Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 12:59:08 Player: Gabe+Kate4EVR Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (739) 739 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 3175 Bonus ------- Follower Combat Kills 136 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 287/290 System Corruption 1% Temperature Cool (1) Movement Walking (200) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Improved Aluminum Leg Makeshift Leg > --- UTILITY (4) ------ Machine Analyzer Makeshift System Shield Bomb Factory No. 2 > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Trap Scanner Authchip [Armor] Trap Extractor (0/4) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Machine Analyzer Makeshift System Shield Bomb Factory No. 2 > --- WEAPON ----------- Spread Laser > --- INVENTORY -------- High-capacity Matter Pod Trap Scanner Authchip [Armor] Trap Extractor Self-destruct Interrupter [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Machine Analyzer Device Bomb Factory No. 2 Storage Medium Storage Unit Processor Machine Analyzer Hackware Makeshift System Shield Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 50 | 6 6 16 12 8 2 Power 9 | 1 1 2 3 . 2 Engine 8 | 1 1 2 3 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . 4 5 2 . Treads . | . . . . . . Leg 11 | 2 . 4 3 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 19 | 1 3 8 1 6 . Device 7 | . 2 1 . 4 . Storage 3 | 1 1 . 1 . . Processor 1 | . . 1 . . . Hackware 1 | . . . . 1 . Protection 7 | . . 6 . 1 . Artifact . | . . . . . . Weapon 9 | 2 2 2 3 . . Energy Gun 5 | 1 1 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 6 | . . 1 5 . . Power 2 | . . 1 1 . . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Highest Loss Streak 4 | . . 1 4 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 100 99 98 66 72 Engine 6 | . 14 11 10 . 2 Leg 18 | . 28 22 21 11 22 Flight 4 | . . . . 10 . Device 7 | . 14 8 . 10 11 Storage 6 | . 14 11 10 . . Processor 7 | . . 2 11 11 11 Hackware 4 | . . . . 10 11 Protection 10 | . . 21 21 1 . Energy Gun 11 | . 14 11 10 11 11 Ballistic Gun 6 | . 14 11 10 . . Naked Turns . | . . . . . . Heaviest Build 43 | 13 22 31 35 33 43 Greatest Support 33 | 20 20 20 23 33 33 Greatest Overweight (x) 1 | 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 5 5 Average Capacity 8 | 7 8 10 12 5 5 Most Carried 10 | 1 8 10 10 5 5 Average Carried 7 | . 6 9 9 5 5 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 10 | 1 8 10 5 5 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1330 | 166 144 476 434 100 10 Remotely . | . . . . . . Salvage Created 1044 | . 163 697 136 . 48 Parts 66 | . 17 38 8 . 3 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 4 | . 1 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 36 | . 8 10 17 . 1 Guns 26 | . 8 10 7 . 1 AOE 10 | . . . 10 . . Classes Destroyed 10 | . 3 5 1 . 1 Builder 2 | . . 2 . . . Hauler 4 | . 1 3 . . . Recycler 2 | . . 2 . . . Mechanic 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 7 | . 6 . 1 . . Grunt 9 | . 2 5 2 . . Sentry 5 | . . 5 . . . Hunter 1 | . . . . . 1 Assembled 14 | . . . 14 . . Best Kill Streak 14 | . 3 5 14 . 1 Combat Bots Only 14 | . 3 3 14 . 1 Max Kills in Single Turn 6 | . 1 1 6 . 1 Gunslinging . | . . . . . . Exploded 6 | . . . 6 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 169 | . 44 52 53 . 20 Missed 44 | . 19 12 8 . 5 Damage Taken 2070 | . 208 527 1078 . 257 Core 446 | . 27 68 309 . 42 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . . 10 16 . . Regen/Repaired (Parts) 65 | . . 26 . 39 . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 102 | . 24 57 18 . 3 Largest 2 | . 2 2 2 . 1 Hottest 88 | . 88 88 88 . 65 Shots Fired 200 | . 47 114 36 . 3 Gun 198 | . 47 114 34 . 3 Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 99 | . 24 57 18 . . Thermal 99 | . 23 57 16 . 3 Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 8 11 11 . 3 Robot Miss Streak 8 | . 2 7 8 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 162 | . 32 98 29 . 3 Core Hits 137 | . 17 80 38 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 2 | . . 2 . . . Destroy 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2703 | . 425 1275 975 . 28 Guns 2034 | . 425 1275 306 . 28 Cannons . | . . . . . . Explosions 669 | . . . 669 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1006 | . 220 624 162 . . Thermal 1028 | . 205 651 144 . 28 Explosive 669 | . . . 669 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 1 Average Corruption 2 | . . 2 3 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 14 24 1 . Message Errors 14 | . . 5 8 1 . Matter Fused 5 | . . 3 2 . . Heat Flow Errors 4 | . . 1 3 . . Energy Discharges 5 | . . 2 3 . . Data Loss (minor) 9 | . . 2 7 . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 67 | . . . 67 . . Projectiles . | . . . . . . Explosions 67 | . . . 67 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . 20 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 228 | . 99 228 138 . 24 Average Temperature 60 | . 40 65 57 . 14 Received Heat Transfer 276 | . 24 234 18 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1410 | . 365 830 180 . 35 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 245 | . 192 245 127 . . Initial 11 | . . 11 10 . . Average 66 | . 69 109 28 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 94 100 . . Level 1 1 | . . 5 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 9 24 28 . 8 Peak Tracking Total 16 | . 3 9 16 . 4 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . 4 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 21 | . 9 12 . . . Successful 8 | . 1 7 . . . Failed 13 | . 8 5 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 10 | . 5 3 . 2 . Terminals 12 | . 7 5 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 4 | . . . 3 4 4 Highest-Rated Group 150 | . . . 40 150 150 Highest-Rated Ally 38 | . . . 16 38 38 Total Orders . | . . . . . . Ally Attacks 31 | . . . 12 . 19 Total Damage 440 | . . . 99 . 341 Kills 10 | . . . 4 . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5344 | 80 633 1203 1294 2034 100 Spaces Moved 2895 | 61 318 479 644 1350 43 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 2272 | 56 318 479 590 786 43 Wheels . | . . . . . . Hover . | . . . . . . Flight 618 | . . . 54 564 . Fastest Speed 37 | 50 120 190 37 37 130 Average Speed 147 | 116 129 190 175 124 156 Slowest Speed 210 | 120 190 190 190 210 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 53 42 99 90 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 2 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . 17 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . . . 17 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3775 | 67 497 664 769 1704 74 Wait 653 | . 129 81 83 335 25 Move 2888 | 60 317 478 641 1349 43 Hop 1 | . . . 1 . . Pick Up 30 | 1 11 11 4 3 . Fast Attach 25 | 6 2 7 2 7 1 Attach 4 | . . 1 3 . . Detach 5 | . 1 3 1 . . Swap 22 | . 4 9 7 1 1 Drop 45 | . 9 17 9 9 1 Fire 102 | . 24 57 18 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 14) 665 | -10/Materials | Discovered new exit (range 4) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 1477 | -9/Materials | Discovered new exit (range 8) 1709 | -9/Materials | Repaired Utility Shielding 1824 | -9/Materials | Discovered new exit (range 15) 1897 | -9/Materials | Build established: Scavenger-Mutant 1917 | -9/Materials | Entered Mines 2053 | -9/Mines | Assembled infested the area 2058 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2116 | -9/Mines | Destroyed 14 combat bots 2125 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2128 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2254 | -9/Mines | Discovered new exit (range 8) 2255 | -9/Mines | Learned location of Storage (-7) 2532 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2532 | -9/Mines | Discovered new exit (range 5) 2864 | -9/Mines | Learned location of Zion (-7) 3054 | -9/Mines | Discovered new exit (range 5) 3184 | -9/Mines | Core integrity fell below 50% 3188 | -9/Mines | Core integrity fell below 20% 3206 | -9/Mines | Lost 3 allies 3211 | -9/Mines | Entered Zion 3214 | -7/Zion | Lost 4 parts (1p1n1u1w) 3223 | -7/Zion | System corruption cleaned by Quarantine Array 3269 | -7/Zion | Learned location of Extension (-4) 3286 | -7/Zion | Learned location of Quarantine (-2) 3292 | -7/Zion | Learned Factory scanalyzer intel 3323 | -7/Zion | Imprinted 3325 | -7/Zion | Declared Zion's savior 3342 | -7/Zion | Received a visual enhancement algorithm 3439 | -7/Zion | Found Prototype Device 3439 | -7/Zion | Identified Bomb Factory No. 2 3478 | -7/Zion | Build established: Mutant 5096 | -7/Zion | Discovered new exit (range 16) 5245 | -7/Zion | Entered Proximity Caves 5245 | -6/Proximity Caves | Accompanied by 4 allies 5345 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05291_ Autogun fries itself beyond repair. 05292_ Slug penetrates 2E-SOX(M). 05292_ V6-4QK(M) suffers critical hit (Destroy). 05298_ VTOL Module self-destruct mechanism malfunctions. 05300_ Slug penetrates UH-VG7(M). 05309_ Slug penetrates V6-4QK(M). 05309_ V6-4QK(M) destroyed. 05310_ Slug penetrates UH-VG7(M). 05310_ UH-VG7(M) destroyed. 05310_ Slug penetrates Wall. 05312_ Penetrated by Slug. 05313_ Slug penetrates Y8-3CQ(M). 05315_ Slug penetrates Wall. 05318_ Slug penetrates Y8-3CQ(M). 05325_ Penetrated by Slug. 05325_ H-66 Slayer destroyed. 05326_ Y8-3CQ(M) destroyed. 05326_ Penetrated by Slug. 05329_ Dropped Lgt. Nuclear Core. 05342_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####????###??????????###??????????????? | | ??????????## #???? #????????? #??????????????? | | ??######?## ##?## #????????# ####???????????? | | ?## ### #?# #???????# #???????????? | | ?# #?# #???????# ?????????????? | | ???# ### #????### ???????????????? | | ?### % ###?## #?????????????????? | | ## % #?# #?????????????????? | | # % [ ##?# #?????????????????? | | # = % % ##?##@ #?????????????????? | | ####### ## ###! #### #?????????????????? | | ??????## # #?#%=* h #????????????????? | | ???????#### #?#%%#### #???????????? | | ??????????# ###?#=![#?#### ###???????????? | | ??????????# #???# *%!#????# ##?????????????? | | ??????????# #??? ![[ #????## ##??????????????? | | ??????????# ?? [%= #?????# #???????????????? | | ?????????? ? #?????###???????????????? | | ????????? #??????????????????????? | | ????????? ?????????????????????? | | ???????? ## ????????????????????? | | ??????? ?## ### ???????????????????? | | ??????? ??# ##?? ??????????????????? | | ??????? ???# ????? ## ??????????????????? | | ??????? ???# ????? #????????????????????? | | ???????????? ## #?????? ??????????????????????? | | ???????????????# #??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 62 Energy Filtering 30 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumLaserNanovents Manual? 0 Play Time 00:29:23 Cumulative 179.9 hours Start 2024.06.16 @ 11:46:19 End 2024.06.16 @ 12:59:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a76f3f6b-925f-46bf-8ec1-65e1e0841026