Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 00:11:52 Player: Cacho Result: Destroyed by as-42110 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1527) 1527 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3308 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 83 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (10) --- Medium Storage Unit Improved Light Armor Plating Spread Laser Spread Laser Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Wheel Targeting Computer Beam Cannon Missile Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Minigun Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | . 11 9 30 4 Power 4 | . 1 2 1 . Engine 2 | . 1 1 . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 12 | . 3 3 4 2 Treads . | . . . . . Leg 11 | . 3 3 4 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | . 1 2 9 1 Device 8 | . 1 2 4 1 Storage 1 | . . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 25 | . 6 2 16 1 Energy Gun 6 | . 2 1 3 . Energy Cannon 1 | . 1 . . . Ballistic Gun 11 | . 2 1 8 . Ballistic Cannon . | . . . . . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 24 | . 5 1 9 9 Power 4 | . 1 1 1 1 Propulsion 6 | . 1 . 2 3 Utility 6 | . . . 3 3 Weapon 8 | . 3 . 3 2 Highest Loss Streak 9 | . 3 1 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 99 97 59 Engine 4 | . 13 6 . . Core 7 | . . 7 11 4 Leg 23 | . 27 28 22 11 Device 13 | . 13 13 12 11 Storage 12 | . 14 14 11 11 Processor 4 | . . . 7 6 Protection 6 | . . . 11 . Energy Gun 7 | . 7 13 6 9 Ballistic Gun 14 | . 12 13 15 . Impact Weapon 1 | . 6 . . . Naked Turns . | . . . . . Heaviest Build 34 | 13 15 17 34 22 Greatest Support 23 | 20 20 20 23 23 Greatest Overweight (x) 3 | . 1 . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 Average Capacity 8 | . 8 8 8 10 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 6 7 7 6 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1382 | 200 222 113 840 7 Remotely . | . . . . . Salvage Created 1941 | . 402 145 1387 7 Parts 135 | . 39 8 88 . Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 45 | . 13 3 28 1 Guns 39 | . 13 3 23 . AOE 6 | . . . 5 1 Classes Destroyed 10 | . 4 . 5 1 Worker 1 | . . . 1 . Hauler 3 | . . . 3 . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 6 | . 2 . 4 . Swarmer 14 | . 7 . 7 . Grunt 21 | . 6 3 12 . Duelist 1 | . . . 1 . Sentry 8 | . . . 8 . Demolisher 1 | . . . . 1 Best Kill Streak 8 | . 8 2 7 1 Combat Bots Only 8 | . 8 2 6 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 235 | . 97 5 118 15 Missed 61 | . 26 2 30 3 Damage Taken 2618 | . 694 46 1244 634 Core 584 | . 150 18 196 220 Absorbed by Shields 264 | . . . 264 . Core Remaining (%) 66 | 100 . 32 . . Volleys Fired 132 | . 42 7 80 3 Largest 2 | . 2 2 2 1 Hottest 90 | . 60 75 90 36 Shots Fired 246 | . 78 14 150 4 Gun 238 | . 78 14 146 . Cannon . | . . . . . Launcher 8 | . . . 4 4 Special . | . . . . . Kinetic 188 | . 72 7 109 . Thermal 21 | . . . 21 . Explosive 8 | . . . 4 4 Electromagnetic 29 | . 6 7 16 . Robot Hit Streak 22 | . 12 12 22 3 Robot Miss Streak 7 | . 6 2 7 2 Penetration Max . | . . . . . Secondary Targets 7 | . 2 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 167 | . 46 12 107 2 Core Hits 86 | . 23 5 56 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . 2 . 1 . Destroy 2 | . 1 . 1 . Corrupt 1 | . 1 . . . Melee Attacks 27 | . 25 . 2 . Impact 25 | . 25 . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3031 | . 628 213 2163 27 Guns 2477 | . 515 207 1755 . Cannons . | . . . . . Explosions 435 | . . . 408 27 Melee 104 | . 104 . . . Ramming 15 | . 9 6 . . Kinetic 1915 | . 471 99 1345 . Thermal 352 | . . . 352 . Explosive 351 | . . . 324 27 Electromagnetic 294 | . 44 108 142 . Impact 104 | . 104 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 38 | . . . 36 2 Message Errors 4 | . . . 4 . Matter Fused 11 | . . . 10 1 Heat Flow Errors 5 | . . . 5 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 5 | . . . 5 . Data Loss (major) 1 | . . . 1 . Misfires 7 | . . . 6 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 61 | . 8 . 53 . Projectiles . | . . . . . Explosions 53 | . . . 53 . Melee 8 | . 8 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . . 42 2 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed 6 | . 3 2 1 . Kicked 6 | . 3 2 1 . Crushed . | . . . . . Highest Temperature 318 | . 12 105 318 . Average Temperature 65 | . 6 52 69 . Received Heat Transfer 538 | . 120 24 394 . Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 665 | . . . 665 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 407 | . 297 78 407 135 Initial 135 | . . 23 21 135 Average 149 | . 117 30 195 94 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 65 | . 80 100 48 100 Level 1 31 | . 19 . 45 . Level 2 3 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 4 . Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 24 4 46 6 Peak Tracking Total 7 | . 7 2 7 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 16 | . 6 1 9 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 45 | . 16 1 28 . Successful 23 | . 8 1 14 . Failed 22 | . 8 . 14 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 9 | . 4 . 5 . Terminals 37 | . 14 . 23 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 17 | . 6 1 10 . Record 1 | . . . 1 . Part Schematic 2 | . 1 . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 3 | . 1 . 2 . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 9 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 127 | . 127 . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 2 . 1 Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 18 | . . 3 14 1 Total Damage 320 | . . 44 254 22 Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4852 | . 1179 748 2839 86 Spaces Moved 2630 | 1 728 532 1310 59 Core 5 | . . . . 5 Treads . | . . . . . Legs 2610 | 1 728 532 1310 39 Wheels 15 | . . . . 15 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 120 120 100 Average Speed 151 | 120 123 120 181 126 Slowest Speed 260 | 120 190 120 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 1 97 71 92 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 40 | . 13 . 27 . Terrain Destroyed 71 | . 13 . 35 23 Melee 15 | . 13 . 2 . Projectile . | . . . . . AOE 56 | . . . 33 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3223 | . 889 631 1636 67 Wait 321 | . 66 69 186 . Move 2626 | . 727 531 1309 59 Hop . | . . . . . Pick Up 21 | . 8 1 11 1 Fast Attach 20 | . 5 6 9 . Attach 12 | . 2 . 6 4 Detach 7 | . 1 3 3 . Swap 23 | . 4 3 16 . Drop 28 | . 6 9 13 . Fire 132 | . 42 7 80 3 Melee 27 | . 25 . 2 . Ram . | . . . . . Kick 6 | . 3 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Destroyed 8 combat bots 143 | -10/Materials | Lost 3 parts (1p2w) 224 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 344 | -10/Materials | Core integrity fell below 50% 660 | -10/Materials | Discovered new exit (range 6) 748 | -10/Materials | Discovered new exit (range 10) 930 | -10/Materials | Discovered new exit (range 6) 1180 | -10/Materials | Entered Mines 1184 | -10/Mines | Met a Derelict shopkeep closing up shop 1274 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1356 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1359 | -10/Mines | Found Prototype Device 1359 | -10/Mines | Identified Exp. Sensor Array 1463 | -10/Mines | Discovered new exit (range 5) 1928 | -10/Mines | Entered Materials 1928 | -9/Materials | Accompanied by 2 allies 1928 | -9/Materials | Evolved 2 slots: Utility x2 1933 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2147 | -9/Materials | Discovered new exit (range 15) 2399 | -9/Materials | Discovered new exit (range 11) 3269 | -9/Materials | Discovered new exit (range 9) 4258 | -9/Materials | Discovered new exit (range 16) 4767 | -9/Materials | Entered Mines 4768 | -9/Mines | Assembled infested the area 4773 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4787 | -9/Mines | Core integrity fell below 50% 4824 | -9/Mines | Core integrity fell below 20% 4828 | -9/Mines | Received a Mining Laser from a helpful Derelict 4853 | -9/Mines | Destroyed by as-42110 with Assembled Heavy Rifle Last Messages --------------- here?" 04827_ D-53 Grenadier destroyed. 04828_ R1-NH0(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 04831_ R1-NH0(g): "You're apparently new around these parts, I'll cover you." 04831_ R1-NH0(g) destroyed. 04833_ The unstable cave ceiling collapses. 04833_ Heat Sink destroyed. 04833_ Reaction Control System destroyed. 04835_ The unstable cave ceiling collapses. 04837_ System corrupted: FCS attempts to trigger Missile Launcher. 04837_ System corrupted: Missile Launcher misfires. 04837_ D-53 Grenadier destroyed. 04840_ The unstable cave ceiling collapses. 04842_ Acquired 7 matter. 04843_ The unstable cave ceiling collapses. 04849_ Acquired Imp. Light Armor Plating. 04852_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????#####?????? | | ??????????????????????????????????### ###???? | | ?????????????????????????????????## ##??? | | ?????????????????#a??????????????# # ##?? | | ???????????????###a ?????????????# #?? | | ??????????????## # ????????????## #?? | | ??????????????# ????????#### !% ##? | | ??????????????# ????????# # #? | | ??????????????# ??????## ## ##? | | ???????????#### # ####### # #?? | | ???????????# # #####?? | | ???????????# ##?????? | | ??????????## # ##??????? | | ??????????# ### # # ##???????? | | ??????????## # # ##????????? | | ??????????# # @ #####?????????? | | ?????????## ##?????????????? | | ?????????## ### # # ##??????????????? | | ?????????# # # # ###???????????????? | | ????????### # #####?????????????????? | | ????????# % ###?????????????????????? | | ????????## # ##????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# |! ####?????????????????????????? | | ?????????## *%# ##????????????????????????????? | | ??????????##!|##??????????????????????????????? | | ??????????# %%????????????????????????????????? | | ??????????##=*????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????##?????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 59 Targeting Accuracy 6 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Particle Gun | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunMicrowarpMachine Manual? 0 Play Time 00:59:52 Cumulative 34.0 hours Start 2024.04.13 @ 12:20:57 End 2024.04.17 @ 00:11:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 351a71c5-eb1b-4703-a154-13b28eaed16e