Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 01:45:19 Player: mephiles96 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (48) 240 Value Destroyed (1472) 1472 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 10674 Bonus ------- Follower Combat Kills 122 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 91/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Triangulator Enhanced Optical Array Long-range Sensor Array Seismic Detector Improved Armor Integrity Analyzer Makeshift ECM Suite Advanced Drone Bay > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Hypervelocity Railgun [Rating: 163] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Guided Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 6 . . 2 . 2 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 8 | . . 1 . . . 3 . . 1 . 1 . . . 2 Utility 8 | . . 1 . . . 2 . . 1 . 1 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 125 | 7 5 27 1 2 4 18 7 2 . 7 20 . 1 13 11 Power 15 | 1 2 2 . . . 2 2 . . . 2 . . 3 1 Engine 8 | 1 2 2 . . . 2 1 . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . 2 . . 3 1 Propulsion 47 | 2 . 11 . . 2 6 1 1 . 7 5 . 1 4 7 Treads 10 | 2 . 8 . . . . . . . . . . . . . Leg 5 | . . 3 . . 1 . 1 . . . . . . . . Wheel 2 | . . . . . 1 . . . . . 1 . . . . Hover 4 | . . . . . . . . 1 . . . . . . 3 Flight 26 | . . . . . . 6 . . . 7 4 . 1 4 4 Utility 35 | 2 1 6 1 . 1 6 1 1 . . 10 . . 4 2 Device 23 | 1 . 4 1 . 1 4 1 1 . . 7 . . 2 1 Storage 4 | 1 1 . . . . 1 . . . . . . . . 1 Processor 5 | . . . . . . 1 . . . . 2 . . 2 . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 2 | . . 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 2 8 . 2 1 4 3 . . . 3 . . 2 1 Energy Gun 6 | 2 . 1 . . . 1 . . . . 1 . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . 4 . 1 1 . . . . . 1 . . . 1 Ballistic Cannon 5 | . 2 1 . 1 . 1 . . . . . . . . . Launcher 4 | . . 1 . . . . 1 . . . 1 . . 1 . Special Weapon 2 | . . 1 . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . . 1 . . . . 3 . . 5 1 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . . . . Parts Lost 50 | . . 7 . . 1 1 4 . . 7 7 1 1 5 16 Power 7 | . . . . . . . 1 . . 1 1 . . 2 2 Propulsion 26 | . . 2 . . 1 1 3 . . 4 3 1 1 2 8 Utility 14 | . . 4 . . . . . . . 1 3 . . 1 5 Weapon 3 | . . 1 . . . . . . . 1 . . . . 1 Highest Loss Streak 8 | . . 6 . . 1 1 3 . . 7 3 1 1 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 4 10 14 15 14 13 5 4 5 5 4 4 5 4 4 2 Power . | . 1 2 1 1 1 . . 1 1 . . . . . . Propulsion 3 | 2 4 3 5 6 5 . . . . . . . 2 3 . Utility 2 | . . 3 3 3 3 1 . 1 2 2 1 1 2 . 1 Weapon 3 | . 4 4 5 4 4 3 3 2 2 2 2 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . 2 11 . 1 . . . . . . 3 . 1 3 2 Power 3 | . . 3 . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . . . . . 1 . Utility 10 | . . 4 . . . . . . . . 2 . . 2 2 Weapon 7 | . 1 4 . 1 . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 100 97 100 100 100 91 84 84 76 79 81 67 59 65 41 Engine 7 | . 14 11 11 11 11 12 8 6 5 6 3 . . . . Reactor 2 | . . . . . . . . . . . 5 9 9 5 3 Treads 7 | . 28 24 . . . . . . . . . . . . . Leg 10 | . . 7 33 33 32 . 3 6 5 2 . . . . . Flight 10 | . . . . . . 31 25 20 17 27 26 28 22 25 14 Device 21 | . 14 20 22 22 22 20 26 26 23 23 27 23 21 22 10 Storage 6 | . 14 11 11 11 11 . . . . . . . . . 1 Processor 2 | . . . . . . 5 6 6 5 5 6 4 4 7 7 Energy Gun 1 | . 24 1 . . . . . . . . . . . 3 . Ballistic Gun 7 | . . 13 11 11 21 3 . . . . 1 1 . . 1 Ballistic Cannon 4 | . 3 6 11 11 . 2 . . . . . . . . . Peak Build Rating 163 | 7 8 16 16 21 22 43 45 44 44 65 106 99 88 147 163 Average Rating 43 | 5 7 13 16 16 21 36 39 42 44 56 94 95 86 116 81 On Entrance 45 | . 7 8 16 16 21 22 39 40 44 44 55 99 88 85 138 Avg Prop Armor Cover (%) 4 | . . 5 . . 14 2 4 10 14 12 3 . . . 10 Naked Turns 71 | . . . . . . . . . . . . . . . 71 Heaviest Build 70 | 13 30 38 36 40 37 34 37 25 20 33 49 48 42 55 70 Greatest Support 86 | 40 40 63 36 36 39 33 32 23 23 44 56 55 48 60 86 Greatest Overweight (x) 3 | 3 . 3 . 1 1 1 1 1 . 1 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 10 Average Capacity 10 | 7 12 15 15 15 15 5 5 5 5 5 5 5 5 5 6 Most Carried 15 | 8 15 15 15 15 15 13 5 5 5 5 5 5 5 5 7 Average Carried 9 | 4 11 14 15 14 14 5 4 5 5 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 14 5 5 5 5 4 5 5 5 4 2 Class Distribution -------------------- 52% | Mutant 18% | Infiltrator-Sprinter 12% | Scavenger-Mutant 8% | Sprinter 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Infiltrator-Mutant | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/Testing Infiltrator-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Matter Collected 2224 | 270 20 703 137 . 223 20 394 35 . 8 18 . . 235 161 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1496 | 85 125 787 . . 77 32 154 . . . . . . 67 169 Parts 100 | 5 5 69 . . 5 1 4 . . . . . . 2 9 Haulers Intercepted 3 | . . 3 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 8 . 5 . . . . . . . . Prevented 2 | . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 37 | . 3 18 . . 4 2 6 . . . . . . 1 3 Melee 1 | . . . . . . . 1 . . . . . . . . Guns 11 | . 1 9 . . 1 . . . . . . . . . . Cannons 8 | . . 5 . . . 2 1 . . . . . . . . AOE 17 | . 2 4 . . 3 . 4 . . . . . . 1 3 Classes Destroyed 13 | 2 1 7 . . . . 2 . . . . . . . 1 Builder 3 | . . 3 . . . . . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . Hauler 3 | . . 3 . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 15 | . . 6 . . 3 2 4 . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 Grunt 9 | . 3 3 . . 1 . . . . . . . . 1 1 Duelist 2 | . . 1 . . . . . . . . . . . . 1 Sentry 8 | . . 8 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | 2 3 4 . . 3 2 4 . . . . . . 1 2 Combat Bots Only 4 | . 3 3 . . 3 2 4 . . . . . . 1 2 Max Kills in Single Turn 3 | 1 2 2 . . 1 1 3 . . . . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . 1 . 3 . . . . . . 1 2 Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Hostile Shots Fired 678 | . 4 119 . . 56 14 34 . . 10 81 25 14 106 215 Missed 319 | . . 31 . . 18 6 8 . . 7 54 20 6 62 107 Hits 359 | . 4 88 . . 38 8 26 . . 3 27 5 8 44 108 Melee 44 | . . 7 . . . . . . . 2 . . . . 35 Projectile 315 | . 4 81 . . 38 8 26 . . 1 27 5 8 44 73 AOE 5 | . . 1 . . . . . . . 2 1 . . . 1 Critical Strikes 33 | . . 1 . . 1 . . . . 2 2 . . 2 25 Damage Taken 8013 | 28 79 1298 . . 626 115 674 . . 185 624 96 147 949 3192 Core 2301 | . . 115 . . 132 . 193 . . . 18 . 84 157 1602 Absorbed by Shields 22 | . . . . . . . . . . . . . . 22 . Core Remaining (%) 86 | 100 100 . . . 38 . . 77 . 100 98 . 93 89 . Volleys Fired 150 | 3 12 79 . . 16 7 10 . . . 8 . . 6 9 Largest 2 | 2 2 2 . . 2 1 1 . . . 1 . . 1 1 Hottest 100 | 80 80 100 . . 61 40 40 . . . 81 . . 75 55 Shots Fired 245 | 6 24 146 . . 28 7 10 . . . 9 . . 6 9 Gun 174 | 6 24 98 . . 25 . . . . . 8 . . 6 7 Cannon 52 | . . 37 . . . 7 8 . . . . . . . . Launcher 12 | . . 5 . . 3 . 2 . . . . . . . 2 Special 7 | . . 6 . . . . . . . . 1 . . . . Kinetic 176 | . . 127 . . 25 7 8 . . . 2 . . . 7 Thermal 20 | . . 14 . . . . . . . . 6 . . . . Explosive 12 | . . 5 . . 3 . 2 . . . . . . . 2 Electromagnetic 36 | 6 24 . . . . . . . . . . . . 6 . Robot Hit Streak 33 | 3 4 32 . . 33 4 9 . . . 3 . . . 3 Robot Miss Streak 4 | 1 3 4 . . 3 1 1 . . . 3 . . 3 . Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 165 | 5 13 105 . . 17 5 13 . . . 4 . . . 3 Core Hits 76 | 3 4 40 . . 8 2 10 . . . 1 . . 2 6 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 8 | . . 1 . . . 3 3 . . . . . . . 1 Destroy 2 | . . 1 . . . . . . . . . . . . 1 Blast 4 | . . . . . . 3 1 . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . Melee Attacks 13 | . . . . . . 5 8 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 4 8 . . . . . . . . Piercing 1 | . . . . . . 1 . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4827 | 148 217 2038 . . 557 138 684 . . . 89 . . 391 565 Guns 1843 | 68 156 1187 . . 318 . . . . . 89 . . . 25 Cannons 805 | . . 434 . . . 138 233 . . . . . . . . Explosions 2093 | 80 61 417 . . 239 . 365 . . . . . . 391 540 Melee 86 | . . . . . . . 86 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2214 | . . 1500 . . 318 138 233 . . . . . . . 25 Thermal 351 | 80 61 121 . . . . . . . . 89 . . . . Explosive 1952 | . . 417 . . 239 . 365 . . . . . . 391 540 Electromagnetic 224 | 68 156 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . 86 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 . . . . . . . . . 3 . . 5 11 Average Corruption 2 | . 2 . . . . . . . . . 2 . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 14 | . 3 . . . . . . . . . 5 . . 2 4 Message Errors 4 | . 1 . . . . . . . . . . . . 1 2 Matter Fused 4 | . 1 . . . . . . . . . 2 . . 1 . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 141 | 15 . 3 . . 5 . 118 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 141 | 15 . 3 . . 5 . 118 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . . 4 . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . 4 . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | 29 34 10 . . . . 48 . . . . . . . . Shots 4 | 1 1 1 . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 331 | 66 203 36 . . 129 22 61 . . 2 331 310 3 70 212 Average Temperature 54 | 35 53 12 . . 48 4 10 . . 2 55 101 1 24 70 Received Heat Transfer 910 | . 24 324 . . 259 . 72 . . . 48 9 9 57 108 Effects 1 | . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | 1 . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 520 | 50 100 259 . . . . . . . . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 . . 100 . . 100 100 100 100 100 86 100 Level 1 1 | . . . . . . . . . . . . . . 13 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 235 | 10 88 127 28 . . 42 . . 3 2 32 110 60 235 155 Initial 140 | . . 3 28 . . . . . 3 2 . . 45 13 140 Average 38 | 1 22 52 9 . . 14 . . 3 1 2 19 38 92 62 Influence Increases 2152 | 10 88 584 . . 251 88 120 . . . 134 150 60 452 215 Destroy 0b10 Robot/C 780 | . 60 360 . . 140 40 100 . . . . . . 20 60 Destroy 0b10 Robot/NC 55 | 10 . 45 . . . . . . . . . . . . . Destroy Leader 188 | . 10 118 . . 20 . 20 . . . . . . . 20 Allied During Kill 61 | . . . . . 61 . . . . . . . . . . Successful Hack 14 | . . . . . . . . . . . 14 . . . . Disable Machine 45 | . 15 15 . . . . . . . . . . . 15 . Destroy Structure 154 | . 3 46 . . . 3 . . . . . . . 102 . Partial Spotted 300 | . . . . . . 15 . . . . 90 15 60 90 30 Lose Combat Pursuer 555 | . . . . . 30 30 . . . . 30 135 . 225 105 Influence Decreases 2105 | 10 80 518 74 . 251 88 100 14 3 3 134 70 115 242 403 Entered New Map 201 | . . 5 46 . . . . 4 3 1 . . 35 12 95 Time Decay 1482 | 10 80 443 28 . 146 78 90 10 . . 99 60 70 190 178 Lost Part 327 | . . 70 . . 10 10 10 . . 2 35 10 10 40 130 Lost Ally 95 | . . . . . 95 . . . . . . . . . . Squads Dispatched 17 | . 1 1 . . . . . . . 1 6 1 . 3 4 Investigation 5 | . 1 1 . . . . . . . . 2 . . 1 . Extermination 8 | . . . . . . . . . . . 3 1 . 2 2 Reinforcement 4 | . . . . . . . . . . 1 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Distress Signals 8 | . . 3 . . . . . . . . . . 1 3 1 Communications Jammed 34 | . . . . . . . . . . . 34 . . . . Distress Signals 34 | . . . . . . . . . . . 34 . . . . Times Spotted 218 | . 4 36 . . 12 5 5 . . 4 34 13 10 56 39 Peak Tracking Total 13 | . 3 5 . . 4 3 4 . . 4 9 9 6 13 13 Tactical Retreats 40 | . . 5 . . 2 2 . . . . 9 4 1 10 7 ECM-based Alert Blocks 62 | . . 8 . . . . . . . . 18 1 5 23 7 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Traps Triggered 14 | . . 1 . . . . . . . . 1 . . 6 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Machines Disabled 4 | . 1 1 . . . . 1 . . . . . . 1 . Max in Single Turn 1 | . 1 1 . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Machines Accessed 18 | . 3 3 . . 1 2 . . 1 . 5 1 2 . . Terminals 7 | . 3 2 . . 1 . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . . 1 . . . . 1 . 1 . . Recycling Units 3 | . . . . . . 1 . . . . 1 1 . . . Scanalyzers 3 | . . 1 . . . . . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 46 | . 7 8 . . 1 5 . . 1 . 18 2 4 . . Successful 18 | . . 5 . . 1 2 . . 1 . 9 . . . . Failed 27 | . 7 2 . . . 3 . . . . 9 2 4 . . Catastrophic 7 | . 1 . . . . 1 . . . . 2 . 3 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 31 | . 5 2 . . . 4 . . . . 5 . 8 4 3 Terminals 12 | . 7 3 . . 1 . . . 1 . . . . . . Fabricators 7 | . . . . . . . . . . . 7 . . . . Repair Stations 6 | . . . . . . 1 . . . . 2 . 3 . . Recycling Units 8 | . . . . . . 4 . . . . 2 2 . . . Scanalyzers 13 | . . 5 . . . . . . . . 7 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 3 | . . 1 . . 1 . . . 1 . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 9 | . . 4 . . . . . . . . 5 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . Retrieve Study 6 | . . 4 . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . Hacking Detections 16 | . 3 2 . . . 2 . . 1 . 5 1 2 . . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 13 . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 4 . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Total Allies 7 | . . . 3 4 . . . . . . . . . . . Largest Group 7 | . . . 3 7 7 . . . . . . . . . . Highest-Rated Group 194 | . . . 40 194 194 . . . . . . . . . . Highest-Rated Ally 39 | . . . 16 39 39 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . 55 . . . . . . . . . . Total Damage 774 | . . . . . 774 . . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Active Infowar (turns) 6052 | 47 361 1536 111 1082 420 244 277 25 2 15 798 324 140 464 206 Optics 1794 | . . . . . . . . . . . 660 324 140 464 206 Sensors 2547 | . . 222 19 . . 243 239 25 2 15 649 324 140 464 205 Terrain 51 | . . 51 . . . . . . . . . . . . . Traps 139 | . . . . . . 26 111 2 . . . . . . . Seismic 5708 | 47 361 1263 92 1082 420 244 277 25 2 15 797 324 140 464 155 T.N.C. 554 | . . . . . . 235 277 25 2 15 . . . . . Machine Analysis 220 | . . . . . . . . . . . . . . 14 206 Triangulation 1221 | . . . . . . . . . . . 87 324 140 464 206 Jamming 613 | . . . . . . . . . . . 613 . . . . ECM 2015 | . . 1226 . . . . . 2 . . 343 13 140 214 77 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . 1 . 2 1 . Guard Positions 1 | . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Turns Passed 6498 | 143 361 1641 111 1082 420 244 277 25 2 37 799 324 140 464 428 Spaces Moved 8695 | 73 180 793 100 941 319 438 516 28 5 67 1595 869 447 1432 892 Core 171 | 6 . . . . . . . . . . . . . . 165 Treads 839 | 67 180 592 . . . . . . . . . . . . . Legs 1538 | . . 201 100 941 294 . 2 . . . . . . . . Wheels 25 | . . . . . 25 . . . . . . . . . . Hover 106 | . . . . . . . . 6 . . . . . . 100 Flight 6016 | . . . . . . 438 514 22 5 67 1595 869 447 1432 627 Fastest Speed 21 | 50 160 105 105 105 105 28 26 39 39 21 25 25 26 22 24 Average Speed 56 | 159 160 149 105 107 105 32 41 61 39 33 32 25 27 23 36 Slowest Speed 330 | 200 160 330 105 175 175 111 120 130 39 111 117 27 29 102 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . . 1 11 5 5 14 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 35 50 29 86 50 10 55 4 . 58 52 15 44 51 33 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 8 | . . . . . . . . . . . 5 . 3 . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . 2 . 1 . 4 1 . . . . . . . Spaces Dug 7 | . . 6 . . . 1 . . . . . . . . . Terrain Destroyed 146 | 7 2 45 . . 22 3 22 . . . . . . 45 . Melee 1 | . . . . . . 1 . . . . . . . . . Projectile 9 | . . 6 . . 1 2 . . . . . . . . . AOE 136 | 7 2 39 . . 21 . 22 . . . . . . 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Total 9917 | 91 229 1096 106 1018 375 524 554 34 4 79 1860 971 461 1540 975 Wait 692 | . 22 128 4 66 30 26 . . . . 216 103 13 46 38 Move 8594 | 72 179 792 99 940 318 437 515 27 4 64 1572 858 436 1403 878 Hop 43 | . . . . . . . . . . 1 11 5 5 14 7 Pick Up 90 | 8 8 28 1 4 . 6 2 2 . 1 14 2 3 6 5 Fast Attach 51 | 7 . 3 . . . 7 3 1 . 5 10 . . 8 7 Attach 50 | . . 8 . . 1 10 3 . . 2 10 . 1 7 8 Detach 12 | . . . . . . 2 3 . . . 3 . . 2 2 Swap 63 | . 5 25 1 2 7 8 5 2 . 2 5 . . 1 . Drop 97 | 1 3 33 1 6 2 16 5 2 . 4 11 3 3 6 1 Fire 150 | 3 12 79 . . 16 7 10 . . . 8 . . 6 9 Melee 13 | . . . . . . 5 8 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . . . . . . 41 20 Rewire 1 | . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Ext x2 / DSF) -5/DSF -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 10) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 568 | -9/Materials | Central database locked down 1245 | -9/Materials | Build established: Scavenger-Mutant 1817 | -9/Materials | Lost 6 parts (2n3u1w) 2071 | -9/Materials | Build established: Mutant 2097 | -9/Materials | Discovered new exit (range 16) 2146 | -9/Materials | Entered Mines 2154 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2198 | -9/Mines | Learned Materials stockpile data 2252 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2257 | -9/Mines | Entered Zion 2257 | -7/Zion | Accompanied by 3 allies 2375 | -7/Zion | Found CR-A16's Pointy Stick 2833 | -7/Zion | Found GAL Module 3034 | -7/Zion | Met Imprinter 3054 | -7/Zion | Imprinted 3056 | -7/Zion | Declared Zion's savior 3226 | -7/Zion | Discovered new exit (range 12) 3339 | -7/Zion | Entered Proximity Caves 3339 | -6/Proximity Caves | Accompanied by 7 allies 3345 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3623 | -6/Proximity Caves | Spotted B-75 Beast 3654 | -6/Proximity Caves | Core integrity fell below 50% 3708 | -6/Proximity Caves | Lost 3 allies 3755 | -6/Proximity Caves | Discovered new exit (range 5) 3759 | -6/Proximity Caves | Entered Factory 3759 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 4000 | -6/Factory | Discovered new exit (range 5) 4003 | -6/Factory | Entered Lower Caves 4020 | -6/Lower Caves | Spotted B-75 Beast 4100 | -6/Lower Caves | Destroyed B-75 Beast 4129 | -6/Lower Caves | Lost 3 parts (1p2n) 4238 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4278 | -6/Lower Caves | Discovered new exit (range 6) 4280 | -6/Lower Caves | Entered another Lower Caves area 4297 | -6/Lower Caves | Discovered new exit (range 4) 4305 | -6/Lower Caves | Entered Factory 4305 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4306 | -5/Factory | Identified exit to Extension 4307 | -5/Factory | Identified exit to DSF 4307 | -5/Factory | Entered DSF 4325 | -5/DSF | Additional patrols routed to DSF 4340 | -5/DSF | Discovered new exit (range 15) 4344 | -5/DSF | Entered Factory 4344 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4372 | -4/Factory | Lost 7 parts (1p4n1u1w) 4524 | -4/Factory | Lost 3 parts (2n1u) 4832 | -4/Factory | Spotted B-86 Titan 4876 | -4/Factory | Spotted B-86 Titan 4922 | -4/Factory | Build established: Infiltrator-Mutant 5061 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 5141 | -4/Factory | Discovered new exit (range 7) 5143 | -4/Factory | Entered Research 5143 | -3/Research | Evolved 2 slots: Utility x2 5281 | -3/Research | Spotted B-86 Titan 5352 | -3/Research | Build established: Infiltrator-Sprinter 5462 | -3/Research | Discovered new exit (range 3) 5467 | -3/Research | Entered Testing 5499 | -3/Testing | Spotted Striker 5503 | -3/Testing | Retrieved Zion intel report: Active Garrisons 5540 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 5605 | -3/Testing | Discovered new exit (range 5) 5607 | -3/Testing | Entered Research 5607 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5624 | -2/Research | Retrieved Zion intel report: Guard Positions 5782 | -2/Research | Spotted B-90 Cyclops 5791 | -2/Research | Found Prototype Device 5791 | -2/Research | Identified Exp. Phase Shifter 6002 | -2/Research | Allied Derelicts emerged from ambush trap array 6040 | -2/Research | Found Prototype Launcher 6040 | -2/Research | Identified Gui. Micro-nuke Launcher 6049 | -2/Research | Spotted B-90 Cyclops 6066 | -2/Research | Discovered new exit (range 11) 6071 | -2/Research | Entered Access 6071 | -1/Access | Evolved 2 slots: Propulsion x2 6246 | -1/Access | Spotted B-99 Colossus 6258 | -1/Access | Lost 3 parts (2n1u) 6367 | -1/Access | Lost 8 parts (2p3n3u) 6441 | -1/Access | Core integrity fell below 50% 6475 | -1/Access | System corruption reached 10% 6495 | -1/Access | Core integrity fell below 20% 6499 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06466_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 06469_ Imp. Antigrav System destroyed. 06475_ System corrupted: Component data lost. 06476_ P-80 Master resets P-80 Master, system corruption cleaned. 06478_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 06485_ G-73 Enforcer destroyed. 06485_ L-61 Swordsman destroyed. 06490_ Gui. Micro-nuke Launcher destroyed. 06493_ NSJ>VGSRVMUE=,UL6VIYHPUCSC 06494_ U-05 Engineer lays Concrete. 06496_ U-05 Engineer repairs door. 06496_ U-05 Engineer lays Concrete. 06497_ Acquired 37 matter. 06497_ Critical hit (Burn: +37). 06497_ U-05 Engineer lays Concrete. 06497_ Acquired 40 matter. 06499_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ############ #????????????????????????????????? | | ??#####????# +????????????????????????????????? | | ?? #????# ###############??????????????????? | | ? #????# #??????????????????? | | ? #????# #??????????????????? | | #????# #??????????????????? | | #????# #??????????????????? | | #????# #??????????????????? | | #######????# #??????????????????? | | ???????????# ###+###????????????? | | ???????????+ #???????????? | | ????""?????# ???????????? | | ????""?????# [g #######?????????????? | | ????Y"?????# * #???????????????????? | | ????""?????# g #???????????????????? | | ????""?????# s u = #???????????????????? | | ???????? t #???????????????????? | | ????????#### s @ #???????????????????? | | ???????????# s #???????????????????? | | ???????????# s ss #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ?????????? #???????????????????? | | ?????????? t +???????????????????? | | ??????????? #############???????????????????? | | ??????????? ????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 75 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Leg | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Imp. Deuterium Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Denied? Dodgeball, But With Guns Infodabbler Rockin' Loadout Challenges ------------ None Game ------ Seed PlexusLatentDisplacer Manual? 0 Play Time 02:03:16 Cumulative 28.1 hours Start 2026.01.03 @ 23:40:51 End 2026.01.04 @ 01:45:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf82834-3721-4763-9f84-2c44a9df6abc