Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 23:47:14 Player: LoftTara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3681) 3681 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (965) 965 TOTAL SCORE: 8601 Bonus ------- High Alert Combat Kills 616 Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Launcher Guidance Computer Launcher Guidance Computer Hacking Suite > --- WEAPON ----------- AWS/Autocannon Remote Datajack > --- INVENTORY -------- Improved Cooling System Small Storage Unit Advanced Beam Rifle Latent Energy Streamer Rocket Launcher [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon AWS/Autocannon Energy Gun Advanced Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . . 2 . . Parts Attached 62 | 7 3 3 2 1 12 23 11 Power 9 | 1 . . . . 3 3 2 Engine 6 | 1 . . . . 1 2 2 Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 . . . . 4 7 4 Treads 12 | 2 . . . . 2 4 4 Leg . | . . . . . . . . Wheel 2 | . . . . . 2 . . Hover 2 | . . . . . . 2 . Flight 1 | . . . . . . 1 . Utility 22 | 1 1 2 1 1 3 9 4 Device 9 | . 1 1 1 1 . 2 3 Storage 1 | 1 . . . . . . . Processor 7 | . . 1 . . 1 4 1 Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 14 | 3 2 1 1 . 2 4 1 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 2 1 . . . . 1 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . 1 1 . . . 2 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 2 . 2 3 . Parts Lost 22 | . . . . . 1 3 18 Power 5 | . . . . . 1 1 3 Propulsion 6 | . . . . . . 1 5 Utility 7 | . . . . . . . 7 Weapon 4 | . . . . . . 1 3 Highest Loss Streak 13 | . . . . . 1 3 13 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 4 6 5 5 3 4 4 Power . | . 1 1 . . . . . Propulsion . | . . 1 1 1 . . . Utility 2 | . . 2 1 1 2 2 2 Weapon 1 | . 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 7 | . . 1 1 3 1 1 . Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 2 1 . . Utility 2 | . . 1 1 . . . . Weapon . | . . . . . . . . Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 85 | . 97 100 98 100 79 81 75 Engine 7 | . 14 14 14 14 . 6 12 Core 6 | . . . . . 17 7 1 Treads 24 | . 28 28 28 28 13 27 24 Device 8 | . 12 11 12 14 11 4 8 Storage 4 | . 14 14 14 14 . . . Processor 4 | . . 2 . . 6 7 6 Hackware 1 | . . . . . . 4 . Protection 4 | . . . . . 8 4 5 Energy Gun 1 | . 6 . . . . 2 1 Ballistic Gun 3 | . 13 14 9 . . . 7 Ballistic Cannon 5 | . . . . . 8 7 5 Launcher 9 | . 8 14 18 28 9 3 . Peak Build Rating 70 | 6 7 16 25 21 62 70 61 Average Rating 46 | 4 6 13 16 20 57 65 48 On Entrance 23 | . 6 7 16 21 21 56 60 Naked Turns . | . . . . . . . . Heaviest Build 92 | 11 14 15 16 23 86 92 85 Greatest Support 112 | 40 40 40 40 40 40 112 104 Greatest Overweight (x) 26 | . . . . . 4 26 2 Average Overweight (x) . | . . . . . 2 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 8 Average Capacity 5 | 7 8 8 8 8 5 5 5 Most Carried 8 | 5 7 8 8 8 8 5 5 Average Carried 4 | 1 4 6 6 7 3 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 8 Final Carried 8 | 2 7 6 7 8 4 4 . Class Distribution -------------------- 34% | Bomber 25% | Mutant 21% | Skirmisher 5% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Bomber | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1753 | 196 . 64 . 242 249 605 397 Remotely . | . . . . . . . . Salvage Created 2550 | . 23 25 . 32 369 1074 1027 Parts 138 | . 1 6 . 4 26 61 40 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 5 | . . . . 5 . . . Retrieved Matter 16 | . . . . 16 . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 74 | . 2 3 . 4 10 34 21 Guns 7 | . . . . . . 1 6 Cannons 45 | . . . . . 6 24 15 AOE 22 | . 2 3 . 4 4 9 . Classes Destroyed 16 | . 1 1 . . 8 4 2 Worker 7 | . . . . . 1 6 . Builder 2 | . . . . . 1 1 . Hauler 1 | . . . . . 1 . . Recycler 2 | . . . . . 1 1 . Carrier 1 | . . . . . . . 1 Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . . 2 . Watcher 5 | . . . . . 2 2 1 Swarmer 14 | . . 3 . 4 3 4 . Grunt 29 | . 2 . . . 3 10 14 Brawler 1 | . . . . . . . 1 Sentry 15 | . . . . . 3 7 5 Specialist 2 | . . . . . . 2 . Hunter 6 | . . . . . 1 4 1 Programmer 6 | . . . . . . 6 . Heavy 1 | . . . . . . 1 . Best Kill Streak 9 | . 2 3 . 4 5 9 6 Combat Bots Only 6 | . 2 3 . 4 3 6 6 Max Kills in Single Turn 7 | . 1 3 . 4 3 7 1 Gunslinging . | . . . . . . . . Exploded 4 | . 1 3 . 4 1 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 367 | . 6 3 . . 16 157 185 Missed 127 | . 3 1 . . 6 63 54 Hits 240 | . 3 2 . . 10 94 131 Melee 19 | . . . . . . . 19 Projectile 221 | . 3 2 . . 10 94 112 AOE 1 | . . . . . . . 1 Critical Strikes 13 | . . . . . . 1 12 Damage Taken 3974 | . 33 16 . . 383 1357 2185 Core 824 | . . . . . 121 163 540 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 15 | . . . . . 15 . . Regen/Repaired (Parts) 50 | . . . . . 50 . . Core Remaining (%) 92 | 100 . . . 100 78 . . Volleys Fired 110 | . 6 1 . 1 9 41 52 Largest 3 | . 2 2 . 2 1 1 3 Hottest 117 | . 50 53 . 63 33 61 117 Shots Fired 284 | . 11 2 . 2 30 113 126 Gun 110 | . 6 1 . . . 18 85 Cannon 134 | . . . . . 21 72 41 Launcher 38 | . 5 1 . 2 9 21 . Special 2 | . . . . . . 2 . Kinetic 220 | . 6 1 . . 21 83 109 Thermal 24 | . . . . . . 7 17 Explosive 38 | . 5 1 . 2 9 21 . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 5 1 . 2 11 11 20 Robot Miss Streak 3 | . 3 1 . . 1 3 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Autonomous 134 | . . . . . 21 72 41 Shots Hit Robots 211 | . 6 1 . 1 22 90 91 Core Hits 132 | . 5 2 . 4 24 67 30 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . . . . . 2 8 6 Burn 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Blast 14 | . . . . . 2 8 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13638 | . 218 169 . 150 2117 7079 3905 Guns 1577 | . 38 . . . . 269 1270 Cannons 9052 | . . . . . 1435 4995 2622 Explosions 2983 | . 173 169 . 150 676 1815 . Melee . | . . . . . . . . Ramming 26 | . 7 . . . 6 . 13 Kinetic 10309 | . 38 . . . 1435 5184 3652 Thermal 613 | . . . . . . 373 240 Explosive 2690 | . 173 169 . 150 676 1522 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . . 16 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . . 15 Message Errors 3 | . . . . . . . 3 Matter Fused 7 | . . . . . . . 7 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1257 | . . 13 . . 233 757 254 Projectiles 1123 | . . . . . 226 643 254 Explosions 134 | . . 13 . . 7 114 . Melee . | . . . . . . . . Knockbacks 30 | . 1 . . . 5 16 8 Impact 1 | . 1 . . . . . . Kinetic 25 | . . . . . 5 13 7 Secondary 4 | . . . . . . 3 1 Self-Inflicted Damage 330 | . . . . . 63 262 5 Shots 7 | . . . . . 2 5 . Rammed 6 | . 1 . . . 1 . 4 Targets Rammed 6 | . 1 . . . 1 . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 220 | . 2 . . 3 43 72 220 Average Temperature 33 | . 2 . . 2 12 23 67 Received Heat Transfer 1047 | . 18 . . . 36 204 789 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 916 | . . . . . . 398 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level 3 | . . . . . . 3 3 Low Security (%) 81 | 100 100 100 . 100 100 81 . Level 1 3 | . . . . . . 7 . Level 2 5 | . . . . . . 1 48 Level 3 9 | . . . . . . 8 51 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1018 | . 56 76 . 135 133 1018 799 Initial 462 | . . 17 . . . 58 462 Average 140 | . 7 23 . 47 25 140 654 Influence Increases 2915 | . 76 76 . 175 451 1467 670 Destroy 0b10 Robot/C 1560 | . 40 60 . 120 220 680 440 Destroy 0b10 Robot/NC 105 | . . . . . 35 60 10 Destroy Leader 452 | . 10 10 . 20 66 214 132 Allied During Kill 15 | . . . . 8 7 . . Successful Hack 10 | . . . . . 4 4 2 Disable Machine 285 | . 15 . . 15 30 195 30 Destroy Structure 383 | . 11 6 . 12 89 254 11 Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 75 | . . . . . . 45 30 Influence Decreases 2217 | . 30 116 6 175 322 579 989 Entered New Map 661 | . . 29 6 . . 71 555 Time Decay 1320 | . 30 87 . 175 296 478 254 Lost Part 210 | . . . . . . 30 180 Lost Ally 26 | . . . . . 26 . . Squads Dispatched 21 | . 1 . . . 2 11 7 Investigation 2 | . . . . . . 1 1 Extermination 5 | . . . . . . 5 . Reinforcement 11 | . 1 . . . 2 5 3 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 2 | . . . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 3 3 . . 15 37 35 Peak Tracking Total 10 | . 2 3 . . 3 6 10 Tactical Retreats 5 | . . . . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . . . . . . 3 1 Indirectly 3 | . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 4 | . . . . . 1 3 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 19 | . 1 . . 1 2 13 2 Max in Single Turn 4 | . 1 . . . 1 4 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 14 | . 1 . 3 1 2 5 2 Terminals 6 | . 1 . . 1 1 1 2 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 54 | . 3 . 27 1 9 12 2 Successful 44 | . 1 . 27 1 6 7 2 Failed 9 | . 2 . . . 2 5 . Catastrophic 1 | . . . . . . 1 . Database Lockouts 1 | . . . . . 1 . . Manual 3 | . . . 2 . . . 1 Terminals 14 | . 3 . . 1 4 4 2 Fabricators 3 | . . . . . . 3 . Repair Stations 6 | . . . . . 5 1 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 35 | . 1 . 27 1 2 2 2 Record 32 | . 1 . 26 . 2 1 2 Alert Level 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 3 | . . . . . 3 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . 3 . Insert Component 1 | . . . . . . 1 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections 9 | . 1 . . . 1 5 2 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 117 | . . . . . . 117 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 3 | . . . . 3 . . . GUARD 3 | . . . . 3 . . . Ally Attacks 22 | . . . . 7 15 . . Total Damage 208 | . . . . 44 164 . . Kills 3 | . . . . 2 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 4548 | . 244 213 979 496 530 1613 473 Sensors 4259 | . . 182 979 496 530 1599 473 Terrain 14 | . . . . . . 14 . Seismic 275 | . 244 31 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 6985 | 81 274 259 1076 535 1355 2848 557 Spaces Moved 3477 | 50 154 155 662 314 448 1459 235 Core 42 | 12 . . . . . 1 29 Treads 3308 | 38 154 155 662 314 321 1458 206 Legs . | . . . . . . . . Wheels 127 | . . . . . 127 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 135 160 50 Average Speed 181 | 133 160 160 160 160 277 174 166 Slowest Speed 1350 | 160 160 160 160 160 480 1350 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 40 | 3 25 47 91 55 29 33 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 11 | . . . . . 11 . . Terrain Destroyed 470 | . 14 6 . 20 89 331 10 Melee . | . . . . . . . . Projectile 25 | . . . . . 3 12 10 AOE 445 | . 14 6 . 20 86 319 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 4038 | 64 170 165 684 345 552 1731 327 Wait 254 | . . . . 22 54 168 10 Move 3470 | 49 153 154 661 313 447 1458 235 Hop . | . . . . . . . . Pick Up 60 | 8 6 3 6 4 12 13 8 Fast Attach 15 | . . . . . . 14 1 Attach 44 | 6 2 1 5 . 12 6 12 Detach 8 | . 1 1 4 . 1 1 . Swap 22 | 1 1 2 1 2 6 6 3 Drop 49 | . . 3 7 3 10 24 2 Fire 110 | . 6 1 . 1 9 41 52 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 3 | . 1 . . . 1 . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / Low) -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 399 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 428 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 431 | -10/Mines | Found Prototype Device 433 | -10/Mines | Identified Exp. Sensor Array 607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 607 | -10/Mines | Discovered new exit (range 5) 615 | -10/Mines | Entered Exiles 654 | -10/Exiles | Discovered new exit (range 15) 678 | -10/Exiles | Met 8R-AWN 702 | -10/Exiles | Met EX-HEX 769 | -10/Exiles | Met EX-DEC 783 | -10/Exiles | Learned location of Zion (-6) 849 | -10/Exiles | Discovered new exit (range 15) 994 | -10/Exiles | Visited The Gauntlet 1236 | -10/Exiles | Met EX-BIN 1255 | -10/Exiles | Aligned with FarCom system 1257 | -10/Exiles | Given EX-Vault access code 1348 | -10/Exiles | Opened EX-Vault 1353 | -10/Exiles | Found Prototype Energy Cannon 1360 | -10/Exiles | Found Prototype Device 1362 | -10/Exiles | Identified Trap Reconfigurator 1363 | -10/Exiles | Identified Latent Energy Streamer 1370 | -10/Exiles | Found Prototype Ballistic Cannon 1382 | -10/Exiles | Identified AWS/Autocannon 1439 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1691 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Latent Energy Streamer, AWS/Autocannon 1691 | -10/Exiles | Entered Mines 1736 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1784 | -9/Mines | Discovered new exit (range 7) 1996 | -9/Mines | Build established: Skirmisher 2226 | -9/Mines | Entered Materials 2226 | -8/Materials | Accompanied by 3 allies 2226 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2541 | -8/Materials | Central database locked down 2786 | -8/Materials | Repaired Lgt. Treads 3161 | -8/Materials | Crushed by falling debris 3483 | -8/Materials | Build established: Scavenger-Skirmisher 3545 | -8/Materials | Discovered new exit (range 11) 3581 | -8/Materials | Entered Factory 3581 | -7/Factory | Evolved 2 slots: Propulsion x2 3582 | -7/Factory | Identified exit to Lower Caves 3583 | -7/Factory | FarCom data flow suspended 3884 | -7/Factory | Build established: Scavenger-Bomber 4258 | -7/Factory | Fabricated Adv. Power Amplifier (x2) 4332 | -7/Factory | Build established: Bomber 4427 | -7/Factory | Cargo convoy interrupted 6363 | -7/Factory | Discovered new exit (range 14) 6407 | -7/Factory | Lost 3 parts (1p1n1w) 6429 | -7/Factory | Entered Storage 6798 | -7/Storage | Build established: Scavenger-Gunner 6829 | -7/Storage | First assault squad dispatched 6936 | -7/Storage | System corruption reached 10% 6965 | -7/Storage | Core integrity fell below 50% 6983 | -7/Storage | Core integrity fell below 20% 6986 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- M-28 Smith repairs L-41 Fighter. R-06 Scavenger inserts Carbon-fiber Leg into recycling unit. Adv. Beam Rifle severed. Critical hit (Burn: +37). Acquired 76 matter. R-06 Scavenger collects Adv. Beam Rifle. M-28 Smith repairs R-06 Scavenger Tractor Beam. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. I-36 Angel unfolds itself. Critical hit (Burn: +37). OGPPWLDOQHHNA,% L L9IOU Imp. Heat Sink destroyed. Slammed into B-48 Gladiator. Critical hit (Burn: +37). Slammed into G-47 Trooper. G-50 Soldier suffers critical hit (Burn). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????#?? | | ???????????????????????????????????????????? ? | | ???????????????????????????? ?????????????? ? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# #??????????????? | | ??????????????????????????? #???????????????? | | ???????????????????????????#% #???????????????? | | ???????????????????????????#! #???""??????????? | | ???????????????????????????#% #???? ?????????? | | ##################?????????# ####+##/######### | | # !## #?????????# ^ | | # ## #?????????# ##### #### | | # ## """"" #?????????# #??# #???# #??# | | # ## """"" #?????????# ####+#####/#### | | # ! ## """"" ######???## ## !% ! # | | # ########+## #####w # % # | | # = %+ % g #! """ "%" # | | # # % % b @ T%+% """ """%[ # | | # ###########blgg##### #* """ """% # | | # #?????????##%g##???###### % !# | | #%= #??????????#g #?????????########%##### | | #= #??????????# #????????????????###???# | | # #??????????# #?????????????????????? | | ########?????"##### #?????????????????????? | | ?????????????" ! #????????????????????? | | ?????????????" %%% #?????????????????????#### | | ?????????????"#T##/########???????????????????? | | ??????????????###%"[= % #???????????????????? | | ????????????????# =! #???????????????????? | | ????????????????# "" """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ "" #???????????????????? | | ????????????????# "" """ #???????????????????? | | ????????????????# """ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????##" "# ####???????????????????? | | ?????????????????#"Y"###??????????????????????? | | ?????????????????#"""#????????????????????????? | | ?????????????????#####????????????????????????? | | ??????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 60 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Power Amplifier | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 64% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Made in Tau Ceti IV Novice Programmer Please Form A Line Preemptive Strike Remodeling Serviceable Loadout Significant Disruption System Compromised Challenges ------------ None Game ------ Seed SkeletonLinearOptics Manual? 0 Play Time 01:44:57 Cumulative 4.7 hours Start 2025.06.25 @ 21:55:00 End 2025.06.25 @ 23:47:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28131739-eed6-43ac-836a-b077716a3a8b