Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 20:55:33 // AFD2019/Pay2Buy Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (120) 600 Value Destroyed (4352) 4352 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 10698 Bonus ------- High Alert Combat Kills 1056 Follower Combat Kills 198 Friendly Fire -28 Cogmind --------- Core Integrity 729/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Microactuators Point Defense Array High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Heavy Siege Treads > --- UTILITY ---------- Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Wave Gun Cooled Particle Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Cesium-ion Thruster Microactuators High-powered Tractor Beam EM Pulse Cannon [Rating: 54] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved VTOL Module Treads Heavy Siege Treads Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Makeshift Hacking Suite Device High-powered Tractor Beam Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Slots Evolved 10 | . . . 2 . 2 2 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . 1 . . Utility 5 | . . . . . 2 2 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 47 | . . . 3 2 15 10 12 5 . Power 4 | . . . . . . . 2 2 . Engine . | . . . . . . . . . . Core 4 | . . . . . . . 2 2 . Reactor . | . . . . . . . . . . Propulsion 6 | . . . 1 . . . 5 . . Treads 3 | . . . . . . . 3 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . 1 . . . 2 . . Utility 3 | . . . . . 2 . 1 . . Device 1 | . . . . . . . 1 . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . 2 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 34 | . . . 2 2 13 10 4 3 . Energy Gun 9 | . . . . . 3 4 2 . . Energy Cannon 8 | . . . . . 2 2 2 2 . Ballistic Gun 7 | . . . 1 1 4 1 . . . Ballistic Cannon 4 | . . . . . 1 2 . 1 . Launcher 6 | . . . 1 1 3 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 40 | . 4 2 1 . 10 6 7 9 1 Power 6 | . . . . . 1 1 2 2 . Propulsion 11 | . 2 . . . 4 . 2 2 1 Utility 8 | . . 2 . . 3 1 1 1 . Weapon 15 | . 2 . 1 . 2 4 2 4 . Highest Loss Streak 5 | . 4 1 1 . 4 3 4 5 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 51 | . 82 39 57 88 87 51 46 28 11 Engine 1 | . . . . . . 5 . . . Core 3 | . . . 4 11 7 . 8 1 . Treads 2 | . . 14 . . . . 6 . . Flight 11 | . . . 21 33 29 15 1 2 . Processor 4 | . 28 11 . . 9 6 . . . Hackware 13 | . . . 8 11 16 14 21 16 10 Protection 2 | . . . 7 11 6 . . . . Energy Gun 2 | . . 14 4 . 2 2 . . . Ballistic Gun 4 | . 28 . 7 18 10 1 . 1 . Ballistic Cannon 1 | . . . . . 1 1 2 . . Peak Build Rating 54 | . 8 8 27 27 45 36 54 43 26 Average Rating 27 | . 7 5 16 26 35 29 41 28 12 On Entrance 17 | . . 4 4 27 27 23 34 28 26 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 29 | . 2 3 14 14 20 12 29 16 . Greatest Support 90 | 3 3 20 15 15 22 11 90 26 26 Greatest Overweight (x) 3 | . . . . . 3 3 . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 Most Carried 10 | . . 6 8 7 10 10 9 7 3 Average Carried 6 | . . 4 6 7 8 9 6 3 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . 6 7 7 10 9 5 3 3 Class Distribution -------------------- 40% | Hacker-Mutant 27% | Hacker-Sprinter 18% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Matter Collected 2546 | . 193 41 410 . 687 283 489 443 . Remotely 76 | . . . . . . . 76 . . Salvage Created 4250 | . 258 189 1009 120 1056 636 356 626 . Parts . | . . . . . . . . . . Haulers Intercepted 3 | . . . . . 1 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Combat Hostiles Destroyed 81 | . 6 5 24 3 25 8 6 4 . Guns 45 | . 6 5 11 2 14 4 . 3 . Cannons 10 | . . . . . 2 1 6 1 . AOE 26 | . . . 13 1 9 3 . . . Classes Destroyed 15 | . 1 3 5 . 2 1 3 . . Worker 9 | . . . 2 . 2 5 . . . Builder 6 | . . 1 1 . . 1 1 2 . Tunneler 2 | . . 1 . . . . 1 . . Hauler 3 | . . . . . 1 2 . . . Recycler 4 | . . . 1 . 1 . . 2 . Mechanic 1 | . . . . . . 1 . . . Operator 4 | . . . 1 . 1 1 1 . . Watcher 10 | . . . 3 . 2 2 . 3 . Swarmer 13 | . . 3 2 . 8 . . . . Grunt 51 | . 6 2 18 3 11 7 3 1 . Sentry 12 | . . . 4 . 5 1 . 2 . Demolisher 1 | . . . . . . . 1 . . Hunter 2 | . . . . . . . 1 1 . Programmer 1 | . . . . . . . 1 . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 18 | . 3 3 18 3 12 7 2 6 . Combat Bots Only 9 | . 3 3 9 3 6 3 1 1 . Max Kills in Single Turn 4 | . 1 1 2 2 4 3 1 2 . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 2 1 3 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Hostile Shots Fired 690 | . 33 35 79 4 107 120 78 197 37 Missed 287 | . 9 14 34 1 42 62 17 92 16 Damage Taken 5846 | . 320 173 539 33 1211 632 1249 1348 341 Core 1980 | . 58 69 188 12 387 152 150 693 271 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 66 | . . . . . . . 66 . . Redirected to Shielding 50 | . . . 16 . 34 . . . . Core Remaining (%) 51 | 100 . 49 . 50 29 78 . . . Volleys Fired 461 | . 28 33 79 3 91 85 60 82 . Largest 2 | . 2 1 2 2 2 2 2 1 . Hottest 171 | . 40 56 56 53 171 142 111 63 . Shots Fired 612 | . 54 33 104 6 166 104 64 81 . Gun 419 | . 54 33 81 5 133 56 6 51 . Cannon 149 | . . . . . 23 38 58 30 . Launcher 44 | . . . 23 1 10 10 . . . Special . | . . . . . . . . . . Kinetic 382 | . 54 . 50 5 124 42 33 74 . Thermal 168 | . . 33 31 . 32 49 22 1 . Explosive 44 | . . . 23 1 10 10 . . . Electromagnetic 18 | . . . . . . 3 9 6 . Robot Hit Streak 24 | . 24 5 7 3 13 12 14 6 . Robot Miss Streak 7 | . 1 3 4 1 3 2 3 7 . Penetration Max 1 | . 1 . . . . . . 1 . Secondary Targets 5 | . 1 . 3 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . Shots Hit Robots 355 | . 44 16 52 3 103 49 39 49 . Core Hits 196 | . 21 8 46 4 49 31 14 23 . Critical Kills 5 | . . . . . . . 2 3 . Critical Parts Destroyed 17 | . 1 . . . . . 6 10 . Critical Strikes 26 | . 1 1 . . 1 1 9 13 . Burn 3 | . . 1 . . . 1 1 . . Destroy 22 | . 1 . . . . . 8 13 . Blast 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10699 | . 345 331 1999 93 3116 1832 1355 1628 . Guns 4895 | . 345 322 723 45 1416 586 97 1361 . Cannons 2234 | . . . . . 467 477 1024 266 . Explosions 3550 | . . . 1276 48 1233 769 224 . . Melee . | . . . . . . . . . . Ramming 20 | . . 9 . . . . 10 1 . Kinetic 4496 | . 345 . 495 45 1176 629 312 1494 . Thermal 2702 | . . 322 228 . 707 680 738 27 . Explosive 2908 | . . . 1276 48 1233 351 . . . Electromagnetic 573 | . . . . . . 172 295 106 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 . Average Corruption 5 | . . . . . . . 5 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . . . 17 10 . Message Errors 5 | . . . . . . . 3 2 . Matter Fused 6 | . . . . . . . 3 3 . Heat Flow Errors 3 | . . . . . . . 2 1 . Energy Discharges 6 | . . . . . . . 4 2 . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots 13 | . . . . . 3 . 10 . . Effects 2 | . . . . . 2 . . . . Heat Surge 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Overflow Damage 389 | . . . 35 . 95 124 135 . . Projectiles 62 | . . . . . . 21 41 . . Explosions 327 | . . . 35 . 95 103 94 . . Melee . | . . . . . . . . . . Knockbacks 9 | . . 1 . . . 5 3 . . Impact 1 | . . 1 . . . . . . . Kinetic 8 | . . . . . . 5 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 91 | . . 4 . . 17 67 3 . . Shots 4 | . . . . . 1 2 1 . . Rammed 8 | . . 1 . . . . 6 1 . Targets Rammed 8 | . . 1 . . . . 6 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 557 | . 12 96 52 9 557 246 348 149 . Average Temperature 80 | . 5 30 10 5 114 63 124 26 . Received Heat Transfer 1815 | . 198 9 261 18 396 276 315 330 12 Effects 11 | . . . . . 4 . 7 . . Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 5 | . . . . . 3 . 2 . . Matter Decay 3 | . . . . . 1 . 2 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations 1 | . . . . . . . 1 . . Total Turns 27 | . . . . . . . 27 . . Longest Duration 27 | . . . . . . . 27 . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 4080 | . . 777 481 . 964 1014 807 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Peak Influence 1485 | . 175 196 1485 626 1232 1038 727 499 296 Initial 518 | . . 56 76 518 243 462 503 305 126 Average 581 | . 80 154 752 562 810 761 637 381 250 Maximum Alert Level 4 | . . . 4 2 4 3 3 2 1 Low Security (%) 14 | . 100 100 11 . . . . . 24 Level 1 21 | . . . 28 . 14 . . 62 75 Level 2 33 | . . . 11 100 20 28 91 37 . Level 3 23 | . . . 13 . 50 71 8 . . Level 4 7 | . . . 35 . 14 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 2 . 8 . 9 6 9 2 . Investigation 18 | . 2 . 6 . 4 3 2 1 . Extermination . | . . . . . . . . . . Reinforcement 10 | . . . 2 . 2 3 2 1 . Assault 2 | . . . . . 2 . . . . Garrison 6 | . . . . . 1 . 5 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Distress Signals 10 | . 1 . 1 . 2 1 . 3 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 10 5 34 3 35 17 15 13 12 Peak Tracking Total 12 | . 4 3 5 3 6 4 2 6 12 Tactical Retreats 6 | . . . 1 . . . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Traps Triggered 6 | . . . . . . 1 1 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . Reused 4 | . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . . 4 . . . . . . Triggered 4 | . . . 4 . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . Objects Rigged 9 | . . . 2 . 2 5 . . . Exploded 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Machines Disabled 66 | . . 1 22 1 10 27 5 . . Max in Single Turn 4 | . . 1 2 1 2 4 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 3 | . . . 2 . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Machines Accessed 32 | . 3 . 8 . 7 6 4 4 . Terminals 28 | . 3 . 8 . 5 6 2 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 2 . . Total Hacks 123 | . 8 . 29 . 37 31 11 7 . Successful 86 | . 2 . 21 . 28 24 6 5 . Failed 36 | . 6 . 8 . 8 7 5 2 . Catastrophic 6 | . 1 . 2 . 1 2 . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 89 | . 5 . 22 . 24 25 9 4 . Terminals 113 | . 8 . 29 . 33 31 5 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 9 | . . . . . 3 . 6 . . Terminal Hacks 46 | . 1 . 9 . 14 18 1 3 . Robot Analysis 10 | . 1 . 1 . 6 1 1 . . Prototype ID Bank 2 | . . . . . 1 1 . . . Open Door 3 | . . . . . . . . 3 . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 3 | . . . . . 2 1 . . . Machine Index 1 | . . . 1 . . . . . . Terminal Index 2 | . . . . . 1 1 . . . Garrison Index 1 | . . . . . . 1 . . . Alert Level 8 | . . . 3 . 2 3 . . . Locate Traps 3 | . . . 1 . . 2 . . . Reprogram Traps 1 | . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . Security Status 1 | . . . 1 . . . . . . Surveillance Status 1 | . . . . . . 1 . . . Patrol Status 1 | . . . . . . 1 . . . Recall Investigation 2 | . . . 1 . . 1 . . . Recall Reinforcements 2 | . . . . . . 2 . . . Zone Layout 3 | . . . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks 39 | . 1 . 12 . 13 6 5 2 . Terminals 33 | . 1 . 12 . 10 6 2 2 . Track 1 | . . . . . 1 . . . . Botnet 18 | . 1 . 6 . 4 4 2 1 . Detonate 5 | . . . 2 . 1 2 . . . Skim 3 | . . . . . 3 . . . . Sabotage 6 | . . . 4 . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Extract 1 | . . . . . 1 . . . . Garrison Access 5 | . . . . . 2 . 3 . . Broadcast 2 | . . . . . 1 . 1 . . Reprogram 3 | . . . . . 1 . 2 . . Data Cores Recovered 3 | . . . 1 . 1 1 . . . Used 1 | . . . 1 . . . . . . Hacking Detections 27 | . 3 . 7 . 5 6 4 2 . Full Trace Events 10 | . 3 . 3 . 2 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Total Allies 9 | . . . . . 1 1 4 3 . Largest Group 3 | . . . . . 1 1 3 2 . Highest-Rated Group 87 | . . . . . 15 21 87 78 . Highest-Rated Ally 39 | . . . . . 15 21 29 39 . Total Orders . | . . . . . . . . . . Ally Attacks 73 | . . . . . 1 12 44 16 . Total Damage 1125 | . . . . . 27 219 468 411 . Kills 8 | . . . . . . 2 3 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Robot Analysis Total 10 | . 1 . 1 . 6 1 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Turns Passed 2971 | . 116 205 425 24 472 504 580 425 220 Spaces Moved 3182 | 1 86 253 622 41 544 856 384 236 159 Core 491 | 1 86 247 46 . . 2 . 11 98 Treads 205 | . . 6 . . . . 199 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 169 | . . . . . . . . 108 61 Flight 2317 | . . . 576 41 544 854 185 117 . Fastest Speed 26 | 50 50 50 29 29 26 32 32 32 50 Average Speed 45 | 50 50 52 32 29 30 32 107 47 53 Slowest Speed 230 | 50 50 160 50 29 230 200 180 100 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 23 | . . . 3 . 8 9 3 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 2 28 43 63 17 52 24 8 47 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 383 | . . . 180 11 98 72 10 12 . Melee . | . . . . . . . . . . Projectile 28 | . . . . . 9 4 3 12 . AOE 355 | . . . 180 11 89 68 7 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Total 4091 | . 115 292 737 45 687 974 482 466 293 Wait 351 | . 2 . 26 . 44 21 16 108 134 Move 3130 | . 85 252 615 40 527 839 378 235 159 Hop 20 | . . . 3 . 8 7 2 . . Pick Up 6 | . . 4 . . . 2 . . . Fast Attach 1 | . . . . . . . 1 . . Attach 28 | . . . 2 . 4 6 11 5 . Detach 21 | . . 2 3 . 2 3 8 3 . Swap 18 | . . . 1 2 11 4 . . . Drop 6 | . . . 4 . . 2 . . . Fire 461 | . 28 33 79 3 91 85 60 82 . Melee . | . . . . . . . . . . Ram 2 | . . 1 . . . . . 1 . Kick . | . . . . . . . . . . Crush 6 | . . . . . . . 6 . . Escape Stasis 32 | . . . . . . . . 32 . Rewire 5 | . . . . . . 5 . . . Trap 4 | . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 117 | -10/Materials | Entered Mines 119 | -10/Mines | Met a Derelict bent on vengeance 145 | -10/Mines | Lost 4 parts (2n2w) 168 | -10/Mines | Found a hidden stash of uninstalled traps 217 | -10/Mines | Core integrity fell below 50% 249 | -10/Mines | Discovered new exit (range 5) 314 | -10/Mines | Build established: Mutant 322 | -10/Mines | Entered Materials 322 | -9/Materials | Evolved 2 slots: Propulsion x2 515 | -9/Materials | Discovered new exit (range 12) 561 | -9/Materials | Discovered new exit (range 10) 581 | -9/Materials | Discovered new exit (range 5) 645 | -9/Materials | Destroyed 9 combat bots 745 | -9/Materials | Discovered new exit (range 7) 747 | -9/Materials | Entered Mines 758 | -9/Mines | Discovered new exit (range 5) 771 | -9/Mines | Entered Materials 771 | -8/Materials | Evolved 2 slots: Utility x2 1027 | -8/Materials | Discovered new exit (range 16) 1044 | -8/Materials | Lost 3 parts (1u2w) 1048 | -8/Materials | Central database locked down 1067 | -8/Materials | Build established: Hacker-Sprinter 1134 | -8/Materials | Core integrity fell below 50% 1171 | -8/Materials | First assault squad dispatched 1172 | -8/Materials | Lost 4 parts (3n1u) 1243 | -8/Materials | Entered Factory 1243 | -7/Factory | Evolved 2 slots: Utility x2 1504 | -7/Factory | Identified exit to Storage 1504 | -7/Factory | Identified exit to Lower Caves 1540 | -7/Factory | Discovered new exit (range 11) 1643 | -7/Factory | Lost 3 parts (1p2w) 1742 | -7/Factory | Discovered new exit (range 15) 1747 | -7/Factory | Entered another Factory area 1747 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1782 | -6/Factory | Discovered new exit (range 16) 1872 | -6/Factory | Garrison activated, responded to threat 1909 | -6/Factory | Lost 3 allies 1944 | -6/Factory | Lost 4 parts (1p1n1u1w) 2080 | -6/Factory | Build established: Hacker-Mutant 2140 | -6/Factory | Garrison activated, responded to threat 2327 | -6/Factory | Entered Extension 2465 | -6/Extension | Core integrity fell below 50% 2514 | -6/Extension | Lost 5 parts (1p1n3w) 2514 | -6/Extension | Rescued a captive Derelict 2600 | -6/Extension | Spotted B-75 Beast 2602 | -6/Extension | Core integrity fell below 20% 2714 | -6/Extension | Rescued a captive Derelict 2715 | -6/Extension | Rescued a captive Derelict 2741 | -6/Extension | Spotted B-75 Beast 2751 | -6/Extension | Discovered new exit (range 3) 2752 | -6/Extension | Entered Factory 2752 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2757 | -5/Factory | Spotted B-75 Beast 2972 | -5/Factory | Self-destructed Last Messages --------------- 02747_ System corrupted: Energy discharge (-27). 02749_ U-05 Engineer builds a Wall. 02751_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02751_ EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02785_ ALERT: All DSF locations entering lockdown mode. 02792_ Antigrav Array destroyed. 02796_ U-05 Engineer works on Construction Platform. 02796_ W-25 Informer sends out distress signal. 02797_ K-01 Serf cleans the Construction Platform. 02801_ U-05 Engineer works on Construction Platform. 02817_ Matter Pump disabled. 02966_ Triggered Blade Trap. 02966_ Massive razor-sharp blades shoot up from within the floor. 02966_ Mak. Hacking Suite severed. 02966_ Imp. System Shield severed. Map ----- +----------------------------------------------------+ | ######## #????????????? | | # """" """ """" #####+####????????????? | | # """" """ """" #??? ???????????????? | | " # """" """ """" #??? ???????????????? | | " # """" """" #?? ??????????????? | | # """" ^ """" #?? ??????????????? | | " # """" ^ """" #? ?????????????? | | ? ?# """" """" #? ?????????????? | | ?? ?# # #????????????? | | ####/### """" """" "??" # #????????????? | | """" ""??????" # #????????????? | | """" "???????" ##########????????????? | | """" ""??????" B?????????????????????? | | """" ""??????" B?????????????????????? | | """" """" """" #?????????????????????? | | ####/### """" """" """" #??????????????######## | | # u################ | | # " """" + "" """ | | # " """" # "" """ | | """ # """" """ # "" """ | | """ # "" """" %%% + "Y | | """ # """ """" """ ###+#### "" """ | | # """" """" # ?# "" """ | | # """" """" # ## "" """ | | ######## # " " ## | | ???????# @ # " " ######### | | ???????# #### ### # " " #???????? | | ???????# #??# ?## # " " #???????? | | ???????# #??#???# # " " #???????? | | ???????##########+######+### %# " " #???????? | | ??????????# + % #?" "?#???????? | | ??????????# ####### #?" "?????????? | | ??????????# """ """ " " #?????#####?? ??????????? | | ??????????# """ """ "R" #???????????? ??????????? | | ??????????# """ """ """ #????????????#??????????? | | ??????????? #???????????????????????? | | ????????????##############???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 20 Recoil Reduction 3 Offensive Hacking 35 Defensive Hacking 12 Item Schematics ----------------- Adv. Treads | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Seismic Detector | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (45) ------------------------ Wheel (659) Wheel (659) Bolt Gun (599) Bolt Gun (599) Mak. Targeting Computer (699) Mak. Targeting Computer (699) Lgt. Treads (720) Mni. Grenade Launcher (1070) Imp. Medium Laser (712) EM Pulse Cannon (Loot Box) Imp. VTOL Module (1159) Hacking Suite (1276) Propulsion Shielding (505) Hpw. Tractor Beam (Loot Box) Imp. VTOL Module (1290) Imp. VTOL Module (1290) Nuclear Core (645) Microactuators (Loot Box) Imp. Assault Rifle (839) Imp. Assault Rifle (911) Adv. Beam Rifle (Loot Box) Hacking Suite (1247) Adv. Targeting Computer (772) Imp. Cesium-ion Thruster (1697) Enh. Autogun (962) Gauss Cannon (Loot Box) Cld. Particle Cannon (908) Mak. Hacking Suite (1299) Nuclear Core (718) Imp. Cesium-ion Thruster (1655) Wave Gun (Loot Box) Cesium-ion Thruster (1707) Lgt. Deuterium Engine (639) Imp. Hacking Suite (1541) Hvy. Siege Treads (Loot Box) Mak. Power Source (935) Imp. System Shield (1510) Imp. Hacking Suite (1699) Fission Core (1040) Hyp. Gauss Cannon (867) Mic. Nuclear Core (Loot Box) Hyp. Gauss Cannon (1017) Adv. KE Penetrator (Loot Box) Antigrav Array (Loot Box) Point Defense Array (Loot Box) Game ------ Seed DisposableCommTendrils Manual? 0 Play Time 00:44:51 Cumulative 851.9 hours Start 2024.08.10 @ 20:03:10 End 2024.08.10 @ 20:55:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1017 Rogue 738 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2daf709-66c1-4db5-8763-c8b673c67f18