Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.06 @ 19:50:57 // Winter2022/Polymind Player: Kersh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2458) 2458 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4890) 4890 TOTAL SCORE: 11628 Bonus ------- Polymind Skill 4650 Pacifist 200 High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Railgun > --- INVENTORY -------- (None) [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Slots Evolved . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 31 | . . 2 . . 8 4 8 5 4 Power 5 | . . 1 . . 1 2 1 . . Propulsion 7 | . . 1 . . 2 . 1 2 1 Utility 8 | . . . . . 3 1 2 1 1 Weapon 11 | . . . . . 2 1 4 2 2 Highest Loss Streak 5 | . . 1 . . 5 3 2 4 4 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 76 | . . 95 . . 71 80 85 74 50 Engine 5 | . . 13 . . 10 . . . . Core 2 | . . . . . . 5 9 5 . Reactor 1 | . . . . . . . . 4 6 Treads 12 | . . 13 . . 18 . . 19 12 Leg 7 | . . 12 . . 1 32 17 . . Device 11 | . . 13 . . 5 16 3 19 13 Processor 4 | . . 6 . . . 1 19 . . Protection 7 | . . 13 . . 9 1 . 8 5 Energy Gun 6 | . . 6 . . 9 16 . 6 6 Ballistic Gun 10 | . . 6 . . 9 . 26 9 6 Slashing Weapon 1 | . . 6 . . . . . . . Naked Turns 645 | . 40 39 52 11 117 1 6 158 221 Heaviest Build 47 | . . 18 . . 23 9 19 47 47 Greatest Support 56 | 3 3 40 3 3 40 24 40 56 56 Greatest Overweight (x) 5 | . . . . . 1 . . 5 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 1 | . . 1 . . 1 1 1 1 1 Average Capacity . | . . . . . . . . . . Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity 1 | . . . . . 1 1 1 1 . Final Carried . | . . . . . . . . . . Class Distribution -------------------- 53% | Sentry 13% | Cogmind 12% | Hunter 10% | Duelist 3% | Grunt Dominant Class ---------------- Cogmind | -10/Materials Sentry | -9/Materials Cogmind | -8/Materials Cogmind | -7/Factory Sentry | -7/Storage Grunt | -7/Recycling Hunter | -5/Factory Sentry | -5/Upper Caves Sentry | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Matter Collected 731 | . . 118 . . 83 . 341 189 . Remotely . | . . . . . . . . . . Salvage Created 2528 | . . 1065 . . 381 357 457 268 . Parts 157 | . . 64 . . 24 15 32 22 . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 22 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Combat Hostiles Destroyed 63 | . . 24 . . 10 2 15 12 . Melee 14 | . . 14 . . . . . . . Guns 48 | . . 10 . . 10 1 15 12 . AOE 1 | . . . . . . 1 . . . Classes Destroyed 14 | . . 8 . . 1 2 2 1 . Worker 2 | . . . . . . 1 1 . . Builder 3 | . . 1 . . 1 1 . . . Tunneler 2 | . . . . . . 2 . . . Hauler 1 | . . 1 . . . . . . . Recycler 6 | . . 3 . . 1 2 . . . Watcher 3 | . . 1 . . . . 2 . . Swarmer 26 | . . 10 . . 3 . 8 5 . Grunt 23 | . . 11 . . 3 . 4 5 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . 1 . . . 1 . . . Sentry 7 | . . 2 . . 2 1 1 1 . Demolisher 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . 2 . . . . Best Kill Streak 7 | . . 5 . . 7 7 7 4 . Combat Bots Only 6 | . . 5 . . 5 1 6 4 . Max Kills in Single Turn 4 | . . 2 . . 2 4 2 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Damage Taken 7113 | . 11 982 43 . 1252 726 1508 1722 869 Core 1947 | . 11 236 43 . 328 327 485 326 191 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 37 | . . 37 . . . . . . . Core Remaining (%) 66 | 100 95 41 92 . . 6 . . . Volleys Fired 188 | . . 31 . . 27 14 54 47 15 Largest 3 | . . 2 . . 2 1 3 2 2 Hottest 129 | . . 79 . . 108 65 79 129 129 Shots Fired 328 | . . 62 . . 49 14 113 68 22 Gun 315 | . . 62 . . 49 9 105 68 22 Cannon . | . . . . . . . . . . Launcher 13 | . . . . . . 5 8 . . Special . | . . . . . . . . . . Kinetic 221 | . . 31 . . 22 . 105 47 16 Thermal 94 | . . 31 . . 27 9 . 21 6 Explosive 13 | . . . . . . 5 8 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . . 9 . . 13 16 8 10 5 Robot Miss Streak 10 | . . 3 . . 10 . 4 3 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 2 | . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . Shots Hit Robots 261 | . . 82 . . 43 14 62 47 13 Core Hits 178 | . . 34 . . 47 27 44 22 4 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . Critical Strikes 9 | . . 5 . . . . 2 2 . Burn 2 | . . 2 . . . . . . . Destroy 4 | . . . . . . . 2 2 . Sever 3 | . . 3 . . . . . . . Melee Attacks 59 | . . 58 . . 1 . . . . Impact . | . . . . . . . . . . Slashing 58 | . . 58 . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . 3 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6701 | . . 2133 . . 894 723 1543 1037 371 Guns 4288 | . . 591 . . 894 158 1239 1035 371 Cannons . | . . . . . . . . . . Explosions 860 | . . . . . . 565 295 . . Melee 1542 | . . 1542 . . . . . . . Ramming 11 | . . . . . . . 9 2 . Kinetic 3013 | . . 309 . . 390 . 1239 820 255 Thermal 1435 | . . 282 . . 504 158 160 215 116 Explosive 700 | . . . . . . 565 135 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1542 | . . 1542 . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 2 . . 1 3 7 7 7 Average Corruption 4 | . . 2 . . 1 1 4 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 70 | . . 12 . . 4 2 10 25 17 Message Errors 23 | . . 5 . . 1 . 2 8 7 Matter Fused 11 | . . 3 . . 1 . 3 2 2 Heat Flow Errors 11 | . . 1 . . 1 1 1 5 2 Energy Discharges 7 | . . 2 . . 1 . 1 1 2 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 1 2 4 3 Data Loss (major) 2 | . . . . . . . 1 1 . Misfires 1 | . . . . . . . . . 1 Alerts 4 | . . 1 . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 122 | . . 111 . . . 11 . . . Projectiles . | . . . . . . . . . . Explosions 11 | . . . . . . 11 . . . Melee 111 | . . 111 . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . 6 3 . . Shots 1 | . . . . . . 1 . . . Rammed 8 | . . . . . . . 5 3 . Targets Rammed 8 | . . . . . . . 5 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 332 | . . 125 . . 332 180 214 239 199 Average Temperature 70 | . . 19 . . 112 32 19 74 63 Received Heat Transfer 1863 | . 6 348 18 . 333 132 201 513 312 Effects 3 | . . . . . 3 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . Heat Transferred 2827 | . . 851 . . 1099 333 100 296 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Peak Influence 481 | . . 481 243 109 327 158 414 . . Initial 198 | . . . 198 109 49 73 61 . . Average 227 | . . 292 219 109 150 88 293 . . Maximum Alert Level 2 | . . 2 1 . 1 . 2 . . Low Security (%) 49 | 100 100 28 44 100 77 100 23 . . Level 1 37 | . . 38 55 . 22 . 68 . . Level 2 13 | . . 33 . . . . 7 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . 3 . . 4 . 3 . . Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . . 3 . . 1 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Distress Signals 5 | . . 3 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 166 | . 1 48 5 . 33 8 35 27 9 Peak Tracking Total 9 | . . 8 7 . 9 4 7 5 5 Tactical Retreats 19 | . . 3 . . 4 . 3 6 3 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Traps Triggered 6 | . . 1 . . . . 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Machines Disabled 2 | . . . . . . . 2 . . Max in Single Turn 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Machines Accessed 5 | . . 1 . . 3 1 . . . Terminals 5 | . . 1 . . 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 7 | . . 1 . . 5 1 . . . Successful 3 | . . 1 . . 2 . . . . Failed 4 | . . . . . 3 1 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . 1 . . 2 1 . . . Terminals 7 | . . 1 . . 5 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . 1 . . 2 . . . . Open Door 2 | . . . . . 2 . . . . Level Access Points 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . 1 . . 3 1 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 11 | . . 2 . . 4 1 3 1 . Non-combat 2 | . . . . . 2 . . . . Combat 9 | . . 2 . . 2 1 3 1 . Robot Hacks Applied 16 | . . 2 . . 6 1 6 1 . find_station 1 | . . . . . 1 . . . . find_terminals 1 | . . . . . 1 . . . . find_shortcuts 9 | . . 2 . . 2 1 3 1 . find_garrison 5 | . . . . . 2 . 3 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Robot Analysis Total 11 | . . 2 . . 4 1 3 1 . Derelict Logs Recovered 3 | . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Turns Passed 4736 | 9 40 1105 52 11 1095 173 752 954 545 Spaces Moved 2898 | 18 79 494 103 22 466 130 582 729 275 Core 939 | 18 79 78 103 22 218 3 10 313 95 Treads 882 | . . 157 . . 129 . . 416 180 Legs 800 | . . 259 . . 26 106 409 . . Wheels 49 | . . . . . 49 . . . . Hover 174 | . . . . . 44 21 109 . . Flight 54 | . . . . . . . 54 . . Fastest Speed 32 | 50 50 50 50 50 50 50 32 50 50 Average Speed 104 | 50 50 121 50 50 88 111 102 113 122 Slowest Speed 300 | 50 50 160 50 50 160 120 120 300 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 22 45 25 1 63 38 24 77 42 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . Spaces Dug 1 | . . 1 . . . . . . . Terrain Destroyed 101 | . . 1 . . . 21 55 17 7 Melee 1 | . . 1 . . . . . . . Projectile 24 | . . . . . . . . 17 7 AOE 76 | . . . . . . 21 55 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Total 4203 | 17 78 848 102 21 1095 143 646 790 463 Wait 1025 | . . 266 . . 567 . 7 12 173 Move 2886 | 17 78 493 102 21 465 129 578 728 275 Hop 2 | . . . . . . . 2 . . Pick Up . | . . . . . . . . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire 188 | . . 31 . . 27 14 54 47 15 Melee 59 | . . 58 . . 1 . . . . Ram 6 | . . . . . . . 5 1 . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous 34 | . . . . . 34 . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / War) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 12) 10 | -11/Junkyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 5) 50 | -10/Materials | Entered another Materials area 377 | -9/Materials | Discovered new exit (range 12) 569 | -9/Materials | Core integrity fell below 50% 948 | -9/Materials | Identified exit to Materials 1155 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Discovered new exit (range 15) 1207 | -8/Materials | Entered Factory 1209 | -7/Factory | Discovered new exit (range 15) 1218 | -7/Factory | Entered Storage 2194 | -7/Storage | Lost 5 parts (2n1u2w) 2308 | -7/Storage | Used back door to open Recycling access 2308 | -7/Storage | Discovered new exit (range 5) 2313 | -7/Storage | Entered Recycling 2368 | -7/Recycling | Core integrity fell below 50% 2450 | -7/Recycling | Discovered new exit (range 16) 2460 | -7/Recycling | Core integrity fell below 20% 2486 | -7/Recycling | Entered Factory 2497 | -5/Factory | Spotted B-75 Beast 2500 | -5/Factory | Lost 3 parts (1p1u1w) 2609 | -5/Factory | Garrison activated, responded to threat 3223 | -5/Factory | Discovered new exit (range 13) 3238 | -5/Factory | Entered Upper Caves 3277 | -5/Upper Caves | Core integrity fell below 50% 3372 | -5/Upper Caves | Spotted B-75 Beast 3402 | -5/Upper Caves | Encountered a Warlord checkpoint 3408 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3679 | -5/Upper Caves | Lost 4 parts (2n1u1w) 3764 | -5/Upper Caves | Learned location of Armory (-3) 3813 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3824 | -5/Upper Caves | Core integrity fell below 20% 4176 | -5/Upper Caves | Discovered new exit (range 9) 4192 | -5/Upper Caves | Entered another Upper Caves area 4193 | -5/Upper Caves | Identified exit to Warlord 4253 | -5/Upper Caves | Identified exit to Factory 4547 | -5/Upper Caves | Lost 4 parts (1n1u2w) 4737 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04498_ Quantum Rifle destroyed. 04500_ Slug penetrates Wall. 04502_ Slug penetrates G-67 Veteran. 04505_ Med. Treads destroyed. 04506_ Slug penetrates Wall. 04510_ Slug penetrates G-50 Soldier. 04512_ Slug penetrates Wall. 04515_ System corrupted: FCS attempts to trigger Railgun. 04515_ System corrupted: Railgun misfires. 04515_ Slug penetrates G-50 Soldier. 04515_ Slug penetrates Wall. 04516_ Railgun destroyed. 04516_ Released control of Y-72 Warden. 04518_ Y-72 Warden reactivates. 04530_ T8 >HI58AHMJ>BAZAWFMAOTB 04565_ LJSMHLNWFHHIYW/ GSXRRU GAUTNY2R1 04590_ System corrupted: Energy discharge (-30). 04616_ System corrupted: Heat flow error (+224). 04659_ System corrupted: Component data lost. 04730_ CKE1 H|,A>/M 2RZXUIYN I Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????>????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????###??????????????????#? # | | ????????????????????????# ?????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????##########???##@##??????????????????? | | ??????????# ##### ##?????????????????? | | ??????????# ##??????????##?????? | | ????????### ###### ##????????# ##?????# | | ????????# #????# ##??????# ##????# | | ????????# #????# ## ####### ###### | | ????????# ####????# ### = | | ????????# #???????# #?# ?? % | | ?????####%#??????# #?# % #????## | | ????## !#????? #?# #????# | | ????# #???? ### *## #??#### | | ????# ####???# ?# g%### ####"" # | | ????# #??????## #?# !g#?### ####### ### | | ????# #???????####??# g ????### =%#?????# | | ????# #?????????????# g ??????## #????## | | ????# #?????????????# ???????## ##??## | | ????# #????????????? ????????## #### # | | ?#### #????????????? ?????????# ## | | ## #???????????? ?????????# ##? | | # #???????????? ????????# ## #######?? | | # ##?????????????? ????????# ### #???????? | | # ##?????????????????????# ?# #???????? | | # #???????????????????? # #???????? | | ##### ##??????????????????? ### #???????? | | ????## ##??????????????????? ##??## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 28 Energy Capacity 290 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 5 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Hosts 11 | . . 2 . . 4 1 3 1 . Combat Hostiles 9 | . . 2 . . 2 1 3 1 . Allies . | . . . . . . . . . . Unique Host Classes 8 | . . 2 . . 3 1 2 . . Average Host Suspicion 84 | . . 97 . . 59 78 97 97 60 Unsuspicious Activity 986 | . . 228 . . 721 . 37 . . Returns to Shadow 1 | . . . . . 1 . . . . Fuzzy Dispatches 2 | . . . . . 2 . . . . Protomatter Created 708 | . . 73 . . 107 78 203 247 . Used 419 | . . 52 . . 91 40 139 97 . Decayed . | . . . . . . . . . . Highest Spend 97 | . . 29 . . 51 40 74 97 . Top 5 Hosts by Kills: L-31 Rogue (-9/Materials: 14) H-66 Slayer (-5/Factory: 12) Y-45 Defender (-9/Materials: 10) Y-54 Guardian (-7/Storage: 10) Y-64 Sentinel (-5/Factory: 8) Game ------ Seed CentriumLinearScreen Manual? 0 Play Time 00:33:54 Cumulative 52.7 hours Start 2023.08.06 @ 19:19:36 End 2023.08.06 @ 19:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 54 Rogue 51 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f5a928b-9855-4dc7-9ef8-afd76c1161cb