Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.06 @ 01:43:43 Player: Gargomaxthalus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2068) 2068 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 4528 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 133/550 Matter 35/300 Energy 255/265 System Corruption 0% Temperature Cool (0) Movement Flying (271) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Remote Datajack > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Large Battery Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transport Network Coupler Shield Generator Shield Generator Medium Laser Improved Medium Laser Heavy Laser Mini Assault Cannon Datajack Remote Datajack Mining Claw [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 63 | 7 6 16 11 23 Power 10 | 1 1 1 5 2 Engine 10 | 1 1 1 5 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 2 . 8 Treads 6 | 2 2 2 . . Leg . | . . . . . Wheel 4 | . . . . 4 Hover . | . . . . . Flight 4 | . . . . 4 Utility 9 | 2 1 3 . 3 Device 3 | 1 . . . 2 Storage 5 | 1 1 2 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 30 | 2 2 10 6 10 Energy Gun 12 | 1 . 4 3 4 Energy Cannon 5 | . . 2 3 . Ballistic Gun 5 | 1 2 . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 2 . . Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 6 | . . 1 4 1 Parts Lost 7 | . . . 1 6 Power 2 | . . . . 2 Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 85 90 84 Engine 16 | . 14 12 20 17 Treads 23 | . 28 28 25 7 Wheel 2 | . . . . 12 Device 6 | . 14 8 . 4 Storage 11 | . 14 11 11 11 Processor 5 | . . 2 11 9 Energy Gun 6 | . 10 5 4 3 Energy Cannon 6 | . . 1 17 7 Ballistic Gun 7 | . 17 7 . 3 Launcher 2 | . . 8 . . Peak Build Rating 36 | 9 15 19 24 36 Average Rating 17 | 4 10 16 21 22 On Entrance 13 | . 9 15 19 22 Naked Turns . | . . . . . Heaviest Build 104 | 14 24 96 104 104 Greatest Support 69 | 40 46 69 69 52 Greatest Overweight (x) 34 | 2 . 1 2 34 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 19 | 7 8 22 25 25 Most Carried 22 | 4 8 15 20 22 Average Carried 12 | 1 5 11 16 18 Final Capacity 25 | 8 10 25 25 25 Final Carried 19 | 2 8 15 19 . Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1451 | 227 295 531 221 177 Remotely . | . . . . . Salvage Created 2902 | 94 425 921 797 665 Parts 196 | 5 24 75 56 36 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 56 | . 8 24 14 10 Guns 35 | . 8 14 6 7 Cannons 12 | . . 1 8 3 AOE 9 | . . 9 . . Classes Destroyed 13 | 2 5 5 . 1 Worker 7 | . . 5 1 1 Builder 7 | . 1 1 4 1 Tunneler 2 | 1 . . . 1 Hauler 3 | . 1 1 1 . Recycler 4 | 1 1 1 1 . Mechanic 1 | . . 1 . . Operator 3 | . . 2 . 1 Watcher 8 | . 1 3 2 2 Swarmer 20 | . 3 11 6 . Grunt 23 | . 5 8 4 6 Brawler 1 | . . 1 . . Sentry 11 | . . 4 4 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | 2 3 5 4 3 Combat Bots Only 4 | . 3 4 3 2 Max Kills in Single Turn 3 | 2 1 3 2 1 Gunslinging 1 | . . 1 1 . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 288 | . 38 69 71 110 Missed 73 | . 5 22 20 26 Damage Taken 2371 | . 249 557 408 1157 Core 647 | . 35 144 51 417 Absorbed by Shields . | . . . . . Ignored by Resistances 677 | . 82 162 132 301 Core Remaining (%) 79 | 100 86 . 51 . Volleys Fired 216 | 7 45 59 40 65 Largest 2 | 2 2 2 2 2 Hottest 136 | 60 60 136 136 136 Shots Fired 412 | 10 90 117 80 115 Gun 287 | 10 90 85 32 70 Cannon 100 | . . 8 48 44 Launcher 24 | . . 24 . . Special 1 | . . . . 1 Kinetic 170 | 7 57 42 . 64 Thermal 185 | 3 33 51 48 50 Explosive 24 | . . 24 . . Electromagnetic 32 | . . . 32 . Robot Hit Streak 37 | 9 16 19 37 21 Robot Miss Streak 4 | . 2 2 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 264 | 9 48 79 47 81 Core Hits 139 | 3 19 56 30 31 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 9 | . 2 6 . 1 Burn 6 | . . 6 . . Destroy 3 | . 2 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5575 | 124 604 2222 1210 1415 Guns 2953 | 124 604 903 540 782 Cannons 1210 | . . 124 453 633 Explosions 1412 | . . 1195 217 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1645 | 92 413 409 . 731 Thermal 2195 | 32 191 618 670 684 Explosive 1195 | . . 1195 . . Electromagnetic 540 | . . . 540 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 93 | . . 58 23 12 Projectiles 12 | . . . . 12 Explosions 81 | . . 58 23 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 102 | . . 102 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 543 | . 66 282 276 543 Average Temperature 105 | . 28 75 87 171 Received Heat Transfer 951 | . 120 198 174 459 Effects 21 | . . 2 . 19 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . 2 . . Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 1 . 2 5 . Heat Transferred 4796 | 75 425 1924 1114 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 581 | 10 152 581 494 265 Initial 208 | . 5 26 208 106 Average 206 | 3 39 293 331 180 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 51 | 100 100 44 . 53 Level 1 36 | . . 23 83 46 Level 2 12 | . . 31 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 14 34 17 14 Peak Tracking Total 6 | . 3 6 3 3 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 9 | . . 6 2 1 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful 4 | . 3 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Record 3 | . 3 . . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3914 | 113 995 1069 942 795 Spaces Moved 1524 | 55 526 380 270 293 Core 21 | 20 . . . 1 Treads 1315 | 35 526 380 270 104 Legs . | . . . . . Wheels 169 | . . . . 169 Hover . | . . . . . Flight 19 | . . . . 19 Fastest Speed 50 | 50 160 160 240 110 Average Speed 207 | 147 160 228 294 194 Slowest Speed 1750 | 160 160 240 320 1750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 80 52 53 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 163 | . . 149 14 . Melee . | . . . . . Projectile . | . . . . . AOE 163 | . . 149 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1909 | 77 597 466 337 432 Wait . | . . . . . Move 1520 | 54 525 379 269 293 Hop . | . . . . . Pick Up 60 | 9 12 11 11 17 Fast Attach 1 | . 1 . . . Attach 29 | 7 . 3 1 18 Detach 4 | . . . . 4 Swap 33 | . 5 13 10 5 Drop 46 | . 9 1 6 30 Fire 216 | 7 45 59 40 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 14) 664 | -10/Materials | Discovered new exit (range 12) 1036 | -10/Materials | Discovered new exit (range 12) 1109 | -10/Materials | Entered another Materials area 1109 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1434 | -9/Materials | Discovered new exit (range 15) 2149 | -9/Materials | Discovered new exit (range 11) 2178 | -9/Materials | Entered Storage 3022 | -9/Storage | Discovered new exit (range 15) 3120 | -9/Storage | Entered Materials 3120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3493 | -8/Materials | Core integrity fell below 50% 3522 | -8/Materials | Lost 5 parts (2p2n1w) 3564 | -8/Materials | Discovered new exit (range 5) 3915 | -8/Materials | Self-destructed Last Messages --------------- 03904_ Dropped Imp. Sensor Array. 03904_ Dropped Imp. Terrain Scanner. 03905_ Dropped Imp. Signal Interpreter. 03905_ Dropped Shield Generator. 03906_ Dropped Hvy. Laser. 03906_ Dropped Imp. Medium Laser. 03907_ Dropped Mni. Assault Cannon. 03907_ Dropped Med. Laser. 03908_ Dropped Datajack. 03908_ Dropped Imp. Ion Engine. 03909_ Dropped Visual Processing Unit. 03910_ Dropped Transport Network Coupler. 03910_ Dropped Hvy. Laser. 03911_ Dropped Mining Claw. 03911_ Dropped Imp. Ion Engine. 03912_ Dropped Lgt. Nuclear Core. 03913_ Dropped Med. Matter Pod. 03914_ Dropped Shield Generator. 03914_ Dropped Remote Datajack. 03915_ Dropped Imp. Heat Sink. 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