Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 14:58:10 Player: Red_Zig Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (704) 704 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1294 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 98/100 System Corruption 5% Temperature Cool (10) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Assault Rifle (fused) > --- INVENTORY (15) --- Large Matter Pod (125) Experimental Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Hacking Suite Beam Cannon Assault Rifle Slug Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Large Matter Pod Experimental Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Hacking Suite Beam Cannon Assault Rifle Slug Cannon Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Transport Network Coupler Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 19 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 2 | . 2 . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 2 . . Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 9 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 7 | 1 6 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 3 | . 2 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 1 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 97 | . 97 95 Engine 13 | . 12 14 Treads 10 | . 9 14 Leg 17 | . 18 14 Device 3 | . 3 . Storage 10 | . 9 14 Processor 13 | . 13 14 Energy Gun 1 | . 2 . Ballistic Gun 24 | . 25 24 Peak Build Rating 11 | 9 9 11 Average Rating 7 | 5 7 9 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 29 | 10 29 29 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 11 15 Most Carried 15 | 2 15 15 Average Carried 9 | . 8 14 Final Capacity 15 | 5 15 15 Final Carried 15 | 2 15 15 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 815 | 270 404 141 Remotely . | . . . Salvage Created 1060 | 148 807 105 Parts 60 | 12 46 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 14 2 Guns 14 | . 12 2 AOE 2 | . 2 . Classes Destroyed 7 | 2 5 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 13 | . 11 2 Best Kill Streak 6 | 5 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 80 | . 59 21 Missed 22 | . 18 4 Damage Taken 975 | . 586 389 Core 257 | . 111 146 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 99 | 10 85 4 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 198 | 20 167 11 Gun 196 | 20 165 11 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 169 | 10 148 11 Thermal 27 | 10 17 . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 20 | 9 20 5 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 121 | 11 104 6 Core Hits 65 | 8 51 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 2 | 1 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1323 | 125 1118 80 Guns 1116 | 125 914 77 Cannons . | . . . Explosions 197 | . 197 . Melee . | . . . Ramming 10 | . 7 3 Kinetic 955 | 51 827 77 Thermal 216 | 74 142 . Explosive 142 | . 142 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 3 | . 2 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 43 | . 21 22 Message Errors 10 | . 5 5 Matter Fused 8 | . 5 3 Heat Flow Errors 3 | . 1 2 Energy Discharges 5 | . 3 2 Parts Rejected 1 | . 1 . Parts Fused 1 | . . 1 Data Loss (minor) 7 | . 4 3 Data Loss (major) 3 | . 2 1 Misfires 4 | . . 4 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles . | . . . Explosions 23 | . 23 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . 50 . Shots 2 | . 2 . Rammed 4 | . 1 3 Targets Rammed 5 | . 2 3 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 238 | 140 238 212 Average Temperature 65 | 73 58 88 Received Heat Transfer 360 | . 315 45 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 679 | 296 383 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 266 | 25 266 52 Initial 16 | . 16 2 Average 67 | 11 84 20 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 77 100 Level 1 17 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 32 19 Peak Tracking Total 11 | . 5 11 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 13 | . 13 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3286 | 123 2447 716 Spaces Moved 1309 | 70 961 278 Core 1 | 1 . . Treads 883 | . 609 274 Legs 425 | 69 352 4 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 201 | 119 196 239 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 5 92 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 49 | . 49 . Melee . | . . . Projectile . | . . . AOE 49 | . 49 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1796 | 88 1388 320 Wait 317 | . 290 27 Move 1307 | 69 960 278 Hop . | . . . Pick Up 23 | 2 18 3 Fast Attach 18 | 7 11 . Attach . | . . . Detach 1 | . 1 . Swap 9 | . 8 1 Drop 17 | . 13 4 Fire 99 | 10 85 4 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 4 | . 1 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 11) 825 | -10/Materials | Lost 3 parts (1p1u1w) 1256 | -10/Materials | Build established: Scavenger-Mutant 1312 | -10/Materials | Discovered new exit (range 16) 1485 | -10/Materials | Discovered new exit (range 3) 2137 | -10/Materials | Discovered new exit (range 9) 2413 | -10/Materials | Discovered new exit (range 3) 2571 | -10/Materials | Entered Mines 2615 | -10/Mines | Learned location of Zion (-6) 2646 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2658 | -10/Mines | Found Prototype Device 2704 | -10/Mines | Core integrity fell below 50% 2781 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3056 | -10/Mines | Assembled infested the area 3061 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3086 | -10/Mines | Core integrity fell below 20% 3246 | -10/Mines | Discovered new exit (range 6) 3273 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3287 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03261_ as-23952 sneak attacks. 03261_ U-05 Engineer destroyed. 03263_ System corrupted: Matter fused (-10). 03266_ as-23952 sneak attacks. 03266_ T-07 Excavator destroyed. 03266_ K-01 Serf collects debris. 03270_ as-23952 sneak attacks. 03270_ K-01 Serf destroyed. 03273_ A derelict emerges from the shadows: "We've had our eye on this brand new outpost for a little while, just waiting for an opportunity to strike. Need some help?" 03273_ HR-YF5(g) destroyed. 03278_ System corrupted: Matter fused (-6). 03279_ as-23952 destroyed. 03280_ Dropped Aluminum Leg. 03282_ T1-4AY(g) suffers critical hit (Burn). 03282_ T1-4AY(g) destroyed. 03282_ Critical hit (Destroy). 03282_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????## ##??? | | ????????????????????????????### #####???? | | ??????????????????????????????## ##???????? | | ???????????????????????????????## %##???????? | | ????????????????????????????????#### ##??????? | | ???????????????????????????????????## ##?????? | | ????????????????????????????????????# #?????? | | ???????????????????????????????????## ##???## | | ??????????????????????????????????## #### | | ?????????????????????????????????## | | ???????????????????????????????### | | ??????????????????????????????## ## | | ?????????????????????????????## ##?## | | ????????????????????????????## ##???# | | ????????????????????????????# ##???# | | ????????????????????????????# ##?## | | ????????????????????????????# ### | | ????????????????????????????## | | ?????????????????????????????## # # | | ??????????????????????????????### #### ## | | ????????????????????????????????## #####??# #? | | ?????????????????????????????????## ##??????# #? | | ??????????????????????????????????####???????# #? | | ????????????????????????###########??????????# ## | | ????????????????????????# ############ | | ??????????????????###?###@ ! ## | | ?????????????????##]!## %| =%! #? | | ?????????????????#"!/ # %###############? | | ?????????????????# $ =/ * =#??????????????? | | ?????????????????# YY/!%% #??????????????? | | ?????????????????#"!! # =[ < #??????????????? | | ?????????????????##!/## #??????????????? | | ??????????????????###?### #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerTimingTelecube Manual? 0 Play Time 00:19:46 Cumulative 136.9 hours Start 2025.02.08 @ 14:36:50 End 2025.02.08 @ 14:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 104 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb88e916-1ab9-4706-9edc-e179b455f4b1