Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 00:22:13 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (109) 545 Value Destroyed (3728) 3728 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 10789 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 211 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -477 Cogmind --------- Core Integrity 469/850 Matter 285/300 Energy 7/100 System Corruption 5% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced System Shield System Backup Module > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Improved Airjet Combat Airjet Combat Airjet Nuclear Pulse Thruster High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Cloaking Device Improved Medium Armor Plating Damper Plating Makeshift Hacking Suite Dynamic Insulation System Flak Gun 8R-AWN's Boregun Plasma Cutter Makeshift Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Thermal Defense Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Fission Core Improved Airjet Combat Airjet Combat Airjet High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Cloaking Device Damper Plating Makeshift Hacking Suite Dynamic Insulation System System Backup Module 8R-AWN's Boregun Long-range Missile Launcher Plasma Cutter Makeshift Axe [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . Utility 5 | . . . 2 . . . 1 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 230 | . 13 9 20 4 27 . 18 94 3 . . . . 9 33 Power 16 | . . 2 2 2 2 . 1 3 2 . . . . . 2 Engine 13 | . . 2 2 2 2 . 1 3 . . . . . . 1 Core 1 | . . . . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . 2 . . . . . . Propulsion 47 | . 2 2 4 . 5 . 6 21 . . . . . . 7 Treads 19 | . 2 . 4 . 5 . 6 2 . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . Wheel 8 | . . . . . . . . 8 . . . . . . . Hover 18 | . . . . . . . . 11 . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . Utility 99 | . 3 1 4 . 12 . 6 51 1 . . . . 2 19 Device 44 | . . . . . 1 . 1 29 . . . . . 2 11 Storage 16 | . 2 1 2 . 5 . 1 5 . . . . . . . Processor 5 | . . . . . . . . 4 . . . . . . 1 Hackware 4 | . . . . . 1 . . 1 . . . . . . 2 Protection 30 | . 1 . 2 . 5 . 4 12 1 . . . . . 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | . 8 4 10 2 8 . 5 19 . . . . . 7 5 Energy Gun 3 | . . . 1 . . . 1 1 . . . . . . . Energy Cannon 2 | . 1 . . . . . 1 . . . . . . . . Ballistic Gun 40 | . 4 3 9 1 7 . 3 10 . . . . . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . Launcher 8 | . 3 1 . 1 1 . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 7 . . . . . 4 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 3 . . . . . . 1 Parts Lost 24 | . . 2 . . 7 . 5 . . . . . . . 10 Power 6 | . . 1 . . 1 . 1 . . . . . . . 3 Propulsion 7 | . . . . . 3 . . . . . . . . . 4 Utility 5 | . . . . . 2 . 2 . . . . . . . 1 Weapon 6 | . . 1 . . 1 . 2 . . . . . . . 2 Highest Loss Streak 5 | . . 2 . . 4 . 1 . . . . . . . 5 Average Slot Usage (%) 95 | . 89 99 99 100 98 100 99 93 91 92 92 92 92 92 87 Engine 8 | . 14 14 11 11 11 11 8 6 4 . . . . . 1 Treads 13 | . 27 22 8 22 22 22 26 1 . . . . . . . Leg 1 | . . 5 13 . . . . . . . . . . . . Wheel 3 | . . . . . . . . 17 . . . . . . . Hover 6 | . . . . . . . . 5 30 30 30 30 30 30 25 Device 4 | . . . . . 1 . 1 9 15 15 15 15 15 15 11 Storage 22 | . 17 27 22 22 27 33 27 20 15 15 15 15 15 15 13 Processor 2 | . . . . . . . . 8 10 7 7 7 7 7 6 Hackware 2 | . . . . . . . . 5 . . . . . . 12 Protection 8 | . 1 . 22 22 15 11 16 . 3 7 7 7 7 7 1 Energy Gun 1 | . . . . . . . 3 . . . . . . . . Ballistic Gun 14 | . 26 27 22 21 20 22 12 11 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 2 7 7 7 7 7 6 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 41 42 88 90 117 117 119 132 79 79 79 79 79 84 79 Greatest Support 88 | 20 40 40 43 43 43 40 62 82 79 79 79 79 79 79 88 Greatest Overweight (x) 18 | . 1 2 4 2 2 2 1 9 . . . . . 1 18 Average Overweight (x) 1 | . . . 2 1 1 2 1 1 . . . . . . . Largest Inventory Capacity 28 | 6 16 16 20 20 28 28 28 28 18 18 18 18 18 18 18 Average Capacity 21 | 6 8 15 19 20 23 28 28 25 18 18 18 18 18 18 18 Most Carried 28 | 6 10 16 20 20 25 19 28 28 18 18 18 18 18 18 18 Average Carried 20 | 6 6 12 18 19 19 19 26 24 17 18 18 17 18 17 17 Final Capacity 28 | 6 10 16 20 20 28 28 28 18 18 18 18 18 18 18 18 Final Carried 28 | 6 10 16 20 20 19 19 28 18 18 18 18 18 18 18 18 Class Distribution -------------------- 62% | Hauler-Mutant 27% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 4494 | 169 260 272 450 57 596 . 747 1096 242 . . . . 91 514 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4429 | 95 397 153 508 92 140 . 1378 979 . . . . . 26 661 Parts 258 | 2 25 16 36 9 12 . 66 59 . . . . . 1 32 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 6 . 2 . Prevented 3 | . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 88 | . 11 6 11 3 6 . 24 16 . . . . . 1 10 Melee 10 | . . . . . . . . 3 . . . . . 1 6 Guns 59 | . 5 3 11 . 1 . 22 13 . . . . . . 4 Cannons 3 | . 1 . . . . . 2 . . . . . . . . AOE 16 | . 5 3 . 3 5 . . . . . . . . . . Classes Destroyed 13 | 1 4 2 1 . 1 . . 3 . . . . . . 1 Worker 5 | . . 1 . . . . 3 . . . . . . . 1 Hauler 2 | . 1 . 1 . . . . . . . . . . . . Recycler 4 | 1 . . 1 . . . 1 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 13 | . 2 . 2 . . . 3 3 . . . . . . 3 Swarmer 17 | . 3 3 5 . . . 4 . . . . . . . 2 Grunt 34 | . 8 2 1 3 . . 13 4 . . . . . . 3 Duelist 2 | . . . . . . . . 1 . . . . . . 1 Sentry 15 | . . . 5 . . . 7 2 . . . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . 1 . . . . . . 1 Programmer 11 | . . . . . . . . 8 . . . . . 1 2 Assembled 7 | . . . . . 7 . . . . . . . . . . Best Kill Streak 6 | 1 4 3 5 3 6 . 4 3 . . . . . 1 4 Combat Bots Only 5 | . 4 3 5 3 5 . 4 3 . . . . . 1 4 Max Kills in Single Turn 4 | 1 3 2 1 2 4 . 1 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . 2 4 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Damage Taken 7736 | . 308 237 384 96 1784 . 1602 918 . . . . . 112 2295 Core 1119 | . 49 23 46 17 271 . 205 127 . . . . . . 381 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 71 . . . 16 62 . . . . . . 81 . Volleys Fired 346 | 2 38 11 48 3 61 . 98 50 . . . . . 17 18 Largest 2 | 2 2 2 2 1 2 . 2 2 . . . . . 1 1 Hottest 93 | 60 88 50 46 30 46 . 93 83 . . . . . 48 30 Shots Fired 630 | 4 72 22 96 3 119 . 179 99 . . . . . 17 19 Gun 583 | 4 64 20 96 . 116 . 166 99 . . . . . . 18 Cannon 34 | . 4 . . . . . 13 . . . . . . 17 . Launcher 13 | . 4 2 . 3 3 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 564 | 2 64 20 96 . 116 . 136 95 . . . . . 17 18 Thermal 49 | 2 4 . . . . . 43 . . . . . . . . Explosive 13 | . 4 2 . 3 3 . . . . . . . . . 1 Electromagnetic 4 | . . . . . . . . 4 . . . . . . . Robot Hit Streak 27 | 2 16 13 16 4 27 . 18 9 . . . . . . 3 Robot Miss Streak 4 | 2 3 1 4 1 3 . 3 4 . . . . . . 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 Secondary Targets 6 | . 2 1 . . 1 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 . . . . . . . Shots Hit Robots 481 | 2 47 16 68 2 99 . 134 77 . 1 . . . 1 34 Core Hits 226 | 2 26 11 26 6 29 . 58 48 . . . . . 1 19 Critical Hits 20 | . . . 1 . . . 4 3 . . . . . . 12 Critical Kills 7 | . . . . . . . 2 1 . . . . . . 4 Critical Parts Destroyed 12 | . . . 1 . . . 1 2 . . . . . . 8 Melee Attacks 103 | . . . . . . . . 35 . 2 . . . 7 59 Impact . | . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . 35 . 2 . . . 7 59 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10589 | 36 900 334 951 235 1934 . 2499 1908 . 46 . . . 50 1696 Guns 7011 | 36 600 162 951 . 1433 . 2035 1432 . . . . . . 362 Cannons 250 | . 45 . . . . . 205 . . . . . . . . Explosions 1094 | . 245 135 . 189 501 . . . . . . . . . 24 Melee 1850 | . . . . . . . . 444 . 46 . . . 50 1310 Ramming 384 | . 10 37 . 46 . . 259 32 . . . . . . . Kinetic 6377 | 13 600 162 951 . 1433 . 1474 1382 . . . . . . 362 Thermal 834 | 23 45 . . . . . 766 . . . . . . . . Explosive 1094 | . 245 135 . 189 501 . . . . . . . . . 24 Electromagnetic 50 | . . . . . . . . 50 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1850 | . . . . . . . . 444 . 46 . . . 50 1310 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . 1 1 . . . . . 5 Average Corruption 1 | . 1 1 . . . . . 1 1 . . . . . 1 Corruption Purged 8 | . . . . . . . . 4 1 . . . . . 3 Effects 24 | . . 14 . . . . . 4 . . . . . . 6 Message Errors 8 | . . 5 . . . . . 3 . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 6 | . . 4 . . . . . 1 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . 5 . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 217 | . . . . . 24 . 10 20 . 11 . . . . 152 Projectiles . | . . . . . . . . . . . . . . . . Explosions 56 | . . . . . 24 . . . . . . . . . 32 Melee 161 | . . . . . . . 10 20 . 11 . . . . 120 Knockbacks 5 | . . 1 . . . . 3 1 . . . . . . . Impact 5 | . . 1 . . . . 3 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . . . 44 24 . . . . . . . . . 247 Shots 6 | . . . . 2 1 . . . . . . . . . 3 Rammed 28 | . 3 4 . 6 . . 14 1 . . . . . . . Targets Rammed 28 | . 3 4 . 6 . . 14 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 315 | . 180 18 101 36 315 . 251 43 . . . . . 70 8 Average Temperature 74 | . 65 8 20 17 147 . 76 12 . . . . . 33 8 Received Heat Transfer 1455 | . 156 87 99 30 . . 774 213 . . . . . 15 81 Effects 3 | . . . . . 1 . 2 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . Heat Transferred 1345 | 50 74 . . . . . 1221 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Peak Influence 522 | 5 194 94 235 112 . . 522 350 110 126 . . . . 234 Initial 237 | . 3 69 29 42 . . . 237 110 77 . . . . . Average 99 | 3 51 22 77 44 . . 101 180 110 89 . . . . 70 Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . . . . 1 Low Security (%) 82 | 100 100 100 91 100 . 100 90 45 100 100 . . . . 97 Level 1 17 | . . . 8 . . . 7 54 . . . . . . 2 Level 2 . | . . . . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . 2 . . . 5 13 . 1 . . . . 4 Investigation 8 | . . . 1 . . . 1 4 . 1 . . . . 1 Extermination 11 | . . . . . . . . 9 . . . . . . 2 Reinforcement 8 | . 3 . 1 . . . 3 . . . . . . . 1 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 7 | . 1 . 1 . . . 4 . . . . . . . 1 Communications Jammed 6 | . . . . . . . 6 . . . . . . . . Distress Signals 6 | . . . . . . . 6 . . . . . . . . Times Spotted 185 | . 14 6 27 3 7 . 54 39 . 1 . . . 8 26 Peak Tracking Total 8 | . 2 3 5 3 8 . 6 4 . 1 . . . 7 5 Tactical Retreats 16 | . . . . . 1 . 7 1 . . . . . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 12 | . 1 . . . . . . 10 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 10 | . . . . . 4 . 1 1 . . . . . . 4 Max in Single Turn 3 | . . . . . 2 . 1 1 . . . . . . 3 Garrison Access 8 | . . . . . . . 1 4 . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 88 | . 5 2 9 . 2 . 11 36 . 2 . . 4 . 17 Terminals 46 | . 4 1 6 . . . 7 20 . . . . . . 8 Fabricators 8 | . . . . . . . . 5 . . . . . . 3 Repair Stations 5 | . . . 1 . . . 2 2 . . . . . . . Recycling Units 7 | . 1 . 1 . . . . 2 . 2 . . . . 1 Scanalyzers 7 | . . . 1 . . . 1 3 . . . . . . 2 Garrison Access 8 | . . . . . . . 1 4 . . . . . . 3 Total Hacks 292 | . 15 4 37 . 2 . 35 105 . 2 . . 27 . 65 Successful 207 | . 9 2 28 . 2 . 21 71 . 2 . . 27 . 45 Failed 84 | . 6 2 8 . . . 14 34 . . . . . . 20 Catastrophic 13 | . 1 . . . . . 2 7 . . . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 116 | . 13 3 20 . 1 . 11 40 . 3 . . . . 25 Terminals 157 | . 14 3 23 . . . 21 63 . . . . . . 33 Fabricators 35 | . . . . . . . . 17 . . . . . . 18 Repair Stations 21 | . . . 10 . . . 5 6 . . . . . . . Recycling Units 7 | . 1 . 1 . . . . 2 . 2 . . . . 1 Scanalyzers 33 | . . . 3 . . . 8 12 . . . . . . 10 Garrison Access 9 | . . . . . . . 1 5 . . . . . . 3 Terminal Hacks 80 | . 3 2 5 . 2 . 3 26 . . . . 27 . 12 Record 12 | . . . . . 1 . . . . . . . 11 . . Part Schematic 13 | . . 1 . . . . . 3 . . . . 7 . 2 Robot Schematic 7 | . . . . . . . . 1 . . . . 6 . . Robot Analysis 4 | . 2 . 1 . . . . 1 . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . 4 . . . . 3 . 1 Open Door 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 Terminal Index 3 | . . . . . . . . 1 . . . . . . 2 Fabricator Index 2 | . . . . . . . . 1 . . . . . . 1 Garrison Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 5 | . . . . . . . . 3 . . . . . . 2 Unreport Threat 5 | . . . 1 . . . 1 3 . . . . . . . Locate Traps 7 | . 1 . . . . . 2 3 . . . . . . 1 Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . Zone Layout 5 | . . . 1 . . . . 2 . . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 6 . . . . . . 10 Network Status 4 | . . . . . . . . . . . . . . . 4 Load Schematic 7 | . . . . . . . . 4 . . . . . . 3 Build 5 | . . . . . . . . 2 . . . . . . 3 Repair Station Hacks 19 | . . . 9 . . . 4 6 . . . . . . . Scan Component 10 | . . . 5 . . . 2 3 . . . . . . . Repair 9 | . . . 4 . . . 2 3 . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 2 . . . . . . 1 Report Inventory 4 | . 1 . . . . . . 2 . . . . . . 1 Scanalyzer 25 | . . . 3 . . . 7 10 . . . . . . 5 Insert Component 10 | . . . 1 . . . 2 5 . . . . . . 2 Analyze 15 | . . . 2 . . . 5 5 . . . . . . 3 Garrison Access Hacks 8 | . . . . . . . 1 4 . . . . . . 3 Seal Access 8 | . . . . . . . 1 4 . . . . . . 3 Unauthorized Hacks 55 | . 5 . 11 . . . 6 17 . 2 . . . . 14 Terminals 45 | . 5 . 10 . . . 6 14 . . . . . . 10 Track 16 | . 2 . 4 . . . 3 4 . . . . . . 3 Assimilate 8 | . . . 2 . . . . 4 . . . . . . 2 Botnet 18 | . 2 . 3 . . . 2 6 . . . . . . 5 Operators 3 | . 1 . 1 . . . 1 . . . . . . . . Fabricators 7 | . . . . . . . . 3 . . . . . . 4 Prioritize 2 | . . . . . . . . . . . . . . . 2 Siphon 5 | . . . . . . . . 3 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . 2 . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . Tunnel 2 | . . . 1 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 1 6 . . . 10 31 . 1 . . . . 11 Full Trace Events 4 | . 1 . . . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 1 . . . 2 8 . . . . 7 . 4 Parts Built 9 | . . . . . . . . 4 . . . . . . 5 Matter 752 | . . . . . . . . 251 . . . . . . 501 Time 375 | . . . . . . . . 168 . . . . . . 207 Total Part Build Rating 37 | . . . . . . . . 16 . . . . . . 21 Parts Repaired 9 | . . . 4 . . . 2 3 . . . . . . . Time 361 | . . . 104 . . . 119 138 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . 2 5 . . . . . . 2 Part Schematics Acquired 10 | . . . 1 . . . 2 5 . . . . . . 2 Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 9 | . . 3 . . . . . 5 . . . . . 1 . Largest Group 3 | . . 3 2 . . . . 2 . . . . . 1 . Highest-Rated Group 94 | . . 89 58 . . . . 52 . . . . . 94 . Highest-Rated Ally 94 | . . 31 31 . . . . 26 . . . . . 94 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . 31 . . . . 2 . . . . . 7 . Total Damage 722 | . . . 509 . . . . 34 . . . . . 179 . Kills 10 | . . . 9 . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 2 . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . 3 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 34264 | 8 1966 3849 3421 993 1918 142 8416 7430 296 108 760 754 55 1011 3137 Spaces Moved 14674 | 2 453 857 697 503 828 72 1318 4534 474 163 752 803 92 834 2292 Core 1 | . . . . . . . . . . . . . . . 1 Treads 4081 | . 453 401 385 503 828 72 1318 121 . . . . . . . Legs 770 | 2 . 456 312 . . . . . . . . . . . . Wheels 4316 | . . . . . . . . 4316 . . . . . . . Hover 5506 | . . . . . . . . 97 474 163 752 803 92 834 2291 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 60 | 120 160 150 180 180 180 200 175 60 60 60 60 60 60 60 60 Average Speed 116 | 120 168 162 202 192 199 200 178 114 60 60 60 60 60 60 60 Slowest Speed 950 | 120 180 180 240 200 200 200 180 180 60 60 60 60 60 127 950 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 65 | 2 84 99 55 95 65 26 74 83 95 6 71 87 74 82 44 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 7 | . . . 1 1 1 . . . . 1 2 . 1 . . Known Exits Taken 6 | . . . 1 . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . 2 . 1 . . . . . . 3 2 . 2 . Spaces Dug 56 | . . . . . . . . 14 . 1 . . . 14 27 Terrain Destroyed 150 | . 16 16 . 20 11 . 5 15 . 1 . . . 14 52 Melee 48 | . . . . . . . . 14 . 1 . . . 6 27 Projectile 17 | . . . . . . . 5 1 . . . . . 8 3 AOE 85 | . 16 16 . 20 11 . . . . . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total 30995 | 3 1576 3283 2628 523 971 71 7196 6642 489 168 1060 1075 91 1307 3912 Wait 15291 | . 1060 2393 1817 . 22 . 5722 1776 . 4 309 271 . 429 1488 Move 14660 | 1 452 856 696 502 827 71 1317 4534 473 162 751 802 91 833 2292 Hop . | . . . . . . . . . . . . . . . . Pick Up 147 | . 5 9 22 3 16 . 16 58 4 . . 1 . 6 7 Fast Attach 39 | . 2 . 2 2 7 . 6 12 2 . . . . . 6 Attach 45 | . . 2 3 . 8 . 5 15 . . . . . 6 6 Detach 19 | . 1 . . . 4 . 3 5 1 . . . . . 5 Swap 147 | . 11 7 15 2 12 . 8 67 1 . . . . 3 21 Drop 144 | . 4 1 25 5 14 . 7 63 8 . . 1 . 6 10 Fire 346 | 2 38 11 48 3 61 . 98 50 . . . . . 17 18 Melee 103 | . . . . . . . . 35 . 2 . . . 7 59 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 28 | . 3 4 . 6 . . 14 1 . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 1194 | -10/Materials | Discovered new exit (range 16) 1407 | -10/Materials | Discovered new exit (range 15) 1654 | -10/Materials | Discovered new exit (range 13) 1836 | -10/Materials | Discovered new exit (range 12) 1975 | -10/Materials | Entered Mines 1983 | -10/Mines | Found the Drone Emporium 1993 | -10/Mines | Found Prototype Device 2062 | -10/Mines | Assembled infested the area 2067 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4415 | -10/Mines | Learned 4 Materials zone layouts 4427 | -10/Mines | Discovered new exit (range 7) 4878 | -10/Mines | Discovered new exit (range 5) 5225 | -10/Mines | Learned location of 1 exit from Materials 5303 | -10/Mines | Received a Mining Laser from a helpful Derelict 5824 | -10/Mines | Entered Materials 5824 | -9/Materials | Accompanied by 2 allies 5824 | -9/Materials | Evolved 2 slots: Utility x2 5825 | -9/Materials | Identified exit to Mines 5829 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5950 | -9/Materials | Discovered new exit (range 5) 6480 | -9/Materials | Build established: Hauler-Mutant 7612 | -9/Materials | Discovered new exit (range 13) 8245 | -9/Materials | Central database locked down 8537 | -9/Materials | Discovered new exit (range 8) 9017 | -9/Materials | Repaired Grenade Launcher 9044 | -9/Materials | Repaired Lgt. Treads 9071 | -9/Materials | Repaired Lgt. Treads 9098 | -9/Materials | Repaired Lgt. Treads 9245 | -9/Materials | Entered Mines 9306 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9497 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9501 | -9/Mines | Found Prototype Device 9627 | -9/Mines | Learned location of Storage (-9) 9806 | -9/Mines | Learned Materials terminal intel 9910 | -9/Mines | Discovered new exit (range 9) 9998 | -9/Mines | Discovered new exit (range 8) 10226 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10228 | -9/Mines | Discovered new exit (range 5) 10238 | -9/Mines | Entered Exiles 10334 | -9/Exiles | Met 8R-AWN 10362 | -9/Exiles | Met EX-HEX 10597 | -9/Exiles | Met EX-DEC 10611 | -9/Exiles | Learned location of Zion (-6) 10795 | -9/Exiles | Met EX-BIN 10819 | -9/Exiles | Aligned with FarCom system 10821 | -9/Exiles | Given EX-Vault access code 10903 | -9/Exiles | Opened EX-Vault 10951 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11274 | -9/Exiles | Discovered new exit (range 14) 11683 | -9/Exiles | Attacked by the Exiles 11704 | -9/Exiles | Destroyed EX-HEX 11771 | -9/Exiles | Core integrity fell below 50% 11788 | -9/Exiles | Lost 3 parts (2n1w) 11893 | -9/Exiles | Core integrity fell below 20% 11898 | -9/Exiles | Destroyed 8R-AWN 11903 | -9/Exiles | Lost 4 parts (1p1n2u) 11905 | -9/Exiles | Found Prototype Processor 11909 | -9/Exiles | Found Prototype Ballistic Gun 11909 | -9/Exiles | Identified 8R-AWN's Boregun 12156 | -9/Exiles | Entered Mines 12258 | -8/Mines | Discovered new exit (range 9) 12298 | -8/Mines | Entered Materials 12298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12299 | -8/Materials | Loaded intel: 12 terminal locations 13963 | -8/Materials | Discovered new exit (range 16) 14975 | -8/Materials | Identified Exp. Sensor Array 15436 | -8/Materials | Repaired Broken Exp. Sensor Array 20044 | -8/Materials | Repaired Adv. Treads 20679 | -8/Materials | Discovered new exit (range 13) 20698 | -8/Materials | First assault squad dispatched 20714 | -8/Materials | Entered Factory 20714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20817 | -7/Factory | Repaired Lgt. Treads 21185 | -7/Factory | Discovered new exit (range 6) 21191 | -7/Factory | Identified exit to Lower Caves 21692 | -7/Factory | Discovered exit to Lower Caves (range 5) 21721 | -7/Factory | Identified Sensor Drone Bay 21861 | -7/Factory | Identified Exp. Targeting Computer 21953 | -7/Factory | Discovered new exit (range 4) 21955 | -7/Factory | Identified exit to Factory 22397 | -7/Factory | Repaired Adv. Transmission Jammer 22535 | -7/Factory | Fabricated Cmb. Airjet? 23036 | -7/Factory | Repaired Lgt. Angular Momentum Engine 26547 | -7/Factory | Discovered exit to Factory (range 5) 27245 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 28144 | -7/Factory | Sucked down chute 28144 | -7/Factory | Entered Waste 28144 | -7/Waste | The area was eerily silent 28307 | -7/Waste | Found Damper Plating 28325 | -7/Waste | Discovered new exit (range 13) 28383 | -7/Waste | Build established: Mutant 28439 | -7/Waste | Identified exit to Factory 28440 | -7/Waste | Entered Factory 28495 | -7/Factory | Discovered exit to Factory (range 13) 28533 | -7/Factory | Discovered exit to Lower Caves (range 7) 28548 | -7/Factory | Entered Lower Caves 28623 | -7/Lower Caves | Encountered a Warlord checkpoint 28898 | -7/Lower Caves | Learned Factory garrison access intel 29066 | -7/Lower Caves | Learned location of Extension (-6) 29252 | -7/Lower Caves | Discovered new exit (range 7) 29258 | -7/Lower Caves | Identified exit to Lower Caves 29308 | -7/Lower Caves | Entered another Lower Caves area 29317 | -7/Lower Caves | Discovered exit to Factory (range 15) 29582 | -7/Lower Caves | Encountered a Warlord checkpoint 29924 | -7/Lower Caves | Learned 4 Factory zone layouts 29980 | -7/Lower Caves | Discovered new exit (range 3) 29981 | -7/Lower Caves | Identified exit to Data Miner 30062 | -7/Lower Caves | Entered Data Miner 30062 | -7/Data Miner | Discovered new exit (range 6) 30074 | -7/Data Miner | Met Data Miner 30090 | -7/Data Miner | Learned location of Section 7 (-2) 30090 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 30104 | -7/Data Miner | Received God Mode back door access code from Data Miner 30116 | -7/Data Miner | Identified exit to Proximity Caves 30117 | -7/Data Miner | Entered Proximity Caves 30336 | -6/Proximity Caves | Escorted by Enhanced Grunt 30346 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30433 | -6/Proximity Caves | Learned location of 1 exit from Factory 30938 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 31128 | -6/Proximity Caves | Entered Factory 31128 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 31129 | -6/Factory | Identified exit to Factory 31131 | -6/Factory | Loaded intel: 4 garrison access locations 31269 | -6/Factory | Fabricated Cmb. Airjet (x2) 31529 | -6/Factory | Build established: Hacker-Mutant 31786 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 32777 | -6/Factory | Fabricated Exp. Sensor Array (x1) 33436 | -6/Factory | Discovered new exit (range 12) 33523 | -6/Factory | Identified exit to Lower Caves 34162 | -6/Factory | Crushed by falling debris 34265 | -6/Factory | Self-destructed Last Messages --------------- 34225_ Cmb. Airjet destroyed. 34225_ Slug penetrates Wall. 34228_ Acquired 15 matter. 34228_ Penetrated by Slug. 34232_ Slug penetrates Wall. 34236_ Imp. Deuterium Engine destroyed. 34236_ Slug penetrates Wall. 34239_ U-05 Engineer builds a Wall. 34241_ Slug penetrates Wall. 34263_ System corrupted: FCS attempts to trigger Lrn. Missile Launcher. 34263_ System corrupted: Lrn. Missile Launcher misfires. 34263_ Cmb. Airjet destroyed. 34263_ Destroyed Cmb. Airjet. 34263_ Repair Station disabled. 34263_ Power Conduit explodes. 34263_ K-01 Serf destroyed. 34263_ Power Conduit explodes. 34264_ Slug penetrates Wall. 34264_ Critical hit. 34264_ Lrn. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | # [/ #???????#k | | # ! #???????# k | | # #???????# ########## ######### | | ##+#######+###???????? ########## #???????# | | ???????????? + # #???????# | | ????????????#### # u ######### | | ???????????? # #w # """"" + | | ???????????? # / # ""T"" # | | ???????????? # # # # | | ##+##### ????????????????# # # # | | ?????? ?????????? # # # # | | "?????# #?????Y?? # # # """ # | | ""??? # +????"???" # # # """ # | | """ # #????" """ #####+#### u# """ # | | # #????" """ # ## # u # | | """ # #????? !# ## # = """ # | | """ # #????? [ # ## # """ # | | """ # #?????? # ## # """ # | | # #?????##; ; # # # | | # ####### ## # """ # | | # # % ## #t """ # | | # # ## + """ # | | ######## + ## #% + | | ##?????# # ## ######### | | #?????# # ## #????# | | #?????# # ] @ = % ##R #????# | | #?????# h/ ! ## #????# | | ##?????# h# ! ## #????# | | #??????# h# R" ##k #????# | | ######## #[ """# ## R #????# | | # # # % ## #????# | | """""" # #################+#####k #????# | | """""" # ^ u A #????# | | """""" / m ^^ ###### | | """""" # u u + | | # ^ ###### | | " F" # #????#### | | """" ######## k##########+###########???????? | | ############### #???# ##??????????? | | ## # #???# """ """ #???????????? | | ?# """ """ + #???# """ """ #???????????? | | ?# ! """ """ # #???# """ """ #???????????? | | ?# """ """ # #???# #???????????? | | ?# # #???# """ """ #???????????? | | ?#+############ #???# """ """ #???????????? | | ?# #???######## k #???# """ """ #???????????? | | ?# #???# #???# #???????????? | | ?# #???# ##### #???????????? | | ?# #???# + #???????????? | | ## ##### ##### ! ! #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 EM Shielding 2 Corruption Prevention 20 Armor Coverage 300 Resistance: KI 30 Power Shielding 66 Utility Shielding 33 Evasion (%) 53 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Exp. Targeting Computer | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Greatsword | -7/Factory | Hacked Adv. Transmission Jammer | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Energy Well | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -6/Factory | Scanalyzed Mak. Hacking Suite | -6/Factory | Scanalyzed Impulse Thruster | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileLargeNeutralizer Manual? 0 Play Time 03:22:54 Cumulative 242.1 hours Start 2021.01.22 @ 20:32:42 End 2021.01.23 @ 00:22:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ffadeea-1594-4fa2-8b7a-c6e2b3e6451b