . 3 4 4 4 4 4 . 4 4 4 4 . 5 . 5 5 5 Hottest 347 | . 120 252 252 252 252 252 . 252 252 252 252 . 314 . 314 314 347 Shots Fired 1088 | . 30 80 174 8 52 20 . 40 267 12 40 . 65 . 80 72 148 Gun 1088 | . 30 80 174 8 52 20 . 40 267 12 40 . 65 . 80 72 148 Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . . . Thermal 981 | . 1 40 174 8 52 20 . 40 267 12 40 . 65 . 80 72 110 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 65 | . 25 40 . . . . . . . . . . . . . . . Entropic 38 | . . . . . . . . . . . . . . . . . 38 Robot Hit Streak 51 | . 9 11 51 16 40 47 . 15 35 26 28 . 30 . 42 28 23 Robot Miss Streak 6 | . 1 4 3 . 1 1 . 6 1 . 4 . 2 . 1 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 46 | . 1 3 3 . 2 1 . 3 9 1 2 . 1 . 6 5 9 Max Gunslinging Chain 2 | . 1 1 1 . 1 1 . 1 1 1 1 . 1 . 1 1 2 Shots Hit Robots 836 | . 21 48 122 7 46 13 . 27 224 9 33 . 41 . 67 57 121 Core Hits 328 | . 11 18 39 4 18 6 . 15 85 6 14 . 11 . 23 25 53 Critical Hits 1 | . . . . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18099 | . 274 765 1835 117 779 222 . 503 4165 178 653 . 647 . 1893 1198 4870 Guns 17974 | . 274 640 1835 117 779 222 . 503 4165 178 653 . 647 . 1893 1198 4870 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 125 | . . 125 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 36 | . 36 . . . . . . . . . . . . . . . . Thermal 15428 | . 12 586 1835 117 779 222 . 503 4165 178 653 . 647 . 1893 1198 2640 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 405 | . 226 179 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 2230 | . . . . . . . . . . . . . . . . . 2230 Highest Corruption 4 | . . . . . . . . . 1 1 1 1 . . 4 4 4 Average Corruption 2 | . . . . . . . . . 1 1 1 1 . . 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . 4 2 3 . . . 13 15 1 Message Errors 10 | . . . . . . . . . 1 1 1 . . . 4 3 . Matter Fused 4 | . . . . . . . . . . . . . . . 3 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 1 1 Energy Discharges 6 | . . . . . . . . . . . 1 . . . 1 4 . Data Loss (minor) 6 | . . . . . . . . . . 1 1 . . . 2 2 . Targeting Errors 7 | . . . . . . . . . 2 . . . . . 2 3 . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 174 303 454 75 347 105 . 283 357 48 75 . 48 . 195 305 159 Average Temperature 92 | . 64 67 142 32 170 47 . 97 68 24 31 . 24 . 77 91 87 Received Heat Transfer 1548 | . 66 51 243 . 90 . . 45 582 . 99 . 12 . 99 126 135 Effects 10 | . . . 8 . 1 . . . 1 . . . . . . . . Shutdowns 4 | . . . 3 . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 3 . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . 1 . . . 4 . . . 1 . 2 . 1 Combat Hostiles 8 | . . . . . 1 . . . 3 . . . 1 . 2 . 1 Parts Melted 80 | . . 3 13 2 3 1 . 2 25 . 3 . 4 . 9 8 7 Heat Transferred 26757 | . 25 1149 3959 259 1702 481 . 1110 8066 333 1221 . 1147 . 2479 1739 3087 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 559 | . 149 307 494 276 . . . . 559 . . . . . . . . Average Influence 252 | . 55 183 279 258 . . . . 373 . . . . . . . . Maximum Alert Level 2 | . . 1 2 1 . . . . 2 . . . . . . . . Low Security (%) 31 | 100 100 39 20 . . . . . 11 . . . . 100 . . . Level 1 47 | . . 60 67 99 . . . . 35 . . . . . . . . Level 2 20 | . . . 12 . . . . . 52 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 4 . . . . . 4 . . . . . . 1 . Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . Reinforcement 3 | . 1 . . . . . . . 2 . . . . . . . . Assault 2 | . . . . . . . . . 1 . . . . . . 1 . Garrison 4 | . . . 4 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 9 | . 1 2 5 . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 5 21 29 1 10 7 . 11 39 2 5 . 10 . 15 14 48 Peak Tracking Total 10 | . 3 4 5 1 9 3 . 4 6 2 3 . 3 . 7 6 10 Tactical Retreats 9 | . . 2 1 . 1 . . 1 . . . . . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 2 | . 1 . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 3 . . . . . 7 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 4 | . . 1 . . . . . . . . . . 1 . . 1 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 15 | . . 1 . . . . 4 . . . . 1 . . . . 9 Terminals 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 49 | . . 3 . . . . 26 . . . . 5 . . . . 15 Successful 46 | . . . . . . . 26 . . . . 5 . . . . 15 Failed 3 | . . 3 . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . . 1 . . . 2 Terminals 3 | . . 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . . . . . . . 26 . . . . 5 . . . . 15 Record 21 | . . . . . . . 11 . . . . . . . . . 10 Part Schematic 11 | . . . . . . . 6 . . . . 5 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 Open Door 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 6 . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . . . . . . . . . 2 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total Allies 10 | . . . . . 2 . . 1 . . . 4 . . 2 1 . Largest Group 4 | . . . . . 2 2 1 2 1 . . 4 4 . 2 2 . Highest-Rated Group 153 | . . . . . 60 60 30 124 94 . . 153 153 . 79 79 . Highest-Rated Ally 94 | . . . . . 30 30 30 94 94 . . 40 40 . 49 49 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . 9 . 21 5 . . . 25 . 6 11 . Total Damage 2551 | . . . . . . 274 . 685 88 . . . 834 . 252 418 . Kills 20 | . . . . . . 3 . 4 1 . . . 7 . 3 2 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 3 . 2 . 1 2 . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . 6 . . . Traps 3 | . . . . . . . . . . . . . . 3 . . . Items 2 | . . . . . . . . . . . . . . 2 . . . Guards 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 12190 | 77 374 563 791 401 819 617 115 599 1206 726 917 1081 1066 154 940 598 1146 Spaces Moved 6863 | 45 200 238 342 252 498 400 80 327 571 482 575 723 474 103 566 330 657 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 6860 | 42 200 238 342 252 498 400 80 327 571 482 575 723 474 103 566 330 657 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145 Average Speed 147 | 152 160 160 145 145 145 145 145 162 152 145 145 145 145 145 145 145 148 Slowest Speed 165 | 160 160 160 160 145 145 145 145 165 165 145 145 145 145 145 145 145 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 38 30 35 7 63 72 63 51 22 78 70 89 60 3 71 55 78 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 29 | . . . . . 4 2 . 5 . 2 5 4 3 . 3 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 29 | . . 1 . . . . . . . . . . . . 5 3 20 Melee . | . . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . . . . . . . . . 5 3 20 AOE 1 | . . 1 . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total 8236 | 50 232 370 524 283 562 423 79 370 739 502 633 756 819 108 641 409 736 Wait 667 | . 6 77 88 21 6 5 . 13 54 9 21 28 289 . 19 19 12 Move 6846 | 44 199 237 341 251 497 399 79 326 570 481 574 722 473 102 565 329 657 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 17 | . 3 1 2 . . . . 1 1 . . 2 3 1 1 . 2 Fast Attach 42 | 6 4 7 7 3 1 2 . . 4 . 2 1 . 1 . . 4 Attach 9 | . . 1 . . . . . 1 . . . 2 1 2 . . 2 Detach . | . . . . . . . . . . . . . . . . . . Swap 6 | . 1 1 . 2 . . . . . . . . . . . . 2 Drop 40 | . 4 6 6 4 . . . . 4 . 2 1 4 2 . . 7 Fire 266 | . 10 20 44 2 13 5 . 10 67 3 10 . 13 . 16 15 38 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 47 | . . . . . 17 . . . . . . . . . 7 23 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 296 | . 5 20 36 . 28 12 . 19 39 9 24 . 36 . 33 23 12 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 2 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Gunner 350 | -10/Materials | Discovered new exit (range 14) 452 | -10/Materials | Entered another Materials area 454 | -9/Materials | Reached level 2 454 | -9/Materials | Upgraded with Utility slot (x1) 454 | -9/Materials | Upgraded with Weapon slot (x1) 705 | -9/Materials | Discovered new exit (range 8) 816 | -9/Materials | Reached level 3 839 | -9/Materials | Upgraded with Utility slot (x1) 966 | -9/Materials | Discovered new exit (range 15) 1015 | -9/Materials | Entered another Materials area 1017 | -8/Materials | Reached level 4 1019 | -8/Materials | Upgraded with Propulsion slot (x1) 1321 | -8/Materials | Reached level 5 1343 | -8/Materials | Upgraded with Utility slot (x1) 1378 | -8/Materials | Garrison activated, responded to threat 1719 | -8/Materials | Garrison activated, responded to threat 1762 | -8/Materials | Discovered new exit (range 5) 1806 | -8/Materials | Entered Factory 1808 | -7/Factory | Reached level 6 1815 | -7/Factory | Discovered new exit (range 16) 1933 | -7/Factory | Reached level 7 1982 | -7/Factory | Upgraded with Utility slot (x1) 2207 | -7/Factory | Entered Lower Caves 2673 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2689 | -7/Lower Caves | Core integrity fell below 50% 2745 | -7/Lower Caves | Reached level 8 2779 | -7/Lower Caves | Upgraded with Power slot (x2) 2865 | -7/Lower Caves | Discovered new exit (range 11) 2884 | -7/Lower Caves | Learned Factory trap positions 2903 | -7/Lower Caves | Learned location of Extension (-4) 3026 | -7/Lower Caves | Entered another Lower Caves area 3026 | -7/Lower Caves | Accompanied by 2 allies 3058 | -7/Lower Caves | Discovered new exit (range 8) 3213 | -7/Lower Caves | Learned Factory terminal intel 3240 | -7/Lower Caves | Encountered a Warlord checkpoint 3370 | -7/Lower Caves | Reached level 9 3512 | -7/Lower Caves | Learned Factory emergency access door positions 3531 | -7/Lower Caves | Spotted B-75 Beast 3600 | -7/Lower Caves | Discovered new exit (range 12) 3643 | -7/Lower Caves | Entered Data Miner 3643 | -7/Data Miner | Accompanied by 1 ally 3643 | -7/Data Miner | Discovered new exit (range 6) 3670 | -7/Data Miner | Met Data Miner 3699 | -7/Data Miner | Build established: Generator-Gunner 3699 | -7/Data Miner | Learned location of Section 7 (-2) 3699 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3723 | -7/Data Miner | Received God Mode back door access code from Data Miner 3758 | -7/Data Miner | Entered Proximity Caves 3758 | -6/Proximity Caves | Accompanied by 1 ally 3760 | -6/Proximity Caves | Reached level 10 3763 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4005 | -6/Proximity Caves | Escorted by Enhanced Grunt 4074 | -6/Proximity Caves | Learned Factory terminal intel 4224 | -6/Proximity Caves | Reached level 11 4245 | -6/Proximity Caves | Discovered new exit (range 15) 4273 | -6/Proximity Caves | Learned Factory stockpile data 4357 | -6/Proximity Caves | Entered Factory 4357 | -6/Factory | Accompanied by 1 ally 4358 | -6/Factory | Loaded intel: 91 trap records 4359 | -6/Factory | Reached level 12 4361 | -6/Factory | Loaded intel: 20 terminal locations 4718 | -6/Factory | Reached level 13 5008 | -6/Factory | Reached level 14 5057 | -6/Factory | First assault squad dispatched 5080 | -6/Factory | Incoming assault squad redirected 5224 | -6/Factory | Core integrity fell below 50% 5480 | -6/Factory | Discovered new exit (range 17) 5563 | -6/Factory | Entered Lower Caves 5565 | -6/Lower Caves | Reached level 15 5571 | -6/Lower Caves | Upgraded with Weapon slot (x1) 5723 | -6/Lower Caves | Encountered a Warlord checkpoint 5927 | -6/Lower Caves | Identified exit to Lower Caves 6289 | -6/Lower Caves | Entered another Lower Caves area 6290 | -6/Lower Caves | Encountered a Warlord checkpoint 6378 | -6/Lower Caves | Identified exit to Zion 6526 | -6/Lower Caves | Discovered new exit (range 15) 6576 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6788 | -6/Lower Caves | Build established: Generator-Tank 7206 | -6/Lower Caves | Entered Zion 7208 | -6/Zion | Reached level 16 7217 | -6/Zion | Upgraded with Propulsion slot (x1) 7257 | -6/Zion | System corruption cleaned by Quarantine Array 7316 | -6/Zion | Learned Factory terminal intel 7497 | -6/Zion | Imprinted 7499 | -6/Zion | Declared Zion's savior 7794 | -6/Zion | Build established: Messiah-Tank 8251 | -6/Zion | Discovered new exit (range 11) 8253 | -6/Zion | Given A8's code to call for help 8287 | -6/Zion | Entered Proximity Caves 8287 | -5/Proximity Caves | Accompanied by 4 allies 8289 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8289 | -5/Proximity Caves | Reached level 17 8848 | -5/Proximity Caves | Reached level 18 8910 | -5/Proximity Caves | Discovered new exit (range 16) 8966 | -5/Proximity Caves | Learned location of 1 exit from Factory 9134 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9297 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9306 | -5/Proximity Caves | Found Prototype Special Weapon 9353 | -5/Proximity Caves | Entered Factory 9354 | -5/Factory | Identified exit to Upper Caves 9355 | -5/Factory | Identified exit to Factory 9355 | -5/Factory | Reached level 19 9356 | -5/Factory | Loaded intel: 20 terminal locations 9369 | -5/Factory | Upgraded with Utility slot (x1) 9507 | -5/Factory | Entered Upper Caves 9666 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9910 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9927 | -5/Upper Caves | Reached level 20 9968 | -5/Upper Caves | Destroyed 7 combat bots 10183 | -5/Upper Caves | Discovered new exit (range 15) 10447 | -5/Upper Caves | Entered another Upper Caves area 10447 | -5/Upper Caves | Accompanied by 2 allies 10462 | -5/Upper Caves | Reached level 21 10502 | -5/Upper Caves | Upgraded with Utility slot (x1) 10524 | -5/Upper Caves | Encountered a Warlord checkpoint 10586 | -5/Upper Caves | Discovered exit to Factory (range 8) 10621 | -5/Upper Caves | Learned location of 2 exits from Factory 10927 | -5/Upper Caves | Discovered new exit (range 10) 10941 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11045 | -5/Upper Caves | Entered Warlord 11095 | -5/Warlord | System corruption cleaned by Quarantine Array 11333 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11588 | -5/Warlord | Visited the Vortex Lab 11595 | -5/Warlord | Warlord's base attacked by MAIN.C 11602 | -5/Warlord | Found Prototype Energy Gun 11604 | -5/Warlord | Identified Vortex Shotgun 11607 | -5/Warlord | Found Vortex Shotgun 11833 | -5/Warlord | Rebuked by Warlord 11847 | -5/Warlord | Opened Warlord's prototype stash 11856 | -5/Warlord | Found Prototype Reactor 11856 | -5/Warlord | Identified Vortex Chain Reactor 11906 | -5/Warlord | Destroyed FU-NJB(g) 11945 | -5/Warlord | Warlord forces counterattacked 11976 | -5/Warlord | Reached level 22 12028 | -5/Warlord | Spotted Striker 12030 | -5/Warlord | Spotted Striker 12040 | -5/Warlord | Destroyed Striker 12049 | -5/Warlord | P-70 Sage assimilated allied U4-JJ6(g) 12055 | -5/Warlord | P-80 Master assimilated allied IZ-1F6(b) 12084 | -5/Warlord | Spotted Striker 12093 | -5/Warlord | Destroyed Striker 12111 | -5/Warlord | Spotted Executioner 12123 | -5/Warlord | Core integrity fell below 50% 12125 | -5/Warlord | Destroyed Executioner 12156 | -5/Warlord | Destroyed 10 combat bots 12160 | -5/Warlord | Core integrity fell below 20% 12191 | -5/Warlord | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Imp. Matter Compressor Molecular Scythe 12173_ S-27 Virus destroyed. 12179_ G-50 Soldier knocked back. 12183_ Destroyed VTOL Module. 12183_ S-27 Virus destroyed. 12184_ Slug penetrates G-50 Soldier. 12185_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12187_ S-27 Virus destroyed. 12187_ Switching to secondary target: G-50 Soldier. 12187_ G-50 Soldier destroyed. 12187_ Switching to secondary target: G-50 Soldier. 12187_ Destroyed Lgt. Angular Momentum Engine. 12191_ Unknown Power Core fries itself beyond repair. 12191_ Slug penetrates G-50 Soldier. 12191_ Slug penetrates Wall. 12191_ Machine disabled. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?###############?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# ######?????####???????????????????? | | ?# !! = # ##### #######?????????????? | | ?# ! = + ^ #??????????? | | ?# = # ^ #??????????? | | ?# # ##### #####???????????????? | | ?#/##############+####?????###???????????????????? | | ?# #???# #???????????????????????????? | | ?# #???# #???????????????????????????? | | ##^##### #???????????????????????????? | | + #???????????????????????????? | | #### ### #???????????????????????????? | | ######?# #???????????????????????????? | | #???###############???????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #???????????????????######????????????????????? | | #########???????????#""X ##???????????????????? | | " # #???????????#" ;#???????????????????? | | " # """"" #???????????#" [ ###??????????????????? | | " # """"" #???????????#=@ *; #??????????????????? | | " # """"" ########+#####xg####???????"??????????? | | " # # *g% #?????#""??????????? | | # """"" + h #?????#""#?????????? | | +### """"" # """ h #?????#""#?###?????? | | # """"" # """ #?????#""### #####?? | | # # """ #### #######"" # ### | | # # " # "" # | | # # # ==] "" | | ######### """ = %# !! !!! ""% [ | | ##???????# """ %% % ]*!*=%%*!!=! % ! *% | | #????????# "=] %[[!%/ !%!%!% ][ % %= %! | | #????????# ]] *!% %! % *=!=%%=*% % / % %% | | #????###?# !]%! =[%%= !%!=![!! [% | | ###### ### """ *%[%%=*= =! [=%!"" | | ^^ [ ! ! ""]=%%% # = ! %% "" " """"" | | ^ % = = "[ # ] # "" "####### | | ^ [ % = = #### ###"###""#####?????? | | ![ %* #?###?#""#?????????? | | ##########""= % % % #?????#""#?????????? | | #????????##"=%! [ #?????#""#?????????? | | //############ ! ! #??????""??????????? | | #?# ""#"##+##"###??????????????????? | | #?# " # ?? #???????????????????? | | #?# ### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 74 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Reappropriation Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Levels Raised 21 | . . 2 2 2 1 1 . 2 3 1 . 1 2 1 1 1 1 XP Earned 35537 | 3000 570 3100 3795 1685 1400 1450 650 2656 5296 750 1050 800 2471 1500 2024 1358 1982 XP Spent 32545 | 2300 250 3345 3100 3000 1465 . . 4540 4500 1485 . 1460 1500 3000 . 2600 . Upgrades 58 | 4 1 8 6 6 4 . . 10 8 2 . 3 3 2 . 1 . Power Slot 2 | . . . . . 2 . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . . . 1 . . . . . Utility Slot 8 | 1 . 2 1 1 . . . 1 . . . . . 1 . 1 . Weapon Slot 4 | 2 . 1 . . . . . . . 1 . . . . . . . Core Integrity 7 | . . 1 . . 1 . . 4 . 1 . . . . . . . Heat Dissipation 8 | . . 4 . . 1 . . 1 . . . 2 . . . . . Energy Generation 1 | . . . . . . . . . 1 . . . . . . . . Mass Support 1 | . . . . . . . . . 1 . . . . . . . . Inventory Capacity 3 | . 1 . 1 . . . . 1 . . . . . . . . . Sight Range 1 | . . . 1 . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . . . . . . . . . . 3 1 . . . KI Resistance % 4 | . . . 1 1 . . . 1 1 . . . . . . . . TH Resistance % 4 | . . . 1 1 . . . 1 1 . . . . . . . . EX Resistance % 4 | . . . . 3 . . . 1 . . . . . . . . . TH Damage % 4 | . . . . . . . . . 4 . . . . . . . . Protomatter Created 2655 | . 39 247 348 . 241 23 . . 274 66 186 . 118 . 404 274 435 Integrity Restored 6296 | . 114 356 804 . 652 211 . 360 849 198 558 . 778 . 692 475 249 Core 4929 | . 95 302 656 . 517 98 . 195 735 198 558 . 533 . 412 439 191 Parts 1367 | . 19 54 148 . 135 113 . 165 114 . . . 245 . 280 36 58 Protomatter Decayed 3245 | . 121 94 76 . 20 . . 62 133 . 95 . . . 420 253 1971 Game ------ Seed GravmagSurveybotDatajack Manual? 0 Play Time 01:16:03 Cumulative 102.5 hours Start 2019.12.21 @ 09:48:42 End 2019.12.21 @ 11:05:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 149 Rogue 106 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 47 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f3e7dc9-4cf5-4c40-99c4-1a292ee85305