Cogmind - Beta 11 @@@ ROGUE MODE // 2022.10.30 @ 18:41:35 Player: wchar_t Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (114) 570 Value Destroyed (3338) 3338 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1071) 1071 TOTAL SCORE: 11439 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 57 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 162/300 Energy 15/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Trap Scanner Improved Transmission Jammer Trap Reconfigurator Disruptor Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Energy Well Advanced Weight Redist. System Advanced Signal Interpreter Improved Particle Charger Improved Particle Charger Improved Transmission Jammer Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Improved Arc Projector Disruptor Cannon > --- INVENTORY -------- Improved Trap Scanner Transmission Jammer Trap Extractor Trap Reconfigurator Disruptor Cannon [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Microactuators Storage Small Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Improved Arc Projector Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 Utility 6 | . . . . . 2 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 193 | 7 16 3 . . 36 43 3 . 3 11 35 1 1 1 11 22 Power 22 | 1 2 . . . 1 2 1 . 1 1 4 . . . 6 3 Engine 5 | 1 1 . . . . 1 . . . . 1 . . . . 1 Core 17 | . 1 . . . 1 1 1 . 1 1 3 . . . 6 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 69 | 2 6 2 . . 18 12 1 . . 6 14 . 1 . 2 5 Treads 9 | . . . . . 7 . . . . 2 . . . . . . Leg 31 | 2 6 2 . . 11 . . . . 1 4 . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 1 2 . 1 . 2 . Flight 23 | . . . . . . 12 1 . . 2 8 . . . . . Utility 76 | 2 3 1 . . 13 25 1 . 2 2 15 1 . . 1 10 Device 38 | 1 . . . . 3 15 . . 2 . 10 1 . . . 6 Storage 9 | 1 1 . . . 4 1 . . . . 1 . . . . 1 Processor 5 | . . . . . 1 3 . . . . 1 . . . . . Hackware 4 | . . . . . . 3 . . . . 1 . . . . . Protection 20 | . 2 1 . . 5 3 1 . . 2 2 . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 5 . . . 4 4 . . . 2 2 . . 1 2 4 Energy Gun 4 | 1 1 . . . . . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 10 | . 2 . . . 3 2 . . . 1 1 . . 1 . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . 1 . . 1 . 1 . . . . 1 Corrupted Parts 8 | . . . . . 5 . . . 1 2 . . . . . . System Corruption 65 | . . . . . 45 . . . 5 15 . . . . . . Parts Lost 46 | . 1 . . . 7 2 3 . . 8 6 . 1 . 11 7 Power 6 | . . . . . 1 . . . . 1 1 . . . 1 2 Propulsion 19 | . . . . . 1 1 2 . . 5 3 . 1 . 5 1 Utility 17 | . . . . . 4 1 1 . . 2 1 . . . 5 3 Weapon 4 | . 1 . . . 1 . . . . . 1 . . . . 1 Highest Loss Streak 8 | . 1 . . . 2 1 3 . . 4 3 . 1 . 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 97 94 94 84 83 87 86 86 85 86 72 54 Engine 3 | . 6 14 14 14 1 4 . . . . . . . . . 2 Core 4 | . 7 . . . 7 2 6 7 7 1 5 6 6 6 2 1 Treads 2 | . . . . . 12 . . . . 6 . . . . . . Leg 12 | . 28 28 28 28 22 . . . . 1 3 . . . . 15 Flight 10 | . . . . . . 29 28 23 23 12 16 26 24 20 12 . Device 4 | . 2 . . . 6 1 7 7 6 5 3 13 13 13 10 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 6 6 6 5 . Processor 10 | . . . . . 6 20 15 15 15 15 19 13 13 13 12 5 Hackware 5 | . . . . . . 8 7 7 7 7 11 13 13 13 12 4 Protection 6 | . 11 14 14 14 12 1 3 . . 6 3 . . . . 3 Ballistic Gun 2 | . 19 . . . . . . . . . . . . . . . Impact Weapon 11 | . 6 28 28 28 17 13 7 7 7 6 6 6 6 6 4 . Piercing Weapon 2 | . . . . . . . 7 7 7 7 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 12 20 22 22 22 56 23 18 16 16 19 34 15 15 15 15 45 Greatest Support 95 | 20 20 20 20 20 66 30 30 16 22 30 47 22 22 16 16 95 Greatest Overweight (x) 8 | 1 . 1 1 1 3 1 1 . . 3 8 . . . 1 5 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 15 8 8 8 8 8 8 8 8 8 5 Average Capacity 9 | 7 8 10 10 10 13 8 8 8 8 8 7 8 8 8 7 5 Most Carried 15 | 2 10 10 10 10 15 15 8 7 8 8 8 8 8 8 8 5 Average Carried 8 | 1 8 9 9 10 13 7 7 7 7 8 7 8 8 8 7 4 Final Capacity 15 | 8 10 10 10 10 15 8 8 8 8 8 8 8 8 8 5 5 Final Carried 15 | 2 10 10 10 10 15 8 7 7 8 8 8 8 8 8 5 5 Class Distribution -------------------- 37% | Mutant 15% | Scavenger-Mutant 11% | Hacker-Assassin 10% | Scout 9% | Hacker-Scout 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2518 | 178 481 30 . . 525 302 164 36 51 192 278 16 39 . 5 221 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4054 | 13 867 46 . 29 1511 277 108 . 21 353 295 . . . 51 483 Parts 158 | 3 49 5 . . 41 8 7 . 2 11 12 . . . 3 17 Haulers Intercepted 7 | . 1 . . . 2 4 . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 7 . . 9 . . . . 5 . Prevented 5 | . . . . . . . 3 . 1 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 82 | . 24 1 . . 31 2 5 . . 8 6 . . . 1 4 Melee 35 | . 3 1 . . 14 2 3 . . 5 6 . . . 1 . Guns 20 | . 20 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . 1 AOE 3 | . . . . . . . . . . 2 . . . . . 1 Classes Destroyed 13 | 1 4 1 . . 5 1 . . . 1 . . . . . . Worker 9 | . . 1 . 1 5 1 . . . . . . . . . 1 Builder 3 | . . . . . 2 . . . . . . . . . . 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . . . 2 4 . . . . . . . . . . Recycler 4 | . . . . . 2 . . . . . 1 . . . . 1 Operator 4 | . 1 . . . 2 1 . . . . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . . . . . Swarmer 27 | . 6 . . . 7 . 5 . . 5 4 . . . . . Grunt 42 | . 18 1 . . 18 . . . . 2 . . . . . 3 Duelist 2 | . . . . . 2 . . . . . . . . . . . Sentry 5 | . . . . . 4 . . . . . . . . . . 1 Programmer 6 | . . . . . . 2 . . . 1 2 . . . 1 . Samaritan 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 8 | 1 4 1 . 1 8 2 4 . . 3 3 . . . 1 3 Combat Bots Only 4 | . 4 1 . . 4 1 4 . . 3 2 . . . 1 3 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 . . 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . 1 Melee 1 | . 1 1 . . 1 1 1 . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 7978 | . 715 87 60 . 1567 270 322 72 . 714 565 . 117 . 1173 2316 Core 2344 | . 107 20 27 . 183 52 81 18 . 204 68 . 35 . 536 1013 Absorbed by Shields 16 | . . . . . . 16 . . . . . . . . . . Redirected to Shielding 233 | . 46 . . . 17 32 66 . . . . . . . . 72 Regen/Repaired (Parts) 214 | . . . . . . 46 . . . . 168 . . . . . Core Remaining (%) 55 | 100 . . . 38 66 . . . . 49 . . . . 24 . Volleys Fired 103 | 2 78 . . . 1 . . . . 2 . . . . . 20 Largest 2 | 2 2 . . . 1 . . . . 1 . . . . . 2 Hottest 183 | 60 60 . . . 39 . . . . 39 . . . . . 183 Shots Fired 196 | 4 153 . . . 1 . . . . 3 . . . . . 35 Gun 172 | 4 153 . . . . . . . . . . . . . . 15 Cannon 20 | . . . . . . . . . . . . . . . . 20 Launcher 4 | . . . . . 1 . . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 141 | 2 139 . . . . . . . . . . . . . . . Thermal 15 | . . . . . . . . . . . . . . . . 15 Explosive 4 | . . . . . 1 . . . . 3 . . . . . . Electromagnetic 36 | 2 14 . . . . . . . . . . . . . . 20 Robot Hit Streak 15 | 1 15 . . . . . . . . 1 . . . . . 5 Robot Miss Streak 3 | 2 3 . . . 1 . . . . 1 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 284 | 1 108 4 . 2 90 15 6 . 1 14 17 . . . 6 20 Core Hits 92 | 1 47 2 . . 15 3 3 . . 6 4 . . . 2 9 Critical Kills 10 | . 2 . . . 5 . . . . 2 . . . . . 1 Critical Parts Destroyed 32 | . 3 . . . 20 3 1 . . 4 1 . . . . . Critical Strikes 44 | . 5 . . . 25 3 1 . . 6 3 . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 2 | . 2 . . . . . . . . . . . . . . . Smash 39 | . 3 . . . 25 3 1 . . 6 1 . . . . . Impale 2 | . . . . . . . . . . . 2 . . . . . Melee Attacks 281 | . 14 8 . 5 125 38 15 8 2 18 40 . . . 8 . Impact 248 | . 14 8 . 5 125 37 10 5 1 17 26 . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . . . Piercing 32 | . . . . . . . 5 3 1 1 14 . . . 8 . Sneak Attacks 31 | . 3 1 . 2 16 5 . . . 2 2 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Follow-up Attacks 23 | . 3 . . . 14 2 2 . . 1 1 . . . . . Damage Inflicted 9728 | 15 1258 112 . 87 4427 960 262 . 122 930 816 . . . 205 534 Guns 1138 | 15 960 . . . . . . . . . . . . . . 163 Cannons 271 | . . . . . . . . . . . . . . . . 271 Explosions 279 | . . . . . 25 . . . . 158 . . . . . 96 Melee 8008 | . 270 112 . 87 4402 960 262 . 122 772 816 . . . 205 . Ramming 32 | . 28 . . . . . . . . . . . . . . 4 Kinetic 802 | . 802 . . . . . . . . . . . . . . . Thermal 380 | . . . . . . . . . . . . . . . . 380 Explosive 183 | . . . . . 25 . . . . 158 . . . . . . Electromagnetic 323 | 15 158 . . . . . . . . . . . . . . 150 Impact 7365 | . 270 112 . 87 4402 870 203 . 122 732 567 . . . . . Slashing 90 | . . . . . . 90 . . . . . . . . . . Piercing 553 | . . . . . . . 59 . . 40 249 . . . 205 . Highest Corruption 55 | . . . . . 55 2 6 6 6 21 10 10 10 10 17 11 Average Corruption 12 | . . . . . 25 1 2 6 5 13 10 10 10 10 10 4 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 196 | . . . . . 73 14 . 7 4 46 10 2 9 . 24 7 Message Errors 41 | . . . . . 13 4 . 2 . 10 1 . 5 . 5 1 Matter Fused 56 | . . . . . 22 7 . 1 2 14 3 . . . 5 2 Heat Flow Errors 21 | . . . . . 8 . . 2 . 5 . 1 . . 4 1 Energy Discharges 24 | . . . . . 9 1 . 1 2 5 1 . . . 3 2 Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 32 | . . . . . 13 1 . 1 . 8 2 1 3 . 3 . Data Loss (major) 9 | . . . . . . 1 . . . 3 2 . . . 2 1 Misfires 1 | . . . . . . . . . . 1 . . . . . . Alerts 4 | . . . . . 3 . . . . . 1 . . . . . Misdirections 6 | . . . . . 4 . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3319 | . 76 . . 25 1863 497 68 . 112 374 284 . . . 3 17 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 56 | . . . . . 13 . . . . 26 . . . . . 17 Melee 3263 | . 76 . . 25 1850 497 68 . 112 348 284 . . . 3 . Knockbacks 26 | . . . . 1 14 1 1 . . 4 5 . . . . . Impact 25 | . . . . 1 13 1 1 . . 4 5 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 354 | . . . . . 51 . . . . 81 . . . . . 222 Shots 6 | . . . . . 1 . . . . 2 . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 4 . . . . . . . . . . . . . . 1 Kicked 5 | . 4 . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 613 | 20 73 . . . 246 . 6 215 . 244 . 230 . . 131 613 Average Temperature 79 | 15 12 . . . 102 . 6 101 . 90 . 127 . . 69 159 Received Heat Transfer 1473 | . 267 48 . . 549 . 9 12 . 84 15 . 12 . 126 351 Effects 4 | . . . . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 53 | . 2 . . 2 29 7 1 . . 7 2 . . . . 3 Impact Corruptions 124 | . 5 . . 2 65 16 3 . 1 23 9 . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 6 | . . . . . . . . . . . . . . . . 6 Heat Transferred 550 | . . . . . . . . . . . . . . . . 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 664 | 5 463 170 . 16 664 453 . . . . 132 . . . . 344 Initial 297 | . 3 142 . . 5 297 . . . . 37 . . . . 122 Average 181 | 1 269 150 . 4 299 249 . . . . 35 . . . . 228 Maximum Alert Level 2 | . 2 . . . 2 2 . . . . . . . . . 1 Low Security (%) 55 | 100 20 100 . 100 23 26 . . . . 100 . . . . 56 Level 1 38 | . 74 . . . 58 66 . . . . . . . . . 43 Level 2 5 | . 4 . . . 18 7 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 7 1 . . 7 7 . . . . 12 . . . 1 1 Investigation 19 | . 5 1 . . 3 4 . . . . 6 . . . . . Extermination 5 | . . . . . . 2 . . . . 2 . . . . 1 Reinforcement 7 | . 2 . . . 3 1 . . . . 1 . . . . . Assault 2 | . . . . . 1 . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 10 | . 2 . . . 6 1 . . . . 1 . . . . . Communications Jammed 12 | . . . . . . . . . . . 12 . . . . . Distress Signals 12 | . . . . . . . . . . . 12 . . . . . Times Spotted 217 | . 40 3 2 . 69 15 7 8 . 13 22 . 1 . 27 10 Peak Tracking Total 16 | . 6 2 2 . 8 4 6 7 . 3 6 . 1 . 16 4 Tactical Retreats 42 | . 5 . . . 12 2 2 3 . 2 4 . 1 . 9 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 11 | . 3 . . . 1 5 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . 5 . . . . 1 . . . . . Traps Reconfigurated 25 | . . . . . . 18 . . . . 7 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 6 3 . . . 1 . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 12 | . 1 . . . 2 . . . . . . . . . 1 8 Max in Single Turn 4 | . 1 . . . 2 . . . . . . . . . . 4 Garrison Access 4 | . . . . . . 2 . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 58 | . 8 1 1 . 7 14 . . 1 1 20 . . 4 . 1 Terminals 32 | . 6 . . . 5 5 . . . 1 14 . . . . 1 Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . Repair Stations 7 | . . . . . 1 3 . . . . 3 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . 2 . . . . . Total Hacks 150 | . 16 1 1 . 19 34 . . 4 1 43 . . 30 . 1 Successful 89 | . 5 1 1 . 9 19 . . 4 1 18 . . 30 . 1 Failed 61 | . 11 . . . 10 15 . . . . 25 . . . . . Catastrophic 13 | . 3 . . . 3 5 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 47 | . 11 . 1 . 7 8 . . 1 . 19 . . . . . Terminals 64 | . 13 . . . 10 11 . . . 1 28 . . . . 1 Fabricators 9 | . . . . . . 6 . . . . 3 . . . . . Repair Stations 23 | . . . . . 3 12 . . . . 8 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . Garrison Access 9 | . . . . . . 5 . . . . 4 . . . . . Terminal Hacks 57 | . 3 1 1 . 3 5 . . 4 1 8 . . 30 . 1 Record 18 | . . . . . . . . . . 1 5 . . 11 . 1 Part Schematic 19 | . . . . . 2 2 . . 4 . 1 . . 10 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 4 | . . . . . . 2 . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 5 . . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . 3 . . . . 1 . . . . . Build 3 | . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 12 | . . . . . 1 6 . . . . 5 . . . . . Scan Component 9 | . . . . . 1 5 . . . . 3 . . . . . Repair 3 | . . . . . . 1 . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . 2 . . . . . Seal Access 4 | . . . . . . 2 . . . . 2 . . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 36 | . 4 . . . 6 9 . . . . 16 . . . . 1 Full Trace Events 13 | . 2 . . . 2 3 . . . . 6 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 4 2 . . 19 . 1 . . 10 . . Parts Built 5 | . . . . . . 3 . . . . 2 . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . Time 237 | . . . . . . 142 . . . . 95 . . . . . Total Part Build Rating 25 | . . . . . . 15 . . . . 10 . . . . . Parts Repaired 3 | . . . . . . 1 . . . . 2 . . . . . Time 95 | . . . . . . 19 . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 6 | . . . . . . . . . 5 . . . . . 1 . Largest Group 5 | . . . . . . . . . 5 1 . . . . 1 . Highest-Rated Group 132 | . . . . . . . . . 132 14 . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . 39 14 . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 5 . . . . 5 . Total Damage 497 | . . . . . . . . . . 51 . . . . 446 . Kills 4 | . . . . . . . . . . 1 . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . 3 2 2 1 . 1 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 12980 | 83 1382 361 500 759 2092 1513 149 345 360 1024 2448 98 240 40 602 984 Spaces Moved 10972 | 56 832 230 263 381 904 1910 294 681 951 605 1820 217 482 118 640 588 Core 362 | 11 . . . . . . . . . 2 . . . . 41 308 Treads 1105 | . . . . . 562 . . . . 486 57 . . . . . Legs 2809 | 45 832 230 263 381 342 . . . . 35 401 . . . . 280 Wheels . | . . . . . . . . . . . . . . . . . Hover 80 | . . . . . . . . . . . 2 . . . 78 . Flight 6616 | . . . . . . 1910 294 681 951 82 1360 217 482 118 521 . Fastest Speed 27 | 50 120 120 190 190 120 27 31 32 32 32 28 29 29 32 32 50 Average Speed 80 | 108 120 139 190 190 147 30 32 32 32 141 89 29 30 32 41 111 Slowest Speed 685 | 120 120 190 190 190 330 114 117 32 32 200 685 29 32 32 140 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 11 . . . . 7 . . . 3 . Cave-ins Triggered 4 | . . . . . 1 . 1 . . . 2 . . . . . Exploration Rate (%) 56 | 4 95 38 61 89 61 38 46 81 90 68 43 38 63 75 51 16 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 7 | . 2 . . . . . 1 . 1 . . . 2 1 . . Known Exits Taken 7 | . 1 . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 14 | . . . . 2 . . 1 1 4 3 . 1 1 . 1 . Spaces Dug 44 | . . 1 . 2 4 16 2 5 . 1 13 . . . . . Terrain Destroyed 193 | . . 1 . 2 12 16 2 5 . 46 13 . . . . 96 Melee 44 | . . 1 . 2 4 16 2 5 . 1 13 . . . . . Projectile 1 | . . . . . . . . . . . . . . . . 1 AOE 148 | . . . . . 8 . . . . 45 . . . . . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 14522 | 71 1063 259 264 408 1487 2766 323 795 1003 732 2565 250 573 119 962 882 Wait 2819 | 5 94 13 . 23 397 715 16 110 45 98 655 33 91 . 296 228 Move 10917 | 55 831 229 262 380 903 1890 293 680 950 604 1805 216 481 117 633 588 Hop 18 | . . . . . . 8 . . . . 7 . . . 3 . Pick Up 53 | 2 11 2 1 . 17 9 . . 1 . 8 . . . . 2 Fast Attach 100 | 7 8 1 . . 15 12 2 . 1 9 20 . 1 1 2 21 Attach 35 | . . . . . 4 14 1 . 1 . 5 . . . 9 1 Detach 40 | . 4 . . . 4 10 . . 1 . 8 . . . 8 5 Swap 58 | . 8 2 . . 17 17 . . 1 2 10 1 . . . . Drop 107 | . 14 5 1 . 28 20 1 . 2 . 16 . . 1 3 16 Fire 103 | 2 78 . . . 1 . . . . 2 . . . . . 20 Melee 227 | . 11 7 . 5 101 31 10 5 1 17 31 . . . 8 . Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . 4 . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 40 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 3) 371 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Identified exit to Mines 1293 | -10/Materials | Discovered new exit (range 6) 1466 | -10/Materials | Entered Mines 1659 | -10/Mines | Met a Derelict shopkeep closing up shop 1732 | -10/Mines | Core integrity fell below 50% 1817 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1819 | -10/Mines | Discovered new exit (range 5) 1827 | -10/Mines | Entered Exiles 1875 | -10/Exiles | Met 8R-AWN 1907 | -10/Exiles | Met EX-HEX 1962 | -10/Exiles | Met EX-BIN 1985 | -10/Exiles | Aligned with FarCom system 1987 | -10/Exiles | Given EX-Vault access code 2040 | -10/Exiles | Opened EX-Vault 2065 | -10/Exiles | Found Trap Reconfigurator 2110 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2119 | -10/Exiles | Exiles lab attacked by MAIN.C 2306 | -10/Exiles | Discovered new exit (range 14) 2327 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2327 | -10/Exiles | Entered Mines 2527 | -9/Mines | Learned Materials emergency access door positions 2650 | -9/Mines | Discovered new exit (range 9) 2732 | -9/Mines | Discovered new exit (range 5) 3086 | -9/Mines | Entered Materials 3086 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3423 | -8/Materials | Build established: Scavenger-Mutant 3686 | -8/Materials | System corruption reached 10% 4131 | -8/Materials | Discovered new exit (range 16) 4701 | -8/Materials | System corruption reached 30% 5038 | -8/Materials | Discovered new exit (range 4) 5086 | -8/Materials | First assault squad dispatched 5111 | -8/Materials | Crushed by falling debris 5178 | -8/Materials | Entered Factory 5178 | -7/Factory | Evolved 2 slots: Utility x2 5262 | -7/Factory | Repaired Great Maul 5869 | -7/Factory | Build established: Scout 6373 | -7/Factory | Fabricated Imp. Hacking Suite? 6406 | -7/Factory | Discovered new exit (range 12) 6482 | -7/Factory | Identified exit to Lower Caves 6509 | -7/Factory | Discovered new exit (range 15) 6621 | -7/Factory | Fabricated Hvy. Pick (x2) 6691 | -7/Factory | Entered Lower Caves 6775 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6814 | -7/Lower Caves | Crushed by falling debris 6827 | -7/Lower Caves | Discovered new exit (range 3) 6829 | -7/Lower Caves | Learned 12 Factory zone layouts 6832 | -7/Lower Caves | Learned location of Extension (-5) 6840 | -7/Lower Caves | Entered another Lower Caves area 6843 | -7/Lower Caves | Discovered new exit (range 13) 6845 | -7/Lower Caves | Lost 3 parts (2n1u) 6958 | -7/Lower Caves | Learned Factory garrison access intel 7065 | -7/Lower Caves | Learned Factory interactive machine intel 7082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7130 | -7/Lower Caves | Build established: Sprinter 7181 | -7/Lower Caves | Discovered new exit (range 12) 7185 | -7/Lower Caves | Entered Zion 7195 | -7/Zion | Given A8's code to call for help 7203 | -7/Zion | Found CR-A16's Pointy Stick 7229 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7233 | -7/Zion | Discovered new exit (range 10) 7245 | -7/Zion | System corruption cleaned by Quarantine Array 7259 | -7/Zion | Received a visual enhancement algorithm 7303 | -7/Zion | Gained Derelict followers 7345 | -7/Zion | Learned location of Warlord (-5) 7350 | -7/Zion | Found Prototype Device 7350 | -7/Zion | Identified Bomb Factory No. 2 7361 | -7/Zion | Learned Factory emergency access door positions 7361 | -7/Zion | Learned Factory security intel 7489 | -7/Zion | Rebuked by Imprinter 7545 | -7/Zion | Entered Proximity Caves 7545 | -6/Proximity Caves | Accompanied by 1 ally 7650 | -6/Proximity Caves | System corruption reached 10% 7879 | -6/Proximity Caves | Build established: Mutant 8194 | -6/Proximity Caves | Build established: Scavenger-Mutant 8325 | -6/Proximity Caves | Lost 4 parts (2n2u) 8339 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8369 | -6/Proximity Caves | Core integrity fell below 50% 8498 | -6/Proximity Caves | Discovered new exit (range 11) 8546 | -6/Proximity Caves | Spotted B-75 Beast 8548 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8569 | -6/Proximity Caves | Entered Factory 8569 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8570 | -6/Factory | Identified exit to Factory 8570 | -6/Factory | Identified exit to Lower Caves 8573 | -6/Factory | Loaded intel: 52 interactive machine locations 8574 | -6/Factory | Loaded intel: 4 garrison access locations 8893 | -6/Factory | Discovered exit to Lower Caves (range 20) 8908 | -6/Factory | Discovered exit to Factory (range 10) 9007 | -6/Factory | Repaired Sml. Storage Unit 9186 | -6/Factory | Build established: Scout 9204 | -6/Factory | Crushed by falling debris 9622 | -6/Factory | Fabricated Nuclear Pulse Thruster? 9779 | -6/Factory | Build established: Hacker-Assassin 9806 | -6/Factory | Repaired Nuclear Pulse Thruster? 9899 | -6/Factory | Spotted B-75 Beast 9949 | -6/Factory | Garrison activated, responded to threat 10735 | -6/Factory | Crushed by falling debris 10735 | -6/Factory | System corruption reached 10% 10766 | -6/Factory | Lost 3 parts (1p1u1w) 11017 | -6/Factory | Entered Lower Caves 11018 | -6/Lower Caves | Encountered a Warlord checkpoint 11060 | -6/Lower Caves | Learned 4 Factory zone layouts 11083 | -6/Lower Caves | Discovered new exit (range 9) 11093 | -6/Lower Caves | Spotted B-75 Beast 11094 | -6/Lower Caves | Identified exit to Lower Caves 11115 | -6/Lower Caves | Entered another Lower Caves area 11183 | -6/Lower Caves | Discovered exit to Factory (range 10) 11194 | -6/Lower Caves | Encountered a Warlord checkpoint 11199 | -6/Lower Caves | Identified exit to Data Miner 11210 | -6/Lower Caves | Spotted B-75 Beast 11324 | -6/Lower Caves | Build established: Hacker-Scout 11355 | -6/Lower Caves | Entered Data Miner 11355 | -6/Data Miner | Discovered new exit (range 6) 11362 | -6/Data Miner | Met Data Miner 11381 | -6/Data Miner | Learned location of Section 7 (-2) 11381 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11386 | -6/Data Miner | Received God Mode back door access code from Data Miner 11393 | -6/Data Miner | Identified exit to Proximity Caves 11395 | -6/Data Miner | Entered Proximity Caves 11491 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11492 | -5/Proximity Caves | Escorted by Enhanced Grunt 11880 | -5/Proximity Caves | Spotted B-75 Beast 11981 | -5/Proximity Caves | Core integrity fell below 50% 11992 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11997 | -5/Proximity Caves | Entered Factory 11997 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11998 | -5/Factory | Identified exit to Extension 12014 | -5/Factory | Lost 8 parts (3n5u) 12078 | -5/Factory | Spotted B-75 Beast 12274 | -5/Factory | Build established: Mutant 12445 | -5/Factory | Core integrity fell below 50% 12930 | -5/Factory | System corruption reached 10% 12941 | -5/Factory | Core integrity fell below 20% 12957 | -5/Factory | Lost 4 parts (1p1n2u) 12981 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 12938_ U-05 Engineer lays Concrete. 12939_ R-10 Processor collects Corrupted Imp. Titanium Leg. 12940_ U-05 Engineer lays Concrete. 12942_ ALERT: Cargo convoy en route, clear transfer corridor. 12942_ U-05 Engineer lays Concrete. 12944_ EM Surge Trap short circuited. 12944_ The floor emits a surge of raw power. 12956_ Acquired Adv. System Restoration Module. 12958_ Adv. System Restoration Module purges 1% system corruption (10%). 12962_ Dropped Imp. Core Shielding. 12962_ Imp. Hacking Suite destroyed. 12964_ Adv. System Restoration Module purges 1% system corruption (9%). 12967_ K-01 Serf cleans the Construction Platform. 12970_ System corrupted: Energy discharge (-7). 12970_ K-01 Serf cleans the Construction Platform. 12976_ Adv. System Restoration Module purges 1% system corruption (8%). 12977_ Adv. System Restoration Module purges 1% system corruption (7%). 12977_ K-01 Serf cleans the Construction Platform. 12979_ Nuclear Reactor explodes. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #?????????#+#????????? | | ??????????????????????# ########??# #????????? | | ??????????????????????+ # """" #??# #????????? | | ??????????????????????# #""""""#??# #???????## | | ??????????????????????# #""F ""#??# #???????# | | ??????????????????????# #""" #### ######### | | ??????????????????????# ! | | ??????????????????????# A | | ??????????????????????# | | ??????????????????????# """"""" """"""" | | #?????????????????????# """"""" """"""" | | #?????????????????????# """""""k""""""" ####### | | ####################### """""""p""""""" #?????# | | p #?????## | | #??????? | | #????### | | ###### | | # # | | ###+######+########### ###+##+# | | # | | # # | | # # ! | | !# @ | | # """ """ # | | ]! # """ """ # # | | * # """ """ ## # | | # ## ### | | # """ """ ## #??# #?# | | ######### """ """ ## ####+########## | | ????????# """ """ ## # ### | | ????????# ## # #?### | | ????????#########?##### # """"""" #???##### | | ??????????????????????# # """"""" #???????? | | ??????????????????????# # """"""" #???????? | | ??????????????????????# # """"""" #???????? | | ??????????????????????# + #???????? | | ??????????????????????# # """"""" #???????? | | ??????????????????????# # """"""" #???????? | | ??????????????????????# #! 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""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Hvy. Pick | -7/Factory | Hacked Mak. Axe | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Nuclear Pulse Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lance | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Hvy. Pick | x2 | -7/Factory | Authchip Nuclear Pulse Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Maybe Next Time I'll Detach My Launcher The Oracle This Is Interesting... Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ChargeBottomlessCarapace Manual? 0 Play Time 04:29:52 Cumulative 46.9 hours Start 2022.09.30 @ 17:48:57 End 2022.10.30 @ 18:41:35 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 4 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bf80092f-feec-4ce8-a504-2dffe16880da