Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 23:52:19 Player: Sara Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (230) 230 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2758) 2758 TOTAL SCORE: 8208 Bonus ------- Pacifist 2218 Follower Combat Kills 40 Entered Garrisons 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 3% Temperature Cool (82) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Matter Compressor (93) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Neutrino Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cryofiber Web Enhanced Optical Array Advanced Sensor Array Transmission Jammer System Shield Makeshift System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Matter Compressor Long-range Terrain Scanner EM Shield Heavy Phase Cannon [Rating: 84] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Propulsion Shielding Weapon Molecular Deconstructor Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 . Power 2 | . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 1 1 1 . . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 70 | . 9 . 5 3 11 10 5 4 . 3 17 3 Power 12 | . 2 . . 1 2 2 1 1 . 1 2 . Engine 3 | . 2 . . 1 . . . . . . . . Core 9 | . . . . . 2 2 1 1 . 1 2 . Reactor . | . . . . . . . . . . . . . Propulsion 21 | . 6 . 3 1 4 2 2 . . 1 2 . Treads . | . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . 1 . 2 . . . . 1 . . Flight 16 | . 5 . 2 1 2 2 2 . . . 2 . Utility 21 | . 1 . 2 1 5 5 1 1 . 1 3 1 Device 15 | . 1 . 1 1 3 4 1 1 . 1 1 1 Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . Hackware 3 | . . . . . 1 1 . . . . 1 . Protection 2 | . . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | . . . . . . 1 1 2 . . 10 2 Energy Gun 1 | . . . . . . . . 1 . . . . Energy Cannon 9 | . . . . . . 1 1 . . . 5 2 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . 1 . . 5 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . 1 . . . . Parts Lost 35 | . 1 . 2 5 7 . 2 4 . 1 2 11 Power 8 | . . . 1 1 2 . . 1 . 1 . 2 Propulsion 14 | . 1 . 1 3 1 . 1 1 . . 2 4 Utility 11 | . . . . 1 4 . 1 1 . . . 4 Weapon 2 | . . . . . . . . 1 . . . 1 Highest Loss Streak 11 | . 1 . 2 5 5 . 2 4 . 1 2 11 Average Slot Usage (%) 71 | . 62 71 67 57 35 53 87 73 80 87 90 61 Engine 1 | . 7 14 11 6 . . . . . . . . Core 9 | . . . . . 3 5 13 11 13 13 15 12 Leg 1 | . 12 . . . . . . . . . . . Hover 3 | . . . 11 6 1 13 9 . . 2 1 . Flight 24 | . 15 28 22 19 6 12 28 33 33 33 32 17 Device 15 | . 10 14 12 16 9 3 16 18 20 24 17 12 Storage 2 | . 14 14 11 9 2 . . . . . . . Processor 1 | . . . . . . . . . . . 4 5 Hackware 5 | . . . . . 4 6 6 6 6 6 10 9 Protection 1 | . . . . . 4 6 6 . . . . . Energy Cannon 1 | . . . . . . 4 4 . . . . . Special Weapon 1 | . . . . . . . . . 6 6 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 10 8 8 9 9 15 19 28 24 22 25 41 32 Greatest Support 39 | 20 8 8 9 15 22 23 36 36 36 36 39 31 Greatest Overweight (x) 6 | . 2 . . . 1 . . 6 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 6 4 4 4 4 4 4 4 Average Capacity 4 | . 6 6 6 6 4 4 4 4 4 4 4 4 Most Carried 6 | . 6 6 6 6 6 4 4 4 4 4 4 4 Average Carried 3 | . 5 5 5 5 3 2 3 4 4 3 3 3 Final Capacity 6 | 6 6 6 6 6 4 4 4 4 4 4 4 4 Final Carried 6 | 6 5 6 5 6 2 3 4 4 4 4 3 3 Class Distribution -------------------- 42% | Sprinter 34% | Mutant 8% | Generator-Sprinter 6% | Generator-Mutant 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Generator-Sprinter | -5/Factory Generator-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Matter Collected 787 | 193 . 24 . . . . 304 120 . 38 108 . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 2 . . 4 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Damage Taken 3630 | . 59 10 121 452 686 122 170 256 . 189 175 1390 Core 1686 | . 18 10 25 205 297 35 . 29 . 67 42 958 Absorbed by Shields 42 | . . . . . 24 . . . . . . 18 Core Remaining (%) 80 | 100 . 88 93 62 57 . . . . 84 . . Volleys Fired 29 | . . . . . . 4 4 2 . 2 14 3 Largest 1 | . . . . . . 1 1 1 . 1 1 1 Hottest 98 | . . . . . . 80 90 80 . . 98 98 Shots Fired 29 | . . . . . . 4 4 2 . 2 14 3 Gun 2 | . . . . . . . . 2 . . . . Cannon 23 | . . . . . . 4 4 . . . 12 3 Launcher . | . . . . . . . . . . . . . Special 4 | . . . . . . . . . . 2 2 . Kinetic . | . . . . . . . . . . . . . Thermal 25 | . . . . . . 4 4 2 . . 12 3 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 7 | . . . . . . 1 . . . . . 6 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 39 | . . . . . . 2 . . . . . 37 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 39 | . . . . . . 2 . . . . . 37 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . 3 Average Corruption 3 | . . . . . 3 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 5 | . . . . . 4 . . . . . . 1 Message Errors 2 | . . . . . 2 . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . 1 . . . . . 16 Shots . | . . . . . . . . . . . . . Rammed 12 | . . . . . . 1 . . . . . 11 Targets Rammed 12 | . . . . . . 1 . . . . . 11 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 345 | . . . . . . 62 202 92 107 101 345 126 Average Temperature 99 | . . . . . . 25 72 51 56 46 152 56 Received Heat Transfer 520 | . 30 . 24 63 96 30 12 18 . 12 21 214 Effects 2 | . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Peak Influence 560 | . 71 68 105 210 560 363 . . . . 140 242 Initial 274 | . . 23 26 39 95 274 . . . . 67 72 Average 133 | . 24 28 55 103 281 297 . . . . 73 94 Maximum Alert Level 2 | . . . . 1 2 1 . . . . . 1 Low Security (%) 77 | . 100 100 100 97 45 . . . . . 100 88 Level 1 17 | . . . . 2 24 100 . . . . . 11 Level 2 5 | . . . . . 30 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 1 5 1 . . . . 1 . Investigation 4 | . . . 1 . 2 1 . . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 7 | . 2 . 1 1 3 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Distress Signals 2 | . . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . 13 1 12 28 33 9 4 14 . 7 14 30 Peak Tracking Total 23 | . 6 3 11 23 8 7 4 8 . 5 13 23 Tactical Retreats 28 | . 1 1 2 3 8 1 2 4 . 2 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Traps Triggered 4 | . 1 . . . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Machines Disabled 5 | . . . . . . 2 . 1 . . 1 1 Max in Single Turn 1 | . . . . . . 1 . 1 . . 1 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Machines Accessed 26 | . 4 . 3 4 5 2 . . 4 . 4 . Terminals 16 | . 4 . 3 3 3 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . Total Hacks 89 | . 12 . 10 11 11 4 . . 27 . 14 . Successful 54 | . 7 . 4 5 1 3 . . 27 . 7 . Failed 34 | . 4 . 6 6 10 1 . . . . 7 . Catastrophic 6 | . . . 1 1 2 . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 47 | . 12 . 10 10 3 . . 1 . . 11 . Terminals 50 | . 12 . 10 10 6 . . . . . 12 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 3 2 . . . . 2 . Terminal Hacks 31 | . 2 . . 1 . . . . 27 . 1 . Record 12 | . . . . . . . . . 11 . 1 . Part Schematic 10 | . . . . 1 . . . . 9 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 2 | . . . . 1 . 1 . . . . . . Unauthorized Hacks 18 | . 5 . 4 3 1 . . . . . 5 . Terminals 17 | . 5 . 4 3 . . . . . . 5 . Track 10 | . 3 . 2 3 . . . . . . 2 . Botnet 5 | . 1 . 1 . . . . . . . 3 . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Reject 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 3 2 5 2 . . . . 3 . Full Trace Events 3 | . . . 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 22 | . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 94 | . . . . . . . . . . 94 . . Highest-Rated Ally 94 | . . . . . . . . . . 94 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 . . Total Damage 189 | . . . . . . . . . . 189 . . Kills 2 | . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Turns Passed 3544 | . 300 44 57 186 380 224 474 474 295 281 615 214 Spaces Moved 5167 | 1 457 117 133 385 838 469 606 866 88 530 581 96 Core 278 | . 124 . . . 93 . . 2 . . . 59 Treads . | . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . Flight 4886 | . 333 117 133 385 743 469 606 864 88 530 581 37 Fastest Speed 27 | 120 37 37 37 32 34 32 27 27 27 27 27 29 Average Speed 35 | 120 54 37 37 35 38 33 29 31 27 30 31 58 Slowest Speed 350 | 120 150 37 37 37 105 35 32 350 27 32 104 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 56 | . 9 1 2 13 17 3 . 10 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 58 26 20 59 27 13 65 66 69 66 14 37 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 15 | . . 1 . . . . 9 2 . 3 . . Spaces Dug 15 | . . . . . . . 4 . . . 11 . Terrain Destroyed 15 | . . . . . . . 4 . . . 11 . Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . . 4 . . . 11 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Total 6783 | . 502 116 137 421 873 524 902 1053 358 644 1001 252 Wait 1471 | . 25 . 1 41 23 39 267 191 271 109 368 136 Move 5050 | . 439 114 128 360 804 463 605 846 87 529 579 96 Hop 51 | . 8 1 2 11 16 3 . 9 . . 1 . Pick Up 30 | . 7 1 . 4 1 3 10 . . . 4 . Fast Attach 39 | . 4 . 1 2 6 7 5 4 . 2 8 . Attach 24 | . 4 . 3 1 3 3 . . . 1 7 2 Detach 13 | . 3 . 1 . . 1 . . . 1 5 2 Swap 7 | . 1 . 1 . 2 . . . . . 2 1 Drop 44 | . 11 . . 2 4 1 11 1 . . 13 1 Fire 29 | . . . . . . 4 4 2 . 2 14 3 Melee . | . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 14 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 13) 244 | -10/Materials | Central database locked down 301 | -10/Materials | Entered Mines 309 | -10/Mines | Discovered new exit (range 3) 316 | -10/Mines | Build established: Mutant 326 | -10/Mines | Learned Materials terminal intel 345 | -10/Mines | Entered Materials 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 346 | -9/Materials | Loaded intel: 12 terminal locations 395 | -9/Materials | Discovered new exit (range 11) 402 | -9/Materials | Entered another Materials area 402 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 585 | -8/Materials | Discovered new exit (range 8) 588 | -8/Materials | Entered Factory 588 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 592 | -7/Factory | Lost 5 parts (1p3n1u) 881 | -7/Factory | Lost 5 parts (1p1n3u) 945 | -7/Factory | Discovered new exit (range 12) 968 | -7/Factory | Entered another Factory area 968 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1062 | -6/Factory | Repaired Xenon Bombardment Thruster 1186 | -6/Factory | Discovered new exit (range 13) 1192 | -6/Factory | Entered Lower Caves 1428 | -6/Lower Caves | Spotted B-75 Beast 1446 | -6/Lower Caves | Build established: Sprinter 1465 | -6/Lower Caves | Encountered a Warlord checkpoint 1511 | -6/Lower Caves | Discovered new exit (range 8) 1666 | -6/Lower Caves | Entered another Lower Caves area 1733 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 1866 | -6/Lower Caves | Discovered new exit (range 9) 1911 | -6/Lower Caves | Learned Factory stockpile data 2099 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2100 | -6/Lower Caves | Found Prototype Special Weapon 2100 | -6/Lower Caves | Identified Molecular Deconstructor 2140 | -6/Lower Caves | Entered Data Miner 2140 | -6/Data Miner | Discovered new exit (range 6) 2146 | -6/Data Miner | Met Data Miner 2150 | -6/Data Miner | Learned location of Section 7 (-2) 2150 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2155 | -6/Data Miner | Received God Mode back door access code from Data Miner 2435 | -6/Data Miner | Entered Proximity Caves 2512 | -5/Proximity Caves | Escorted by Enhanced Grunt 2597 | -5/Proximity Caves | Spotted B-75 Beast 2714 | -5/Proximity Caves | Discovered new exit (range 5) 2716 | -5/Proximity Caves | Entered Factory 2716 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3304 | -5/Factory | Spotted B-75 Beast 3331 | -5/Factory | Identified exit to Garrison 3331 | -5/Factory | Entered Garrison 3493 | -5/Garrison | Spotted B-75 Beast 3516 | -5/Garrison | Triggered checkpoint 3520 | -5/Garrison | Garrison Relay disabled 3526 | -5/Garrison | Core integrity fell below 50% 3533 | -5/Garrison | Discovered new exit (range 8) 3543 | -5/Garrison | Core integrity fell below 20% 3545 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03499_ S-27 Virus destroyed. 03500_ ALERT: Garrison interior compromised. 03504_ System Shield destroyed. 03516_ Beams of light sweep through the air. An alarm sounds. 03520_ Garrison Relay disabled. 03520_ Relay Coupler [NC] tumbles out of relay unit. 03520_ Relay Coupler [Grunt] tumbles out of relay unit. 03520_ Relay Coupler [Sentry] tumbles out of relay unit. 03525_ Hvy. Phase Cannon destroyed. 03526_ Slammed into S-27 Virus. 03529_ Slammed into G-50 Soldier. 03533_ EXIT=FOUND 03539_ Slammed into G-50 Soldier. 03539_ Destabilizing: System corrupted (+2). 03540_ Slammed into G-50 Soldier. 03542_ System corrupted: Heat flow error (+148). 03542_ Slammed into S-27 Virus. 03542_ Mak. System Shield destroyed. 03543_ Slammed into G-50 Soldier. 03544_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #? #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## #????????#????????????????????????????????? | | ## ###???????????#???????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## ##########????????????????????????????????? | | ! #????????????????????????????????? | | #????????????????????????????????? | | ###+### #????????????????????????????????? | | ## ##?? ??????????????????????????????????????? | | ## #??? ??????????????????????????????????????? | | #### #??? ??????????????????????????????????????? | | ???# #??? ??????????????????????????????????????? | | ???# #??? ??????????????????????????????????????? | | ???# #??# #?#??#????????????????????????????????? | | ???# #??# #?# #????????????????????????????????? | | ???# ####+### ##############???????????????????? | | ???# ^b s gssgg #???????????????????? | | ???# C ps@ s #???????????????????? | | ???####### ########+#######sg#???????????????????? | | ?????????# ######## #?????# #???????????????????? | | ?????????# ## #?????# #???????????????????? | | ?????????# ## #####+###???# #???????????????????? | | ?????????# #??????# #"#???# #???????????????????? | | ???#?????# #??????# !"#???# ###?????????????????? | | ?????????# #??????# ! #???# #?????????????????? | | ?????#???# #??????# !"#???# < #?????????????????? | | ?????????# ######## #"#???# #?????????????????? | | ?????????# ###???######?????????????????? | | ?????????### ######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 45 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Base Temperature (-) 150 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 74 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictImpactPropulsion Manual? 0 Play Time 00:59:48 Cumulative 86.9 hours Start 2022.01.19 @ 22:54:32 End 2022.01.19 @ 23:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9890c347-e98a-4bfa-a708-e7ebcf365a77