Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 14:07:00 Player: Lain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1364) 1364 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 4990 Bonus ------- Follower Combat Kills 171 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 111/160 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Battery Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Disposable Heat Sink Heavy Assault Rifle Heavy Assault Cannon [Rating: 26] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Battery Device Disposable Heat Sink Storage High-capacity Battery Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . 1 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . 1 . . . . Parts Attached 46 | 6 8 1 2 23 . 6 Power 10 | 1 1 . . 7 . 1 Engine 5 | 1 1 . . 3 . . Core 5 | . . . . 4 . 1 Reactor . | . . . . . . . Propulsion 10 | 2 2 . . 6 . . Treads 3 | . 2 . . 1 . . Leg 4 | . . . . 4 . . Wheel 3 | 2 . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 1 . 5 . 1 Device 3 | . . 1 . 2 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . 3 . . Artifact . | . . . . . . . Weapon 17 | 2 4 . 2 5 . 4 Energy Gun 2 | . 2 . . . . . Energy Cannon 5 | . . . . 1 . 4 Ballistic Gun 7 | 2 . . 2 3 . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 28 | . 1 2 2 11 . 12 Power 4 | . . . . 2 . 2 Propulsion 9 | . 1 . 1 5 . 2 Utility 5 | . . . . 2 . 3 Weapon 10 | . . 2 1 2 . 5 Highest Loss Streak 8 | . 1 2 2 4 . 8 To Critical Strikes 1 | . . . . 1 . . Average Backups 1 | 2 2 1 1 1 1 1 Power . | . . . 1 . . . Propulsion . | 1 1 . . . . . Utility . | . . . . . 1 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 64 | . 95 76 71 60 53 42 Engine 4 | . 12 11 11 2 . . Core 9 | . . . . 12 15 13 Treads 8 | . 15 22 12 5 . . Leg 4 | . . . . 5 15 5 Wheel 2 | . 12 . . 1 . . Device 5 | . . 3 11 5 7 5 Storage 8 | . 26 18 11 4 . . Protection 2 | . . . . 3 7 2 Energy Gun 3 | . 5 14 12 . . . Energy Cannon 2 | . . . . 4 . 3 Ballistic Gun 8 | . 13 . 14 9 . . Ballistic Cannon 2 | . . . . 3 7 3 Special Weapon 1 | . 8 7 . . . . Peak Build Rating 26 | 6 7 8 8 26 21 24 Average Rating 15 | 3 6 7 7 18 21 16 On Entrance 10 | . 6 7 8 8 21 21 Avg Prop Armor Cover (%) 7 | . . . . 7 . . Naked Turns 7 | . . . . . . 7 Heaviest Build 42 | 11 15 15 11 42 36 36 Greatest Support 40 | 26 40 40 40 40 20 20 Greatest Overweight (x) 9 | . 1 . . 9 1 9 Average Overweight (x) 1 | . . . . 1 1 2 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 5 8 7 5 5 5 5 Most Carried 5 | 5 4 3 3 5 1 3 Average Carried 1 | 2 2 1 1 1 1 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 3 | 3 3 1 1 1 1 1 Class Distribution -------------------- 41% | Mutant 25% | Gunner 20% | Scavenger-Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1267 | 142 80 40 38 838 . 129 Remotely . | . . . . . . . Salvage Created 1295 | 28 124 40 58 893 . 152 Parts 85 | 1 5 3 9 60 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 39 | . 3 2 4 25 . 5 Melee 2 | . . . . 1 . 1 Guns 16 | . 2 2 4 8 . . Cannons 19 | . 1 . . 16 . 2 AOE 1 | . . . . . . 1 Classes Destroyed 9 | 1 2 . 1 5 . . Worker 3 | . . . . 3 . . Builder 2 | . . . . 2 . . Tunneler 1 | 1 . . . . . . Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 15 | . . . 4 10 . 1 Grunt 21 | . 3 2 . 13 . 3 Sentry 1 | . . . . 1 . . Heavy 2 | . . . . 1 . 1 Best Kill Streak 9 | 1 2 1 4 9 . 2 Combat Bots Only 7 | . 2 1 4 7 . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 371 | . 17 41 24 189 . 100 Missed 86 | . 2 10 7 48 . 19 Hits 285 | . 15 31 17 141 . 81 Projectile 285 | . 15 31 17 141 . 81 Critical Strikes 9 | . . 1 . 5 . 3 Damage Taken 4394 | . 207 432 141 1988 . 1626 Core 1217 | . 28 58 59 366 . 706 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 186 | . 28 38 . 120 . . Core Remaining (%) 72 | 100 88 . 70 33 . . Volleys Fired 152 | 1 15 16 15 80 . 25 Largest 3 | 2 2 2 1 3 . 2 Hottest 200 | 40 200 200 40 119 . 126 Shots Fired 236 | 2 30 29 15 132 . 28 Gun 140 | 2 28 22 15 73 . . Cannon 87 | . . . . 59 . 28 Launcher . | . . . . . . . Special 9 | . 2 7 . . . . Kinetic 148 | 2 22 . . 105 . 19 Thermal 38 | . 5 18 15 . . . Explosive . | . . . . . . . Electromagnetic 50 | . 3 11 . 27 . 9 Robot Hit Streak 12 | 1 9 4 3 12 . 6 Robot Miss Streak 6 | . 3 3 2 6 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 147 | 1 21 17 9 81 . 18 Core Hits 69 | 1 9 5 4 43 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . . . 10 . 1 Blast 10 | . . . . 9 . 1 Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4201 | 19 222 261 110 2724 . 865 Guns 1267 | 19 198 165 110 775 . . Cannons 2716 | . . . . 1916 . 800 Explosions 45 | . . . . . . 45 Melee . | . . . . . . . Ramming 53 | . . . . 33 . 20 Kinetic 3029 | 19 151 . . 2240 . 619 Thermal 397 | . 46 196 110 . . 45 Explosive . | . . . . . . . Electromagnetic 722 | . 25 65 . 451 . 181 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 170 | . . . . 145 . 25 Projectiles 145 | . . . . 145 . . Explosions 25 | . . . . . . 25 Melee . | . . . . . . . Knockbacks 6 | . . . . 6 . . Impact . | . . . . . . . Kinetic 4 | . . . . 4 . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 89 | . . . . 25 . 64 Shots 2 | . . . . 1 . 1 Rammed 18 | . . . . 9 . 9 Targets Rammed 18 | . . . . 9 . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 551 | . 62 196 . 551 . 42 Average Temperature 102 | . 14 85 . 119 . 19 Received Heat Transfer 1530 | . 117 261 . 900 . 252 Effects 8 | . . . . 8 . . Shutdowns 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 825 | . 100 425 250 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 92 | 100 100 100 100 85 100 100 Level 1 7 | . . . . 14 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 322 | 5 40 55 70 322 142 127 Initial 142 | . 3 8 . . 142 57 Average 78 | . 10 14 30 109 112 76 Influence Increases 1320 | 5 94 69 90 912 . 150 Destroy 0b10 Robot/C 880 | . 60 40 80 600 . 100 Destroy 0b10 Robot/NC 45 | 5 5 . . 35 . . Destroy Leader 184 | . 22 10 10 132 . 10 Allied During Kill 23 | . . . . 23 . . Successful Hack 22 | . 7 2 . 13 . . Disable Machine 45 | . . . . 45 . . Destroy Structure 31 | . . 2 . 19 . 10 Lose Combat Pursuer 90 | . . 15 . 45 . 30 Influence Decreases 1233 | . 79 89 90 597 233 145 Entered New Map 212 | . 2 12 . . 173 25 Time Decay 720 | . 67 76 90 427 60 . Lost Part 241 | . 10 1 . 110 . 120 Lost Ally 60 | . . . . 60 . . Squads Dispatched 11 | . 2 2 . 6 . 1 Investigation 4 | . 1 1 . 2 . . Extermination . | . . . . . . . Reinforcement 7 | . 1 1 . 4 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 8 6 4 34 . 10 Peak Tracking Total 6 | . 3 3 4 6 . 4 Tactical Retreats 5 | . . 1 . 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 9 | . 2 1 . 5 1 . Terminals 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 21 | . 4 4 . 12 1 . Successful 16 | . 3 3 . 9 1 . Failed 5 | . 1 1 . 3 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 2 . . 3 1 . Fabricators . | . . . . . . . Repair Stations 10 | . 2 4 . 4 . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . 2 1 . Open DSF 1 | . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 3 . 3 . . Scan Component 4 | . 1 2 . 1 . . Repair 3 | . 1 1 . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 1 . 5 1 . Full Trace Events 3 | . . 1 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired 3 | . 1 1 . 1 . . Time 90 | . 26 26 . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 38 | . . . . 38 . . Total Damage 399 | . . . . 399 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 145 | . . . . . . 145 Optics 145 | . . . . . . 145 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2298 | 55 204 246 194 1283 137 179 Spaces Moved 1005 | 44 112 104 101 527 73 44 Core 62 | 5 . . . 33 . 24 Treads 493 | . 57 104 101 231 . . Legs 196 | . . . . 103 73 20 Wheels 241 | 39 55 . . 147 . . Hover 13 | . . . . 13 . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 160 50 190 50 Average Speed 167 | 85 125 160 160 179 190 217 Slowest Speed 500 | 90 160 160 160 500 190 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 4 21 12 18 33 2 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 24 | . . 2 . 12 . 10 Melee . | . . . . . . . Projectile 20 | . . 2 . 12 . 6 AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1356 | 59 143 140 119 733 72 90 Wait 59 | . . 14 . 45 . . Move 999 | 43 111 103 100 526 72 44 Hop . | . . . . . . . Pick Up 50 | 9 6 2 2 25 . 6 Fast Attach . | . . . . . . . Attach 39 | 6 3 2 2 20 . 6 Detach 5 | . . . . 5 . . Swap 16 | . 5 2 . 9 . . Drop 18 | . 3 1 . 14 . . Fire 152 | 1 15 16 15 80 . 25 Melee . | . . . . . . . Ram 16 | . . . . 7 . 9 Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 10) 189 | -10/Materials | Repaired Lgt. Ion Engine 234 | -10/Materials | Discovered new exit (range 12) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 312 | -9/Materials | Build established: Mutant 411 | -9/Materials | Discovered new exit (range 14) 475 | -9/Materials | Repaired Lgt. Ion Engine 506 | -9/Materials | Entered Mines 579 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 691 | -9/Mines | Discovered new exit (range 7) 700 | -9/Mines | Entered Materials 700 | -8/Materials | Accompanied by 3 allies 700 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 872 | -8/Materials | Build established: Gunner 1339 | -8/Materials | Lost 3 parts (1n1u1w) 1537 | -8/Materials | Repaired Hvy. Assault Cannon 1647 | -8/Materials | Core integrity fell below 50% 1675 | -8/Materials | Lost 4 parts (2p1u1w) 1839 | -8/Materials | Destroyed 7 combat bots 1975 | -8/Materials | Discovered new exit (range 3) 1983 | -8/Materials | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2033 | -7/Factory | Identified exit to DSF 2120 | -7/Factory | Entered DSF 2129 | -7/DSF | Build established: Scavenger-Mutant 2169 | -7/DSF | Additional patrols routed to DSF 2241 | -7/DSF | Lost 4 parts (2n1u1w) 2281 | -7/DSF | Core integrity fell below 50% 2295 | -7/DSF | Core integrity fell below 20% 2299 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02250_ Acquired 36 matter. 02256_ Acquired 57 matter. 02268_ C-30 ARC bursts open, deploying its payload. 02268_ S-27 Virus unfolds itself. 02270_ Nuclear Core destroyed. 02270_ EM Pulse Cannon+ destroyed. 02276_ Lgt. Nuclear Core destroyed. 02278_ Acquired EM Pulse Cannon+. 02280_ Adv. Visual Processing Unit destroyed. 02287_ EM Pulse Cannon+ destroyed. 02288_ Slammed into S-27 Virus. 02289_ EM Pulse Cannon+ destroyed. 02289_ Slammed into S-27 Virus. 02293_ S-27 Virus destroyed. 02293_ Destabilizing: Core damaged (-14). 02294_ Acquired 30 matter. 02295_ Acquired Lgt. Nuclear Core. 02297_ Slammed into S-27 Virus. 02298_ Destabilizing: Core damaged (-7). 02299_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????] ???????????????????????? | | ????????????????????] ???????????????????????? | | ????????????????????# ???????????????????????? | | ??????????????????### #??????????????????????? | | ??????????????????# % ??????????????????????? | | ?????????????????? % ??????????????????????? | | ??????????????????? ??????????? ????????? | | ??????????????????? 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Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 30% | -10/Materials Lgt. Ion Engine | 5% | -9/Materials Hvy. Assault Cannon | 52% | -8/Materials Studied --------- EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed NavigationCoordinationCasing Manual? 0 Play Time 00:28:16 Cumulative 12.9 hours Start 2025.12.28 @ 13:41:06 End 2025.12.28 @ 14:07:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 18 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce83e815-0577-4019-8d03-16bfdbe535c8