Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.19 @ 16:55:00 Player: kasaphescent Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (319) 1595 Value Destroyed (14482) 14482 Prototype IDs (33) 660 Alien Tech Used (4) 800 Bonus (3970) 3970 TOTAL SCORE: 30107 Bonus ------- High Alert Combat Kills 870 Follower Combat Kills 40 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2218 Friendly Fire -758 Cogmind --------- Core Integrity 0/1450 Matter 83/300 Energy 54/100 System Corruption 10% Temperature Warm (182) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Heavy Treads > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Transdimensional Reconstructor Enhanced Quantum Rifle Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Heavy Armor Plating Phase Armor > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Enhanced Armored Heavy Treads Transdimensional Reconstructor Micro-nuke Launcher CR-A16's Behemoth Slayer Sigix Corpse Sigix Corpse [Rating: 188] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Vortex Catalyst Activator Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . 2 . . . . . . . . . . . . . Utility 10 | . . . . 2 2 . . . . . . . . . 2 . . . . 2 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 338 | 6 13 21 17 17 14 7 17 3 9 33 15 1 34 11 18 4 3 11 2 8 46 18 10 Power 22 | 1 2 3 2 1 1 1 1 . 1 1 1 . 1 . . . 1 1 . . 2 . 2 Engine 11 | 1 2 3 1 . 1 1 1 . 1 . . . . . . . . . . . . . . Core 4 | . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 1 . . . 1 1 . . 2 . 2 Propulsion 109 | 2 3 9 5 3 1 4 4 . 3 17 5 . 18 2 5 1 . 3 . 1 14 5 4 Treads 39 | . . 9 5 2 . 2 2 . 1 6 3 . 1 . . . . . . . 1 3 4 Leg 48 | 2 3 . . . . . . . . . . . 16 2 5 1 . 3 . 1 13 2 . Wheel 22 | . . . . 1 1 2 2 . 2 11 2 . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 3 4 1 6 5 2 2 . 5 6 3 1 9 5 6 . . 2 . 3 13 4 2 Device 34 | . 1 . 1 1 3 1 1 . 4 3 2 . 2 1 3 . . 1 . 3 6 . 1 Storage 8 | 1 1 3 . 1 . . . . . . . . . . . . . . . . . 1 1 Processor 12 | . 1 1 . 2 1 . . . . 1 . . . . 2 . . . . . 4 . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 26 | . . . . 2 1 1 1 . 1 2 . 1 7 4 1 . . 1 . . 3 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 124 | 2 5 5 9 7 7 . 10 3 . 9 6 . 6 4 7 3 2 5 2 4 17 9 2 Energy Gun 22 | 2 2 . 5 1 . . 1 . . . . . . 2 2 1 . 1 1 2 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 59 | . 3 5 4 5 4 . 6 2 . 6 5 . 5 2 5 1 2 3 . 1 . . . Ballistic Cannon 14 | . . . . . . . . . . . . . . . . . . . . . 9 5 . Launcher 14 | . . . . . 1 . 3 . . 1 1 . 1 . . 1 . . 1 . 2 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 15 | . . . . 1 2 . . 1 . 2 . . . . . . . 1 . 1 4 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . 3 . 2 . 1 . . . 7 1 2 . . 3 . . 3 3 . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Lost 114 | . . 3 6 . . 2 9 . 2 14 11 . 8 4 7 1 . . 2 2 22 7 14 Power 4 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 Propulsion 40 | . . 1 2 . . 2 3 . 1 8 2 . 4 . 1 1 . . . . 10 2 3 Utility 33 | . . . 1 . . . 2 . 1 2 2 . 3 2 3 . . . 1 1 7 3 5 Weapon 37 | . . 2 3 . . . 4 . . 3 6 . 1 2 3 . . . 1 1 5 1 5 Highest Loss Streak 14 | . . 2 3 . . 1 4 . 1 5 7 . 3 4 2 1 . . 2 2 14 6 13 Average Slot Usage (%) 93 | . 94 99 97 95 90 92 92 93 92 98 97 99 98 96 96 97 100 78 99 91 91 77 60 Engine 2 | . 13 11 8 . 4 6 6 6 6 1 . . . . . . . . . . . . . Core 1 | . . . . 7 1 . . . . 3 5 5 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 5 5 5 4 5 4 4 3 3 Treads 11 | . . 39 35 22 13 8 11 13 13 15 7 23 14 . . . . . . . . 9 11 Leg 10 | . 27 4 . . . . . . . . . . 11 34 30 28 31 31 31 28 25 7 . Wheel 4 | . . . . 3 6 10 7 6 5 17 25 11 7 . . . . . . . . . . Device 11 | . 10 . 4 12 14 12 13 13 13 11 12 11 7 4 10 10 10 10 10 20 19 13 7 Storage 5 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 3 Processor 10 | . . 11 3 1 9 13 13 13 13 11 9 5 5 5 6 15 15 15 15 14 19 17 14 Protection 6 | . . . . 6 6 6 5 6 5 3 2 4 11 15 17 10 10 9 9 1 1 4 2 Energy Gun 4 | . 14 . 10 12 2 . 1 6 6 5 2 . . 3 8 4 5 . 4 6 3 . . Ballistic Gun 15 | . 14 21 23 16 22 26 23 19 20 16 19 23 21 18 10 14 15 . 14 8 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 6 16 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 20 19 30 67 78 78 78 70 75 85 72 72 92 100 110 100 98 86 88 79 117 126 131 Greatest Support 225 | 20 20 80 80 80 40 60 44 28 32 68 74 32 163 163 166 160 155 158 158 158 167 225 225 Greatest Overweight (x) 22 | 1 4 . . 2 2 2 2 2 2 22 2 2 2 . . . . . . . . . . Average Overweight (x) . | . . . . . 1 1 1 2 2 1 . 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 17 | 6 9 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 9 Most Carried 20 | 6 10 11 10 10 20 20 20 18 20 20 20 15 20 20 20 20 20 20 20 20 20 20 10 Average Carried 15 | 4 9 9 9 9 16 19 15 17 19 18 16 14 18 18 18 19 19 19 20 20 19 10 8 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 Final Carried 20 | 6 10 10 9 10 20 20 14 18 17 20 14 15 19 17 20 19 20 20 20 20 20 10 3 Class Distribution -------------------- 37% | Scavenger-Gunner 18% | Skirmisher 16% | Scavenger-Mutant 14% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Matter Collected 10143 | 260 142 371 569 318 584 275 572 30 370 1294 407 112 729 522 614 97 128 80 145 133 1129 703 559 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14230 | 100 248 651 1030 332 700 524 788 . 802 2234 410 107 654 780 1291 85 172 351 267 137 1220 452 895 Parts 578 | 3 21 50 58 18 32 26 32 . 29 104 13 4 18 24 53 . 6 2 16 3 32 7 27 Haulers Intercepted 6 | . 1 1 1 . . . . . . 1 . . . . 1 . . . . . 1 . . Recyclers Shooed 9 | . . 1 . . 3 . . . . 4 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 272 | . . . . . . 22 28 2 31 . 11 2 136 23 . . 4 1 12 . . . . Prevented 29 | . . . . . . 2 . . . . . . 27 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Combat Hostiles Destroyed 251 | . 6 17 18 8 5 13 17 . 13 27 14 2 18 12 15 4 3 . 8 3 23 13 12 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 180 | . 6 17 18 8 5 13 14 . 13 20 11 2 9 11 15 . 3 . 2 3 10 . . Cannons 22 | . . . . . . . . . . . . . . . . . . . . . 5 6 11 AOE 45 | . . . . . . . 3 . . 7 3 . 9 . . 4 . . 6 . 5 7 1 Classes Destroyed 22 | 1 3 3 2 1 . 2 1 . . 4 . 1 3 1 . . . . . . . . . Worker 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . . . Builder 10 | . . 1 . . 1 . . . . 5 . . . . 2 . . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 6 | . 1 1 1 . . . . . . 1 . . . . 1 . . . . . 1 . . Recycler 18 | 1 1 . 2 . 3 . . . . 5 . . . . 3 . . . . . . . 3 Mechanic 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Operator 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Watcher 11 | . 1 . 2 2 1 . . . . 2 . . . . 2 . . . . . . 1 . Swarmer 69 | . 6 8 3 4 . 10 5 . . 8 7 . . . 5 . . . 5 . 5 . 3 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 80 | . . 3 10 . 3 1 7 . 11 5 6 . 7 5 1 4 . . 3 . . 10 4 Brawler 8 | . . . . . . . 3 . 1 . . . 2 2 . . . . . . . . . Duelist 9 | . . . 1 . . 1 . . 1 . . . 2 3 . . . . . . . 1 . Protector 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Sentry 23 | . . 6 4 1 . . 1 . . 2 1 1 . 1 2 . 1 . . 1 1 . 1 Specialist 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Hunter 24 | . . . . . . . 1 . . 3 . . 1 . 2 . 2 . . 2 10 2 1 Programmer 21 | . . . . 3 2 . . . . 6 . . 1 . 5 . . . . . 1 . 3 Behemoth 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 . . Striker 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Savage 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Best Kill Streak 18 | 1 4 6 4 4 4 4 4 . 4 18 7 1 7 8 6 4 2 . 5 2 5 5 10 Combat Bots Only 8 | . 3 5 4 4 1 4 4 . 4 8 7 1 7 8 4 4 2 . 5 2 5 5 7 Max Kills in Single Turn 5 | 1 1 1 2 1 1 3 2 . 2 4 2 1 4 2 3 3 1 . 5 1 2 2 2 Gunslinging 1 | . . . 1 . . 1 1 . 1 . 1 . 1 1 1 . . . . . . . . Exploded 5 | . . . . . . . 1 . . 4 1 . 4 . . 3 . . 5 . 2 2 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Damage Taken 27498 | . 175 1250 1069 593 533 268 1235 . 593 2395 803 267 1772 1702 1741 254 137 . 351 433 4476 2263 5188 Core 2698 | . 34 157 89 41 54 14 121 . 18 151 35 59 131 75 136 34 14 . 21 51 624 303 536 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 140 | . . . . . . . . . . . . . . . . . . . . . . . 140 Core Remaining (%) 81 | 100 86 60 83 94 . . . . 75 . . . . 54 . . . . 82 96 . . . Volleys Fired 689 | 3 23 79 60 21 23 16 40 . 29 72 20 6 35 32 50 4 4 . 5 10 70 41 46 Largest 4 | 2 2 2 4 4 4 4 4 . 4 4 4 4 4 4 4 1 4 . 4 4 4 2 2 Hottest 278 | 90 90 40 218 186 164 112 150 . 168 168 153 117 122 159 212 49 158 . 155 203 278 136 136 Shots Fired 2029 | 6 46 154 220 82 89 64 115 . 116 274 67 24 112 118 157 5 16 . 14 33 175 69 73 Gun 1791 | 6 46 154 220 82 89 64 105 . 116 271 64 24 107 118 157 1 16 . 12 33 106 . . Cannon 191 | . . . . . . . . . . . . . . . . . . . . . 63 58 70 Launcher 47 | . . . . . . . 10 . . 3 3 . 5 . . 4 . . 2 . 6 11 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1617 | . 34 154 169 47 85 64 103 . 87 202 61 24 107 110 102 1 12 . 9 19 99 58 70 Thermal 293 | 3 6 . 51 35 4 . 2 . 29 69 3 . . . 31 . . . . 4 56 . . Explosive 42 | . . . . . . . 10 . . 3 3 . . . . 4 . . 2 . 6 11 3 Electromagnetic 9 | 3 6 . . . . . . . . . . . . . . . . . . . . . . Entropic 68 | . . . . . . . . . . . . . 5 8 24 . 4 . 3 10 14 . . Robot Hit Streak 35 | 6 9 35 21 31 25 10 15 . 18 28 14 10 8 12 20 3 14 . 9 7 20 13 30 Robot Miss Streak 7 | . 5 4 4 2 2 3 2 . 2 4 4 2 5 5 7 1 1 . 1 3 4 3 3 Penetration Max 1 | . . . . 1 1 1 . . . 1 . . 1 1 1 . . . . . . . . Secondary Targets 41 | . 1 6 2 . 1 5 1 . 2 4 4 . 5 4 2 . . . 2 . 2 . . Max Gunslinging Chain 2 | . 1 1 1 . 1 2 1 . 1 1 1 . 1 1 1 . . . 2 . 1 . . Shots Hit Robots 1431 | 6 24 118 154 60 67 39 71 . 87 212 48 22 74 78 101 3 11 6 8 21 120 51 50 Core Hits 801 | 2 14 41 53 21 30 22 44 . 45 117 40 19 85 35 49 7 12 5 14 13 59 38 36 Critical Kills 4 | . . . . . . 1 . . . 1 . . 1 1 . . . . . . . . . Critical Parts Destroyed 27 | . . . 1 . 2 . 1 . 1 3 . 1 3 2 10 . . . 1 . 2 . . Critical Strikes 65 | . . 1 4 4 2 1 1 . 1 4 . 1 4 3 12 . . 1 1 1 7 5 12 Burn 11 | . . . 3 4 . . . . . . . . . . 2 . . . . 1 1 . . Destroy 27 | . . 1 1 . 2 1 1 . 1 4 . 1 4 3 7 . . . . . 1 . . Blast 21 | . . . . . . . . . . . . . . . . . . . . . 4 5 12 Puncture 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Detonate 5 | . . . . . . . . . . . . . . . 3 . . . 1 . 1 . . Melee Attacks 33 | . . . . 2 2 . . 2 . 3 . . . . . . . 6 . 4 8 4 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . 2 2 . . 2 . 3 . . . . . . . 6 . 4 8 4 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45394 | 76 225 925 1937 1280 1784 856 2110 . 1747 5342 1489 523 5206 2210 3970 987 449 631 906 747 5196 3778 3020 Guns 27419 | 76 225 925 1921 1280 1721 856 1373 . 1747 4829 959 523 1915 2210 3211 . 449 . 240 747 2212 . . Cannons 5334 | . . . . . . . . . . . . . . . . . . . . . 1359 1820 2155 Explosions 11721 | . . . . . 63 . 737 . . 509 530 . 3291 . 759 987 . . 666 . 1517 1958 704 Melee 860 | . . . . . . . . . . . . . . . . . . 631 . . 108 . 121 Ramming 60 | . . . 16 . . . . . . 4 . . . . . . . . . . . . 40 Kinetic 24431 | . 138 925 1408 677 1604 856 1316 . 1089 3296 938 523 1915 1861 1624 . 139 . 73 232 1842 1820 2155 Thermal 6206 | 37 38 . 513 603 117 . 57 . 658 1533 21 . . . 1281 . . . 180 77 1091 . . Explosive 7523 | . . . . . 63 . 737 . . 509 530 . . . 72 987 . . 486 . 1477 1958 704 Electromagnetic 88 | 39 49 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 860 | . . . . . . . . . . . . . . . . . . 631 . . 108 . 121 Entropic 6226 | . . . . . . . . . . . . . 3291 349 993 . 310 . 167 438 678 . . Highest Corruption 10 | . . . . 5 9 4 2 2 . 1 1 1 5 5 5 5 5 5 5 . . . 10 Average Corruption 3 | . . . . 3 7 2 2 2 . 1 1 1 2 5 2 5 5 5 5 . . . 5 Corruption Purged 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . Effects 121 | . . . . 10 16 7 7 1 . 1 3 3 1 12 11 10 8 4 16 . . . 11 Message Errors 37 | . . . . 3 5 5 2 1 . . 2 1 . 5 3 2 1 1 2 . . . 4 Matter Fused 18 | . . . . 3 5 1 . . . . . . . 2 . 1 3 . 2 . . . 1 Heat Flow Errors 21 | . . . . 2 2 . 3 . . . . . . . 4 2 2 1 3 . . . 2 Energy Discharges 19 | . . . . 2 . 1 1 . . . 1 2 . . 3 3 1 . 3 . . . 2 Parts Rejected 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . . . 3 . 1 . . . . . . 1 1 1 1 1 3 . . . . Data Loss (major) 6 | . . . . . . . . . . . . . 1 2 . . . 1 1 . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . Weapon Failures 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1045 | . . . . . . . 17 . . 4 9 . 281 . 32 17 . 147 29 . 219 225 65 Projectiles 205 | . . . . . . . . . . . . . . . . . . . . . 15 166 24 Explosions 693 | . . . . . . . 17 . . 4 9 . 281 . 32 17 . . 29 . 204 59 41 Melee 147 | . . . . . . . . . . . . . . . . . . 147 . . . . . Knockbacks 48 | . . . . . . . . . . . . . . . . . . . . . 14 19 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . . . . . . . . . . . . . . . . 14 17 13 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Self-Inflicted Damage 516 | . . . . . . . . . . . . . . . 124 . . . 76 . 49 142 125 Shots 9 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 3 2 Rammed 11 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 9 Targets Rammed 12 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | 90 150 26 271 195 258 113 227 . 286 45 . . 60 251 212 233 202 257 142 90 352 168 220 Average Temperature 70 | 48 70 7 71 46 94 48 50 . 94 9 . . 28 105 57 85 91 140 51 30 113 71 81 Received Heat Transfer 4141 | . . 456 594 66 243 29 231 . 310 309 156 42 240 198 72 112 36 . 39 36 252 225 495 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 2 4 . 1 . . 1 4 . . . . 2 . . . . . 1 . . Heat Transferred 11754 | 111 111 . 1443 1450 275 . 125 . 1500 3375 50 . . . 1499 . . . 100 185 1530 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Peak Influence 1023 | 5 222 313 393 290 165 . . . . 1023 . . . . 439 . . . . 169 444 765 844 Initial 345 | . 3 9 68 109 49 . . . . 128 . . . . 84 . . . . 84 94 249 345 Average 230 | 1 81 156 226 139 74 . . . . 326 . . . . 175 . . . . 118 206 478 495 Maximum Alert Level 3 | . 1 1 1 1 . . . . . 3 . . . . 2 . . . . . 2 3 3 Low Security (%) 57 | 100 72 68 51 92 100 . . . . 48 . . . . 62 . . . . 100 52 . . Level 1 29 | . 27 31 48 7 . . . . . 30 . . . . 27 . . . . . 38 45 44 Level 2 8 | . . . . . . . . . . 2 . . . . 10 . . . . . 9 28 42 Level 3 5 | . . . . . . . . . . 18 . . . . . . . . . . . 26 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . 2 4 1 2 . . . . 8 . . . 1 4 . . . . 2 2 8 4 Investigation 6 | . . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . . . Extermination 8 | . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . 1 1 Reinforcement 21 | . . . 3 . 1 . . . . 6 . . . . 1 . . . . . 2 5 3 Assault 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Distress Signals 29 | . 1 1 4 3 . . . . . 1 . . . . 5 . . . . . 12 1 1 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Times Spotted 409 | . 8 20 30 15 11 15 23 . 16 38 18 2 75 16 18 4 2 . 8 3 24 25 38 Peak Tracking Total 17 | . 3 7 9 5 4 4 4 . 5 8 5 1 17 7 6 4 1 . 5 2 5 6 14 Tactical Retreats 37 | . 1 . 2 1 2 1 4 . 1 1 2 . 3 4 1 . . . 1 . . 4 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Traps Triggered 8 | . 3 2 . . . . . . . 2 . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . 22 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Disabled 40 | . . . . . 2 1 . . . 3 . . . . 17 . . . . . 3 10 4 Max in Single Turn 8 | . . . . . 1 1 . . . 1 . . . . 8 . . . . . 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Accessed 41 | . 2 4 3 3 . . . 1 1 5 1 . 3 . 6 . 1 4 . 2 . 3 2 Terminals 24 | . 1 4 3 1 . . . . 1 3 . . . . 3 . 1 . . 2 . 3 2 Fabricators 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 92 | . 3 10 5 7 . . . 5 1 10 1 . 9 . 14 . 1 17 . 3 . 3 3 Successful 60 | . 1 3 1 4 . . . 5 1 7 1 . 9 . 6 . 1 17 . . . 2 2 Failed 32 | . 2 7 4 3 . . . . . 3 . . . . 8 . . . . 3 . 1 1 Catastrophic 12 | . 1 3 2 1 . . . . . 1 . . . . 1 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 2 9 5 3 . . . . . 3 . . . . 6 . . . . 3 . 1 2 Terminals 44 | . 2 10 5 2 . . . . 1 6 . . . . 8 . 1 . . 3 . 3 3 Fabricators 6 | . . . . 3 . . . . . 2 . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 44 | . . 2 1 . . . . 5 1 2 1 . 9 . 2 . 1 17 . . . 2 1 Record 18 | . . . . . . . . . 1 . . . 8 . 1 . 1 5 . . . 2 . Part Schematic 10 | . . 1 . . . . . 5 . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 1 . 2 . . . . . 2 . . . . 3 . . . . . . . 1 Terminals 8 | . . 1 . 1 . . . . . 2 . . . . 3 . . . . . . . 1 Botnet 8 | . . 1 . 1 . . . . . 2 . . . . 3 . . . . . . . 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 4 3 2 . . . . . 5 . . . . 5 . . . . 2 . 1 1 Full Trace Events 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . 5 . 1 . . . . . . . 4 . . . . . Parts Built 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . Matter 314 | . . . . 102 . . . . . 212 . . . . . . . . . . . . . Time 86 | . . . . 51 . . . . . 35 . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . 1 . . . . . 12 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 3 . . . . . . . . . . . . . . . . 7 . . Programmers 10 | . . . . 3 . . . . . . . . . . . . . . . . 7 . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Total Allies 7 | . . . . . . 3 . 4 . . . . . . . . . . . . . . . Largest Group 4 | . . . . . . 3 . 4 4 . . . . . . . . . . . . . . Highest-Rated Group 90 | . . . . . . 60 . 90 90 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 20 . 31 31 . . . . . . . . . . . . . . Total Orders 13 | . . . . . 2 . . . 3 3 3 1 . . 1 . . . . . . . . EXPLORE 10 | . . . . . 1 . . . 1 3 3 1 . . 1 . . . . . . . . RETURN 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . 14 . . 15 . . . . . . . . . . . . . . Total Damage 640 | . . . . . . 308 . . 332 . . . . . . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . . . . . 1 1 1 3 . 1 1 . 2 . . 2 . . . . . . Drone Launches 12 | . . . . . 2 . . . 2 3 3 1 . . 1 . . . . . . . . Drone Recoveries 7 | . . . . . 2 . . . 2 2 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Turns Passed 17428 | 65 437 800 805 908 861 590 981 1170 759 1223 586 503 1050 562 1208 380 331 225 667 280 1554 806 677 Spaces Moved 10922 | 36 277 359 331 538 469 389 613 861 415 710 375 317 677 376 822 322 271 162 508 174 996 476 448 Core 174 | 4 2 . . . . . . . . 1 . . . . . . . . . . . . 167 Treads 1503 | . . 280 331 262 30 . . . . . . . . . . . . . . . . 319 281 Legs 4386 | 32 275 79 . . . . . . . . . . 212 376 822 322 271 162 508 174 996 157 . Wheels 4859 | . . . . 276 439 389 613 861 415 709 375 317 465 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 115 130 115 115 130 130 105 92 130 110 108 110 112 113 111 111 111 111 112 50 Average Speed 123 | 113 121 151 160 137 138 123 127 130 130 118 108 130 125 110 112 112 113 112 111 111 115 134 109 Slowest Speed 1150 | 120 250 160 160 160 260 130 130 130 130 1150 130 130 130 112 113 113 113 113 111 111 120 145 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 41 37 28 14 14 65 70 86 64 23 66 86 76 57 20 54 40 60 62 5 28 56 41 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . . . 2 1 . 1 . . . . . . 3 . . . . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 1 1 . . . 1 . 1 . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 . . . . . . 1 1 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 25 | . . . . . . 2 5 4 3 . 2 2 . 1 . 1 3 . 2 . . . . Spaces Dug 28 | . . . . 1 1 . 12 2 . 3 . . . . . . . . . 3 1 . 5 Terrain Destroyed 785 | . . . . 2 41 2 84 2 1 10 14 1 134 44 100 48 3 . 70 3 79 78 69 Melee 11 | . . . . 1 1 . . 2 . 3 . . . . . . . . . 3 1 . . Projectile 160 | . . . . 1 2 2 3 . 1 2 . 1 8 44 44 . 3 . 8 . 18 7 16 AOE 614 | . . . . . 38 . 81 . . 5 14 . 126 . 56 48 . . 62 . 60 71 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Total 13470 | 51 337 504 477 655 623 457 737 908 571 918 511 392 803 443 994 334 286 195 600 234 1289 594 557 Wait 1135 | 1 5 12 49 51 88 20 63 38 114 74 95 68 7 23 93 2 4 1 86 34 142 28 37 Move 10899 | 35 276 358 330 537 468 388 612 860 414 709 374 316 676 375 821 321 270 161 507 173 995 475 448 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 6 9 12 8 9 16 2 3 4 2 18 2 1 23 2 8 . 1 2 . 2 12 9 2 Fast Attach 121 | 6 10 5 7 5 3 1 1 . . 8 4 1 11 7 4 1 2 9 . 5 19 9 3 Attach 94 | . . 3 5 1 5 3 9 . 3 13 10 . 7 4 7 1 . 1 . . 13 3 6 Detach 26 | . 1 1 . . 5 1 1 . . 2 4 . 3 . . . 1 1 . . 2 4 . Swap 126 | . 3 13 5 11 6 3 7 3 6 12 1 . 16 . 7 2 1 2 2 3 14 8 1 Drop 159 | . 10 21 11 18 7 2 1 1 3 6 1 . 25 . 4 1 3 12 . 3 14 13 3 Fire 689 | 3 23 79 60 21 23 16 40 . 29 72 20 6 35 32 50 4 4 . 5 10 70 41 46 Melee 33 | . . . . 2 2 . . 2 . 3 . . . . . . . 6 . 4 8 4 2 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . 21 . . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x2 961 | -9/Materials | Discovered new exit (range 16) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Weapon x2 1620 | -8/Materials | Build established: Scavenger-Gunner 1642 | -8/Materials | Lost 3 parts (2n1u) 2082 | -8/Materials | Discovered new exit (range 3) 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Utility x2 2450 | -7/Factory | Build established: Scavenger-Tank 2961 | -7/Factory | Discovered new exit (range 10) 2998 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3016 | -7/Factory | Entered another Factory area 3016 | -6/Factory | Evolved 2 slots: Utility x2 3071 | -6/Factory | Build established: Scavenger-Gunner 3358 | -6/Factory | Discovered new exit (range 41) 3577 | -6/Factory | Identified exit to Lower Caves 3858 | -6/Factory | Build established: Skirmisher 3877 | -6/Factory | Entered Lower Caves 3967 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4363 | -6/Lower Caves | Learned 4 Factory zone layouts 4450 | -6/Lower Caves | Discovered new exit (range 14) 4466 | -6/Lower Caves | Identified exit to Lower Caves 4467 | -6/Lower Caves | Entered another Lower Caves area 4577 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4684 | -6/Lower Caves | Lost 4 parts (1n3w) 4745 | -6/Lower Caves | Learned 4 Factory zone layouts 4746 | -6/Lower Caves | Discovered new exit (range 14) 4804 | -6/Lower Caves | Identified exit to Factory 5326 | -6/Lower Caves | Discovered new exit (range 10) 5334 | -6/Lower Caves | Encountered a Warlord checkpoint 5446 | -6/Lower Caves | Identified exit to Zion 5448 | -6/Lower Caves | Entered Zion 5495 | -6/Zion | Found GAL Module 5525 | -6/Zion | Received a hallucinogenic algorithm 5544 | -6/Zion | Given the Hacking Drone Bay 5544 | -6/Zion | Found Prototype Device 5641 | -6/Zion | Discovered new exit (range 16) 5723 | -6/Zion | System corruption cleaned by Quarantine Array 5849 | -6/Zion | Learned Factory emergency access door positions 5922 | -6/Zion | Learned Factory emergency access door positions 5990 | -6/Zion | Found CR-A16's Pointy Stick 6003 | -6/Zion | Gained Derelict followers 6089 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6237 | -6/Zion | Learned location of Testing (-3) 6581 | -6/Zion | Identified exit to Proximity Caves 6618 | -6/Zion | Entered Proximity Caves 6618 | -5/Proximity Caves | Accompanied by 4 allies 6704 | -5/Proximity Caves | Identified Hacking Drone Bay 6716 | -5/Proximity Caves | Learned location of Armory (-3) 6855 | -5/Proximity Caves | Learned location of 2 exits from Factory 7377 | -5/Proximity Caves | Entered Factory 7377 | -5/Factory | Evolved 2 slots: Propulsion x2 7378 | -5/Factory | Identified exit to Upper Caves 7378 | -5/Factory | Identified exit to Factory 7588 | -5/Factory | Found Imp. Powered Armor 7831 | -5/Factory | Lost 5 parts (1p3n1w) 7875 | -5/Factory | Build established: Scavenger-Gunner 7986 | -5/Factory | Lost 3 parts (2n1w) 8349 | -5/Factory | Cargo convoy interrupted 8461 | -5/Factory | Destroyed 8 combat bots 8466 | -5/Factory | Lost 3 parts (3n) 8593 | -5/Factory | Fabricated Antigrav System? 8600 | -5/Factory | Entered Upper Caves 8655 | -5/Upper Caves | Learned location of Warlord (-5) 8898 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8950 | -5/Upper Caves | Destroyed 7 combat bots 8954 | -5/Upper Caves | Lost 7 parts (1p1n1u4w) 9089 | -5/Upper Caves | Discovered new exit (range 14) 9095 | -5/Upper Caves | Lost 4 parts (1n1u2w) 9186 | -5/Upper Caves | Entered another Upper Caves area 9210 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9282 | -5/Upper Caves | Spotted B-75 Beast 9288 | -5/Upper Caves | Encountered a Warlord checkpoint 9338 | -5/Upper Caves | Destroyed B-75 Beast 9528 | -5/Upper Caves | Learned Factory terminal intel 9530 | -5/Upper Caves | Discovered new exit (range 64) 9689 | -5/Upper Caves | Entered Warlord 9734 | -5/Warlord | System corruption cleaned by Quarantine Array 9808 | -5/Warlord | Met Warlord 9833 | -5/Warlord | Warlord's base attacked by MAIN.C 10118 | -5/Warlord | Found Prototype Launcher 10128 | -5/Warlord | Found Prototype Piercing Weapon 10130 | -5/Warlord | Found Prototype Piercing Weapon 10135 | -5/Warlord | Found Prototype Energy Gun 10137 | -5/Warlord | Found Prototype Energy Gun 10183 | -5/Warlord | Warlord forces counterattacked 10269 | -5/Warlord | Spotted Striker 10270 | -5/Warlord | Spotted Striker 10283 | -5/Warlord | Destroyed Striker 10300 | -5/Warlord | Spotted Executioner 10317 | -5/Warlord | Identified Vortex Catalyst Activator 10370 | -5/Warlord | Spotted Striker 10386 | -5/Warlord | Destroyed Striker 10410 | -5/Warlord | Destroyed 7 combat bots 10508 | -5/Warlord | Warlord base infiltrated, sounded retreat 10516 | -5/Warlord | Spotted Executioner 10564 | -5/Warlord | Spotted Executioner 10582 | -5/Warlord | Lost 3 parts (2n1u) 10583 | -5/Warlord | Found Prototype Processor 10596 | -5/Warlord | Spotted Striker 10667 | -5/Warlord | Spotted Executioner 10701 | -5/Warlord | Lost 3 parts (1n2u) 10730 | -5/Warlord | Discovered new exit (range 8) 10737 | -5/Warlord | Build established: Scavenger-Tank 10739 | -5/Warlord | Entered Proximity Caves 10899 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 11094 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11127 | -4/Proximity Caves | Identified Vortex Shotgun (x2) 11173 | -4/Proximity Caves | Destroyed 8 combat bots 11177 | -4/Proximity Caves | Lost 4 parts (2u2w) 11190 | -4/Proximity Caves | Learned Research security intel 11228 | -4/Proximity Caves | Discovered exit to Factory (range 2) 11301 | -4/Proximity Caves | Entered Factory 11301 | -4/Factory | Evolved 2 slots: Utility x2 11303 | -4/Factory | Loaded intel: 20 terminal locations 11687 | -4/Factory | Discovered new exit (range 8) 12413 | -4/Factory | Identified Exp. Core Analyzer 12509 | -4/Factory | Entered Upper Caves 12510 | -4/Upper Caves | Identified exit to Upper Caves 12707 | -4/Upper Caves | Build established: Scavenger-Gunner 12889 | -4/Upper Caves | Entered another Upper Caves area 12890 | -4/Upper Caves | Encountered a Warlord checkpoint 13103 | -4/Upper Caves | Learned Research emergency access door positions 13122 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13200 | -4/Upper Caves | Discovered new exit (range 4) 13212 | -4/Upper Caves | Learned Research terminal intel 13220 | -4/Upper Caves | Entered Zhirov 13223 | -4/Zhirov | Discovered new exit (range 4) 13246 | -4/Zhirov | Met Zhirov 13271 | -4/Zhirov | Learned location of Quarantine (-2) 13271 | -4/Zhirov | Learned location of Command (-1) 13278 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13295 | -4/Zhirov | Found Alien Artifact 13295 | -4/Zhirov | Identified Integrated Reactor 13295 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13313 | -4/Zhirov | Found Alien Artifact 13445 | -4/Zhirov | Entered Proximity Caves 14040 | -3/Proximity Caves | Discovered new exit (range 9) 14112 | -3/Proximity Caves | Entered Research 14112 | -3/Research | Evolved 2 slots: Utility x2 14115 | -3/Research | Loaded intel: 19 terminal locations 14229 | -3/Research | Discovered new exit (range 16) 14392 | -3/Research | Entered another Research area 14392 | -2/Research | Warlord forces began assault on 0b10 14392 | -2/Research | Evolved 2 slots: Utility x2 14502 | -2/Research | Research machine network offline 14760 | -2/Research | Spotted B-90 Cyclops 14822 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 14825 | -2/Research | Destroyed B-90 Cyclops 14877 | -2/Research | Borebot progress halted 14919 | -2/Research | Found Prototype Processor 14920 | -2/Research | Identified Exp. Targeting Computer 15029 | -2/Research | Spotted Striker 15032 | -2/Research | Spotted Striker 15037 | -2/Research | Destroyed Striker 15050 | -2/Research | Destroyed Striker 15051 | -2/Research | Borebot progress halted 15089 | -2/Research | Borebot progress halted 15219 | -2/Research | Warlord destroyed during the assault 15292 | -2/Research | Lost 14 parts (7n3u4w) 15517 | -2/Research | Build established: Scavenger-Mutant 15752 | -2/Research | Spotted B-90 Cyclops 15764 | -2/Research | Destroyed B-90 Cyclops 15911 | -2/Research | Spotted B-90 Cyclops 15916 | -2/Research | Discovered new exit (range 16) 15927 | -2/Research | Destroyed B-90 Cyclops 15946 | -2/Research | Entered Quarantine 15964 | -2/Quarantine | Found Alien Artifact 15964 | -2/Quarantine | Identified Matter Drive 16101 | -2/Quarantine | Found Alien Artifact 16101 | -2/Quarantine | Identified Subatomic Replicator 16185 | -2/Quarantine | Used Subatomic Replicator to replicate Biometal Heavy Treads 16192 | -2/Quarantine | Lost 6 parts (2n3u1w) 16201 | -2/Quarantine | Cryocooling Duct disabled 16216 | -2/Quarantine | Ambient heat levels rising (+20) 16216 | -2/Quarantine | Non-combat units ordered to evacuate 16281 | -2/Quarantine | Core integrity fell below 50% 16367 | -2/Quarantine | Found Sigix Corpse 16385 | -2/Quarantine | Found Sigix Corpse 16446 | -2/Quarantine | First assault squad dispatched 16480 | -2/Quarantine | Cryocooling Duct disabled 16489 | -2/Quarantine | Cryocooling Duct disabled 16495 | -2/Quarantine | Ambient heat levels rising (+20) 16495 | -2/Quarantine | Combat units ordered to evacuate 16504 | -2/Quarantine | Ambient heat levels rising (+20) 16594 | -2/Quarantine | Found Alien Artifact 16594 | -2/Quarantine | Identified Phase Armor 16595 | -2/Quarantine | Quarantine Guard activated 16645 | -2/Quarantine | Spotted Fortress 16744 | -2/Quarantine | Discovered new exit (range 6) 16752 | -2/Quarantine | Entered Section 7 17128 | -2/Section 7 | Destroyed 7 combat bots 17317 | -2/Section 7 | Released all parts (8) 17318 | -2/Section 7 | Core integrity fell below 20% 17341 | -2/Section 7 | Spotted Alpha 7 17341 | -2/Section 7 | Spotted Alpha 7 17342 | -2/Section 7 | Lost 13 parts (1p3n4u5w) 17384 | -2/Section 7 | Spotted Striker 17384 | -2/Section 7 | Spotted Striker 17388 | -2/Section 7 | Spotted Executioner 17388 | -2/Section 7 | Spotted Executioner 17426 | -2/Section 7 | System corruption reached 10% 17429 | -2/Section 7 | Destroyed by Alpha 7 with Multirail Last Messages --------------- 17347_ Slug penetrates A-15 Conveyor. 17347_ Slug penetrates Machine. 17347_ K-01 Serf suffers critical hit (Destroy). 17347_ K-01 Serf cleans the Machine. 17360_ Connecting with Power Cell Monitoring... 17362_ System corrupted: Energy discharge (-24). 17364_ K-01 Serf cleans the FTL Facilitator. 17393_ System corrupted: Energy discharge (-28). 17404_ Connecting with Exoskeleton Controls... 17411_ System corrupted: Heat flow error (+129). 17412_ U-05 Engineer lays Concrete. 17412_ Machine disabled. 17421_ Drone sends a signal. 17425_ Machine disabled. 17425_ Suspension Chamber breached. 17428_ System corrupted: Heat flow error (+221). 17428_ Sneak attack on Sigix Exoskeleton. 17429_ Penetrated by Slug. 17429_ Slug penetrates Sigix Exoskeleton. 17429_ Penetrated by Slug. 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Storage Unit | -9/Materials | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Arm. Medium Treads | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Antigrav System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Matter Drive Subatomic Replicator Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyCorruptionWeb Manual? 0 Play Time 02:52:13 Cumulative 145.1 hours Start 2021.09.17 @ 20:27:58 End 2021.09.19 @ 16:55:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56842c9d-3af8-4e7f-aab5-a44e1c985bc0