Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.28 @ 19:43:38 Player: Pimski Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1572) 1572 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 4706 Bonus ------- High Alert Combat Kills 149 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 279/280 System Corruption 2% Temperature Cool (14) Movement Rolling (170) Ox7 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (28) --- Light Deuterium Engine Light Deuterium Engine Light Treads Improved Treads Improved Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Superbattery (2000) Modified TNC Improved Targeting Computer Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Treads Improved Treads Improved Treads Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Superbattery Modified TNC Improved Targeting Computer Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Plasma Cutter [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 53 | 1 2 2 41 . 5 2 Power 4 | . . . 4 . . . Engine 4 | . . . 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | . . 2 9 . 1 1 Treads 10 | . . 2 7 . 1 . Leg . | . . . . . . . Wheel 2 | . . . 1 . . 1 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 17 | 1 2 . 10 . 4 . Device 1 | 1 . . . . . . Storage 7 | . 2 . 1 . 4 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 8 | . . . 8 . . . Artifact . | . . . . . . . Weapon 19 | . . . 18 . . 1 Energy Gun 2 | . . . 2 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 12 | . . . 12 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 3 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 9 | . . . 9 . . . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 4 . . . Weapon 3 | . . . 3 . . . Highest Loss Streak 2 | . . . 2 . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 Engine 11 | . 14 14 10 11 11 11 Treads 21 | . . 28 21 22 22 12 Leg 1 | . 28 . . . . . Storage 29 | . 26 28 28 33 33 33 Processor 1 | . . . 3 . . . Protection 9 | . . . 11 11 11 11 Energy Gun 6 | . 28 28 2 . . . Ballistic Gun 15 | . . . 18 22 22 11 Naked Turns . | . . . . . . . Heaviest Build 115 | 12 39 39 67 67 115 113 Greatest Support 46 | 20 20 40 46 46 46 16 Greatest Overweight (x) 7 | . 1 . 3 1 2 7 Average Overweight (x) . | . . . . 1 1 7 Largest Inventory Capacity 28 | 6 16 16 22 22 28 28 Average Capacity 20 | 6 15 16 19 22 24 28 Most Carried 28 | 6 13 16 22 22 28 28 Average Carried 19 | 6 10 15 19 22 24 28 Final Capacity 28 | 6 16 16 22 22 28 28 Final Carried 28 | 6 13 16 22 22 28 28 Class Distribution -------------------- 46% | Hauler-Mutant 39% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1652 | 210 . 236 1058 88 . 60 Remotely 14 | 14 . . . . . . Salvage Created 2613 | 91 . 126 2261 75 . 60 Parts 142 | 1 . 7 132 . . 2 Haulers Intercepted 6 | . . . 6 . . . Recyclers Shooed 5 | . . . 5 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 54 | . . 4 43 5 . 2 Guns 42 | . . 4 32 5 . 1 AOE 12 | . . . 11 . . 1 Classes Destroyed 13 | 1 . 3 7 1 . 1 Worker 4 | . . 1 3 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 6 | . . . 6 . . . Recycler 7 | 1 . . 6 . . . Operator 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 18 | . . 3 15 . . . Grunt 21 | . . 1 19 . . 1 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 8 | . . . 8 . . . Assembled 5 | . . . . 5 . . Best Kill Streak 6 | 1 . 3 6 3 . 2 Combat Bots Only 5 | . . 3 5 3 . 2 Max Kills in Single Turn 4 | 1 . 2 4 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2380 | . . 143 1584 503 . 150 Core 420 | . . 15 211 129 . 65 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 . 94 . . . . Volleys Fired 192 | 3 . 10 161 15 . 3 Largest 2 | 2 . 2 2 2 . 1 Hottest 96 | 80 . 80 96 46 . 30 Shots Fired 375 | 6 . 20 316 30 . 3 Gun 357 | 6 . 20 300 30 . 1 Cannon 12 | . . . 12 . . . Launcher 6 | . . . 4 . . 2 Special . | . . . . . . . Kinetic 305 | . . . 274 30 . 1 Thermal 5 | . . . 5 . . . Explosive 6 | . . . 4 . . 2 Electromagnetic 59 | 6 . 20 33 . . . Robot Hit Streak 31 | 2 . 7 31 9 . 3 Robot Miss Streak 3 | 2 . 2 3 1 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 281 | 3 . 14 240 21 . 3 Core Hits 121 | 2 . 7 97 11 . 4 Critical Hits 3 | . . . 3 . . . Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4793 | 38 . 276 3869 319 . 291 Guns 3511 | 38 . 190 2951 316 . 16 Cannons 172 | . . . 172 . . . Explosions 1076 | . . 86 715 . . 275 Melee . | . . . . . . . Ramming 34 | . . . 31 3 . . Kinetic 3039 | . . . 2707 316 . 16 Thermal 227 | . . 86 141 . . . Explosive 907 | . . . 632 . . 275 Electromagnetic 586 | 38 . 190 358 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 Average Corruption 2 | . . . 2 2 2 2 Corruption Purged . | . . . . . . . Effects 30 | . . . 12 9 8 1 Message Errors 8 | . . . 3 3 2 . Heat Flow Errors 5 | . . . 2 . 2 1 Energy Discharges 6 | . . . 1 3 2 . Data Loss (minor) 6 | . . . 2 2 2 . Targeting Errors 5 | . . . 4 1 . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . 16 21 . . 19 Projectiles 3 | . . . 3 . . . Explosions 53 | . . 16 18 . . 19 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . . 42 . . . 72 Shots 3 | . . 1 . . . 2 Rammed 6 | . . . 5 1 . . Targets Rammed 8 | . . 1 6 1 . . Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 274 | 54 . 147 273 . 274 133 Average Temperature 65 | 29 . 56 60 . 131 47 Received Heat Transfer 618 | . . 45 555 . . 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | 1 . 1 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 325 | . . 100 225 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 762 | 5 40 100 762 297 . 83 Average Influence 211 | 3 25 48 298 194 . 78 Maximum Alert Level 3 | . . . 3 1 . . Low Security (%) 60 | 100 100 100 44 50 . 100 Level 1 22 | . . . 24 49 . . Level 2 12 | . . . 23 . . . Level 3 3 | . . . 7 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 15 | . 2 . 11 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 2 6 72 9 . 5 Peak Tracking Total 6 | . 6 3 6 4 . 3 Tactical Retreats 17 | . . . 13 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 12 | . 3 . 7 . 2 . Terminals 7 | . 3 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 14 . 24 . 2 . Successful 24 | . 9 . 13 . 2 . Failed 15 | . 4 . 11 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 27 | . 9 . 17 . 1 . Terminals 31 | . 14 . 17 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 7 . 4 . 2 . Record 1 | . . . . . 1 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 2 | . . . 2 . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 4 . 13 . . . Terminals 5 | . 2 . 3 . . . Track 1 | . . . 1 . . . Botnet 3 | . 2 . 1 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Recyclers 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 6 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5263 | 23 240 822 2358 807 943 70 Spaces Moved 2376 | 11 156 473 810 406 488 32 Core . | . . . . . . . Treads 2171 | . . 473 804 406 488 . Legs 167 | 11 156 . . . . . Wheels 38 | . . . 6 . . 32 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 130 180 180 170 Average Speed 174 | 120 148 160 177 180 188 170 Slowest Speed 200 | 120 150 160 200 180 200 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 36 98 75 96 68 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . 2 . 2 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 74 | . . 13 40 . . 21 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 74 | . . 13 40 . . 21 Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3148 | 14 166 519 1439 452 513 45 Wait 411 | . . 23 344 31 5 8 Move 2370 | 10 155 472 809 405 487 32 Hop . | . . . . . . . Pick Up 63 | . 7 7 40 . 9 . Fast Attach 13 | 1 1 . 11 . . . Attach 13 | . . . 12 . 1 . Detach 2 | . . . 2 . . . Swap 27 | . 1 2 18 . 4 2 Drop 49 | . 2 4 36 . 7 . Fire 192 | 3 . 10 161 15 . 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . . 1 6 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Central database locked down 264 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 393 | -10/Mines | Learned location of Zion (-7) 423 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 669 | -10/Mines | Learned location of Storage (-7) 975 | -10/Mines | Discovered new exit (range 9) 1058 | -10/Mines | Discovered new exit (range 5) 1086 | -10/Mines | Entered Materials 1086 | -9/Materials | Evolved 2 slots: Utility x2 1139 | -9/Materials | Identified exit to Mines 2377 | -9/Materials | Build established: Hauler-Mutant 2441 | -9/Materials | Repaired Hvy. Assault Rifle 2840 | -9/Materials | Build established: Scavenger-Mutant 3109 | -9/Materials | Discovered new exit (range 15) 3276 | -9/Materials | Core integrity fell below 50% 3444 | -9/Materials | Entered Mines 3514 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3521 | -9/Mines | Assembled infested the area 3526 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3549 | -9/Mines | Build established: Hauler-Mutant 3650 | -9/Mines | Learned 2 Materials zone layouts 3813 | -9/Mines | Discovered new exit (range 5) 3920 | -9/Mines | Learned Materials stockpile data 3947 | -9/Mines | Core integrity fell below 20% 4111 | -9/Mines | Discovered new exit (range 12) 4244 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4244 | -9/Mines | Discovered new exit (range 5) 4251 | -9/Mines | Entered Exiles 4295 | -9/Exiles | Met 8R-AWN 4327 | -9/Exiles | Met EX-HEX 4392 | -9/Exiles | Met EX-DEC 4453 | -9/Exiles | Met EX-BIN 4478 | -9/Exiles | Aligned with FarCom system 4480 | -9/Exiles | Given EX-Vault access code 4521 | -9/Exiles | Opened EX-Vault 4536 | -9/Exiles | Found Superbattery 4541 | -9/Exiles | Found Modified TNC 4576 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5170 | -9/Exiles | Discovered new exit (range 14) 5194 | -9/Exiles | Stole two prototypes: Superbattery, Modified TNC 5194 | -9/Exiles | Entered Mines 5264 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04996_ System corrupted: Heat flow error (+266). 05070_ /T,|%VTEIC4H% FRTQQ5/ 05104_ WUW 05240_ U-05 Engineer builds a Wall. 05241_ U-05 Engineer lays Concrete. 05256_ System corrupted: Heat flow error (+150). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????g????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????g????????????????????????? | | ?????#######???b??????#????????????????? | | ????## ##???????? #????????????????? | | ?#### ##?????? ##???????????????? | | ## #????? #???????????????? | | # ## ##???? #???????????????? | | ?# # ###????# #???????????????? | | ## ##?????# #???????????????? | | # ########g #???????????????? | | ## # @ #???????????????? | | ?# # #??????????????? | | ?### #### ### #??????????????? | | ???# #?# #??????????????? | | ???# #?# #??????????????? | | ???# ########? ##??????????????? | | ???###???????? ##???????????????? | | ?????????????? ## #????????????????? | | ?????????????? ##?# #????????????????? | | ?????????????? ???? #????????????????? | | ?????????????? ????? ????????????????? | | ?????????????ss s????###???????????????? | | ?????????????? s??????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ??????????????##???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryResetProjector Manual? 0 Play Time 00:34:16 Cumulative 647.1 hours Start 2020.01.28 @ 19:09:55 End 2020.01.28 @ 19:43:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 103 Types 69/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec65f95b-1382-4eb3-8af5-3aaea143e833