Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 00:28:07 Player: SYPIAC Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (285) 1425 Value Destroyed (13246) 13246 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4429) 4429 TOTAL SCORE: 25840 Bonus ------- High Alert Combat Kills 3557 Follower Combat Kills 568 Entered Garrisons 600 Friendly Fire -296 Cogmind --------- Core Integrity 0/1150 Matter 286/300 Energy 16/395 System Corruption 26% Temperature Cool (76) Movement Hovering (202) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (4) --- Hovering Gravjet-Siege Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine High-capacity Storage Unit Improved Thermal Shield Advanced Hacking Suite > --- WEAPON (4) ------- Hpw. EM Nova Construct/C > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Improved Energy Well (400) Quantum Capacitor Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Gravjet-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Improved Target Analyzer Advanced Reaction Control System Improved Force Field Advanced Hacking Suite > --- WEAPON ----------- Gamma Bomb Array Hvy. Directed Nova Construct/C Laser Nova Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Improved Energy Well Compact Matter Pod Quantum Capacitor Improved Reaction Control System Improved Thermal Shield Micro-nuke Launcher [Rating: 133] Favorites ----------- Power Constructs Engine Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Slots Evolved 12 | . . 2 2 . . 4 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . Utility 7 | . . 1 1 . . 2 . . 1 . . . . 2 . . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . Parts Attached 324 | . 13 58 27 19 4 16 7 38 10 5 12 12 10 38 36 19 Power 27 | . 1 5 1 2 . . . 2 . 1 1 2 . 1 4 7 Engine 14 | . 1 4 1 2 . . . 2 . . 1 2 . . 1 . Core 8 | . . 1 . . . . . . . 1 . . . . 3 3 Reactor 5 | . . . . . . . . . . . . . . 1 . 4 Propulsion 27 | . 3 17 3 3 1 . . . . . . . . . . . Treads 1 | . . 1 . . . . . . . . . . . . . . Leg 15 | . 3 12 . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 10 | . . 4 3 3 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 192 | . 5 12 9 4 3 6 4 29 10 4 11 8 10 37 29 11 Device 120 | . 1 4 2 1 3 2 4 17 5 1 7 7 9 25 24 8 Storage 12 | . . 3 . . . 1 . 3 . . . . . 4 . 1 Processor 10 | . 1 . 1 2 . 2 . 2 . . 1 . . . . 1 Hackware 5 | . . . . . . . . 1 . . 2 . 1 . . 1 Protection 45 | . 3 5 6 1 . 1 . 6 5 3 1 1 . 8 5 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 78 | . 4 24 14 10 . 10 3 7 . . . 2 . . 3 1 Energy Gun 19 | . 2 10 1 2 . 2 . 2 . . . . . . . . Energy Cannon 4 | . . 3 . . . . . 1 . . . . . . . . Ballistic Gun 17 | . . 5 6 4 . . 2 . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . 1 . Launcher 7 | . . 2 1 . . 1 1 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 12 | . 2 4 2 . . . . 2 . . . 1 . . 1 . Slashing Weapon 16 | . . . 4 3 . 7 . 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 6 1 . . . . 3 . . . . 1 3 1 . Corrupted Parts 4 | . 1 . . . . . . . . . . . 2 . . 1 System Corruption 10 | . 3 . . . . . . . . . . . 4 . . 3 Parts Lost 83 | . . 13 4 3 . 7 3 4 . 4 1 2 . 13 12 17 Power 9 | . . 2 1 . . . 1 . . . . . . 2 1 2 Propulsion 5 | . . 4 . . . . . . . . . . . . . 1 Utility 41 | . . 2 3 1 . 2 . . . 3 . . . 9 11 10 Weapon 28 | . . 5 . 2 . 5 2 4 . 1 1 2 . 2 . 4 Highest Loss Streak 16 | . . 8 2 2 . 4 2 2 . 2 1 2 . 5 3 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 99 93 97 91 63 58 54 62 62 63 69 63 57 66 63 66 Engine 4 | . 14 10 4 8 7 . . 5 3 1 . 1 . . 1 . Core 2 | . . . 4 . . 6 5 . 1 . . 4 5 5 4 2 Treads 2 | . . . . . 3 . . . 3 3 5 3 5 3 5 1 Leg 4 | . 28 28 . . . . . . . . . . . . . . Wheel 1 | . . . . . 5 3 6 2 . . . . . . . . Hover 2 | . . 1 27 26 . 2 . . 1 1 . . . . . 2 Device 15 | . 1 11 10 5 14 17 22 16 14 15 13 14 16 25 23 25 Storage 7 | . 14 11 9 9 9 6 6 6 5 5 5 5 5 5 6 5 Processor 3 | . 2 . 1 8 3 2 . 3 5 5 5 5 5 3 . 1 Protection 3 | . 9 7 13 6 . 2 . 2 1 5 1 2 . 4 4 1 Energy Gun 3 | . 25 9 . 2 . 1 2 3 1 . 10 1 5 3 1 . Energy Cannon 4 | . . 1 . . 11 4 . 6 5 8 4 3 4 2 2 3 Ballistic Gun 4 | . . 10 22 18 3 4 5 2 . . . 1 . . . . Ballistic Cannon 2 | . . . . 3 . . . . 2 1 4 5 . 8 6 5 Impact Weapon 1 | . 2 . . . . . . 1 . . . 3 4 . 3 3 Slashing Weapon 1 | . . . 2 1 2 2 . 1 5 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 142 | 14 17 35 45 41 40 49 52 68 62 82 70 87 93 142 136 118 Greatest Support 215 | 20 20 33 24 24 59 122 74 83 81 120 120 158 158 215 199 158 Greatest Overweight (x) 3 | . . 3 1 1 1 . 1 1 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 13 | 8 8 9 10 10 10 13 15 14 15 15 15 15 15 19 20 20 Most Carried 20 | 6 8 10 10 10 10 13 11 15 15 15 15 15 15 20 18 15 Average Carried 11 | 6 7 9 9 9 9 8 9 13 14 14 12 12 14 15 13 12 Final Capacity 20 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 20 20 20 Final Carried 15 | 6 8 10 9 10 9 11 10 15 15 15 12 15 14 12 14 8 Scrap Engine Consumption 329 | . . . . . 58 22 4 47 17 32 12 26 13 29 43 26 Constructs Created 19 | . . . . . 4 . . 5 1 1 1 2 1 2 1 1 Constructs Modified 118 | . . . . . 20 11 2 13 5 11 2 6 2 16 18 12 Class Distribution -------------------- 55% | Construct 11% | Mutant 11% | Commander-Construct 9% | Scavenger-Mutant 3% | Scavenger-Construct 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -5/Factory Construct | -5/Garrison Hacker-Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -4/Factory Construct | -4/Garrison Construct | -4/Armory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Matter Collected 6492 | 194 145 630 428 625 322 311 72 730 148 259 124 538 142 649 1080 95 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13765 | . 259 1314 549 678 1706 554 249 1721 298 929 232 834 214 1690 1511 1027 Parts 646 | . 20 93 33 38 56 36 2 56 16 45 20 23 9 78 73 48 Haulers Intercepted 17 | . . 4 2 4 . . . 3 2 . . . . 2 . . Recyclers Shooed 12 | . . 2 . . 3 3 . 2 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Combat Hostiles Destroyed 214 | . 7 34 15 11 4 18 1 16 1 16 3 9 1 26 31 21 Melee 17 | . . . 5 . 2 1 . 4 . 2 . . . 2 . 1 Guns 59 | . 7 25 8 8 1 3 1 1 . 2 1 1 . . 1 . Cannons 107 | . . 6 . 3 1 10 . 6 1 12 2 5 . 20 30 11 AOE 18 | . . 3 2 . . 4 . 1 . . . . . 4 . 4 Classes Destroyed 22 | . 3 6 1 1 2 3 1 2 1 1 . . . . . 1 Worker 12 | . . 2 1 2 . 3 . 3 . . . . . 1 . . Builder 4 | . . . . . 2 1 . . . . 1 . . . . . Tunneler 3 | . 1 . . . . . . 1 . . . . . 1 . . Hauler 17 | . . 4 2 4 . . . 3 2 . . . . 2 . . Recycler 19 | . . . . . 15 . . 3 . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 6 | . . 2 . . . 1 . . . . . . 1 1 . 1 Watcher 9 | . . 4 . 1 . 1 . . 2 . 1 . . . . . Swarmer 46 | . 3 13 7 . . 4 . . . 4 . . . 5 7 3 Cutter 8 | . . . . . . . . . . 4 . . . . 4 . Saboteur 2 | . . . . . . . . 1 . . . . . . . 1 Grunt 78 | . 4 12 6 6 . 7 . 6 . 6 1 3 . 12 7 8 Brawler 7 | . . . . 1 . . . . . 1 . 2 . 1 1 1 Duelist 8 | . . 1 . 1 . 3 . . . . . . . 1 2 . Protector 2 | . . . . . . 1 . . . . . . . 1 . . Sentry 25 | . . 8 . 3 4 . . 2 . . . 2 . 2 4 . Demolisher 4 | . . . . . . . . . . . . . . . . 4 Specialist 4 | . . . 2 . . . . . . . . . . . . 2 Hunter 8 | . . . . . . 2 . 2 . 1 . . . 2 1 . Programmer 14 | . . . . . . 1 . 5 . . 2 . . 2 2 2 Behemoth 7 | . . . . . . . . . 1 . . 2 1 . 3 . Compactor 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 3 5 3 4 5 6 1 6 2 5 4 2 2 4 5 7 Combat Bots Only 7 | . 3 5 3 4 1 5 1 2 1 5 2 2 1 4 5 7 Max Kills in Single Turn 4 | . 2 2 2 1 2 4 1 3 1 2 1 1 1 3 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . 3 . 1 . . . . . 3 . 3 Melee 1 | . . . 1 . 1 1 . 1 . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Hostile Shots Fired 2212 | . 32 204 187 45 10 150 4 306 13 88 12 179 27 343 252 360 Missed 716 | . 5 52 66 18 5 42 1 112 6 15 3 84 10 116 76 105 Damage Taken 26166 | . 350 2001 1636 481 77 2232 121 2582 234 1889 171 1772 161 4324 3627 4508 Core 2615 | . 71 271 243 74 16 255 35 172 . 115 . 203 . 367 376 417 Absorbed by Shields 739 | . . . . . . . . . . . . . . 273 328 138 Ignored by Resistances 931 | . . . 30 32 . . . 122 . 45 . . . 213 229 260 Regen/Repaired (Parts) 8783 | . . 75 . 197 . 319 631 1016 406 685 341 934 305 1473 1799 602 Core Remaining (%) 59 | 100 71 32 . . 39 . . 45 . . . . 68 . . . Volleys Fired 995 | . 21 96 24 36 53 62 26 79 11 122 17 82 16 95 209 46 Largest 4 | . 2 2 3 3 2 3 2 4 2 2 4 4 1 3 2 3 Hottest 343 | . 90 130 69 113 147 173 99 247 289 289 343 217 152 233 231 311 Shots Fired 1462 | . 37 186 66 108 54 110 31 146 15 131 38 116 15 95 245 69 Gun 619 | . 37 172 65 94 11 51 31 60 . 18 21 29 1 5 23 1 Cannon 831 | . . 10 . 14 43 56 . 84 15 113 17 87 14 90 222 66 Launcher 12 | . . 4 1 . . 3 . 2 . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 757 | . . 68 65 89 6 99 25 32 3 48 25 76 1 46 147 27 Thermal 555 | . 16 97 . 19 48 6 6 84 7 83 13 8 . 49 98 21 Explosive 8 | . . 4 1 . . 3 . . . . . . . . . . Electromagnetic 142 | . 21 17 . . . 2 . 30 5 . . 32 14 . . 21 Robot Hit Streak 20 | . 8 18 20 7 10 11 4 12 8 9 6 9 5 10 17 10 Robot Miss Streak 11 | . 2 11 1 7 5 10 2 7 1 3 4 6 2 2 5 3 Penetration Max 1 | . . . . . . 1 1 . . . . . . . 1 . Secondary Targets 5 | . 1 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Capacitor 108 | . . . . . . . . . . . . 18 15 30 45 . Shots Hit Robots 945 | . 25 140 63 76 62 95 21 105 16 44 13 62 7 61 117 38 Core Hits 555 | . 11 105 25 64 43 81 7 39 6 26 9 17 1 40 43 38 Critical Kills 13 | . . . . . . . 1 . . . . 1 . 2 8 1 Critical Parts Destroyed 32 | . . . . . . . . 4 . . . 2 . 6 18 2 Critical Strikes 80 | . 2 6 2 1 . 1 2 6 2 2 . 6 . 8 37 5 Burn 8 | . 2 6 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 52 | . . . . . . . 2 2 . . . 3 . 8 35 2 Blast 4 | . . . . . . . . . . . . 2 . . 1 1 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . . . 2 . . . 1 . . 1 . Sever 10 | . . . 2 1 . 1 . 2 2 2 . . . . . . Melee Attacks 193 | . 5 15 31 11 14 24 . 53 11 13 . 9 . . 6 1 Impact 61 | . 5 15 5 . . . . 22 . . . 7 . . 6 1 Slashing 132 | . . . 26 11 14 24 . 31 11 13 . 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . 1 2 3 11 2 . 6 2 . . 1 . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 38609 | . 340 2578 1400 1429 1751 2720 583 3701 781 2241 623 2676 436 6807 7380 3163 Guns 7494 | . 333 1817 691 883 160 599 583 743 . 455 273 566 . 73 318 . Cannons 21635 | . . 161 . 315 688 1188 . 1009 425 1471 350 1798 436 4567 6866 2361 Explosions 3460 | . . 382 128 . . 650 . 428 . . . . . 1078 . 794 Melee 4865 | . . 186 581 231 890 283 . 1515 356 315 . 312 . . 196 . Ramming 1155 | . 7 32 . . 13 . . 6 . . . . . 1089 . 8 Kinetic 15447 | . . 688 691 1007 166 1665 496 393 121 1043 359 1108 . 2171 4366 1173 Thermal 11549 | . 162 1114 . 191 682 583 87 1231 120 883 264 70 . 2469 2818 875 Explosive 1683 | . . 313 128 . . 164 . . . . . . . 1078 . . Electromagnetic 3910 | . 171 245 . . . 25 . 556 184 . . 1186 436 . . 1107 Impact 1279 | . . 186 . . . . . 618 . . . 279 . . 196 . Slashing 3586 | . . . 581 231 890 283 . 897 356 315 . 33 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 5 1 . . . 1 1 6 2 8 8 10 14 16 22 26 Average Corruption 7 | . 2 1 . . . 1 1 4 1 2 8 9 10 5 17 16 Corruption Purged 17 | . . . . . . . . 7 . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 298 | . 6 3 . . . . 8 43 . 19 13 32 11 30 102 31 Message Errors 77 | . 2 2 . . . . . 10 . 5 3 3 3 6 34 9 Matter Fused 54 | . 2 . . . . . 1 6 . 5 2 4 2 9 18 5 Heat Flow Errors 37 | . 1 1 . . . . . 6 . 4 3 3 1 3 11 4 Energy Discharges 36 | . 1 . . . . . 1 5 . . 2 9 2 3 11 2 Parts Rejected 7 | . . . . . . . 2 . . . . 2 . 1 1 1 Parts Fused 3 | . . . . . . . . . . 1 . . . 1 1 . Data Loss (minor) 35 | . . . . . . . 3 10 . 1 2 6 1 2 5 5 Data Loss (major) 13 | . . . . . . . . 4 . 2 . . 1 1 5 . Alerts 5 | . . . . . . . . 2 . . . 1 . 1 . 1 Misdirections 5 | . . . . . . . . . . . . 2 . . 3 . Weapon Failures 26 | . . . . . . . 1 . . 1 1 2 1 3 13 4 Overload Shots 1 | . . . . . . . . . . . 1 . . . . . Overflow Damage 2393 | . . 11 . . 156 82 . 391 25 70 . 172 145 599 537 205 Projectiles 1178 | . . . . . 4 10 . 20 25 70 . 5 145 207 487 205 Explosions 267 | . . . . . . 56 . 94 . . . . . 117 . . Melee 948 | . . 11 . . 152 16 . 277 . . . 167 . 275 50 . Knockbacks 104 | . . 2 . 3 . 40 . 5 . 4 1 2 . 12 27 8 Impact 13 | . . 2 . . . . . 5 . . . . . 5 . 1 Kinetic 83 | . . . . 3 . 38 . . . 4 1 1 . 6 24 6 Secondary 8 | . . . . . . 2 . . . . . 1 . 1 3 1 Self-Inflicted Damage 692 | . . 118 . . . 271 . 3 . . . . . 250 . 50 Shots 14 | . . 4 . . . 4 . . . . . . . 2 . 4 Rammed 29 | . . 1 . . . . . 1 . . . . . 26 . 1 Targets Rammed 36 | . 1 4 . . 2 . . 1 . . . . . 27 . 1 Kicked 6 | . 1 3 . . 2 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . Highest Temperature 625 | . 190 396 114 433 180 249 36 255 189 625 435 352 275 396 450 294 Average Temperature 103 | . 67 137 32 171 66 57 13 55 92 184 142 106 100 122 99 100 Received Heat Transfer 6264 | . 87 675 720 207 45 609 . 435 36 558 81 363 12 681 768 987 Effects 27 | . . 2 . 2 . 1 . 1 . 15 2 . . 3 1 . Shutdowns 4 | . . . . . . . . . . 1 1 . . 2 . . Energy Bleed 10 | . . 2 . 1 . 1 . 1 . 2 1 . . 1 1 . Interference 5 | . . . . . . . . . . 5 . . . . . . Matter Decay 2 | . . . . 1 . . . . . 1 . . . . . . Damage (minor) 4 | . . . . . . . . . . 4 . . . . . . Damage (major) 2 | . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 . . . 4 1 . . 4 Combat Hostiles 10 | . . . . . . . . 1 . . . 4 1 . . 4 Parts Fried 22 | . . . . . . . . 8 1 . . 3 5 . 1 4 Impact Corruptions 29 | . . 1 . . . . . 10 . . . 4 . 12 2 . Robots Melted 2 | . . . . . . . . 1 . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . 1 Parts Melted 11 | . . 1 . . 2 . . 4 . . . . . 3 . 1 Heat Transferred 13017 | . 629 2401 . 235 2590 560 148 1287 . 223 248 148 . 1675 2153 720 Parts Sabotaged 7 | . . . . . . . . 1 . . . . . 5 . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Peak Influence 2166 | . 182 552 384 353 260 1006 313 293 165 979 587 1444 935 933 2166 1159 Initial 1136 | . . 64 148 161 81 607 313 184 132 83 513 408 758 448 636 1136 Average 457 | . 63 340 222 220 59 832 286 156 110 535 532 908 809 690 1138 993 Maximum Alert Level 5 | . . 2 1 1 1 3 1 1 . 3 2 4 3 3 5 4 Low Security (%) 36 | 100 100 10 41 32 92 . . 73 100 11 . . . . . . Level 1 18 | . . 52 58 67 8 . 100 26 . 8 . . . . . . Level 2 18 | . . 36 . . . 13 . . . 68 100 28 . 46 21 . Level 3 20 | . . . . . . 86 . . . 11 . 47 100 53 39 90 Level 4 3 | . . . . . . . . . . . . 24 . . 19 9 Level 5 2 | . . . . . . . . . . . . . . . 20 . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 6 8 1 . 8 . 8 . . 4 . 4 6 . 6 Investigation 19 | . 2 5 1 1 . 1 . 3 . . 2 . 1 . . 3 Extermination 8 | . . . . . . 1 . 4 . . . . 1 1 . 1 Reinforcement 14 | . 1 1 4 . . 2 . 1 . . 1 . 1 3 . . Assault 9 | . . . . . . 3 . . . . 1 . 1 2 . 2 Garrison 4 | . . . 3 . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Distress Signals 10 | . 1 3 1 2 . . . . 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 395 | . 15 50 37 15 2 39 6 35 5 23 7 28 5 51 43 34 Peak Tracking Total 17 | . 6 6 10 5 1 5 5 14 1 8 4 10 3 11 8 17 Tactical Retreats 38 | . 1 4 4 . . 3 . 3 . 4 1 2 1 3 10 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Traps Triggered 20 | . 3 1 . 3 . 1 . 1 2 2 . 2 . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Machines Disabled 52 | . . 2 2 4 . 13 . 3 . 4 . 6 . 6 6 6 Max in Single Turn 4 | . . 1 2 1 . 4 . 2 . 1 . 2 . 3 2 1 Garrison Access 3 | . . . . 1 . 1 . . . . . . . 1 . . Garrison Relay 8 | . . . . . . . . . . 3 . 3 . . 2 . Phase Generator 2 | . . . . . . . . . . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Machines Accessed 93 | . 4 14 7 7 13 3 . 11 5 1 8 2 3 7 2 6 Terminals 60 | . 3 11 6 4 6 1 . 8 3 1 4 2 1 4 2 4 Fabricators 6 | . . . . . . . . 1 . . 1 . 2 1 . 1 Repair Stations 5 | . . 1 . 2 . . . . . . 1 . . . . 1 Recycling Units 14 | . 1 2 . . 7 1 . 1 1 . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 7 | . . . 1 1 . 1 . . 1 . 1 . . 2 . . Total Hacks 249 | . 10 47 21 17 37 7 . 28 7 4 23 4 7 13 3 21 Successful 115 | . 4 19 8 10 19 1 . 14 3 2 11 3 1 8 2 10 Failed 134 | . 6 28 13 7 18 6 . 14 4 2 12 1 6 5 1 11 Catastrophic 29 | . . 6 1 . 3 3 . 4 1 . 3 . 2 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 100 | . 5 25 6 5 18 1 . 15 3 3 5 2 4 4 . 4 Terminals 169 | . 7 38 19 11 18 2 . 20 4 4 12 4 2 9 3 16 Fabricators 19 | . . . . . . . . 4 . . 4 . 5 2 . 4 Repair Stations 11 | . . 2 . 5 . . . . . . 3 . . . . 1 Recycling Units 38 | . 3 7 . . 19 2 . 2 2 . 3 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 10 | . . . 2 1 . 3 . . 1 . 1 . . 2 . . Terminal Hacks 51 | . 1 11 6 3 5 . . 4 1 1 4 3 . 3 2 7 Record 1 | . . . . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . 1 1 1 . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . 1 . Open DSF 3 | . . . . . . . . . 1 . 1 . . 1 . . Branch Access Points 4 | . . . 1 1 . . . 1 . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . 1 . . 1 . Terminal Index 3 | . . 1 . . 1 . . . . . 1 . . . . . Alert Level 6 | . . 2 1 . 1 . . . . . 1 . . . . 1 Unreport Threat 8 | . . 2 1 1 . . . . . . 1 . . 1 . 2 Locate Traps 4 | . 1 1 1 . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 7 | . . 2 1 . 1 . . 1 . . . . . 1 . 1 Garrison Registry 2 | . . . . . . . . . . 1 . 1 . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . 1 1 . 1 Network Status 4 | . . . . . . . . 2 . . . . 1 1 . . Build 2 | . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 8 | . . 2 . 4 . . . . . . 2 . . . . . Scan Component 4 | . . 1 . 2 . . . . . . 1 . . . . . Repair 4 | . . 1 . 2 . . . . . . 1 . . . . . Recycling Unit Hacks 11 | . . 1 . . 7 1 . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 10 | . . 1 . . 7 1 . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 1 . 1 . . 1 . . Unlock Access 3 | . . . . . . . . . 1 . 1 . . 1 . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 33 | . 3 5 2 2 7 . . 5 1 1 2 . . 3 . 2 Terminals 19 | . 2 2 2 2 1 . . 4 1 1 1 . . 2 . 1 Botnet 19 | . 2 2 2 2 1 . . 4 1 1 1 . . 2 . 1 Fabricators 4 | . . . . . . . . 1 . . 1 . . 1 . 1 Fabnet 4 | . . . . . . . . 1 . . 1 . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 3 . . 6 . . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . . . . Tunnel 9 | . 1 2 . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . . . . . 1 1 . 1 Used 3 | . . 1 . . . . . . . . . . 1 1 . . Hacking Detections 76 | . 3 13 7 6 11 2 . 10 3 1 4 1 3 5 1 6 Full Trace Events 23 | . . 5 1 1 6 1 . 3 . . 2 . 1 . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . 106 . . . . . . . 117 Total Part Build Rating 26 | . . . . . . . . 12 . . . . . . . 14 Parts Repaired 4 | . . 1 . 2 . . . . . . 1 . . . . . Time 181 | . . 26 . 111 . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 17 1 . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . 3 . . . 12 . 12 . 3 10 . Machine Destruction 40 | . . . . . . 3 . . . 12 . 12 . 3 10 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 Autooverrided 2 | . . . . . . . . . . . . . . 2 . . Robots Rewired 14 | . . . . . 9 . . . . . . 1 . . . 4 Allies Hacked 3 | . . . . . . . . . . . . . 2 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Total Allies 33 | . . . . . 9 . 1 . . . . 5 . 2 2 14 Largest Group 10 | . . . . . 9 9 1 . . . . 3 2 . 2 10 Highest-Rated Group 481 | . . . . . 140 140 31 . . . . 206 97 . 58 481 Highest-Rated Ally 109 | . . . . . 34 34 31 . . . . 109 51 . 29 58 Total Orders 2 | . . . . . . . . . . . . 1 . . 1 . EXPLORE 2 | . . . . . . . . . . . . 1 . . 1 . Ally Attacks 122 | . . . . . . 13 7 . . . . 49 6 1 3 43 Total Damage 4300 | . . . . . . 1038 85 . . . . 1573 191 . 162 1251 Kills 24 | . . . . . . 6 . . . . . 10 3 . 1 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 2 . . 2 . Drone Recoveries 3 | . . . . . . . . . . . . 2 . . 1 . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Turns Passed 18186 | 2 670 2148 689 656 2600 1260 367 2699 642 1544 306 750 327 920 1997 609 Spaces Moved 12713 | 2 400 1411 455 339 1275 775 258 1832 780 746 282 907 725 828 1255 443 Core 2 | . . 2 . . . . . . . . . . . . . . Treads 5741 | . . 36 . . 429 24 . 275 606 476 282 652 725 682 1255 299 Legs 1872 | 2 400 1229 . . 78 . . 68 . . . . . 39 . 56 Wheels 2459 | . . . . . 708 482 258 1011 . . . . . . . . Hover 2013 | . . 144 455 339 60 269 . 136 174 264 . . . 89 . 83 Flight 626 | . . . . . . . . 342 . 6 . 255 . 18 . 5 Fastest Speed 31 | 120 120 42 42 42 42 101 101 67 67 67 67 31 31 31 54 54 Average Speed 95 | 120 120 113 100 92 159 123 114 119 67 67 67 37 31 69 86 89 Slowest Speed 296 | 120 120 200 102 106 220 201 141 296 67 67 67 67 31 191 182 202 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . Cave-ins Triggered 3 | . . . . . . . . . . 2 . . . . 1 . Exploration Rate (%) 46 | 2 44 88 44 57 99 21 73 33 23 75 10 77 13 24 88 24 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 9 | . 1 2 . . 6 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . . 1 1 . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 191 | . 4 6 8 2 . 9 . 15 9 52 10 16 3 8 49 . Terrain Destroyed 675 | . 4 34 15 2 . 35 1 40 10 76 21 101 8 99 193 36 Melee 45 | . 4 6 8 2 . 9 . 7 4 5 . . . . . . Projectile 310 | . . . . . . . 1 18 6 71 21 27 8 30 109 19 AOE 319 | . . 28 7 . . 25 . 15 . . . 74 . 69 84 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Gar Fac Gar Fac Fac Gar Arm Total 17157 | 1 544 1734 579 585 1780 947 298 2129 869 1636 365 1201 827 1100 1980 582 Wait 2368 | . 85 91 31 137 284 47 4 78 33 737 38 170 65 91 445 32 Move 12688 | 1 399 1410 454 338 1274 775 257 1831 779 740 281 904 724 827 1251 443 Hop 1 | . . . . . . . . . . . . 1 . . . . Pick Up 132 | . 9 20 1 9 4 11 1 18 11 4 6 9 4 9 10 6 Fast Attach 99 | . 2 26 8 6 3 1 3 12 3 3 2 3 . 10 12 5 Attach 108 | . . 9 1 3 . 12 3 12 6 2 6 3 2 19 16 14 Detach 76 | . . 2 2 2 8 6 2 10 2 1 5 6 2 9 13 6 Swap 118 | . 11 24 18 10 1 3 1 14 1 . 4 6 8 9 8 . Drop 159 | . 11 37 9 7 15 6 1 21 12 6 6 6 6 4 8 4 Fire 995 | . 21 96 24 36 53 62 26 79 11 122 17 82 16 95 209 46 Melee 193 | . 5 15 31 11 14 24 . 53 11 13 . 9 . . 6 1 Ram 10 | . . 1 . . . . . 1 . . . . . 7 . 1 Kick 6 | . 1 3 . . 2 . . . . . . . . . . . Crush 20 | . . . . . . . . . . . . . . 20 . . Escape Stasis 35 | . . . . 26 . . . . . 8 . . . . 1 . Rewire 149 | . . . . . 122 . . . . . . 2 . . 1 24 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -9/Materials | Repaired Lgt. Armor Plating 1090 | -9/Materials | Lost 8 parts (1p3n2u2w) 1285 | -9/Materials | Core integrity fell below 50% 1417 | -9/Materials | Discovered new exit (range 12) 1469 | -9/Materials | Build established: Scavenger-Mutant 1499 | -9/Materials | Discovered new exit (range 7) 2386 | -9/Materials | Discovered new exit (range 14) 2554 | -9/Materials | Discovered new exit (range 16) 2821 | -9/Materials | Entered another Materials area 2821 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2981 | -8/Materials | Garrison activated, responded to threat 3058 | -8/Materials | Identified exit to Storage 3510 | -8/Materials | Entered Storage 3647 | -8/Storage | Repaired Imp. Assault Rifle 3708 | -8/Storage | Identified exit to Recycling 3884 | -8/Storage | Core integrity fell below 50% 3901 | -8/Storage | Repaired Aerolev Unit 4162 | -8/Storage | Used back door to open Recycling access 4166 | -8/Storage | Entered Recycling 4186 | -8/Recycling | Found Scrap Engine 4598 | -8/Recycling | Build established: Construct 5310 | -8/Recycling | Build established: Commander-Construct 5566 | -8/Recycling | Discovered new exit (range 16) 6766 | -8/Recycling | Entered Factory 6766 | -6/Factory | Accompanied by 9 allies 6766 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6813 | -6/Factory | Garrison activated, responded to threat 6850 | -6/Factory | Lost 5 allies 7012 | -6/Factory | Lost 4 allies 7116 | -6/Factory | Search patrols dispatched 7266 | -6/Factory | Build established: Construct 7466 | -6/Factory | First assault squad dispatched 7727 | -6/Factory | Lost 4 parts (1u3w) 8026 | -6/Factory | Sucked down chute 8026 | -6/Factory | Entered Waste 8027 | -6/Waste | Met a frightened Derelict 8041 | -6/Waste | Spotted C-40 Crusher 8042 | -6/Waste | Spotted C-40 Crusher 8058 | -6/Waste | Spotted C-40 Crusher 8075 | -6/Waste | Spotted C-40 Crusher 8099 | -6/Waste | Destroyed C-40 Crusher 8109 | -6/Waste | Spotted C-40 Crusher 8128 | -6/Waste | Crushed by Compactor (1 part destroyed) 8133 | -6/Waste | Spotted C-40 Crusher 8255 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8304 | -6/Waste | Discovered new exit (range 16) 8359 | -6/Waste | Crushed by Compactor (1 part destroyed) 8393 | -6/Waste | Entered Factory 8428 | -6/Factory | Discovered new exit (range 7) 9001 | -6/Factory | Discovered new exit (range 7) 9295 | -6/Factory | Fabricated Imp. Thermal Shield? 10189 | -6/Factory | Core integrity fell below 50% 10495 | -6/Factory | Identified exit to Lower Caves 11061 | -6/Factory | Cargo convoy interrupted 11091 | -6/Factory | Identified exit to Factory 11092 | -6/Factory | Entered another Factory area 11092 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11382 | -5/Factory | Identified exit to DSF 11694 | -5/Factory | Spotted B-75 Beast 11707 | -5/Factory | Destroyed B-75 Beast 11720 | -5/Factory | Identified exit to Garrison 11734 | -5/Factory | Entered Garrison 11774 | -5/Garrison | Discovered new exit (range 57) 11774 | -5/Garrison | Discovered new exit (range 58) 11774 | -5/Garrison | Discovered new exit (range 49) 11858 | -5/Garrison | Crushed by falling debris 11866 | -5/Garrison | Garrison Relay disabled 11870 | -5/Garrison | Triggered checkpoint 11980 | -5/Garrison | Triggered checkpoint 12134 | -5/Garrison | Triggered checkpoint 12146 | -5/Garrison | Garrison Relay disabled 12270 | -5/Garrison | Identified exit to Factory 12968 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13044 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13082 | -5/Garrison | Crushed by falling debris 13107 | -5/Garrison | Garrison Relay disabled 13278 | -5/Garrison | Entered Factory 13364 | -5/Factory | Repaired Great Axe 13574 | -5/Factory | Identified exit to Garrison 13578 | -5/Factory | First assault squad dispatched 13584 | -5/Factory | Entered Garrison 13618 | -5/Garrison | Triggered checkpoint 13633 | -5/Garrison | Garrison Relay disabled 13681 | -5/Garrison | Build established: Hacker-Construct 13764 | -5/Garrison | Spotted B-75 Beast 13782 | -5/Garrison | Discovered new exit (range 66) 13782 | -5/Garrison | Discovered new exit (range 49) 13782 | -5/Garrison | Discovered new exit (range 24) 13784 | -5/Garrison | System corruption reached 10% 13785 | -5/Garrison | Found embedded Infiltrators 13800 | -5/Garrison | Triggered checkpoint 13838 | -5/Garrison | Spotted B-75 Beast 13892 | -5/Garrison | Destroyed B-75 Beast 13958 | -5/Garrison | Destroyed B-75 Beast 13981 | -5/Garrison | Found Quantum Capacitor 13994 | -5/Garrison | Rewired B-86 Titan 14028 | -5/Garrison | Build established: Construct 14152 | -5/Garrison | Garrison Relay disabled 14170 | -5/Garrison | Triggered checkpoint 14189 | -5/Garrison | Phase Generator disabled 14199 | -5/Garrison | Rescued a captive Derelict 14201 | -5/Garrison | Rescued a captive Derelict 14220 | -5/Garrison | Identified exit to Factory 14252 | -5/Garrison | Triggered checkpoint 14262 | -5/Garrison | Garrison Relay disabled 14334 | -5/Garrison | Entered Factory 14334 | -5/Factory | Accompanied by 2 allies 14349 | -5/Factory | Discovered new exit (range 12) 14353 | -5/Factory | Identified exit to Factory 14535 | -5/Factory | Spotted B-75 Beast 14592 | -5/Factory | Destroyed B-75 Beast 14634 | -5/Factory | First assault squad dispatched 14661 | -5/Factory | Entered another Factory area 14661 | -4/Factory | Evolved 2 slots: Utility x2 14723 | -4/Factory | Identified exit to DSF 14773 | -4/Factory | Spotted B-86 Titan 15411 | -4/Factory | First assault squad dispatched 15493 | -4/Factory | System corruption reached 10% 15544 | -4/Factory | Cargo convoy interrupted 15547 | -4/Factory | Identified exit to Garrison 15555 | -4/Factory | Spotted Striker 15581 | -4/Factory | Entered Garrison 15603 | -4/Garrison | Lost 5 parts (1p3u1w) 15680 | -4/Garrison | Crushed by falling debris 15927 | -4/Garrison | Spotted B-86 Titan 15938 | -4/Garrison | Triggered checkpoint 16081 | -4/Garrison | Destroyed B-86 Titan 16220 | -4/Garrison | Rescued a captive Derelict 16221 | -4/Garrison | Rescued a captive Derelict 16260 | -4/Garrison | Discovered new exit (range 10) 16320 | -4/Garrison | Found Hvy. Reflective Plating 16465 | -4/Garrison | Triggered checkpoint 16489 | -4/Garrison | Garrison Relay disabled 16756 | -4/Garrison | Spotted Executioner 16771 | -4/Garrison | Spotted Executioner 16799 | -4/Garrison | Discovered new exit (range 10) 16948 | -4/Garrison | Core integrity fell below 50% 17095 | -4/Garrison | Spotted B-86 Titan 17095 | -4/Garrison | Spotted B-86 Titan 17121 | -4/Garrison | Destroyed B-86 Titan 17128 | -4/Garrison | Destroyed B-86 Titan 17139 | -4/Garrison | Found Unknown Device 17139 | -4/Garrison | Identified Adv. Force Booster 17150 | -4/Garrison | Lost 3 parts (3u) 17168 | -4/Garrison | Phase Generator disabled 17189 | -4/Garrison | Discovered new exit (range 5) 17222 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17282 | -4/Garrison | Lost 3 parts (3u) 17357 | -4/Garrison | Garrison Relay disabled 17512 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17578 | -4/Garrison | Entered Armory 17738 | -4/Armory | Found Gamma Bomb Array 17745 | -4/Armory | Lost 4 allies 17843 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 17863 | -4/Armory | First assault squad dispatched 18086 | -4/Armory | Core integrity fell below 20% 18090 | -4/Armory | Fabricated Rnf. Antimatter Reactor (x2) 18115 | -4/Armory | Destroyed 7 combat bots 18187 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Construct/C failed to cycle. 18175_ Penetrated by Slug. 18175_ Critical hit (Destroy). 18175_ Hovering Gravjet-Siege Exoskeleton destroyed. 18175_ Hovering Gravjet-Siege Exoskeleton core remains intact and functional. 18175_ Slug penetrates Wall. 18175_ Penetrated by Slug. 18178_ System corrupted: Matter fused (-9). 18178_ Slug penetrates Wall. 18179_ Acquired Corrupted Lgt. Antimatter Reactor. 18179_ Integrated Corrupted Lgt. Antimatter Reactor (+3). 18183_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 18184_ Slug penetrates Wall. 18184_ Adv. Cooling System destroyed. 18187_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????######################## | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# ! # """" | | ??????????????????????????# # """" | | ??????????????????????????# " // """" | | ??????????????????????????# " // | | ??????????????????????????# " // """" | | ??????????????????????????# " """" | | ??????????????????????????# " """" | | ??????????????????????????# # | | ???????????????????????########;;;;;""""#######+## | | ???????????????????????# % ^ | | ???????????????????????# | = ^ | | ???????????????????????# * %[ ^ | | ???????????????????????#=!h "%" %[ ^ | | ???????????????????????#=@#######"""""= "##+#### | | ???????????????????????##l#????# #%[ # | | ?????????????????????###;/###### "!%=%" """ | | ?????????????????????# =gp=[ ## # + """ | | ?????????????????????# g ## " # " """ | | ?????????????????????# ## "F # # | | ?????????????????????# g ## ""*[# !!#####+## | | ?????????????????????# ##*""%** [!%# ] | | ?????????????????????# ##=%%[%= !%=# | | ?????????????????????# ####/=[ *" """" | | ?????????????????????# [*!= [!%! = [" """" | | ?????????????????????# [%%! %[=* %=[ """ | | ?????????????????????# /!=[ [ [][=%"[%[""" | | ?????????????????????# ![ =]]!![+= | | ?????????????????????# [[ # [%]%!!%# "T" | | ?????????????????????# # =!![%%*# """ | | ?????????????????????# [[ ]] # [%=!* ######## | | ?????????????????????# [[ ]] #% * | | ?????????????????????# # | | ?????????????????????# # =! | | ?????????????????????# # = | | ?????????????????????########## | | ??????????????????????????????# """"" | | ?????????????????????????????^ """"" | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 42 Energy Capacity 784 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 750 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Force Boost 40 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -8/Recycling | Hacked Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Shield | x2 | -6/Factory | Preloaded Rnf. Antimatter Reactor | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Infiltrator Challenges ------------ None Game ------ Seed InsulatedDisruptionBarrier Manual? 0 Play Time 06:19:08 Cumulative 76.4 hours Start 2024.04.13 @ 23:19:08 End 2024.04.15 @ 00:28:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7ca482d-367e-4dfc-8b55-a0b678cc6c2d