Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 16:38:10 Player: GreyGoldFish Result: Destroyed by DD-SMK(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (647) 647 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 1456 Bonus ------- Friendly Fire -26 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (37) Movement Rolling (80) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Compact Battery (200) Light Armor Plating Trap Extractor (0/4) Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- EM Pulse Gun Subdweller Machine Gun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Compact Battery Weight Redist. System Improved Terrain Scanner Light Armor Plating Medium Armor Plating Trap Extractor Grenade Launcher Flail [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 9 12 3 5 Power 5 | 2 3 . . Engine 4 | 2 2 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 4 . 3 Treads . | . . . . Leg 6 | 2 4 . . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 9 | 3 3 2 1 Device 3 | 2 1 . . Storage 4 | 1 2 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 2 1 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 . 4 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility 1 | . 1 . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Backups 5 | . 3 6 7 Power . | . . 1 1 Propulsion . | . . . . Utility 2 | . 2 3 3 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 11 | . . 2 9 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 6 | . . . 6 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 98 94 83 Engine 9 | . 14 14 4 Core 4 | . . . 8 Leg 15 | . 27 28 4 Wheel 11 | . . . 21 Device 3 | . 8 1 1 Storage 15 | . 19 15 12 Energy Gun 9 | . 12 . 10 Ballistic Gun 13 | . 14 14 13 Launcher 4 | . 1 14 3 Peak Build Rating 12 | 9 11 11 12 Average Rating 9 | 6 8 9 10 On Entrance 7 | . 9 8 11 Naked Turns . | . . . . Heaviest Build 211 | 13 16 28 211 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 69 | . 1 1 69 Average Overweight (x) 3 | . . . 9 Largest Inventory Capacity 35 | 8 20 8 35 Average Capacity 19 | 7 7 6 32 Most Carried 11 | 2 8 8 11 Average Carried 5 | . 3 6 7 Final Capacity 8 | 8 8 5 5 Final Carried 8 | . 8 4 5 Class Distribution -------------------- 44% | Hauler-Mutant 30% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 811 | 318 185 41 267 Remotely . | . . . . Salvage Created 1526 | 191 327 117 891 Parts 94 | 18 25 11 40 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . . . 6 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 19 | . 10 5 4 Guns 16 | . 10 2 4 AOE 3 | . . 3 . Classes Destroyed 11 | 3 3 2 3 Worker 2 | 2 . . . Builder 3 | . 1 . 2 Tunneler 5 | 5 . . . Recycler 9 | 1 . . 8 Turret 1 | . . 1 . Swarmer 8 | . 5 2 1 Grunt 6 | . 5 . 1 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Subdweller 3 | . . 3 . Scientist 1 | . . . 1 Best Kill Streak 5 | 4 3 5 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 143 | . 93 21 29 Missed 39 | . 28 8 3 Hits 104 | . 65 13 26 Projectile 104 | . 65 13 26 Critical Strikes 3 | . 1 . 2 Damage Taken 1351 | . 707 111 533 Core 265 | . 155 . 110 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 131 | 18 50 8 55 Largest 2 | 2 2 2 2 Hottest 70 | 60 60 60 70 Shots Fired 211 | 36 100 16 59 Gun 203 | 36 100 8 59 Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic 131 | 18 50 8 55 Thermal 68 | 18 50 . . Explosive 8 | . . 8 . Electromagnetic 4 | . . . 4 Robot Hit Streak 12 | 5 12 8 9 Robot Miss Streak 7 | 2 7 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 126 | 21 55 11 39 Core Hits 70 | 13 20 16 21 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2337 | 203 533 743 858 Guns 1723 | 203 533 129 858 Cannons . | . . . . Explosions 614 | . . 614 . Melee . | . . . . Ramming . | . . . . Kinetic 1300 | 80 248 129 843 Thermal 408 | 123 285 . . Explosive 614 | . . 614 . Electromagnetic 15 | . . . 15 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . 16 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 94 | 20 94 . 27 Average Temperature 20 | 14 26 . 10 Received Heat Transfer 662 | . 303 15 344 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 925 | 275 650 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 84 | 10 84 . 56 Initial 21 | . . . 21 Average 13 | 2 26 . 7 Influence Increases 562 | 40 268 75 179 Destroy 0b10 Robot/C 340 | . 200 60 80 Destroy 0b10 Robot/NC 115 | 40 5 . 70 Destroy Leader 40 | . 40 . . Successful Hack 34 | . 8 . 26 Destroy Structure 3 | . . . 3 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 562 | 40 265 33 224 Entered New Map 27 | . . 3 24 Time Decay 510 | 40 240 30 200 Lost Part 25 | . 25 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 16 4 Peak Tracking Total 8 | . 4 8 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 4 . 7 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 8 . 29 Successful 23 | . 7 . 16 Failed 14 | . 1 . 13 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 7 . 24 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 1 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 6 . 13 Record 9 | . 3 . 6 Part Schematic 3 | . . . 3 Robot Schematic 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 1 . 3 Report Inventory 1 | . 1 . . Retrieve Components 3 | . . . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 21 | . . . 21 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 445 | 119 221 18 87 Terrain 343 | 17 221 18 87 Seismic 102 | 102 . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2174 | 217 664 251 1042 Spaces Moved 985 | 123 397 126 339 Core 5 | 3 . . 2 Treads . | . . . . Legs 677 | 120 397 126 34 Wheels 303 | . . . 303 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 167 | 118 121 140 248 Slowest Speed 3500 | 120 190 190 3500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 68 10 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . 34 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 34 | . . 34 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1326 | 163 492 188 483 Wait 98 | . . 38 60 Move 982 | 122 396 125 339 Hop . | . . . . Pick Up 47 | 10 20 5 12 Fast Attach 2 | . 1 1 . Attach 27 | 10 8 3 6 Detach 4 | . 1 . 3 Swap 7 | . 6 . 1 Drop 28 | 3 10 8 7 Fire 131 | 18 50 8 55 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Core integrity fell below 50% 696 | -10/Materials | Discovered new exit (range 13) 775 | -10/Materials | Discovered new exit (range 12) 865 | -10/Materials | Discovered new exit (range 12) 882 | -10/Materials | Entered Subcaves 947 | -10/Subcaves | Identified exit to Materials 973 | -10/Subcaves | Build established: Scavenger-Mutant 981 | -10/Subcaves | Disturbed a concealed Subdweller 1086 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1089 | -10/Subcaves | Ambushed by swarm of Subdwellers 1091 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1091 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1092 | -10/Subcaves | Discovered new exit (range 8) 1133 | -10/Subcaves | Entered Recycling 1134 | -9/Recycling | Met a Zionite searching for Scraptown 1520 | -9/Recycling | Build established: Hauler-Mutant 1858 | -9/Recycling | Identified exit to Factory 2060 | -9/Recycling | Scanned before Scraplab entrance 2067 | -9/Recycling | Angered Scraplab inhabitants 2160 | -9/Recycling | Core integrity fell below 20% 2175 | -9/Recycling | Destroyed by DD-SMK(j) with Overtuned Pulse Rifle Last Messages --------------- have to displace some of my favorite Derelict populations during the construction of [Complex 0b10]. >>Schematic(Adv. Assault Cannon) Downloading schematic... Adv. Assault Cannon Rating: 4 Schematic downloaded. 02060_ LOCAL NARROWCAST: You may approach the wall. 02113_ The wall retracts into the floor. 02131_ OC-6M1(c) destroyed. 02134_ DD-SMK(j): "Defend the Scraplab!" 02150_ Grenade Launcher destroyed. 02153_ EM Pulse Gun destroyed. 02154_ Lgt. Nuclear Core destroyed. 02159_ Critical hit (Burn: +50). 02163_ Wheel destroyed. 02170_ DD-SMK(j) heat short circuits Mak. Microdissipator Network. 02172_ Dropped Humpback. 02174_ DD-SMK(j) overheating. 02175_ Critical hit (Burn: +50). 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