Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 23:04:54 // Winter2019/RPGLIKE

Player: Necroptosis

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (21)       4200
Robots Destroyed (354)     1770
Value Destroyed (16159)    16159
Prototype IDs (39)         780
Alien Tech Used (0)        0
Bonus (3738)               3738
              TOTAL SCORE: 30647

 Bonus
-------
High Alert Combat Kills    1463
Follower Combat Kills      697
Entered DSFs               1000
Network Hubs Disabled      600
Met Data Miner             300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Friendly Fire              -922

 Cogmind 
---------
Core Integrity             0/1600
Matter                     400/400
Energy                     1202/1202
System Corruption          1%
Temperature                Cool (0)
Movement                   Walking (126)
Location                   -2/Research

 Parts 
-------
>            --- POWER (2) --------
             Quantum-Antimatter Reactor
>            --- PROPULSION (4) ---
             Myomer-Centrium Exoskeleton
>            --- UTILITY (6) ------
     Armored Scrap Engine
  Long-range Terrain Scanner
    Improved Targeting Computer
    Improved Weapon Cycler
    Advanced Force Field
>            --- WEAPON (4) -------
             Ballistic HMG Construct/G
             Laser Nova Construct/C
             Hpw. Kinetic Construct/G
             Ballistic Construct/C
>            --- INVENTORY (3) ----
             Rocket Launcher
    Improved Remote Datajack
    Improved Plasma Cutter

 Peak State 
------------
>            --- POWER ------------
             Quantum-Antimatter Reactor
>            --- PROPULSION -------
             Myomer-Centrium Exoskeleton
>            --- UTILITY ----------
     Armored Scrap Engine
  Long-range Terrain Scanner
    Improved Targeting Computer
    Improved Weapon Cycler
    Advanced Force Field
>            --- WEAPON -----------
             Ballistic HMG Construct/G
             Laser Nova Construct/C
             Hpw. Kinetic Construct/G
             Ballistic Construct/C
>            --- INVENTORY --------
             Rocket Launcher
    Improved Remote Datajack
    Improved Plasma Cutter
[Rating: 115]

 Favorites 
-----------
Power                      Constructs
  Engine                   Light Ion Engine
  Reactor                  Constructs
Propulsion                 Improved Flight Unit
  Leg                      Constructs
  Wheel                    Wheel
  Hover Unit               Cooled Gravmag System
  Flight Unit              Improved Flight Unit
Utility                    Signal Interpreter
  Device                   Sensor Array
  Processor                Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Advanced Beam Cannon
  Energy Gun               Plasma Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Constructs
  Launcher                 Rocket Launcher
  Special Weapon           Plasma Cutter

 Build                          | -11 -10 -10 -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Fac Res DSF Res 
Slots Evolved              12   | 4   .   .   3   .   .   2   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               3    | 1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Utility                  5    | 2   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   3    | 1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             229  | 6   12  2   34  39  21  65  2   2   .   1   .   4   8   10  .   .   19  .   2   1   1   
  Power                    1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Engine                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               21   | 2   3   .   5   3   .   1   .   .   .   .   .   .   3   3   .   .   1   .   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 18   | .   3   .   5   2   .   1   .   .   .   .   .   .   3   3   .   .   1   .   .   .   .   
  Utility                  28   | .   6   2   2   .   1   3   .   2   .   .   .   .   1   1   .   .   6   .   2   1   1   
    Device                 19   | .   5   2   1   .   1   1   .   2   .   .   .   .   .   1   .   .   3   .   1   1   1   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              6    | .   1   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Protection             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   179  | 3   3   .   27  36  20  61  2   .   .   1   .   4   4   6   .   .   12  .   .   .   .   
    Energy Gun             8    | 2   1   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
    Energy Cannon          97   | .   2   .   13  22  10  35  2   .   .   .   .   2   1   4   .   .   6   .   .   .   .   
    Ballistic Gun          1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               7    | .   .   .   2   2   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   
    Special Weapon         66   | .   .   .   11  12  10  26  .   .   .   .   .   .   2   1   .   .   4   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  7    | .   .   1   3   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Parts Lost                 6    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   1   1   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
  Utility                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Weapon                   2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      1    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   1   1   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     89   | .   92  100 96  100 98  87  88  86  92  88  85  85  90  83  86  86  83  77  75  67  65  
  Engine                   5    | .   12  12  10  9   9   7   7   7   7   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   6   7   7   6   6   6   6   2   .   .   .   .   
  Flight                   17   | .   23  25  20  18  18  17  22  21  21  21  21  21  20  17  20  20  15  8   6   2   .   
  Device                   23   | .   22  25  23  27  27  25  22  21  21  21  21  21  18  16  20  20  20  25  20  19  25  
  Processor                11   | .   7   12  13  18  16  13  14  14  14  14  14  14  13  9   6   6   3   .   4   6   6   
  Energy Gun               3    | .   5   .   .   .   .   .   1   1   7   4   .   4   13  10  9   13  9   6   6   6   5   
  Energy Cannon            18   | .   13  25  21  22  22  21  18  21  21  19  21  16  13  12  13  13  14  18  18  14  8   
  Special Weapon           2    | .   .   .   6   4   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          115  | 5   11  16  18  25  37  54  54  56  56  56  54  63  75  81  89  92  102 100 97  104 115 
  Average Rating           46   | 3   8   10  15  19  22  44  52  53  56  54  54  56  66  76  87  89  95  96  91  93  107 
  On Entrance              55   | .   5   10  10  18  21  37  53  53  56  56  54  54  62  73  81  89  92  100 94  90  104 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             84   | 5   13  13  18  18  18  26  25  29  29  29  21  31  35  38  42  42  74  66  66  70  84  
  Greatest Support         95   | 25  25  13  19  26  25  31  31  31  31  31  31  31  37  41  41  41  70  70  70  95  95  
  Greatest Overweight (x)  2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   1   2   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Largest Inventory Capacity 3    | 1   1   1   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   
  Average Capacity         2    | .   1   1   2   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   
  Most Carried             3    | .   1   1   3   3   3   3   3   2   2   2   2   3   3   3   3   3   3   3   3   3   3   
  Average Carried          2    | .   .   1   2   3   3   2   2   2   2   1   2   2   2   3   3   3   3   3   2   3   3   
  Final Capacity           3    | 1   1   1   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   
  Final Carried            3    | .   1   1   3   3   3   2   2   2   2   2   2   2   3   3   3   3   3   3   3   3   3   
Scrap Engine Consumption   455  | .   .   .   .   .   3   156 6   8   .   8   1   46  22  30  8   6   37  22  3   44  55  
  Constructs Created       22   | .   .   .   .   .   .   13  1   1   .   .   .   .   3   .   .   .   1   .   .   .   3   
  Constructs Modified      82   | .   .   .   .   .   .   17  2   2   .   4   .   1   13  3   6   2   11  .   .   16  5   

 Class Distribution 
--------------------
 51% | Hacker-Scout
 21% | Hacker-Gunner
 17% | Hacker-Sprinter
  6% | Hacker-Construct

 Dominant Class 
----------------
     Hacker-Scout | -10/Materials
     Hacker-Scout | -10/Mines
     Hacker-Scout | -9/Materials
     Hacker-Scout | -9/Storage
     Hacker-Scout | -9/Recycling
     Hacker-Scout | -7/Factory
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Data Miner
  Hacker-Sprinter | -6/Proximity Caves
  Hacker-Sprinter | -6/Factory
  Hacker-Sprinter | -6/DSF
    Hacker-Gunner | -5/Factory
    Hacker-Gunner | -5/Extension
    Hacker-Gunner | -5/Cetus
    Hacker-Gunner | -5/Archives
    Hacker-Gunner | -5/Hub_04(d)
    Hacker-Gunner | -4/Factory
    Hacker-Gunner | -3/Research
 Hacker-Construct | -3/DSF
 Hacker-Construct | -2/Research

 Resources                       | -11  -10  -10  -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
-----------                Run   | Yrd  Mat  Min  Mat  Sto  Rec  Fac  Low  Low  Dat  Pro  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  DSF  Res  
Matter Collected           3430  | 260  199  20   391  401  226  670  30   24   .    110  .    59   256  217  18   5    453  .    .    54   37   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            14560 | .    722  .    1342 1343 1244 2308 525  299  .    401  .    326  1771 464  121  107  899  .    .    1138 1550 
  Parts                    729   | .    43   .    100  85   59   126  21   7    .    24   .    28   55   40   6    5    55   9    .    26   40   
Haulers Intercepted        20    | .    2    .    6    6    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Recyclers Shooed           3     | .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      39    | .    .    .    .    .    .    .    15   6    .    18   .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Fac Res DSF Res 
Combat Hostiles Destroyed  270  | .   16  .   29  28  15  44  8   5   .   14  .   10  30  16  2   2   17  1   .   12  21  
  Guns                     38   | .   14  .   2   .   .   .   .   1   .   3   .   .   8   3   .   .   4   .   .   .   3   
  Cannons                  196  | .   2   .   23  26  14  41  8   2   .   10  .   9   15  11  1   1   7   1   .   10  15  
  AOE                      9    | .   .   .   4   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
Classes Destroyed          24   | .   5   .   2   3   6   3   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   
  Worker                   12   | .   .   .   1   3   .   5   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   
  Builder                  5    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   
  Tunneler                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler                   20   | .   2   .   6   6   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycler                 7    | .   .   .   .   .   3   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 12   | .   2   .   3   .   .   4   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  22   | .   3   .   5   2   .   7   .   .   .   .   .   .   1   1   1   .   2   .   .   .   .   
  Swarmer                  61   | .   6   .   12  3   1   11  3   .   .   4   .   3   5   4   .   .   .   .   .   .   9   
  Cutter                   5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   
  Grunt                    74   | .   10  .   7   11  2   13  4   4   .   5   .   1   9   3   .   .   .   .   .   3   2   
  Brawler                  5    | .   .   .   .   2   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Protector                4    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Sentry                   53   | .   .   .   10  10  5   9   .   .   .   1   .   .   5   7   .   2   2   .   .   .   2   
  Demolisher               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   
  Hunter                   20   | .   .   .   .   .   1   2   1   .   .   .   .   .   5   .   .   .   .   .   .   4   7   
  Programmer               20   | .   .   .   .   .   .   6   .   1   .   1   .   .   5   2   .   .   4   .   .   .   1   
  Heavy                    3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Lightning                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   
  Scientist                2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapper                 3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Best Kill Streak           18   | .   5   .   18  11  12  10  4   4   .   4   .   5   13  7   3   2   4   1   .   4   6   
  Combat Bots Only         9    | .   4   .   6   7   9   5   4   4   .   4   .   5   8   7   2   2   4   1   .   4   6   
Max Kills in Single Turn   5    | .   2   .   3   2   2   2   1   1   .   1   .   1   5   2   2   1   2   1   .   1   1   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   3   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  01-MTF (-9/Storage)

 Combat                          | -11  -10  -10  -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Rec  Fac  Low  Low  Dat  Pro  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  DSF  Res  
Hostile Shots Fired        1086  | .    105  .    82   93   17   196  22   12   .    42   .    34   118  29   4    .    81   3    .    85   163  
  Missed                   421   | .    40   .    30   37   6    89   9    6    .    14   .    15   46   14   .    .    20   2    .    41   52   
Damage Taken               12164 | .    682  .    776  879  207  1416 211  106  .    536  .    378  1354 338  76   19   2769 161  .    881  1375 
  Core                     9869  | .    567  .    637  715  180  1146 175  86   .    438  .    302  1111 265  58   15   2312 109  .    655  1098 
  Absorbed by Shields      1021  | .    .    .    .    .    .    .    .    .    .    .    .    .    12   15   48   .    .    .    .    .    946  
  Redirected to Core       7581  | .    356  .    473  570  93   903  125  68   .    335  .    260  853  259  58   15   1609 109  .    602  893  
  Ignored by Resistances   580   | .    .    .    .    .    .    .    .    .    .    .    .    17   67   27   10   2    11   4    .    68   374  
  Regen/Repaired (Parts)   900   | .    .    .    .    .    .    50   .    23   .    37   .    3    155  94   15   .    228  163  .    95   37   
Core Remaining (%)         69    | 100  .    59   .    .    93   .    .    .    .    71   .    60   .    .    .    .    58   66   .    46   .    
Volleys Fired              708   | .    93   .    71   81   31   109  15   11   .    33   .    22   61   28   4    5    67   2    .    36   39   
  Largest                  4     | .    2    .    3    3    3    3    3    4    .    4    .    4    4    4    4    4    4    4    .    4    4    
  Hottest                  361   | .    136  .    204  204  204  211  211  258  .    251  .    275  307  317  317  342  361  361  .    361  291  
Shots Fired                2112  | .    183  .    166  242  92   312  45   32   .    97   .    50   225  103  13   19   259  7    .    140  127  
  Gun                      532   | .    155  .    10   .    .    .    .    1    .    23   .    1    106  38   1    9    98   1    .    47   42   
  Cannon                   1564  | .    28   .    151  241  92   312  45   31   .    67   .    49   117  64   12   10   161  6    .    93   85   
  Launcher                 16    | .    .    .    5    1    .    .    .    .    .    7    .    .    2    1    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  186   | .    79   .    .    .    .    .    .    1    .    23   .    .    .    10   4    .    .    .    .    14   55   
  Thermal                  1855  | .    104  .    161  241  92   312  45   31   .    67   .    32   197  92   9    19   259  7    .    124  63   
  Explosive                16    | .    .    .    5    1    .    .    .    .    .    7    .    .    2    1    .    .    .    .    .    .    .    
  Electromagnetic          55    | .    .    .    .    .    .    .    .    .    .    .    .    18   26   .    .    .    .    .    .    2    9    
  Robot Hit Streak         83    | .    13   .    10   20   35   64   60   82   .    83   .    28   39   21   12   13   38   18   .    25   33   
  Robot Miss Streak        5     | .    5    .    3    2    1    2    .    .    .    2    .    3    1    2    .    1    3    .    .    1    1    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1412  | .    98   .    81   161  60   230  35   22   .    67   .    31   156  81   10   13   190  7    .    69   101  
  Core Hits                564   | .    41   .    44   52   25   90   16   7    .    22   .    14   67   32   8    4    68   3    .    27   44   
  Critical Kills           13    | .    .    .    1    1    2    2    .    1    .    1    .    1    .    .    1    .    .    .    .    2    1    
  Critical Parts Destroyed 3     | .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    
  Critical Strikes         33    | .    1    .    2    1    2    2    .    1    .    3    .    2    7    .    1    .    6    .    .    2    3    
    Burn                   17    | .    1    .    1    .    .    .    .    .    .    .    .    .    7    .    .    .    6    .    .    .    2    
    Meltdown               12    | .    .    .    1    1    2    2    .    1    .    .    .    1    .    .    1    .    .    .    .    2    1    
    Destroy                4     | .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           38702 | .    1216 .    2136 3188 1535 6431 951  589  .    1362 .    712  5728 2585 356  419  5857 222  .    2201 3214 
  Guns                     8198  | .    946  .    142  .    .    .    .    30   .    257  .    26   1911 947  26   180  2179 25   .    499  1030 
  Cannons                  28895 | .    270  .    1735 3151 1535 6197 951  559  .    1105 .    686  2738 1638 330  239  3678 197  .    1702 2184 
  Explosions               1609  | .    .    .    259  37   .    234  .    .    .    .    .    .    1079 .    .    .    .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  2090  | .    372  .    .    .    .    .    .    30   .    257  .    .    .    240  60   .    .    .    .    33   1098 
  Thermal                  35150 | .    844  .    1877 3151 1535 6431 951  559  .    1105 .    619  4836 2345 296  419  5857 222  .    2168 1935 
  Explosive                956   | .    .    .    259  37   .    .    .    .    .    .    .    .    660  .    .    .    .    .    .    .    .    
  Electromagnetic          506   | .    .    .    .    .    .    .    .    .    .    .    .    93   232  .    .    .    .    .    .    .    181  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         26    | .    .    .    .    3    3    .    .    .    .    1    .    .    4    4    4    4    26   2    5    5    1    
  Average Corruption       5     | .    .    .    .    2    3    .    .    .    .    1    .    .    2    4    4    4    15   2    5    5    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  145   | .    .    .    .    8    22   .    .    .    .    3    .    .    17   12   10   3    49   2    1    17   1    
    Message Errors         35    | .    .    .    .    3    7    .    .    .    .    1    .    .    1    4    5    1    10   .    .    3    .    
    Matter Fused           26    | .    .    .    .    .    5    .    .    .    .    .    .    .    4    1    .    2    11   .    .    3    .    
    Heat Flow Errors       18    | .    .    .    .    .    2    .    .    .    .    1    .    .    2    2    2    .    6    .    .    2    1    
    Energy Discharges      13    | .    .    .    .    1    2    .    .    .    .    1    .    .    .    2    1    .    2    .    .    4    .    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Data Loss (minor)      17    | .    .    .    .    3    4    .    .    .    .    .    .    .    1    1    2    .    3    .    1    2    .    
    Data Loss (major)      8     | .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    4    1    .    .    .    
    Misfires               7     | .    .    .    .    1    .    .    .    .    .    .    .    .    2    1    .    .    3    .    .    .    .    
    Alerts                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    
    Weapon Failures        15    | .    .    .    .    .    1    .    .    .    .    .    .    .    2    1    .    .    8    .    .    3    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            873   | .    .    .    61   30   53   269  .    45   .    45   .    .    284  35   .    .    29   .    .    10   12   
  Projectiles              489   | .    .    .    16   30   53   170  .    45   .    45   .    .    44   35   .    .    29   .    .    10   12   
  Explosions               384   | .    .    .    45   .    .    99   .    .    .    .    .    .    240  .    .    .    .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      107   | .    .    .    .    .    .    .    .    .    .    .    .    .    107  .    .    .    .    .    .    .    .    
  Shots                    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        630   | .    193  .    259  42   106  39   .    25   .    115  .    72   339  546  262  382  630  164  .    619  114  
  Average Temperature      94    | .    33   .    16   10   19   12   .    12   .    14   .    38   87   131  147  150  221  90   .    126  71   
  Received Heat Transfer   1859  | .    303  .    153  240  87   432  90   72   .    75   .    18   234  70   .    .    9    .    .    64   12   
  Effects                  26    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    5    .    .    18   .    .    1    .    
    Shutdowns              8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    6    .    .    1    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Matter Decay           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Damage (major)         7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    3    .    .    .    .    
    Damage (core)          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Parts Fried              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    2    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              31    | .    .    .    1    2    2    4    .    2    .    1    .    1    2    2    1    1    6    .    .    4    2    
  Combat Hostiles          26    | .    .    .    .    2    1    3    .    2    .    1    .    1    2    2    1    1    6    .    .    2    2    
  Parts Melted             178   | .    1    .    9    15   3    28   2    5    .    7    .    4    26   11   3    .    30   4    .    10   20   
  Heat Transferred         55078 | .    1894 .    3219 6319 2433 8895 1369 777  .    1554 .    951  7807 3475 450  661  8521 324  .    3381 3048 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
-------                    Run  | Yrd  Mat  Min  Mat  Sto  Rec  Fac  Low  Low  Dat  Pro  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  DSF  Res  
Peak Influence             1142 | .    377  19   603  1142 506  1103 .    .    .    .    56   289  792  338  319  254  312  173  90   390  528  
  Initial                  416  | .    .    19   7    254  416  99   .    .    .    .    56   39   151  312  188  47   88   143  90   67   219  
  Average                  416  | .    145  19   311  867  178  666  .    .    .    .    56   206  393  244  312  225  146  151  90   302  369  
Maximum Alert Level        4    | .    1    .    2    4    2    4    .    .    .    .    .    1    3    1    1    1    1    .    .    1    2    
  Low Security (%)         29   | 100  59   100  31   .    65   5    .    .    .    .    100  41   27   29   3    20   76   100  100  13   .    
  Level 1                  29   | .    40   .    31   3    25   12   .    .    .    .    .    58   24   70   97   79   23   .    .    86   58   
  Level 2                  19   | .    .    .    36   10   8    33   .    .    .    .    .    .    40   .    .    .    .    .    .    .    41   
  Level 3                  21   | .    .    .    .    83   .    47   .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    
Squads Dispatched          33   | .    1    .    .    2    .    11   .    .    .    .    .    2    5    1    .    .    4    1    .    2    4    
  Investigation            6    | .    .    .    .    1    .    2    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    
  Extermination            9    | .    .    .    .    .    .    4    .    .    .    .    .    .    2    .    .    .    2    .    .    .    1    
  Reinforcement            13   | .    1    .    .    .    .    1    .    .    .    .    .    2    1    .    .    .    2    1    .    2    3    
  Assault                  4    | .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
---------                  Run  | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Fac Res DSF Res 
Distress Signals           7    | .   .   .   2   1   .   1   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   
Communications Jammed      66   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   63  .   .   .   .   
  Distress Signals         63   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   62  .   .   .   .   
Times Spotted              326  | .   32  .   37  32  8   54  6   5   .   10  .   11  30  19  4   7   31  2   .   12  26  
  Peak Tracking Total      6    | .   4   .   6   5   3   4   3   4   .   3   .   3   6   4   5   2   6   3   .   4   5   
  Tactical Retreats        18   | .   5   .   1   4   .   1   .   1   .   .   .   1   .   .   .   .   2   .   .   .   3   

 Traps                          | -11 -10 -10 -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Fac Res DSF Res 
Traps Triggered            26   | .   .   .   1   3   .   8   .   .   .   .   .   1   2   4   .   .   4   1   .   1   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 6    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
----------                 Run  | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Fac Res DSF Res 
Machines Disabled          212  | .   4   .   55  43  29  53  .   .   .   .   .   .   16  1   .   1   9   .   .   1   .   
  Max in Single Turn       5    | .   1   .   1   1   1   2   .   .   .   .   .   .   5   1   .   .   1   .   .   1   .   
  Garrison Access          2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        172  | .   .   .   52  38  28  49  .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
---------                  Run  | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Fac Res DSF Res 
Machines Accessed          80   | .   6   1   9   9   8   19  1   1   4   .   1   .   4   5   2   1   5   .   1   .   3   
  Terminals                62   | .   6   .   9   9   6   12  .   .   .   .   1   .   3   5   2   .   5   .   1   .   3   
  Fabricators              6    | .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                342  | .   24  1   33  38  47  56  6   1   31  .   1   .   16  24  7   25  20  .   1   .   11  
  Successful               234  | .   12  1   19  22  41  33  6   1   31  .   1   .   9   15  5   25  9   .   1   .   3   
  Failed                   108  | .   12  .   14  16  6   23  .   .   .   .   .   .   7   9   2   .   11  .   .   .   8   
    Catastrophic           20   | .   1   .   5   4   1   1   .   .   .   .   .   .   .   1   .   .   4   .   .   .   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   167  | .   17  .   25  26  20  37  .   .   .   .   .   .   3   14  2   1   15  .   .   .   7   
  Terminals                243  | .   24  .   33  38  25  46  .   .   .   .   1   .   13  24  7   .   20  .   1   .   11  
  Fabricators              9    | .   .   .   .   .   .   6   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             170  | .   6   1   10  9   32  15  6   1   31  .   1   .   6   11  5   25  7   .   1   .   3   
  Record                   68   | .   .   .   .   .   20  1   6   .   11  .   .   .   .   1   4   25  .   .   .   .   .   
  Part Schematic           12   | .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        11   | .   2   .   1   1   .   1   .   .   3   .   .   .   .   2   .   .   .   .   .   .   1   
  Open Door                6    | .   .   1   .   3   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Level Access Points      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Emergency Access Points  2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              15   | .   .   .   2   2   4   3   .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   
  Unreport Threat          33   | .   3   .   5   3   4   5   .   .   .   .   .   .   5   4   .   .   3   .   .   .   1   
  Disarm Traps             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Zone Layout              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Release Object           2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           8    | .   .   .   .   .   .   5   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Network Status           5    | .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         54   | .   6   .   9   13  9   11  .   .   .   .   .   .   .   4   .   .   2   .   .   .   .   
  Terminals                52   | .   6   .   9   13  9   9   .   .   .   .   .   .   .   4   .   .   2   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Botnet                 20   | .   .   .   4   5   3   3   .   .   .   .   .   .   .   3   .   .   2   .   .   .   .   
    Disrupt                2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   28   | .   6   .   5   6   5   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Search                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   1   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Used                     2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacking Detections         51   | .   5   .   9   5   4   13  .   .   .   .   .   .   4   4   .   .   4   .   .   .   3   
  Full Trace Events        5    | .   .   .   .   1   .   1   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   12   | .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   134  | .   .   .   .   .   .   58  .   .   .   .   .   .   76  .   .   .   .   .   .   .   .   
  Total Part Build Rating  19   | .   .   .   .   .   .   14  .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
------------               Run  | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Fac Res DSF Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmers              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
--------                   Run  | Yrd  Mat  Min  Mat  Sto  Rec  Fac  Low  Low  Dat  Pro  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  DSF  Res  
Total Allies               24   | .    .    .    .    .    .    .    2    .    .    .    .    .    .    14   5    .    .    .    .    .    3    
  Largest Group            11   | .    .    .    .    .    .    .    2    .    .    .    .    .    .    8    11   11   8    .    .    .    3    
  Highest-Rated Group      781  | .    .    .    .    .    .    .    62   .    .    .    .    .    .    348  781  781  560  .    .    .    138  
  Highest-Rated Ally       159  | .    .    .    .    .    .    .    31   .    .    .    .    .    .    159  159  159  96   .    .    .    46   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               115  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   15   29   30   .    .    .    10   
  Total Damage             3281 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    771  337  1166 674  .    .    .    333  
  Kills                    17   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    3    7    .    .    .    .    
Allies Corrupted           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Fac Res DSF Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   2   .   .   .   .   2   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
-------------              Run   | Yrd  Mat  Min  Mat  Sto  Rec  Fac  Low  Low  Dat  Pro  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  DSF  Res  
Turns Passed               15239 | 62   1029 94   1939 1585 1276 3295 496  317  36   530  21   203  793  585  400  164  1161 124  37   503  589  
Spaces Moved               14682 | 70   827  218  1782 1219 1397 2934 609  637  110  1206 60   203  766  506  184  122  683  186  63   544  356  
  Core                     15    | 15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   186   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    168  9    
  Legs                     953   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    184  186  63   173  347  
  Wheels                   287   | 55   29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    203  .    
  Hover                    232   | .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    230  .    .    .    .    
  Flight                   13009 | .    798  218  1782 1218 1397 2933 609  637  110  1206 60   203  766  506  184  122  260  .    .    .    .    
  Fastest Speed            30    | 50   37   37   32   34   37   30   33   33   33   33   33   33   30   34   39   119  45   45   45   45   45   
  Average Speed            43    | 73   38   37   33   36   37   33   33   33   33   33   33   33   42   50   113  119  113  45   45   45   123  
  Slowest Speed            215   | 80   80   37   115  50   37   55   33   33   33   33   33   33   112  111  119  119  215  45   45   45   126  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            119   | .    9    2    20   31   24   26   .    1    .    .    .    .    3    3    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       63    | 8    95   63   97   93   99   69   91   76   75   96   1    87   23   76   77   86   74   7    3    97   9    
  Regions Visited          21
    Branch Regions         11
  Pre-discovered Areas     11    | .    3    1    2    3    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        18    | .    1    1    1    1    1    1    1    1    1    1    1    .    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             11    | .    .    1    .    .    .    .    5    3    .    2    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 96    | .    .    .    .    .    .    5    .    2    .    50   .    .    1    .    .    .    .    .    .    38   .    
Terrain Destroyed          352   | .    .    .    23   8    .    40   6    6    .    86   .    .    80   24   .    .    27   .    .    39   13   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               147   | .    .    .    2    .    .    19   6    6    .    4    .    .    16   15   .    .    27   .    .    39   13   
  AOE                      205   | .    .    .    21   8    .    21   .    .    .    82   .    .    64   9    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Rec  Fac  Low  Low  Dat  Pro  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  DSF  Res  
Total                      20024 | 77   1359 228  2339 1686 1828 4435 870  718  109  1270 60   292  1081 766  368  132  933  223  71   737  442  
  Wait                     2885  | 1    412  9    107  76   279  945  239  63   .    14   1    53   155  83   178  5    69   25   3    139  29   
  Move                     14431 | 69   809  213  1743 1159 1350 2881 608  634  109  1205 59   202  759  499  183  121  682  185  62   543  356  
  Hop                      111   | .    8    2    18   28   22   26   .    1    .    .    .    .    3    3    .    .    .    .    .    .    .    
  Pick Up                  8     | .    1    .    4    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    .    
  Fast Attach              59    | 6    11   2    7    2    1    7    .    2    .    .    .    3    3    2    .    .    9    .    2    1    1    
  Attach                   8     | .    .    .    2    .    .    4    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Detach                   8     | .    .    .    1    .    .    4    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Swap                     163   | .    1    .    26   37   20   54   1    .    .    .    .    1    5    8    .    .    10   .    .    .    .    
  Drop                     78    | 1    9    2    8    11   2    19   .    2    .    .    .    2    5    4    .    .    5    1    3    1    3    
  Fire                     708   | .    93   .    71   81   31   109  15   11   .    33   .    22   61   28   4    5    67   2    .    36   39   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            180   | .    .    .    .    29   .    47   .    .    .    .    .    .    35   67   .    .    .    .    .    2    .    
  Rewire                   31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1354  | .    15   .    352  263  123  339  4    5    .    16   .    9    54   41   3    1    90   10   .    15   14   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub)
-10/Mines
-9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2)
-9/Storage (discovered 2 exits: *Mat / *Rec)
-9/Recycling
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 6 exits: Fac x4 / Low / DSF)
-6/DSF
-5/Factory (discovered 3 exits: *Fac / *Upp / *Ext)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 2 exits: *Fac / *Hub)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory (discovered 2 exits: *Res x2)
-3/Research
-3/DSF
-2/Research

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
    13 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
    13 | -11/Scrapyard      | Upgraded with Utility slot (x2)
    13 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
    54 | -11/Scrapyard      | Discovered new exit (range 8)
    63 | -11/Scrapyard      | Entered Materials
   171 | -10/Materials      | Discovered new exit (range 13)
   280 | -10/Materials      | Core integrity fell below 50%
   312 | -10/Materials      | Build established: Mutant
   328 | -10/Materials      | Discovered new exit (range 6)
   435 | -10/Materials      | Reached level 2
   454 | -10/Materials      | Discovered new exit (range 11)
   511 | -10/Materials      | Identified exit to Materials
   582 | -10/Materials      | Learned 4 Subcaves zone layouts
   643 | -10/Materials      | Learned Storage trap positions
   668 | -10/Materials      | Identified exit to Mines
   786 | -10/Materials      | Learned location of Mines (-10)
   825 | -10/Materials      | Identified exit to Subcaves
   856 | -10/Materials      | Learned 2 Storage zone layouts
   893 | -10/Materials      | Build established: Hacker-Scout
   949 | -10/Materials      | Learned location of 1 exit from Recycling
  1063 | -10/Materials      | Learned location of Recycling (-9)
  1092 | -10/Materials      | Entered Mines
  1095 | -10/Mines          | Learned location of Storage (-9)
  1121 | -10/Mines          | Learned location of 2 exits from Materials
  1155 | -10/Mines          | Found the Drone Emporium
  1157 | -10/Mines          | Found Prototype Device
  1157 | -10/Mines          | Identified Thief Drone Bay
  1186 | -10/Mines          | Entered Materials
  1186 | -9/Materials       | Discovered new exit (range 7)
  1187 | -9/Materials       | Identified exit to Storage
  1188 | -9/Materials       | Identified exit to Mines
  1188 | -9/Materials       | Identified exit to Materials
  1188 | -9/Materials       | Reached level 3
  1217 | -9/Materials       | Reached level 4
  1228 | -9/Materials       | Upgraded with Weapon slot (x1)
  1397 | -9/Materials       | Reached level 5
  1487 | -9/Materials       | Discovered exit to Materials (range 10)
  1796 | -9/Materials       | Reached level 6
  1921 | -9/Materials       | Discovered exit to Materials (range 16)
  2031 | -9/Materials       | Learned Storage terminal intel
  2109 | -9/Materials       | Loaded intel: 7 trap records
  2119 | -9/Materials       | Reached level 7
  2133 | -9/Materials       | Upgraded with Utility slot (x1)
  2178 | -9/Materials       | Loaded intel: 10 terminal locations
  2340 | -9/Materials       | Reached level 8
  2344 | -9/Materials       | Learned location of 1 exit from Recycling
  2411 | -9/Materials       | Learned location of Zion (-6)
  2454 | -9/Materials       | Upgraded with Utility slot (x1)
  3125 | -9/Materials       | Entered Storage
  3126 | -9/Storage         | Identified exit to Recycling
  3127 | -9/Storage         | Reached level 9
  3128 | -9/Storage         | Loaded intel: 21 trap records
  3129 | -9/Storage         | Loaded intel: 16 terminal locations
  3321 | -9/Storage         | Reached level 10
  3396 | -9/Storage         | Destroyed 7 combat bots
  3456 | -9/Storage         | Discovered exit to Materials (range 12)
  3766 | -9/Storage         | Learned Materials stockpile data
  3782 | -9/Storage         | Used back door to open Recycling access
  3868 | -9/Storage         | Learned Materials machine intel
  3905 | -9/Storage         | Learned 2 Storage zone layouts
  3975 | -9/Storage         | Learned Materials trap positions
  4015 | -9/Storage         | Learned Materials emergency access door positions
  4063 | -9/Storage         | Learned 4 Materials zone layouts
  4083 | -9/Storage         | Reached level 11
  4121 | -9/Storage         | Learned location of Mines (-9)
  4124 | -9/Storage         | Met 01-MTF
  4295 | -9/Storage         | Destroyed 01-MTF
  4710 | -9/Storage         | Entered Recycling
  4711 | -9/Recycling       | Identified exit to Scraptown
  4711 | -9/Recycling       | Identified exit to Factory
  4821 | -9/Recycling       | Scanned before Scraplab entrance
  5048 | -9/Recycling       | Learned 2 Storage zone layouts
  5125 | -9/Recycling       | Learned Storage trap positions
  5190 | -9/Recycling       | Learned Storage security intel
  5245 | -9/Recycling       | Learned Materials trap positions
  5254 | -9/Recycling       | Destroyed 9 combat bots
  5329 | -9/Recycling       | Learned Materials trap positions
  5503 | -9/Recycling       | Learned Materials garrison access intel
  5790 | -9/Recycling       | Entered Scraplab
  5791 | -9/Recycling       | Angered Scraplab inhabitants
  5799 | -9/Recycling       | Found Prototype Device
  5799 | -9/Recycling       | Identified Scrap Engine
  5986 | -9/Recycling       | Entered Factory
  5988 | -7/Factory         | Reached level 12
  6093 | -7/Factory         | Reached level 13
  6100 | -7/Factory         | Identified exit to Factory
  6476 | -7/Factory         | Reached level 14
  6567 | -7/Factory         | Garrison activated, responded to threat
  6786 | -7/Factory         | First assault squad dispatched
  7021 | -7/Factory         | Loaded intel: 6 recycling unit locations
  7032 | -7/Factory         | Reached level 15
  7092 | -7/Factory         | Identified exit to Lower Caves
  7151 | -7/Factory         | Learned 2 Extension zone layouts
  7151 | -7/Factory         | Upgraded with Utility slot (x1)
  7200 | -7/Factory         | Learned location of 2 exits from Upper Caves
  7237 | -7/Factory         | Learned 4 Upper Caves zone layouts
  7262 | -7/Factory         | Learned Extension terminal intel
  7297 | -7/Factory         | Learned location of 2 exits from Archives
  7343 | -7/Factory         | Learned location of 1 exit from Extension
  7390 | -7/Factory         | Discovered exit to Lower Caves (range 8)
  7401 | -7/Factory         | Learned 2 Proximity Caves zone layouts
  7868 | -7/Factory         | Reached level 16
  8141 | -7/Factory         | Upgraded with Propulsion slot (x1)
  8868 | -7/Factory         | Fabricated Hardcell Cannon (x2)
  8955 | -7/Factory         | Build established: Hacker-Sprinter
  9281 | -7/Factory         | Entered Lower Caves
  9282 | -7/Lower Caves     | Learned 4 Factory zone layouts
  9303 | -7/Lower Caves     | Learned Extension stockpile data
  9303 | -7/Lower Caves     | A Commander dispatched an escort
  9672 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9724 | -7/Lower Caves     | Learned 8 Factory zone layouts
  9739 | -7/Lower Caves     | Reached level 17
  9742 | -7/Lower Caves     | Upgraded with Weapon slot (x1)
  9772 | -7/Lower Caves     | Discovered new exit (range 11)
  9775 | -7/Lower Caves     | Identified exit to Lower Caves
  9777 | -7/Lower Caves     | Entered another Lower Caves area
  9789 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9980 | -7/Lower Caves     | Learned Factory emergency access door positions
 10002 | -7/Lower Caves     | Discovered new exit (range 9)
 10004 | -7/Lower Caves     | Identified exit to Data Miner
 10094 | -7/Lower Caves     | Entered Data Miner
 10094 | -7/Data Miner      | Discovered new exit (range 6)
 10097 | -7/Data Miner      | Identified exit to Proximity Caves
 10101 | -7/Data Miner      | Met Data Miner
 10108 | -7/Data Miner      | Learned location of Section 7 (-2)
 10108 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 10114 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 10130 | -7/Data Miner      | Entered Proximity Caves
 10268 | -6/Proximity Caves | Reached level 18
 10331 | -6/Proximity Caves | Learned location of 1 exit from Factory
 10350 | -6/Proximity Caves | Spotted B-75 Beast
 10364 | -6/Proximity Caves | Destroyed B-75 Beast
 10403 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves
 10660 | -6/Proximity Caves | Entered Factory
 10661 | -6/Factory         | Identified exit to Factory
 10663 | -6/Factory         | Identified exit to Lower Caves
 10681 | -6/Factory         | Identified exit to DSF
 10681 | -6/Factory         | Entered DSF
 10683 | -6/DSF             | Reached level 19
 10709 | -6/DSF             | Additional patrols routed to DSF
 10774 | -6/DSF             | Discovered exit to Factory (range 15)
 10778 | -6/DSF             | Core integrity fell below 50%
 10815 | -6/DSF             | Sterilization system engaged
 10835 | -6/DSF             | Ambient heat levels rising (+10)
 10850 | -6/DSF             | Ambient heat levels rising (+10)
 10865 | -6/DSF             | Ambient heat levels rising (+10)
 10880 | -6/DSF             | Ambient heat levels rising (+10)
 10884 | -6/DSF             | Entered Factory
 10886 | -5/Factory         | Reached level 20
 11075 | -5/Factory         | Fabricated Biomechanical Wings (x1)
 11079 | -5/Factory         | Destroyed 8 combat bots
 11202 | -5/Factory         | Reached level 21
 11275 | -5/Factory         | Discovered new exit (range 9)
 11279 | -5/Factory         | Identified exit to Upper Caves
 11413 | -5/Factory         | Destroyed 8 combat bots
 11471 | -5/Factory         | Discovered new exit (range 16)
 11489 | -5/Factory         | Reached level 22
 11498 | -5/Factory         | Upgraded with Power slot (x1)
 11520 | -5/Factory         | Identified exit to Factory
 11674 | -5/Factory         | Discovered new exit (range 12)
 11677 | -5/Factory         | Identified exit to Extension
 11677 | -5/Factory         | Entered Extension
 11680 | -5/Extension       | Loaded intel: 11 terminal locations
 11693 | -5/Extension       | Disrupted transfer network
 11708 | -5/Extension       | Rescued a captive Derelict
 11709 | -5/Extension       | Rescued a captive Derelict
 11713 | -5/Extension       | Identified exit to Cetus
 11717 | -5/Extension       | Rescued a captive Derelict
 11830 | -5/Extension       | Build established: Hacker-Gunner
 11888 | -5/Extension       | Lost 3 allies
 12000 | -5/Extension       | Spotted B-75 Beast
 12021 | -5/Extension       | Spotted B-75 Beast
 12027 | -5/Extension       | Allies destroyed B-75 Beast
 12041 | -5/Extension       | Allies destroyed B-75 Beast
 12061 | -5/Extension       | Lost 3 allies
 12064 | -5/Extension       | Discovered exit to Factory (range 3)
 12079 | -5/Extension       | Rescued a captive Derelict
 12084 | -5/Extension       | Rescued a captive Derelict
 12149 | -5/Extension       | Rescued A7
 12169 | -5/Extension       | Reached level 23
 12184 | -5/Extension       | Rescued a captive Derelict
 12225 | -5/Extension       | Destroyed 7 combat bots
 12262 | -5/Extension       | Entered Cetus
 12262 | -5/Cetus           | Accompanied by 6 allies (A7)
 12267 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 12272 | -5/Cetus           | Spotted Cetus Guard
 12272 | -5/Cetus           | Spotted Cetus Guard
 12274 | -5/Cetus           | Spotted Cetus Guard
 12274 | -5/Cetus           | Allies destroyed Cetus Guard
 12274 | -5/Cetus           | Spotted Cetus Guard
 12278 | -5/Cetus           | Destroyed Cetus Guard
 12281 | -5/Cetus           | Destroyed Cetus Guard
 12283 | -5/Cetus           | Allies destroyed Cetus Guard
 12352 | -5/Cetus           | Discovered exit to Factory (range 16)
 12446 | -5/Cetus           | Started Cetus Manufacturing Module
 12454 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 12471 | -5/Cetus           | Manufactured an Enhanced Grunt
 12492 | -5/Cetus           | Discovered new exit (range 15)
 12496 | -5/Cetus           | Manufactured an Enhanced Grunt
 12509 | -5/Cetus           | Identified exit to Archives
 12521 | -5/Cetus           | Manufactured an Enhanced Grunt
 12546 | -5/Cetus           | Manufactured an Enhanced Grunt
 12571 | -5/Cetus           | Manufactured an Enhanced Grunt
 12662 | -5/Cetus           | Entered Archives
 12662 | -5/Archives        | Accompanied by 11 allies (A7)
 12663 | -5/Archives        | Identified exit to Hub_04(d)
 12667 | -5/Archives        | Received a hacking code to weaken MAIN.C
 12695 | -5/Archives        | Unable to access archive contents
 12751 | -5/Archives        | Unable to access archive contents
 12796 | -5/Archives        | Unable to access archive contents
 12826 | -5/Archives        | Entered Hub_04(d)
 12826 | -5/Hub_04(d)       | Accompanied by 8 allies
 12907 | -5/Hub_04(d)       | Spotted B-75 Beast
 12913 | -5/Hub_04(d)       | Destroyed B-75 Beast
 12967 | -5/Hub_04(d)       | Specialist reinforcements revealed to be Infiltrators
 12978 | -5/Hub_04(d)       | Discovered exit to Factory (range 16)
 12982 | -5/Hub_04(d)       | Reached level 24
 12984 | -5/Hub_04(d)       | Upgraded with Propulsion slot (x1)
 13146 | -5/Hub_04(d)       | Network Hub disabled
 13159 | -5/Hub_04(d)       | Discovered exit to Factory (range 14)
 13174 | -5/Hub_04(d)       | Spotted Lightning
 13186 | -5/Hub_04(d)       | Spotted Lightning
 13186 | -5/Hub_04(d)       | Spotted Lightning
 13201 | -5/Hub_04(d)       | Spotted Lightning
 13205 | -5/Hub_04(d)       | Destroyed Lightning
 13214 | -5/Hub_04(d)       | Spotted Lightning
 13222 | -5/Hub_04(d)       | Destroyed Lightning
 13222 | -5/Hub_04(d)       | Core integrity fell below 50%
 13223 | -5/Hub_04(d)       | Lost 7 allies
 13229 | -5/Hub_04(d)       | Destroyed Lightning
 13238 | -5/Hub_04(d)       | System corruption reached 10%
 13242 | -5/Hub_04(d)       | Destroyed Lightning
 13277 | -5/Hub_04(d)       | Spotted Lightning
 13295 | -5/Hub_04(d)       | Spotted Lightning
 13308 | -5/Hub_04(d)       | Destroyed Lightning
 13324 | -5/Hub_04(d)       | Destroyed Lightning
 13452 | -5/Hub_04(d)       | Network Hub disabled
 13473 | -5/Hub_04(d)       | Spotted Lightning
 13493 | -5/Hub_04(d)       | Destroyed Lightning
 13548 | -5/Hub_04(d)       | Discovered exit to Factory (range 14)
 13747 | -5/Hub_04(d)       | Spotted Lightning
 13772 | -5/Hub_04(d)       | Destroyed Lightning
 13813 | -5/Hub_04(d)       | Network Hub disabled
 13934 | -5/Hub_04(d)       | Discovered exit to Factory (range 16)
 13983 | -5/Hub_04(d)       | Disrupted transfer network
 13987 | -5/Hub_04(d)       | Entered Factory
 13988 | -4/Factory         | Identified exit to Research
 14071 | -4/Factory         | Discovered exit to Research (range 15)
 14111 | -4/Factory         | Entered Research
 14113 | -3/Research        | Reached level 25
 14113 | -3/Research        | Reached level 26
 14124 | -3/Research        | Found Prototype Device
 14124 | -3/Research        | Identified Exp. Thermal Shield
 14148 | -3/Research        | Identified exit to DSF
 14148 | -3/Research        | Entered DSF
 14170 | -3/DSF             | Additional patrols routed to DSF
 14213 | -3/DSF             | Reached level 27
 14297 | -3/DSF             | Core integrity fell below 50%
 14317 | -3/DSF             | Discovered new exit (range 14)
 14357 | -3/DSF             | Sterilization system engaged
 14377 | -3/DSF             | Ambient heat levels rising (+10)
 14392 | -3/DSF             | Ambient heat levels rising (+10)
 14407 | -3/DSF             | Ambient heat levels rising (+10)
 14422 | -3/DSF             | Ambient heat levels rising (+10)
 14437 | -3/DSF             | Ambient heat levels rising (+10)
 14452 | -3/DSF             | Ambient heat levels rising (+10)
 14467 | -3/DSF             | Ambient heat levels rising (+10)
 14482 | -3/DSF             | Ambient heat levels rising (+10)
 14497 | -3/DSF             | Ambient heat levels rising (+10)
 14512 | -3/DSF             | Ambient heat levels rising (+10)
 14527 | -3/DSF             | Ambient heat levels rising (+10)
 14542 | -3/DSF             | Ambient heat levels rising (+10)
 14557 | -3/DSF             | Ambient heat levels rising (+10)
 14572 | -3/DSF             | Ambient heat levels rising (+10)
 14587 | -3/DSF             | Ambient heat levels rising (+10)
 14602 | -3/DSF             | Ambient heat levels rising (+10)
 14617 | -3/DSF             | Ambient heat levels rising (+10)
 14618 | -3/DSF             | Build established: Hacker-Construct
 14632 | -3/DSF             | Ambient heat levels rising (+10)
 14647 | -3/DSF             | Ambient heat levels rising (+10)
 14651 | -3/DSF             | Entered Research
 14652 | -2/Research        | Core integrity fell below 50%
 14653 | -2/Research        | Reached level 28
 14818 | -2/Research        | Reached level 29
 15055 | -2/Research        | Allied Derelicts emerged from ambush trap array
 15147 | -2/Research        | Spotted B-90 Cyclops
 15189 | -2/Research        | Core integrity fell below 20%
 15233 | -2/Research        | Specialist reinforcements revealed to be Infiltrators
 15240 | -2/Research        | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
15205_ U-05 Engineer builds a Wall.
15206_ U-05 Engineer lays Concrete.
15207_ Arm. Scrap Engine consumes Biometal Leg.
15207_ U-05 Engineer lays Concrete. <x6>
15211_ Arm. Scrap Engine consumes Hvy. Machine Gun.
15211_ U-05 Engineer lays Concrete.
15212_ Arm. Scrap Engine consumes Unknown Ballistic
  Gun.
15212_ U-05 Engineer lays Concrete. <x*>
15229_ U-05 Engineer builds a Wall.
15230_ U-05 Engineer lays Concrete. <x2>
X-87 Electro reveals itself to be an Infiltrator.
15233_ M3-N88(x): "Whoa, friendlies!"
15233_ U-05 Engineer lays Concrete.
15234_ U-05 Engineer builds a Wall.
15235_ Arm. Scrap Engine consumes Lgt. Ion Engine.
15235_ U-05 Engineer lays Concrete.
15235_ U-05 Engineer builds a Wall.
15236_ Arm. Scrap Engine consumes Wheel.
15237_ Slug penetrates Antimatter Diverter.

 Map 
-----
+----------------------------------------------------+
|     ################    ########        #    ###+# |
|     ################    #################    #  ?  |
|     ################    #####           #    #     |
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|     ################    #####  """""""  #    #  "" |
|     ################    #####  """""""  #    #  ?  |
|     ################    #####           #    #     |
|     ################    #####           #    #     |
|     ################    #############+###    ##### |
|     ##########    ##    ###                     ?  |
|     ##########    ##    ###                        |
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|     ##########    #""   """    ########        /   |
|     ##########    #""          ########        #   |
|     ###############""    u     ##### ##        #   |
|     ###############T           #### ###        #   |
|     ###############""       u ####"#"""        ### |
|     ###############""       % #       "        ### |
|     ###############"" %%    x +       #        ### |
|     ###############       x   #% *    #####+###### |
|     ###############     =@   =#[[     ##### ###    |
|     ###############      %    #%[=    ##### ###    |
|     ####################+##  %%%########      #    |
|     #################       [[ #########      #    |
|     #################    [%%                  #    |
|     #################     %"            H     +    |
|     ############### #!     #############      #    |
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|     #################!! =%%###############  ###    |
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|     ###############      #%###############  ###    |
|     ###############      +   """""   ^      ###    |
|     ###############      # %%"""""   ^      ###    |
|     ############### !    #   "" F"            #### |
|     ###############      #                    #    |
|     ###############      #                    #    |
|     ######################                    +    |
|     ######################                    #    |
|     ######################                    #  ? |
|     ######################           ##########    |
|     ######################     """   ##########    |
|     ######################     """   ##########    |
|     ?#####################     """   ###########?# |
|     ????##################           ##########??# |
|     ???###################           #########?### |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           169
Energy Generation          66
Energy Capacity            1202
Matter Stores              400
Matter Capacity            400
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         24
Terrain Scan Density       910
ECM Strength               1
Jamming Range              12
Power Amplification        30
Armor Coverage             225
Resistance: KI             15
Resistance: TH             5
Weapon Cycling             30
Evasion (%)                66
Targeting Accuracy         6
Core Analysis              6
Armor Integrity Analysis   30
Recoil Reduction           3
Offensive Hacking          34
Defensive Hacking          10

 Item Schematics 
-----------------
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
       Biomechanical Wings | -7/Data Miner | Free
     Thermal Defense Suite | -7/Data Miner | Free
           Com. Ion Cannon | -7/Data Miner | Free
           Antigrav System | -7/Data Miner | Free
         Imp. Focal Shield | -7/Data Miner | Free
                     Lance | -7/Data Miner | Free
        Adv. System Shield | -7/Data Miner | Free
            Adv. Heat Sink | -7/Data Miner | Free
                Myomer Leg | -7/Data Miner | Free
         Hvy. Gauss Cannon | -7/Data Miner | Free

 Robot Schematics 
------------------
 B-48 Gladiator | -7/Data Miner | Free
 R-10 Processor | -7/Data Miner | Free
  Y-54 Guardian | -7/Data Miner | Free
  A-15 Conveyor | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free

 Fabricated
------------
     Hardcell Cannon | x2 | -7/Factory | Preloaded
 Biomechanical Wings | x1 | -5/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Rec  Fac  Low  Low  Dat  Pro  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Res  DSF  Res  
Levels Raised              28    | .    1    .    6    3    .    5    1    .    .    1    .    1    3    1    .    .    1    .    2    1    2    
  XP Earned                46487 | 3000 2395 500  9033 3382 951  7351 462  255  152  1487 734  973  4084 1467 357  329  1091 806  2000 1708 3970 
  XP Spent                 44910 | 2860 1625 .    8925 4510 .    7480 1100 .    .    1980 .    1350 4500 .    1550 .    1470 .    3150 1455 2955 
Upgrades                   106   | 9    6    .    22   6    .    10   1    .    .    5    .    3    16   .    5    .    2    .    7    3    11   
  Power Slot               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Propulsion Slot          3     | 1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Utility Slot             5     | 2    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Weapon Slot              3     | 1    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           20    | .    1    .    5    .    .    .    .    .    .    2    .    .    10   .    .    .    .    .    .    1    1    
  Heat Dissipation         24    | 3    .    .    5    1    .    2    .    .    .    .    .    .    .    .    5    .    1    .    7    .    .    
  Energy Generation        4     | .    1    .    1    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Energy Storage           3     | .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Matter Storage           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Mass Support             4     | 1    .    .    1    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Inventory Capacity       3     | 1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    8    
  Ranged Accuracy          9     | .    .    .    3    3    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    
  Hack Attack %            4     | .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Resistance %          3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    
  TH Resistance %          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  KI Damage %              2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  TH Damage %              4     | .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        4600  | .    119  .    406  522  174  885  47   35   .    275  .    114  441  562  55   47   571  79   .    108  160  
  Integrity Restored       9165  | .    317  .    942  808  234  1551 96   105  .    321  .    192  1173 785  58   3    1698 237  .    324  321  
    Core                   8260  | .    305  .    789  713  234  1169 96   105  .    250  .    192  1173 596  58   .    1698 237  .    324  321  
    Parts                  905   | .    12   .    153  95   .    382  .    .    .    71   .    .    .    189  .    3    .    .    .    .    .    
Protomatter Decayed        1695  | .    11   .    87   223  96   350  15   54   .    148  .    50   50   184  94   46   268  .    .    .    19   

 Game 
------
Seed              LongswordArmorShield
  Manual?         0
Play Time         02:34:42
  Cumulative      46.3 hours
  Start           2024.09.25 @ 20:21:59
  End             2024.09.25 @ 23:04:54
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          58
  Rogue           58
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          47
Achievement%      51
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              20/SmallcapsGlow
Map View          54x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e653f9be-72dd-4c61-92a4-58758cd8d943