Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 21:35:20 Player: shockman27 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (176) 880 Value Destroyed (5742) 5742 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 13142 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 437 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Faulty Precision Assault Rifle KE Penetrator > --- INVENTORY (5) ---- Relay Coupler [Grunt] (29) Heavy Particle Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Armored Treads Armored Treads High-capacity Matter Pod Improved Signal Interpreter Seismic Detector Medium Armor Plating Medium Armor Plating Relay Coupler [NC] Relay Coupler [Heavy] Trap Extractor Heavy Particle Gun Improved EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Autogun Enhanced Autogun Flak Gun Precision Assault Rifle Heavy Battle Rifle Shock Bomb Launcher Heavy Missile Launcher Remote Datajack Chainsword [Rating: 47] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . 4 . . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . Utility 3 | . . . . 2 . . . 1 . Weapon 1 | . . . . 1 . . . . . Parts Attached 98 | 8 9 10 4 20 4 16 8 6 13 Power 13 | 1 3 1 . 3 . 1 . 1 3 Engine 11 | 1 3 . . 3 . 1 . . 3 Core 2 | . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 2 . 8 . 4 1 1 4 Treads 22 | 2 . 2 . 8 . 4 1 1 4 Leg . | . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 2 2 1 4 1 5 1 1 4 Device 9 | 1 . 1 . 2 1 3 1 . . Storage 4 | 1 2 . . . . 1 . . . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . . . . 1 Protection 8 | . . 1 1 2 . 1 . . 3 Artifact . | . . . . . . . . . . Weapon 38 | 3 2 5 3 5 3 6 6 3 2 Energy Gun 3 | . . 1 . . 1 . 1 . . Energy Cannon 6 | . . 1 1 1 . . 2 1 . Ballistic Gun 15 | 3 . 1 . 4 . 4 1 . 2 Ballistic Cannon 3 | . . 2 . . . . . 1 . Launcher 7 | . 1 . 2 . 2 1 1 . . Special Weapon 2 | . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 Parts Lost 33 | . . 1 . 5 1 3 2 . 21 Power 2 | . . . . 1 . . . . 1 Propulsion 11 | . . . . . . 2 1 . 8 Utility 13 | . . . . 3 1 . 1 . 8 Weapon 7 | . . 1 . 1 . 1 . . 4 Highest Loss Streak 15 | . . 1 . 2 1 3 1 . 15 To Critical Strikes . | . . . . . . . . . . Average Backups 20 | 3 12 19 19 19 20 24 24 24 22 Power . | . 1 1 1 . 1 1 1 1 . Propulsion 3 | 1 1 3 2 2 3 4 3 2 2 Utility 7 | . 3 8 7 6 6 7 8 8 7 Weapon 8 | 1 4 6 8 8 8 9 10 11 10 Tool/Special . | . . . . . . . . . . Unused Backups 51 | . 3 5 2 12 . 13 2 . 14 Power 5 | . 1 . . 3 . . . . 1 Propulsion 6 | . 1 . . 2 . 2 . . 1 Utility 20 | . . 1 . 3 . 5 2 . 9 Weapon 19 | . 1 4 2 4 . 5 . . 3 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 98 | . 100 100 100 98 97 99 99 99 90 Engine 6 | . 14 7 . 5 9 9 9 5 4 Core 3 | . . 6 14 3 . . . 1 1 Treads 27 | . 26 28 28 27 27 26 27 30 27 Device 13 | . 14 12 1 17 15 17 17 15 13 Storage 10 | . 14 14 14 9 9 8 9 7 6 Processor 1 | . . . . . . . . 6 6 Protection 7 | . . 1 12 9 8 8 9 7 3 Energy Gun 1 | . . 6 . . 5 . . . . Energy Cannon 4 | . . 6 13 7 1 . . 3 5 Ballistic Gun 15 | . 27 10 8 10 14 22 21 14 10 Ballistic Cannon 1 | . . 3 . 4 2 2 . . . Launcher 1 | . . . 5 . . . 1 . 1 Peak Build Rating 47 | 7 10 17 16 34 36 43 41 45 47 Average Rating 27 | 5 8 13 14 28 35 38 37 41 39 On Entrance 23 | . 7 10 16 14 34 35 36 37 45 Avg Prop Armor Cover (%) 11 | . 11 . . . . . . . . Naked Turns 81 | . . . . . . . . . 81 Heaviest Build 119 | 15 52 61 62 71 71 118 119 113 116 Greatest Support 83 | 40 40 40 40 66 66 66 60 80 83 Greatest Overweight (x) 5 | 4 5 1 1 1 1 2 1 1 1 Average Overweight (x) . | . . 1 1 . . . 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 7 15 20 20 20 20 24 25 25 22 Most Carried 25 | 5 20 20 20 20 20 25 25 25 25 Average Carried 20 | 3 12 19 19 19 20 24 24 24 22 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 5 Final Carried 25 | 5 19 19 20 20 20 25 24 25 3 Class Distribution -------------------- 47% | Mutant 28% | Tank 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Matter Collected 5265 | 176 443 403 194 688 237 1384 783 390 567 Remotely . | . . . . . . . . . . Salvage Created 6033 | 54 477 216 340 1271 346 1474 604 420 831 Parts 387 | 6 39 17 21 96 19 103 33 12 41 Haulers Intercepted 14 | . 2 . . 4 . 6 . 2 . Recyclers Shooed 4 | . . . . 1 . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 130 | . 10 5 9 28 9 33 16 2 18 Guns 65 | . 5 2 . 7 2 29 11 . 9 Cannons 30 | . . 3 5 9 4 2 . 2 5 AOE 33 | . 5 . 4 10 3 2 5 . 4 Classes Destroyed 15 | 1 7 1 1 1 . 2 1 . 1 Worker 5 | . . . . 3 . 1 . 1 . Builder 6 | . 1 . . 2 . 3 . . . Tunneler 7 | 3 1 2 . . . 1 . . . Hauler 14 | . 2 . . 4 . 6 . 2 . Recycler 5 | . 1 . . 1 . 1 . 2 . Operator 4 | . 2 . . 1 . 1 . . . Watcher 5 | . 1 . . 2 . 2 . . . Swarmer 46 | . 6 1 3 13 4 7 7 . 5 Grunt 41 | . 4 2 . 10 4 15 5 . 1 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . . . 2 . . 1 Sentry 27 | . . 2 . 5 1 8 1 2 8 Hunter 4 | . . . . . . 1 1 . 2 Programmer 2 | . . . . . . . 2 . . Subdweller 6 | . . . 6 . . . . . . Best Kill Streak 8 | 2 4 2 3 8 3 6 3 2 4 Combat Bots Only 5 | . 3 2 3 5 3 3 3 2 4 Max Kills in Single Turn 3 | 1 2 1 1 3 3 3 3 1 3 Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . 2 . 1 3 3 1 3 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Hostile Shots Fired 975 | . 41 39 25 112 29 86 98 47 498 Missed 316 | . 9 11 8 33 10 27 19 18 181 Hits 659 | . 32 28 17 79 19 59 79 29 317 Melee 3 | . . . . . . . . 1 2 Projectile 656 | . 32 28 17 79 19 59 79 28 315 Critical Strikes 13 | . . 2 . 2 . 4 1 . 4 Damage Taken 8216 | . 354 386 262 1053 184 739 1061 350 3827 Core 1135 | . 60 78 8 114 . 22 147 17 689 Absorbed by Shields 157 | . . . . . . . . . 157 Ignored by Resistances 16 | . . . . 8 8 . . . . Regen/Repaired (Parts) 759 | . . . . . . 400 . . 359 Core Remaining (%) 63 | 100 . . 41 . . . 48 . . Volleys Fired 446 | 5 33 30 31 88 36 76 63 28 56 Largest 3 | 2 2 2 2 3 3 3 3 3 3 Hottest 196 | 40 100 110 83 196 117 143 130 143 143 Shots Fired 973 | 10 62 58 39 182 70 221 157 38 136 Gun 639 | 10 58 33 6 80 45 184 128 8 87 Cannon 241 | . . 25 25 73 10 35 12 27 34 Launcher 34 | . 3 . 8 6 5 2 4 . 6 Special 59 | . 1 . . 23 10 . 13 3 9 Kinetic 681 | 10 58 32 8 96 43 212 122 10 90 Thermal 174 | . 1 26 25 42 10 . 14 25 31 Explosive 22 | . 3 . 6 5 3 2 2 . 1 Electromagnetic 71 | . . . . 39 14 7 6 . 5 Robot Hit Streak 40 | 3 10 7 11 15 13 11 25 11 40 Robot Miss Streak 11 | 1 2 6 1 4 1 11 5 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . 1 . . . . 4 3 . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . Shots Hit Robots 605 | 7 42 27 18 97 46 149 88 23 108 Core Hits 367 | 3 26 11 17 54 19 135 43 9 50 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . Critical Strikes 4 | . 1 . 1 2 . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 3 | . 1 . . 2 . . . . . Melee Attacks 31 | . . . . . . 2 19 7 3 Impact . | . . . . . . . . . . Slashing 31 | . . . . . . 2 19 7 3 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15327 | 93 822 499 968 3305 1137 3482 1804 629 2588 Guns 7488 | 93 542 238 31 911 593 2452 1242 27 1359 Cannons 4047 | . . 261 351 1330 191 411 212 460 831 Explosions 3504 | . 268 . 586 1020 353 530 350 . 397 Melee 190 | . . . . . . 75 . 115 . Ramming 74 | . 12 . . 20 . 14 . 27 1 Kinetic 8362 | 93 542 301 198 1198 587 2794 1178 57 1414 Thermal 2742 | . . 198 351 577 46 . 306 430 834 Explosive 2273 | . 268 . 419 485 194 530 169 . 208 Electromagnetic 1686 | . . . . 1025 310 69 151 . 131 Impact . | . . . . . . . . . . Slashing 190 | . . . . . . 75 . 115 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 . 5 Average Corruption 2 | . . . . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . 10 . . Message Errors 6 | . . . . . . . 6 . . Energy Discharges 2 | . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 255 | . . 8 . 52 3 151 . 19 22 Projectiles 70 | . . 8 . 45 3 . . 14 . Explosions 120 | . . . . 7 . 91 . . 22 Melee 65 | . . . . . . 60 . 5 . Knockbacks 15 | . . 1 . 1 . 13 . . . Impact . | . . . . . . . . . . Kinetic 14 | . . 1 . 1 . 12 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 88 | . . . . 50 . . 31 . 7 Shots 4 | . . . . 2 . . 1 . 1 Rammed 9 | . 3 . . 2 . 1 . 2 1 Targets Rammed 11 | . 3 . . 3 . 2 . 2 1 Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . Highest Temperature 582 | . 24 176 60 522 50 111 582 78 309 Average Temperature 72 | . 6 46 22 105 25 19 111 16 84 Received Heat Transfer 2245 | . 123 198 48 369 36 342 117 72 940 Effects 14 | . . . . 8 . . 6 . . Shutdowns 2 | . . . . 1 . . 1 . . Energy Bleed 3 | . . . . 1 . . 2 . . Interference 2 | . . . . 2 . . . . . Damage (minor) 3 | . . . . 1 . . 2 . . Damage (major) 3 | . . . . 3 . . . . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . 1 . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 7 | . . . . 5 1 . . 1 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 7 | . . 1 3 . . . . . 3 Heat Transferred 4352 | . . 333 518 759 50 . 444 850 1398 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . . . . 5 1 . 1 . 3 Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Maximum Alert Level 3 | . . . . 2 2 1 3 2 3 Low Security (%) 52 | 100 100 100 . 33 . 59 12 59 . Level 1 27 | . . . . 37 58 40 46 35 5 Level 2 13 | . . . . 29 41 . 30 5 36 Level 3 6 | . . . . . . . 10 . 58 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 940 | 5 134 195 . 539 670 365 712 561 940 Initial 392 | . . 21 . 33 306 326 99 373 392 Average 240 | 1 27 48 . 272 449 177 378 195 686 Influence Increases 5351 | 15 410 285 90 1032 374 1023 633 726 763 Destroy 0b10 Robot/C 2800 | . 200 200 60 560 180 660 320 200 420 Destroy 0b10 Robot/NC 270 | 15 40 10 . 65 10 75 5 50 . Destroy Leader 490 | . 36 30 . 112 . 186 30 66 30 Allied During Kill 66 | . . 20 . . . . . 39 7 Successful Hack 124 | . 19 . . 29 . 46 16 . 14 Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 480 | . . . . 105 60 15 15 285 . Anti-Garrison Action 400 | . . . . . 50 . 150 . 200 Destroy Structure 391 | . 25 10 . 101 29 26 52 86 62 Partial Spotted 30 | . . . . 30 . . . . . Lose Combat Pursuer 240 | . 30 15 30 30 45 15 45 . 30 Influence Decreases 4456 | 15 356 237 126 627 175 1540 74 877 429 Entered New Map 1191 | . . 33 54 33 165 344 54 339 169 Time Decay 2372 | 15 320 192 72 554 . 741 . 478 . Lost Part 320 | . . 10 . 40 10 30 20 . 210 Lost Ally 112 | . . 2 . . . . . 60 50 Purge Threat 461 | . 36 . . . . 425 . . . Squads Dispatched 15 | . 2 1 . 3 . 3 . 6 . Investigation 4 | . 2 1 . 1 . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . . . . . . 2 . 1 . Assault 1 | . . . . 1 . . . . . Garrison 6 | . . . . 1 . 1 . 4 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Distress Signals 12 | . 2 . . 3 . 6 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | . 21 8 9 37 10 51 21 14 27 Peak Tracking Total 7 | . 5 3 5 7 5 5 5 5 7 Tactical Retreats 12 | . 1 1 1 2 2 1 2 . 2 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Traps Triggered 15 | . . . . 1 1 3 2 1 7 Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 4 4 4 4 Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Machines Disabled 35 | . . . . 7 4 1 2 19 2 Max in Single Turn 2 | . . . . 2 1 1 1 . 1 Garrison Relay 3 | . . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Machines Accessed 37 | . 9 1 1 7 1 13 3 1 1 Terminals 24 | . 7 . . 4 1 8 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . 2 . . . Scanalyzers 3 | . . . . 2 . 1 . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 118 | . 28 1 4 23 2 52 5 1 2 Successful 75 | . 15 1 4 14 . 37 2 1 1 Failed 42 | . 13 . . 9 2 14 3 . 1 Catastrophic 8 | . 1 . . 1 . 5 1 . . Database Lockouts 1 | . . . . . . 1 . . . Manual 52 | . 16 . . 9 . 27 . . . Terminals 81 | . 26 . . 13 2 33 5 . 2 Fabricators . | . . . . . . . . . . Repair Stations 11 | . . . . . . 11 . . . Recycling Units 6 | . 2 . . . . 4 . . . Scanalyzers 10 | . . . . 8 . 2 . . . Garrison Access 5 | . . . . 2 . 2 . 1 . Terminal Hacks 34 | . 10 1 4 2 . 14 2 . 1 Record 5 | . . . 4 . . 1 . . . Robot Analysis 7 | . 2 . . . . 5 . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . Open Door 2 | . . 1 . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 5 | . 2 . . . . 3 . . . Locate Traps 4 | . 2 . . 1 . 1 . . . Hauler Manifests 2 | . 1 . . . . 1 . . . Zone Layout 2 | . 1 . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . 1 Security Stations 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 10 . . . Scan Component 5 | . . . . . . 5 . . . Repair 5 | . . . . . . 5 . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . Process 2 | . . . . . . 2 . . . Retrieve Matter 2 | . . . . . . 2 . . . Scanalyzer 10 | . . . . 8 . 2 . . . Insert Component 3 | . . . . 2 . 1 . . . Analyze 1 | . . . . . . 1 . . . Retrieve Study 6 | . . . . 6 . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 13 | . 5 . . 3 . 5 . . . Terminals 11 | . 3 . . 3 . 5 . . . Botnet 9 | . 3 . . 3 . 3 . . . Operators 2 | . . . . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 7 . . 6 1 10 3 1 1 Full Trace Events 4 | . 2 . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . . 6 . . . . . Parts Repaired 5 | . . . . . . 5 . . . Time 190 | . . . . . . 190 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 557 | . . . . . . 557 . . . Retrieved Matter 956 | . . . . . . 956 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . . 2 . 1 . . Hotswap 1 | . . . . . . . 1 . . Signal Jammer 1 | . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . 2 1 Non-combat 3 | . . . . . . . . 2 1 Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 2 1 no_distress 1 | . . . . . . . . 1 . find_chute 1 | . . . . . . . . 1 . formatsys_low 1 | . . . . . . . . . 1 Relay Couplers Released 12 | . . . . . . . 5 . 7 Machine Destruction 12 | . . . . . . . 5 . 7 Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . 3 . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Total Allies 9 | . . 3 . . . . 3 . 3 Largest Group 3 | . . 3 2 . . . 3 3 3 Highest-Rated Group 103 | . . 40 32 . . . 103 103 76 Highest-Rated Ally 39 | . . 16 16 . . . 39 39 32 Total Orders 1 | . . . . . . . . . 1 AID 1 | . . . . . . . . . 1 Ally Attacks 74 | . . 17 . . . . . 48 9 Total Damage 1856 | . . 197 . . . . . 1412 247 Kills 21 | . . 5 . . . . . 13 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Active Infowar (turns) 10890 | 22 1578 704 . 1821 469 3467 698 1237 894 Seismic 10890 | 22 1578 704 . 1821 469 3467 698 1237 894 Robot Analysis Total 7 | . 2 . . . . 5 . . . Derelict Logs Recovered 4 | . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Turns Passed 17213 | 154 1578 1639 3190 1910 668 4050 1453 1238 1333 Spaces Moved 6663 | 75 763 634 1274 807 304 1396 468 449 493 Core 110 | 7 . . . . . . . . 103 Treads 6490 | 68 700 634 1274 807 304 1396 468 449 390 Legs . | . . . . . . . . . . Wheels 63 | . 63 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 110 240 240 145 145 145 250 250 50 Average Speed 221 | 156 187 240 240 178 160 244 250 250 200 Slowest Speed 250 | 250 240 240 240 240 185 250 250 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 82 94 73 57 42 88 43 9 34 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 31 | . 1 . 4 21 . . . 5 . Terrain Destroyed 312 | . 24 13 68 103 11 29 37 5 22 Melee 5 | . . . . . . . . 5 . Projectile 65 | . 1 13 4 45 . 2 . . . AOE 242 | . 23 . 64 58 11 27 37 . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Total 8271 | 98 845 705 1368 1082 404 1890 623 517 739 Wait 699 | 7 10 2 48 100 50 300 44 7 131 Move 6655 | 74 762 633 1273 807 303 1395 466 449 493 Hop . | . . . . . . . . . . Pick Up 139 | 4 16 13 4 26 1 52 4 7 12 Fast Attach 13 | 7 . . 1 . . 5 . . . Attach 28 | . . 1 . 9 . 3 2 2 11 Detach 1 | . . . 1 . . . . . . Swap 143 | 1 14 11 6 24 13 28 22 8 16 Drop 95 | . 7 15 4 25 1 27 3 5 8 Fire 446 | 5 33 30 31 88 36 76 63 28 56 Melee 31 | . . . . . . 2 19 7 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 11 | . 3 . . 3 . 2 . 2 1 Escape Stasis 10 | . . . . . . . . 2 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 155 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 10) 999 | -10/Materials | Discovered new exit (range 13) 1119 | -10/Materials | Discovered new exit (range 15) 1473 | -10/Materials | Discovered new exit (range 11) 1733 | -10/Materials | Entered Mines 1774 | -10/Mines | Discovered new exit (range 14) 1907 | -10/Mines | Found DCF Scrap (11 items) 1929 | -10/Mines | Discovered new exit (range 4) 2332 | -10/Mines | Found a hidden stash of uninstalled traps 2502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2546 | -10/Mines | Met a Derelict shopkeep closing up shop 2858 | -10/Mines | Core integrity fell below 50% 3111 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3351 | -10/Mines | Discovered new exit (range 10) 3372 | -10/Mines | Entered Subcaves 3372 | -10/Subcaves | Accompanied by 2 allies 3425 | -10/Subcaves | Learned Materials emergency access door positions 4021 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4348 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4379 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4612 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4640 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5248 | -10/Subcaves | Discovered new exit (range 15) 5320 | -10/Subcaves | Identified exit to Materials 6326 | -10/Subcaves | Visited Clippyterm 6333 | -10/Subcaves | Identified exit to Recycling 6562 | -10/Subcaves | Entered Materials 6562 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6960 | -8/Materials | Build established: Scavenger-Gunner 7562 | -8/Materials | Build established: Tank 7588 | -8/Materials | Discovered new exit (range 9) 7820 | -8/Materials | Garrison activated, responded to threat 8162 | -8/Materials | First assault squad dispatched 8472 | -8/Materials | Identified exit to Garrison 8472 | -8/Materials | Entered Garrison 8531 | -8/Garrison | Installed Relay Interface Framework 8848 | -8/Garrison | Triggered checkpoint 9078 | -8/Garrison | Triggered checkpoint 9093 | -8/Garrison | Discovered new exit (range 12) 9106 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9140 | -8/Garrison | Entered Materials 9317 | -8/Materials | Lost 3 parts (2n1w) 10553 | -8/Materials | Discovered new exit (range 14) 10580 | -8/Materials | Build established: Gunner 11209 | -8/Materials | Build established: Tank 11783 | -8/Materials | Garrison activated, responded to threat 11963 | -8/Materials | Discovered new exit (range 10) 12203 | -8/Materials | Central database locked down 12557 | -8/Materials | Build established: Mutant 12645 | -8/Materials | Repaired Arm. Treads 12685 | -8/Materials | Repaired Hrd. Medium Armor Plating 12712 | -8/Materials | Repaired Seismic Detector 12758 | -8/Materials | Repaired Hvy. Battle Rifle 12803 | -8/Materials | Repaired Flak Gun 13165 | -8/Materials | Build established: Tank 13188 | -8/Materials | Identified exit to Garrison 13190 | -8/Materials | Entered Garrison 13216 | -8/Garrison | Triggered checkpoint 13345 | -8/Garrison | Expanded RIF knowledge: Hotswap 13373 | -8/Garrison | Garrison Relay disabled 13435 | -8/Garrison | Learned Factory security intel 14029 | -8/Garrison | Triggered checkpoint 14280 | -8/Garrison | Build established: Gunner 14302 | -8/Garrison | Core integrity fell below 50% 14362 | -8/Garrison | Discovered new exit (range 12) 14450 | -8/Garrison | Triggered checkpoint 14643 | -8/Garrison | Entered Factory 14643 | -7/Factory | Accompanied by 3 allies 14643 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14961 | -7/Factory | Build established: Mutant 15395 | -7/Factory | Build established: Gunner 15431 | -7/Factory | Garrison activated, responded to threat 15881 | -7/Factory | Identified exit to Garrison 15881 | -7/Factory | Entered Garrison 15913 | -7/Garrison | Triggered checkpoint 15955 | -7/Garrison | Triggered checkpoint 16303 | -7/Garrison | Garrison Relay disabled 16616 | -7/Garrison | Build established: Bothacker-Gunner 16737 | -7/Garrison | Garrison Relay disabled 16951 | -7/Garrison | Spotted B-75 Beast 16951 | -7/Garrison | Spotted B-75 Beast 17121 | -7/Garrison | Core integrity fell below 50% 17154 | -7/Garrison | Lost 15 parts (1p6n5u3w) 17200 | -7/Garrison | Core integrity fell below 20% 17214 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17108_ Machine disabled. 17115_ Arm. Treads destroyed. 17118_ Imp. Light Armor Plating destroyed. 17120_ Lgt. Treads destroyed. 17120_ Critical hit (Meltdown: +330). 17123_ Arm. Treads destroyed. 17123_ Knocked back. 17142_ Acquired KE Penetrator. 17191_ Knocked back. 17204_ Triggered Stasis Trap. 17204_ A bubble of rippling energy engulfs the area. 17204_ Field strength at 94. 17205_ Identified Prc. Assault Rifle. 17205_ Faulty integration triggers system corruption (+5). 17206_ Slug penetrates S-27 Virus. 17206_ S-27 Virus destroyed. 17206_ Destroyed VTOL Module. 17208_ Slug penetrates S-27 Virus. 17208_ S-27 Virus destroyed. 17212_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ##[ #???????????????????????????????????????????? | | [%% #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ?" #??????########?????????????????????????????? | | ?# #??????#! #?????????????????????????????? | | ?# #??????#! #?????????????????????????????? | | ## #??????#! #?????????????????????????????? | | ## #??????# #?????????????????????????????? | | ## #??????#! #?????????????????????????????? | | ] % #??????#! #?????????????????????????????? | | ##?#####! #?????????????????????????????? | | "" % #?#""#?# " #?????????????????????????????? | | % ### T#?# ""##?????????????????????????????? | | ==% ## "#?# ###????######????????????????????? | | #%%[* ## ##?# #??????# ?????????????????????? | | # =![ ### #### #??????# ?????????????????????? | | %*% !%=#??????# ?????????????????????? | | % #??????# #?????????????????????? | | ## ^ ###" #### #??????# #?????????????????????? | | ## #?#" "#?# #??????# #?????????????????????? | | ## #?## "#?# #??????# #?????????????????????? | | ?# #?#"%"#?# #??????# #?????????????????????? | | ?# #?#" "#?# ######## #?????????????????????? | | ?# #?## "### ## ##[@ #?????????????????????? | | ?# [#### ""##% ## ##%* #?????????????????????? | | ?# * =% !=% % [%= #?????????????????????? | | ?# = =%! s #?????????????????????? | | ?# [ % %= s #?????????????????????? | | ?######"# %= "# ## #?????????????????????? | | ??????#######[ "# ## #?????????????????????? | | ??????????? "?????????????????????? | | ??????????# "?????????????????????? | | ??????????# "?????????????????????? | | ??????????# "?????????????????????? | | ??????????### ## ## #?????????????????????? | | ????????????# ## ## #?????????????????????? | | ???????????? ? #?????????????????????? | | ???????????? #?????????????????????? | | ???????????## #?????????????????????? | | ????????????## ##""""#? #?????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 18 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 66% | -8/Materials Hrd. Medium Armor Plating | 46% | -8/Materials Seismic Detector | 55% | -8/Materials Hvy. Battle Rifle | 49% | -8/Materials Flak Gun | 28% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked EMP Blaster | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveForceThermoblaster Manual? 0 Play Time 01:45:50 Cumulative 184.3 hours Start 2026.02.24 @ 17:48:58 End 2026.02.24 @ 21:35:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 105 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 919cdf30-a5bd-40ba-bd43-8d1cdcc1d36d