Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 15:31:29 Player: Celeste Result: Destroyed by 2R-54N(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (457) 457 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2322 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 125/125 System Corruption 0% Temperature Cool (12) Movement Rolling (130) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- Shotgun CPS Tube > --- INVENTORY (25) --- Light Ion Engine Carbon-fiber Leg Wheel Heat Sink Medium Storage Unit Sensor Array Experimental Sensor Array ECM Suite Core Shielding Power Shielding Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Scrap Shield Makeshift Hacking Suite Small Laser Beam Rifle Beam Cannon Ion Cannon Light Assault Rifle Datajack CPS Tube (2) Makeshift Axe Blade Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit A0-MCA's Component Scanner > --- WEAPON ----------- Shotgun CPS Tube > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Wheel Heat Sink Medium Storage Unit Sensor Array Experimental Sensor Array ECM Suite Core Shielding Power Shielding Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Scrap Shield Makeshift Hacking Suite Small Laser Beam Rifle Beam Cannon Ion Cannon Light Assault Rifle Datajack CPS Tube Makeshift Axe Blade Trap [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon CPS Tube Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 6 14 5 6 6 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 6 2 3 . Treads . | . . . . . Leg 6 | 2 2 . 2 . Wheel 7 | . 4 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 5 1 1 3 Device 3 | . 3 . . . Storage 2 | 1 1 . . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 9 | 2 2 2 1 2 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 5 2 2 . Power 1 | . . . 1 . Propulsion 4 | . 3 . 1 . Utility . | . . . . . Weapon 4 | . 2 2 . . Highest Loss Streak 2 | . 2 2 1 . To Critical Strikes . | . . . . . Average Backups 16 | 1 5 14 17 21 Power 1 | . 1 2 1 . Propulsion 2 | . . 2 2 2 Utility 7 | . 2 6 9 10 Weapon 4 | 1 1 2 2 6 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon 3 | . . . . 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 84 | . 95 99 99 71 Engine 13 | . 14 14 13 14 Leg 15 | . 10 . 15 22 Wheel 11 | . 14 28 12 5 Device 3 | . 13 8 . . Storage 14 | . 14 14 14 14 Processor 3 | . . . 13 2 Protection 6 | . . 5 . 11 Energy Gun 2 | . 8 5 . . Energy Cannon 2 | . . 7 9 . Ballistic Gun 7 | . 15 13 14 . Peak Build Rating 23 | 6 9 10 17 23 Average Rating 12 | 4 7 9 13 14 On Entrance 8 | . 6 9 9 17 Naked Turns . | . . . . . Heaviest Build 91 | 12 90 90 89 91 Greatest Support 32 | 20 32 20 30 32 Greatest Overweight (x) 8 | 1 5 4 8 3 Average Overweight (x) 2 | . 1 4 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 Most Carried 25 | 4 12 17 22 25 Average Carried 18 | 1 5 14 19 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 12 17 20 25 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 902 | 229 461 76 83 53 Remotely . | . . . . . Salvage Created 970 | . 553 366 51 . Parts 64 | . 35 23 6 . Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 6 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 15 | . 9 5 1 . Melee 1 | . . . 1 . Guns 13 | . 9 4 . . Cannons 1 | . . 1 . . Classes Destroyed 9 | . 6 2 1 . Worker 1 | . 1 . . . Builder 1 | . . 1 . . Tunneler 1 | . 1 . . . Recycler 6 | . 3 3 . . Watcher 1 | . 1 . . . Swarmer 8 | . 5 3 . . Grunt 4 | . 4 . . . Sentry 2 | . . 2 . . Subdweller 1 | . . . 1 . Best Kill Streak 3 | . 3 3 1 . Combat Bots Only 3 | . 2 3 1 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 137 | . 76 24 33 4 Missed 41 | . 18 5 16 2 Hits 96 | . 58 19 17 2 Projectile 96 | . 58 19 17 2 Critical Strikes 3 | . 1 1 . 1 Damage Taken 1276 | . 735 258 242 41 Core 259 | . 116 106 14 23 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . . 4 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 116 | . 85 16 14 1 Largest 2 | . 2 2 2 2 Hottest 85 | . 85 85 80 23 Shots Fired 184 | . 127 28 27 2 Gun 164 | . 127 22 14 1 Cannon 19 | . . 6 13 . Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 121 | . 90 16 14 1 Thermal 62 | . 37 12 13 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 12 15 9 3 Robot Miss Streak 5 | . 5 2 1 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 111 | . 67 18 24 2 Core Hits 39 | . 23 13 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks 4 | . 3 . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1479 | . 896 264 319 . Guns 1214 | . 896 212 106 . Cannons 227 | . . 52 175 . Explosions . | . . . . . Melee 38 | . . . 38 . Ramming . | . . . . . Kinetic 865 | . 647 112 106 . Thermal 576 | . 249 152 175 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 38 | . . . 38 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 168 | . 168 89 6 17 Average Temperature 35 | . 37 30 6 17 Received Heat Transfer 487 | . 354 72 12 49 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1369 | . 592 407 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . 70 70 . . Initial . | . . . . . Average 13 | . 16 10 . . Influence Increases 429 | . 299 130 . . Destroy 0b10 Robot/C 280 | . 180 100 . . Destroy 0b10 Robot/NC 50 | . 30 20 . . Destroy Leader 52 | . 42 10 . . Disable Machine 30 | . 30 . . . Destroy Structure 2 | . 2 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 429 | . 299 130 . . Time Decay 384 | . 264 120 . . Lost Part 45 | . 35 10 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 18 19 16 3 Peak Tracking Total 17 | . 7 17 4 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 10 | . 4 1 . 5 Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 8 5 . 37 Successful 49 | . 7 5 . 37 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 12 | . 7 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 48 | . 6 5 . 37 Record 42 | . 2 3 . 37 Alert Level 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat . | . . . . . Combat 1 | . 1 . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 55 | . . 55 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . 1 . 3 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 1332 | . 890 413 29 . Sensors 783 | . 783 . . . ECM 549 | . 107 413 29 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 3 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 5318 | 69 1027 719 797 2706 Spaces Moved 2550 | 45 572 470 389 1074 Core 23 | 11 12 . . . Treads . | . . . . . Legs 1057 | 34 199 . 171 653 Wheels 1470 | . 361 470 218 421 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 140 135 130 Average Speed 191 | 123 132 140 192 248 Slowest Speed 400 | 190 400 140 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 50 72 26 64 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2802 | 58 710 506 417 1111 Wait 14 | . 2 . . 12 Move 2546 | 44 571 469 388 1074 Hop . | . . . . . Pick Up 52 | 8 22 10 4 8 Fast Attach 1 | . . . . 1 Attach 33 | 6 10 4 6 7 Detach 15 | . 4 2 4 5 Swap 10 | . 8 2 . . Drop 11 | . 5 3 . 3 Fire 116 | . 85 16 14 1 Melee 4 | . 3 . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 13) 287 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 731 | -10/Materials | Discovered new exit (range 12) 1097 | -10/Materials | Entered Mines 1100 | -10/Mines | Core integrity fell below 50% 1152 | -10/Mines | Discovered new exit (range 14) 1237 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1240 | -10/Mines | Found Prototype Device 1275 | -10/Mines | Learned Materials terminal intel 1419 | -10/Mines | Core integrity fell below 20% 1516 | -10/Mines | Learned Materials stockpile data 1527 | -10/Mines | Discovered new exit (range 6) 1573 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1626 | -10/Mines | Learned Materials emergency access door positions 1696 | -10/Mines | Assembled infested the area 1703 | -10/Mines | Found a hidden stash of uninstalled traps 1751 | -10/Mines | Lost 3 allies 1816 | -10/Mines | Entered Subcaves 1817 | -10/Subcaves | Approached by a straggling Scientist 1998 | -10/Subcaves | Discovered new exit (range 14) 2030 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2035 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2038 | -10/Subcaves | Ambushed by swarm of Subdwellers 2095 | -10/Subcaves | Discovered new exit (range 15) 2203 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2613 | -10/Subcaves | Entered Scraptown 2713 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3007 | -8/Scraptown | Learned location of Extension (-4) 3320 | -8/Scraptown | Visited Comm Corps 3594 | -8/Scraptown | Visited The Evicted 3700 | -8/Scraptown | Visited Spacefarers 4722 | -8/Scraptown | Visited UFD Registry 4725 | -8/Scraptown | Registered with UFD as "Fiberhead" 4828 | -8/Scraptown | Visited Curators Association 4875 | -8/Scraptown | Visited A0-MCA Data Center 4884 | -8/Scraptown | Given a C rating by A0-MCA 4887 | -8/Scraptown | Found A0-MCA's Component Scanner 4890 | -8/Scraptown | Identified Exp. Sensor Array 4946 | -8/Scraptown | Visited Scrap Suit Storage 4991 | -8/Scraptown | Visited Abandonware Association 5071 | -8/Scraptown | Met Optimus 5071 | -8/Scraptown | Accepted into 0bPrime 5188 | -8/Scraptown | Civil war broke out across Scraptown 5319 | -8/Scraptown | Optimus destroyed in the chaos of civil war 5319 | -8/Scraptown | Destroyed by 2R-54N(j) with Overtuned Pulse Rifle Last Messages --------------- 05188_ ANNOUNCEMENT: Reinforcements are on the way. Do not resist and we may be able to reach an agreement. 05190_ Optimus: "Bah, right when we're so close. Don't worry Fiberhead, they can't stop us now. Get out of here and do your job, we'll deal with this." 05192_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 05239_ Acquired 43 matter. 05241_ Acquired Mak. Hacking Suite. 05297_ MH-2PL(j) destroyed. 05299_ Acquired CPS Tube. 05302_ Supplies damaged. 05307_ Critical hit (Burn: +50). 05319_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. Map ----- +----------------------------------------------------+ | "## | | "#??!! | | "#???! | | """"#" ##??? | | ????#" #??? | | ????#"""""" """"""""""" """"""""""" """""" ##??? | | ????####### ########### #????###### ###### #???? | | ??????????? ?????????? ????????? ?????# #???? | | ??????????? ?????????????????? ??????# "???? | | ??????????? ???????????????? 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""""# | | ?# """"""" ##"""##"""##""@##"|"##!! ##"" ## ###### | | ?# ##"""##"""##"""##"""##"""##"""####????? | | ?#########################################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation Librarian Slippery One Challenges ------------ None Game ------ Seed LegSpreadInitializer Manual? 0 Play Time 01:18:19 Cumulative 3.7 hours Start 2025.06.26 @ 13:56:42 End 2025.06.26 @ 15:31:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 303e2c37-96f1-4597-8787-2d574c35dc43