Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 19:10:11 Player: IsAway Result: Destroyed by as-01383 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (205) 205 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 695 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 139/140 System Corruption 3% Temperature Cool (2) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Signal Interpreter Reaction Control System > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Light Nuclear Core Sensor Array Particle Gun Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Reaction Control System > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- Light Nuclear Core Sensor Array Particle Gun Missile Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 3 10 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 7 | 2 2 3 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes 1 | . . 1 Average Backups 8 | 1 8 10 Power 1 | . 1 2 Propulsion . | . . . Utility 4 | . 4 5 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 2 | . . 2 Propulsion . | . . . Utility 5 | . 1 4 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 80 | . 100 64 Engine 9 | . 14 5 Treads 17 | . 28 9 Flight 7 | . . 12 Device 9 | . 14 5 Storage 12 | . 14 11 Processor 3 | . . 6 Ballistic Gun 14 | . 24 6 Special Weapon 3 | . 3 3 Peak Build Rating 11 | 7 9 11 Average Rating 6 | 5 7 6 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 15 30 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 13 11 Most Carried 15 | 2 15 15 Average Carried 8 | 1 8 10 Final Capacity 15 | 8 15 5 Final Carried 15 | 2 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 548 | 308 128 112 Remotely . | . . . Salvage Created 369 | 117 211 41 Parts 27 | 8 15 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 4 3 Guns 7 | . 4 3 Classes Destroyed 5 | 2 1 2 Tunneler 2 | 2 . . Recycler 2 | 1 1 . Swarmer 2 | . . 2 Grunt 4 | . 4 . Assembled 1 | . . 1 Best Kill Streak 3 | 3 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 72 | . 14 58 Missed 26 | . 7 19 Hits 46 | . 7 39 Melee 9 | . . 9 Projectile 37 | . 7 30 AOE 12 | . . 12 Critical Strikes 1 | . . 1 Damage Taken 1047 | . 103 944 Core 257 | . 42 215 Absorbed by Shields . | . . . Redirected to Shielding 3 | . . 3 Core Remaining (%) 100 | 100 . . Volleys Fired 45 | 8 19 18 Largest 2 | 2 2 2 Hottest 120 | 40 120 100 Shots Fired 66 | 16 31 19 Gun 59 | 16 29 14 Cannon . | . . . Launcher . | . . . Special 7 | . 2 5 Kinetic 54 | 16 29 9 Thermal 12 | . 2 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 12 14 6 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 12 13 10 Core Hits 15 | 3 7 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 463 | 151 168 144 Guns 451 | 151 167 133 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 1 11 Kinetic 389 | 151 167 71 Thermal 62 | . . 62 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 2 | . . 2 Parts Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 5 | . . 5 Targets Rammed 6 | . 1 5 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 130 | . 20 130 Average Temperature 36 | . 9 46 Received Heat Transfer 84 | . 57 27 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 10 48 50 Initial 4 | . . 4 Average 11 | . 20 7 Influence Increases 219 | 15 135 69 Destroy 0b10 Robot/C 120 | . 80 40 Destroy 0b10 Robot/NC 20 | 15 5 . Destroy Leader 20 | . 10 10 Successful Hack 22 | . 22 . Disable Machine 15 | . 15 . Destroy Structure 7 | . 3 4 Lose Combat Pursuer 15 | . . 15 Influence Decreases 218 | 15 124 79 Entered New Map 7 | . . 7 Time Decay 211 | 15 124 72 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 5 21 Peak Tracking Total 8 | . 3 8 Tactical Retreats 5 | . . 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 7 | . 6 1 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 7 | . 7 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 348 | 5 288 55 Structural 199 | . 176 23 Seismic 149 | 5 112 32 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 737 | 99 288 350 Spaces Moved 557 | 41 133 383 Core 4 | 2 . 2 Treads 233 | 39 133 61 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 320 | . . 320 Fastest Speed 37 | 50 160 37 Average Speed 94 | 154 160 65 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Potential Cave-ins 11 | . . 11 Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 24 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 6 | . 1 5 Terrain Destroyed 6 | . 1 5 Melee . | . . . Projectile 6 | . 1 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 675 | 57 171 447 Wait 14 | . . 14 Move 553 | 40 132 381 Hop 1 | . . 1 Pick Up 17 | 2 13 2 Fast Attach 11 | 7 . 4 Attach 7 | . . 7 Detach 3 | . . 3 Swap 7 | . 5 2 Drop 11 | . 1 10 Fire 45 | 8 19 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 1 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered Mines 410 | -10/Mines | Assembled infested the area 422 | -10/Mines | Core integrity fell below 50% 422 | -10/Mines | Discovered new exit (range 12) 499 | -10/Mines | Lost 6 parts (1p2n1u2w) 540 | -10/Mines | Core integrity fell below 20% 666 | -10/Mines | Met a Derelict shopkeep closing up shop 738 | -10/Mines | Destroyed by as-01383 with Assembled Heavy Rifle Last Messages --------------- Dropped Lrg. Storage Unit. Dropped Imp. Heat Sink. Dropped Core Shielding. ALERT: Derelict activity detected in mines. Dispatching investigation squad. Dropped Structural Scanner. Dropped Sml. Storage Unit. Acquired Reaction Control System. R6-GMX(g): "Well, take what you want I guess, I've had enough of this place!" Acquired Missile Launcher. Acquired Lgt. Deuterium Engine. Acquired 30 matter. Acquired Mining Laser. as-49305 destroyed. Searching scrap... Found Power Shielding. Found Med. Laser. Found 69 Matter. Acquired 24 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????#####?????????????????????? | | ?????# ? ?????????????????????? | | ?????# """ """ #??????????????????? | | ?????# """ """ #??????????????????? | | ?????# """ """ #??????????????????? | | ?????# #??????????????????? | | ?????# """ """ #??????????????????? | | ?????# """ """ #??????????????????? | | ?????# """@""" #??????????????????? | | ?????# #??????????????????? | | ?????####a#######??????????????????? | | ????????# #?????###????????????????? | | ????????# #######"######???????????? | | ????????# !* | #???????????? | | ????????##############!#???????????? | | ?????????????????????#%########????? | | ?????????????????????# [ #?#### | | ?????????????????????######## #?# | | ????????????????????????????# #?# | | ????????????????????????????# #?# # | | ???????????????????????????## ### # | | ???????????????????????????# # | | ???????????????????????????# #### # | | ??????????????????????????? ???# # | | ??????????????????????????###???# | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? =% | | ??????????????????????????????? | | ??????????????????????????????? ### | | ??????????????????????????????? #??? | | ???????????????????????????????#???? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 70 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedTransportCalibrator Manual? 0 Play Time 00:20:02 Cumulative 17.5 hours Start 2026.07.09 @ 18:49:14 End 2026.07.09 @ 19:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3791b664-9777-4f5a-b7db-30e983571cc4