Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.06.19 @ 15:37:07 Player: Bb Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1100) 1100 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-288) -288 TOTAL SCORE: 4332 Bonus ------- Follower Combat Kills 49 Friendly Fire -337 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Wheel Wheel Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Fission Core > --- PROPULSION ------- Combat Airjet Gravmag Array > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Recalibrator > --- WEAPON ----------- Gatling Laser Gatling Laser Phase Cannon Scythe > --- INVENTORY -------- Wheel Wheel Terrain Scanner Mining Laser [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Medium Matter Pod Device Advanced Heat Sink Storage Medium Matter Pod Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 9 | . 1 . 2 2 2 2 Power 3 | . 1 . . . 2 . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . . 1 . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 39 | 7 6 1 2 6 5 12 Power 9 | 1 2 . . . 4 2 Engine 7 | 1 2 . . . 3 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 12 | 2 3 . . 3 1 3 Treads 1 | . . . . 1 . . Leg 5 | 2 3 . . . . . Wheel . | . . . . . . . Hover 6 | . . . . 2 1 3 Flight . | . . . . . . . Utility 7 | 2 1 . . 1 . 3 Device 3 | . . . . 1 . 2 Storage 2 | 1 . . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | 1 1 . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 1 2 2 . 4 Energy Gun 4 | 1 . . 1 . . 2 Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . . 3 2 15 Power 6 | . . . . 1 1 4 Propulsion 4 | . . . . 1 . 3 Utility 3 | . . . . . . 3 Weapon 7 | . . . . 1 1 5 Highest Loss Streak 6 | . . . . 2 2 6 Average Slot Usage (%) 78 | . 95 100 88 83 57 61 Engine 15 | . 20 25 20 15 15 7 Core 2 | . . . . . 2 9 Leg 10 | . 24 25 20 9 . . Hover 5 | . . . . 10 10 7 Device 4 | . . . . 6 7 9 Storage 9 | . 12 12 10 8 7 9 Protection 4 | . 12 12 10 3 . . Energy Gun 10 | . 12 12 18 8 6 6 Energy Cannon 3 | . . . . 7 . 3 Ballistic Gun 2 | . 12 12 4 . . . Impact Weapon 2 | . . . 5 6 . . Slashing Weapon 2 | . . . . 1 7 5 Naked Turns . | . . . . . . . Heaviest Build 83 | 12 27 27 30 35 24 83 Greatest Support 50 | 20 26 26 26 26 22 50 Greatest Overweight (x) 3 | 2 2 1 1 3 2 3 Average Overweight (x) . | 1 . 1 1 . . 1 Largest Inventory Capacity 12 | 4 4 4 4 4 4 12 Average Capacity 5 | 4 4 4 4 4 4 9 Most Carried 6 | 4 4 4 4 4 4 6 Average Carried 3 | . 4 4 4 4 4 4 Final Capacity 12 | 4 4 4 4 4 4 12 Final Carried 4 | 4 4 4 4 4 4 4 Class Distribution -------------------- 81% | Hacker-Mutant 13% | Generator-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 643 | 393 77 30 20 60 50 13 Remotely . | . . . . . . . Salvage Created 2181 | 95 117 65 300 933 282 389 Parts 162 | 11 9 4 28 61 18 31 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 4 | . . . 1 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 26 | 1 4 . 3 10 2 6 Melee 1 | . . . . . 1 . Guns 16 | 1 3 . 3 8 1 . Cannons 6 | . . . . . . 6 AOE 3 | . 1 . . 2 . . Classes Destroyed 9 | 3 2 . 2 2 . . Worker 11 | 1 1 1 1 4 2 1 Builder 10 | . . . 3 2 1 4 Tunneler 4 | 3 . . . 1 . . Hauler 2 | . . . . 2 . . Recycler 4 | . . . 1 2 1 . Watcher 6 | . 1 . 2 3 . . Swarmer 11 | . 4 . 1 3 . 3 Grunt 9 | 1 . 1 2 2 1 2 Sentry 7 | . . . . 5 1 1 Best Kill Streak 6 | 4 3 1 3 6 4 5 Combat Bots Only 5 | 1 2 . 1 4 1 5 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . 1 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 3181 | 19 21 36 154 628 207 2116 Core 1099 | . 12 . 62 131 38 856 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 95 84 76 94 . Volleys Fired 178 | 11 12 7 29 74 10 35 Largest 2 | 1 2 1 1 1 1 2 Hottest 170 | 20 60 40 40 75 45 170 Shots Fired 181 | 11 13 7 29 74 10 37 Gun 139 | 11 13 7 29 66 10 3 Cannon 42 | . . . . 8 . 34 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 20 | 11 9 . . . . . Thermal 31 | . . . . 8 . 23 Explosive . | . . . . . . . Electromagnetic 130 | . 4 7 29 66 10 14 Robot Hit Streak 26 | 10 15 2 18 26 9 13 Robot Miss Streak 2 | . 1 1 1 1 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 157 | 10 9 5 28 64 11 30 Core Hits 85 | 5 6 4 13 33 9 15 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 3 | . . . 1 . 2 . Impact 1 | . . . 1 . . . Slashing 2 | . . . . . 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3498 | 130 146 290 466 1258 238 970 Guns 1863 | 130 124 91 382 909 145 82 Cannons 1092 | . . . . 204 . 888 Explosions 467 | . 22 199 70 145 31 . Melee 76 | . . . 14 . 62 . Ramming . | . . . . . . . Kinetic 221 | 130 91 . . . . . Thermal 1214 | . 22 199 70 349 31 543 Explosive . | . . . . . . . Electromagnetic 1987 | . 33 91 382 909 145 427 Impact 14 | . . . 14 . . . Slashing 62 | . . . . . 62 . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 95 | . . 4 18 32 . 41 Projectiles 61 | . . . . 20 . 41 Explosions 34 | . . 4 18 12 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 57 | . . 37 20 . . . Shots 3 | . . 2 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 434 | . 60 54 82 339 10 434 Average Temperature 93 | . 26 22 23 135 6 157 Received Heat Transfer 759 | 18 . . 66 315 150 210 Effects 4 | . . . . . . 4 Shutdowns 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . 8 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1589 | . 50 250 100 446 50 693 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 2 1 3 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 298 | 40 146 45 186 298 149 110 Average Influence 79 | 14 79 40 111 116 84 50 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 95 | 100 100 100 100 82 100 100 Level 1 4 | . . . . 17 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . 1 1 3 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 4 | . . . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | 1 6 . 10 19 5 11 Peak Tracking Total 9 | 1 2 . 3 3 4 9 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 12 | . . . 3 3 2 4 Terminals 5 | . . . 3 2 . . Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . 1 2 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 35 | . . . 6 10 7 12 Successful 31 | . . . 4 10 6 11 Failed 4 | . . . 2 . 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . . . 6 6 . . Fabricators 9 | . . . . . . 9 Repair Stations 11 | . . . . 4 7 . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 10 | . . . 4 6 . . Record 7 | . . . 3 4 . . Robot Analysis 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 9 | . . . . . . 9 Network Status 8 | . . . . . . 8 Build 1 | . . . . . . 1 Repair Station Hacks 10 | . . . . 4 6 . Scan Component 5 | . . . . 2 3 . Repair 5 | . . . . 2 3 . Recycling Unit Hacks 1 | . . . . . . 1 Process 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 2 2 1 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Matter 285 | . . . . . . 285 Time 152 | . . . . . . 152 Total Robot Build Rating 5 | . . . . . . 5 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . . 2 3 . Time 154 | . . . . 64 90 . Parts Recycled . | . . . . . . . Recycled Matter 23 | . . . . . . 23 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 4 | . . 3 . . . 1 Largest Group 3 | . . 3 1 1 . 1 Highest-Rated Group 40 | . . 40 16 16 . 19 Highest-Rated Ally 19 | . . 16 16 16 . 19 Total Orders . | . . . . . . . Ally Attacks 16 | . . . 15 1 . . Total Damage 136 | . . . 136 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 2891 | 157 256 235 466 730 232 815 Spaces Moved 1765 | 114 178 147 269 441 230 386 Core 111 | 111 . . . . . . Treads . | . . . . . . . Legs 714 | 3 178 147 269 117 . . Wheels . | . . . . . . . Hover 940 | . . . . 324 230 386 Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 56 56 66 Average Speed 134 | 104 125 150 150 129 86 163 Slowest Speed 290 | 150 180 150 150 260 180 290 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 26 35 23 41 7 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . 4 10 1 10 2 6 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 27 | . 4 10 1 10 2 . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 2097 | 141 200 155 301 523 247 530 Wait 93 | . . . . . . 93 Move 1759 | 113 177 146 268 440 229 386 Hop . | . . . . . . . Pick Up 12 | 10 . . . . . 2 Fast Attach 26 | 1 2 1 2 6 5 9 Attach 9 | 6 . . . . . 3 Detach 1 | . . . . . . 1 Swap 4 | . 4 . . . . . Drop 12 | . 5 1 1 3 1 1 Fire 178 | 11 12 7 29 74 10 35 Melee 3 | . . . 1 . 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Identified exit to Materials 93 | -11/Scrapyard | Discovered exit to Materials (range 8) 158 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Evolved 1 slot: Power x1 311 | -10/Materials | Build established: Hacker-Mutant 379 | -10/Materials | Identified exit to Mines 379 | -10/Materials | Discovered exit to Mines (range 7) 414 | -10/Materials | Entered Mines 429 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 561 | -10/Mines | Identified exit to Materials 561 | -10/Mines | Discovered exit to Materials (range 13) 649 | -10/Mines | Entered Materials 649 | -9/Materials | Accompanied by 1 ally 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1101 | -9/Materials | Identified exit to Materials 1101 | -9/Materials | Discovered exit to Materials (range 9) 1115 | -9/Materials | Entered another Materials area 1115 | -8/Materials | Accompanied by 1 ally 1115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -8/Materials | Repaired Imp. Aluminum Leg 1505 | -8/Materials | Repaired Med. Armor Plating? 1814 | -8/Materials | Identified exit to Factory 1814 | -8/Materials | Discovered exit to Factory (range 8) 1845 | -8/Materials | Entered Factory 1845 | -7/Factory | Evolved 2 slots: Power x2 1947 | -7/Factory | Repaired Gravmag System 1979 | -7/Factory | Repaired Imp. Ion Engine? 1995 | -7/Factory | Repaired Gravmag System? 2017 | -7/Factory | Identified exit to Factory 2017 | -7/Factory | Discovered exit to Factory (range 15) 2077 | -7/Factory | Entered another Factory area 2077 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2247 | -6/Factory | Fabricated R-10 Processor? 2591 | -6/Factory | Build established: Generator-Mutant 2706 | -6/Factory | Garrison activated, responded to threat 2768 | -6/Factory | Lost 6 parts (2p1u3w) 2823 | -6/Factory | Lost 3 parts (2p1w) 2837 | -6/Factory | Core integrity fell below 50% 2858 | -6/Factory | Lost 3 parts (2n1u) 2868 | -6/Factory | Core integrity fell below 20% 2892 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02807_ Construction Platform disabled. 02811_ K-01 Serf collects debris. 02816_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 02818_ System corrupted: Matter fused (-8). 02822_ K-01 Serf collects debris. 02824_ Recalibrator destroyed. 02824_ Gravmag Array destroyed. 02825_ K-01 Serf collects debris. 02827_ Critical hit. 02827_ Cmb. Airjet destroyed. 02830_ K-01 Serf collects debris. 02844_ System corrupted: Heat flow error (+157). 02851_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 02864_ R-10 Processor collects Autogun. 02866_ Med. Matter Pod destroyed. 02867_ R-10 Processor collects VTOL Module. 02871_ R-10 Processor collects Hvy. Laser. 02881_ Scythe destroyed. 02884_ JKTHH YE,>/#98&