Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 22:03:10 Player: Not Root Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (160) 800 Value Destroyed (4894) 4894 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 10799 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 422 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- Fission Core Improved Medium Armor Plating Medium Reactive Plating Improved EM Pulse Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System High-capacity Storage Unit Armor Integrity Analyzer Heavy Insulated Plating Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Fission Core Advanced Treads Advanced Treads Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator High-powered Shock Rifle Proton Cannon Latent Energy Streamer Heavy Ion Cannon Heavy Plasma Cannon Heavy Rocket Launcher Precision Grenade Launcher Mining Laser [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 5 | . . . 1 . . . 1 1 . 2 Weapon 1 | . . . . . . . . 1 . . Parts Attached 247 | 7 24 4 11 2 2 3 46 39 25 84 Power 16 | 1 . 1 . 1 . 1 3 3 1 5 Engine 11 | 1 . 1 . 1 . . 3 3 1 1 Core 5 | . . . . . . 1 . . . 4 Reactor . | . . . . . . . . . . . Propulsion 68 | 2 9 2 5 . . . 8 14 11 17 Treads 59 | . 5 . 5 . . . 8 14 11 16 Leg 9 | 2 4 2 . . . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 81 | 2 6 1 4 1 . . 11 13 8 35 Device 40 | 1 3 1 2 . . . 5 8 4 16 Storage 4 | 1 1 . . 1 . . . 1 . . Processor 2 | . . . . . . . . . 1 1 Hackware 4 | . . . 1 . . . . 1 . 2 Protection 31 | . 2 . 1 . . . 6 3 3 16 Artifact . | . . . . . . . . . . . Weapon 82 | 2 9 . 2 . 2 2 24 9 5 27 Energy Gun 20 | 1 5 . 2 . . 2 4 3 2 1 Energy Cannon 23 | . . . . . 1 . 3 . 1 18 Ballistic Gun 21 | 1 . . . . . . 14 5 1 . Ballistic Cannon 3 | . 1 . . . . . . . . 2 Launcher 7 | . . . . . . . . 1 1 5 Special Weapon 7 | . 3 . . . 1 . 3 . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . 4 4 2 2 Parts Lost 35 | . . 1 . . . . 2 5 6 21 Power 4 | . . 1 . . . . 1 . 1 1 Propulsion 17 | . . . . . . . . 3 5 9 Utility 8 | . . . . . . . 1 1 . 6 Weapon 6 | . . . . . . . . 1 . 5 Highest Loss Streak 7 | . . 1 . . . . 1 2 3 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 96 100 100 100 98 99 99 79 Engine 7 | . 14 14 11 11 11 4 7 7 7 2 Core 1 | . . . . . . 6 1 . . 1 Treads 25 | . 1 . 21 33 33 33 35 29 29 23 Leg 3 | . 26 28 11 . . . . . . . Device 11 | . 11 14 5 11 11 11 11 13 15 12 Storage 8 | . 14 14 11 11 11 11 9 7 7 4 Processor 1 | . . . . . . . . . 3 4 Hackware 6 | . . . 10 11 11 11 9 7 7 5 Protection 3 | . 2 . 5 . . . 5 8 3 4 Energy Gun 9 | . 19 28 18 22 10 4 3 6 18 1 Energy Cannon 3 | . . . . . 2 8 . . . 9 Ballistic Gun 4 | . 6 . . . . . 13 15 3 . Special Weapon 1 | . 1 . . . 8 8 . . . . Peak Build Rating 68 | 8 12 10 15 15 23 25 37 43 48 68 Average Rating 31 | 5 9 9 13 14 16 23 30 39 42 50 On Entrance 20 | . 8 10 10 14 15 23 22 34 40 44 Naked Turns 34 | . . . . . . . . . . 34 Heaviest Build 103 | 13 24 22 26 34 39 39 59 92 72 103 Greatest Support 120 | 20 40 20 60 60 60 60 83 83 86 120 Greatest Overweight (x) 3 | 3 1 1 . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 20 20 20 Average Capacity 14 | 7 9 10 10 10 15 15 15 17 20 16 Most Carried 20 | 8 10 10 9 10 11 15 15 18 20 20 Average Carried 13 | 5 9 9 8 9 10 13 14 15 17 15 Final Capacity 20 | 8 10 10 10 15 15 15 15 20 20 5 Final Carried 19 | 8 10 9 9 10 11 15 15 17 19 5 Class Distribution -------------------- 33% | Mutant 19% | Scavenger-Mutant 16% | Gunner 14% | Scavenger-Tank 7% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Matter Collected 4529 | 279 205 . 102 97 10 50 816 1036 549 1385 Remotely . | . . . . . . . . . . . Salvage Created 6455 | 99 387 . 143 . 64 . 1513 1438 977 1834 Parts 332 | 8 24 . 8 . 2 . 86 79 56 69 Haulers Intercepted 14 | . 1 . 1 . . . 4 2 4 2 Recyclers Shooed 8 | . . . . . . . 1 3 . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 96 | . 10 1 2 . . . 23 26 10 24 Guns 64 | . 10 1 1 . . . 18 24 9 1 Cannons 16 | . . . . . . . . . . 16 AOE 8 | . . . . . . . 3 2 . 3 Classes Destroyed 16 | 2 5 1 2 . . . 2 2 . 2 Worker 15 | . . . . . . . 6 3 2 4 Builder 11 | . . . . . . . . 3 2 6 Tunneler 3 | 2 . . . . . . . . . 1 Hauler 14 | . 1 . 1 . . . 4 2 4 2 Recycler 11 | 1 . . . . . . 3 2 3 2 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . Watcher 8 | . 1 . . . . . 4 . . 3 Swarmer 18 | . 3 . . . . . 6 4 2 3 Grunt 37 | . 7 . . . . . 10 14 1 5 Duelist 3 | . . . 1 . . . 1 . . 1 Sentry 23 | . . . 1 . . . 4 5 6 7 Demolisher 1 | . . 1 . . . . . . . . Hunter 7 | . . . . . . . 2 . 1 4 Programmer 6 | . . . . . . . . 3 . 3 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 2 3 1 1 . . . 6 5 6 7 Combat Bots Only 4 | . 3 1 1 . . . 4 3 4 3 Max Kills in Single Turn 4 | 1 1 1 1 . . . 4 2 1 4 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . . . . . 3 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 1175 | . 29 8 6 3 . 1 124 247 206 551 Missed 409 | . 1 . 2 1 . 1 41 83 89 191 Damage Taken 9975 | . 299 221 55 22 . . 1368 1676 1048 5286 Core 1516 | . 46 99 28 11 . . 171 165 110 886 Absorbed by Shields 163 | . . . . . . . . 122 . 41 Ignored by Resistances 319 | . . . . . . . 17 151 . 151 Core Remaining (%) 72 | 100 . 42 . . . 90 68 . 60 . Volleys Fired 399 | 6 42 3 4 4 14 1 101 79 43 102 Largest 3 | 2 2 2 2 2 1 1 2 3 3 3 Hottest 240 | 70 165 130 130 130 100 60 169 136 180 240 Shots Fired 932 | 9 78 6 8 8 14 1 192 237 127 252 Gun 647 | 9 69 6 8 8 . . 180 231 126 10 Cannon 232 | . . . . . . 1 2 . . 229 Launcher 20 | . . . . . . . . 6 1 13 Special 33 | . 9 . . . 14 . 10 . . . Kinetic 374 | 3 17 . . . . . 112 163 24 55 Thermal 470 | 6 61 6 8 8 14 . 78 68 65 156 Explosive 20 | . . . . . . . . 6 1 13 Electromagnetic 68 | . . . . . . 1 2 . 37 28 Robot Hit Streak 30 | 6 14 6 6 2 3 . 30 15 15 15 Robot Miss Streak 16 | 1 4 1 1 2 3 . 3 8 3 16 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 4 | . . . . . . . 1 2 1 . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . Shots Hit Robots 594 | 6 41 4 6 4 7 . 124 162 91 149 Core Hits 316 | 4 22 2 3 1 4 1 54 80 48 97 Critical Kills 3 | . . . . . . . . 1 . 2 Critical Parts Destroyed 6 | . . . . . . . 2 2 . 2 Critical Strikes 22 | 1 3 . . . . . 6 3 5 4 Burn 13 | 1 3 . . . . . 4 . 5 . Meltdown 2 | . . . . . . . . . . 2 Destroy 5 | . . . . . . . 2 3 . . Smash 2 | . . . . . . . . . . 2 Melee Attacks 15 | . . . . . . . . . . 15 Impact 15 | . . . . . . . . . . 15 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15379 | 73 589 56 93 93 174 30 2924 3459 1656 6232 Guns 7914 | 73 571 56 90 60 . . 2250 3127 1584 103 Cannons 3854 | . . . . . . . 13 . . 3841 Explosions 2788 | . . . . . . . 623 216 45 1904 Melee 299 | . . . . . . . . . . 299 Ramming 350 | . 18 . 3 33 . 30 38 116 27 85 Kinetic 4586 | 11 165 . . . . . 1470 1906 181 853 Thermal 7024 | 62 406 56 90 60 174 . 814 1221 1018 3123 Explosive 1057 | . . . . . . . . 216 45 796 Electromagnetic 2063 | . . . . . . . 602 . 385 1076 Impact 299 | . . . . . . . . . . 299 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . 3 7 6 6 17 Average Corruption 4 | . . . . . . 3 6 1 6 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 118 | . . . . . . 4 19 8 22 65 Message Errors 19 | . . . . . . . 3 . 2 14 Matter Fused 34 | . . . . . . 2 4 5 7 16 Heat Flow Errors 15 | . . . . . . . 3 1 2 9 Energy Discharges 14 | . . . . . . . 3 . 5 6 Parts Rejected 3 | . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . 2 3 1 2 8 Data Loss (major) 6 | . . . . . . . 2 . 1 3 Misfires 4 | . . . . . . . 1 . 2 1 Alerts 3 | . . . . . . . . . 1 2 Misdirections 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 544 | . . . . . 2 . 88 5 7 442 Projectiles 77 | . . . . . 2 . . . . 75 Explosions 217 | . . . . . . . 88 . . 129 Melee 250 | . . . . . . . . 5 7 238 Knockbacks 20 | . . . . . . . . 1 . 19 Impact 2 | . . . . . . . . 1 . 1 Kinetic 18 | . . . . . . . . . . 18 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . . . . 51 24 221 Shots 5 | . . . . . . . . 1 1 3 Rammed 33 | . . . 1 9 . 5 3 7 1 7 Targets Rammed 56 | . 7 . 2 9 . 5 6 9 1 17 Kicked 17 | . 7 . 1 . . . . . . 9 Crushed 6 | . . . . . . . 3 2 . 1 Highest Temperature 588 | 30 366 169 159 89 96 18 310 282 353 588 Average Temperature 119 | 15 93 88 61 41 37 13 81 110 96 186 Received Heat Transfer 2857 | . 150 24 21 12 . . 423 649 291 1287 Effects 30 | . 4 . . . . . 4 . 1 21 Energy Bleed 5 | . . . . . . . 1 . . 4 Interference 14 | . 2 . . . . . 3 . 1 8 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 5 | . 2 . . . . . . . . 3 Damage (major) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 . 2 5 Combat Hostiles 5 | . . . . . . . 1 . 1 3 Parts Fried 24 | . . . 2 . . . 7 . 4 11 Impact Corruptions 10 | . . . . . . . . 1 1 8 Robots Melted 3 | . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Melted 34 | 3 1 . . . . . 4 5 6 15 Heat Transferred 14046 | 259 1258 148 222 148 350 . 1937 2725 2616 4383 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Latent Energy Used 992 | . . . . . . 200 400 . . 392 LE Corruption 15 | . . . . . . 3 6 . . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Peak Influence 992 | 15 220 22 126 58 . 103 583 552 512 992 Initial 226 | . 9 22 7 48 . . 39 226 222 224 Average 270 | 3 68 19 45 36 . 42 301 339 387 469 Maximum Alert Level 3 | . 1 . . . . . 2 2 2 3 Low Security (%) 38 | 100 96 100 100 100 . 100 18 1 . 4 Level 1 38 | . 3 . . . . . 57 74 55 51 Level 2 16 | . . . . . . . 23 23 44 23 Level 3 5 | . . . . . . . . . . 20 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 39 | . 4 . 1 . . . 4 8 1 21 Investigation 11 | . 2 . . . . . 2 1 . 6 Extermination 7 | . . . . . . . . 3 . 4 Reinforcement 14 | . 2 . 1 . . . 1 4 1 5 Assault 3 | . . . . . . . . . . 3 Garrison 4 | . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . 2 Haulers Reinforced 3 | . . . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Distress Signals 8 | . . . 2 . . . 4 . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 191 | . 19 3 7 2 . 7 41 33 16 63 Peak Tracking Total 9 | . 3 2 9 1 . 3 5 4 3 7 Tactical Retreats 21 | . 1 . . . . 1 4 2 . 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 9 | . 1 . . . . . 2 2 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . Reused 3 | . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . 3 . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 15 | . . . . . . 2 2 . 1 10 Max in Single Turn 2 | . . . . . . 2 2 . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 31 | . 4 . 5 . . . 1 5 3 13 Terminals 25 | . 4 . 5 . . . 1 4 3 8 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 Total Hacks 66 | . 8 . 10 . . . 4 8 6 30 Successful 24 | . 2 . 5 . . . 4 1 2 10 Failed 42 | . 6 . 5 . . . . 7 4 20 Catastrophic 8 | . 3 . 1 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . Manual 18 | . 5 . 7 . 1 . 1 2 . 2 Terminals 52 | . 8 . 10 . . . 4 5 6 19 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . 4 Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 3 . 5 Terminal Hacks 22 | . 2 . 5 . . . 4 1 2 8 Record 8 | . . . . . . . . . 1 7 Robot Analysis 1 | . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . Emergency Access Points 2 | . . . 1 . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 3 . 3 . . . 1 5 2 12 Full Trace Events 6 | . 1 . . . . . . 1 . 4 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Total Allies 8 | . . . . 3 2 . . 3 . . Largest Group 5 | . . . . 3 5 5 1 3 3 . Highest-Rated Group 93 | . . . . 40 69 69 16 93 93 . Highest-Rated Ally 31 | . . . . 16 21 21 16 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . . 14 . 28 8 . 20 . Total Damage 935 | . . . . 153 . 501 94 . 187 . Kills 14 | . . . . 2 . 6 2 . 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 1 | . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Turns Passed 12697 | 98 1232 476 204 1046 925 1072 1647 2005 688 3304 Spaces Moved 7157 | 51 802 277 110 627 532 624 755 973 294 2112 Core 855 | 18 . . . . . . . . . 837 Treads 5029 | . 10 . 66 627 532 624 755 973 294 1148 Legs 1273 | 33 792 277 44 . . . . . . 127 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 151 50 Average Speed 148 | 128 126 166 144 160 160 160 161 170 160 127 Slowest Speed 243 | 200 190 190 160 160 160 160 162 240 243 232 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 59 | 4 95 63 14 100 93 99 64 30 50 44 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 37 | . 9 . . . . . 10 . . 18 Terrain Destroyed 388 | . 9 . . . 3 24 80 58 14 200 Melee 9 | . . . . . . . . . . 9 Projectile 69 | . 9 . . . 3 . 11 1 1 44 AOE 310 | . . . . . . 24 69 57 13 147 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Total 8324 | 71 912 285 143 657 563 698 999 1130 407 2459 Wait 268 | . 25 . 15 14 . 54 63 6 25 66 Move 7147 | 50 801 276 109 626 531 623 754 972 293 2112 Hop . | . . . . . . . . . . . Pick Up 69 | 8 6 1 1 1 1 8 9 13 9 12 Fast Attach 33 | 7 . . . . . . 4 . 3 19 Attach 41 | . . 1 3 . . . 3 9 5 20 Detach 14 | . . . 1 . . . . 1 1 11 Swap 174 | . 24 3 8 2 2 3 39 30 17 46 Drop 71 | . 7 1 . 1 . 4 20 11 10 17 Fire 399 | 6 42 3 4 4 14 1 101 79 43 102 Melee 15 | . . . . . . . . . . 15 Ram . | . . . . . . . . . . . Kick 17 | . 7 . 1 . . . . . . 9 Crush 39 | . . . 1 9 . 5 6 9 1 8 Escape Stasis 22 | . . . . . . . . . . 22 Rewire 15 | . . . . . 15 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Discovered new exit (range 8) 1267 | -10/Materials | Discovered new exit (range 12) 1331 | -10/Materials | Entered Mines 1512 | -10/Mines | Assembled infested the area 1517 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1649 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1758 | -10/Mines | Discovered new exit (range 5) 1769 | -10/Mines | Core integrity fell below 50% 1783 | -10/Mines | Discovered new exit (range 12) 1807 | -10/Mines | Entered Materials 1807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -9/Materials | Identified exit to Mines 2011 | -9/Materials | Entered Mines 2095 | -9/Mines | Learned Materials interactive machine intel 2168 | -9/Mines | Discovered new exit (range 16) 2407 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2463 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2544 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2617 | -9/Mines | Discovered new exit (range 13) 2857 | -9/Mines | Found a hidden stash of uninstalled traps 2876 | -9/Mines | Found DCF Scrap (16 items) 3041 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3041 | -9/Mines | Discovered new exit (range 5) 3057 | -9/Mines | Entered Exiles 3057 | -9/Exiles | Found Exiles lab destroyed 3057 | -9/Exiles | Accompanied by 3 allies 3535 | -9/Exiles | Build established: Scavenger-Mutant 3804 | -9/Exiles | Opened EX-Vault 3808 | -9/Exiles | Found Prototype Energy Cannon 3808 | -9/Exiles | Identified Latent Energy Streamer 3886 | -9/Exiles | Build established: Commander-Mutant 3968 | -9/Exiles | Discovered new exit (range 10) 3982 | -9/Exiles | Entered Mines 3982 | -8/Mines | Accompanied by 5 allies 4481 | -8/Mines | Lost 3 allies 4488 | -8/Mines | Discovered new exit (range 5) 4742 | -8/Mines | Build established: Scavenger-Mutant 5020 | -8/Mines | Discovered new exit (range 14) 5054 | -8/Mines | Entered Materials 5054 | -8/Materials | Accompanied by 1 ally 5054 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5055 | -8/Materials | Loaded intel: 19 interactive machine locations 5938 | -8/Materials | Identified exit to Factory 6297 | -8/Materials | Crushed by falling debris 6407 | -8/Materials | Garrison activated, responded to threat 6701 | -8/Materials | Entered Factory 6701 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6991 | -7/Factory | Build established: Scavenger-Tank 7595 | -7/Factory | Discovered new exit (range 15) 8017 | -7/Factory | Noticed a derelict Sapper rigging charges 8617 | -7/Factory | Identified exit to Storage 8617 | -7/Factory | Identified exit to Lower Caves 8687 | -7/Factory | Allied Derelicts emerged from ambush trap array 8706 | -7/Factory | Entered Storage 8706 | -7/Storage | Accompanied by 3 allies 9038 | -7/Storage | Lost 3 parts (3n) 9377 | -7/Storage | Discovered new exit (range 10) 9394 | -7/Storage | Entered Factory 9394 | -6/Factory | Evolved 2 slots: Utility x2 9778 | -6/Factory | Build established: Gunner 9907 | -6/Factory | Discovered new exit (range 5) 10051 | -6/Factory | Spotted B-75 Beast 10120 | -6/Factory | Destroyed B-75 Beast 10202 | -6/Factory | Cargo convoy interrupted 10567 | -6/Factory | Hacking Suite fried by hacking feedback 10587 | -6/Factory | Found Hvy. Insulated Plating 10809 | -6/Factory | Garrison activated, responded to threat 11844 | -6/Factory | First assault squad dispatched 11910 | -6/Factory | Released all parts (12) 11912 | -6/Factory | Core integrity fell below 50% 11939 | -6/Factory | Lost 7 parts (1p3n1u2w) 12210 | -6/Factory | Build established: Mutant 12254 | -6/Factory | Core integrity fell below 20% 12319 | -6/Factory | System corruption reached 10% 12615 | -6/Factory | Discovered new exit (range 16) 12698 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- area. 12669_ Field strength at 94. 12670_ Field strength at 88. 12671_ Field strength at 82. 12672_ System corrupted: Matter fused (-9). 12672_ Field strength at 76. 12673_ Field strength at 70. 12674_ Field strength at 60. 12675_ Field strength at 54. 12676_ Field strength at 48. 12677_ Field strength at 38. 12678_ Field strength at 32. 12679_ Nuclear Reactor explodes. 12679_ Pressure Siphon disabled. 12679_ T-07 Excavator destroyed. 12679_ Imp. Medium Treads destroyed. 12679_ O-16 Technician destroyed. 12696_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????##################??????????????? | | ?????????????????# """T""" !!! ! #??????????????? | | ?????????????????# """ """ !! #??????????????? | | ???????????####### !! #??????????????? | | ############ + #??????????????? | | ![ ### +??????????????? | | ! #?# """ """ """ #??????????????? | | " #?# """ """ """ #??????????????? | | "" #?# """ """ """ +??????????????? | | G / #?# #??????????????? | | "" ! #?#########+######## ?????????? | | " = " #???????# ????????? | | C######### #####???????????????? | | #????????????? ### | | #????????????? | | ! #????????????? | | % #????????????? | | ####+????????? # | | ######+########### @ ????? ? | | ""#??????????????# ??? ? | | ""#??????????????# ? # | | ""#??????????????# ? | | """" T#??????????????# t H | | """" ""#??????????????####+########## ? | | """" ""#??????????????? #??##?? | | """" ""#?????????????## #??#?#?##?# | | ###??????????????# ! #??######?# | | """" #????????????????# ###??##??## | | """" ##############???# #?#?#?##### | | """" # #??## #??#?#?#### | | """" # #??## ????????#??# | | # """"" #??## ???????##### "" | | """" # """"" #???# ?######??### """ ] | | """" # """ #???#+########?###### # "R | | """" # #???# ###?#?###### ## # """ | | """" # """" ##??# ##?############### """ | | # """ #??## #### | | """" # """ #???# #??# | | """" # #??## #### | | """" # #### ### | | """" + + ### % | | ################# # # | | # """"" ##??### % # # % %!]= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 30 Resistance: EM 30 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed GyrokineticPitchforkBiocell Manual? 0 Play Time 03:29:04 Cumulative 26.5 hours Start 2025.01.20 @ 21:10:07 End 2025.01.21 @ 22:03:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 89ccbec2-f7b3-4a79-bcf9-5b4fd4936d96