Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 18:56:53 Player: laimo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (734) 734 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1839 Bonus ------- None Cogmind --------- Core Integrity 146/400 Matter 240/300 Energy 63/140 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Machine Analyzer Visual Processing Unit Target Analyzer > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (8) ---- Heat Sink Small Storage Unit Improved Targeting Computer Heavy EM Shotgun Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer Visual Processing Unit Target Analyzer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Deuterium Engine Small Storage Unit Ion Cannon Ion Cannon Ion Cannon Ion Cannon [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Machine Analyzer Weapon Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 6 2 16 Power 4 | 1 . 3 Engine 3 | 1 . 2 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 . 3 Device . | . . . Storage 1 | 1 . . Processor 3 | . . 3 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 4 | 2 . 2 Energy Cannon 4 | . . 4 Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . 1 . System Corruption 1 | . 1 . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 5 | . 2 6 Power . | . . . Propulsion . | . . . Utility 1 | . 1 2 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 88 | . 83 89 Engine 10 | . 14 9 Leg 22 | . 28 20 Storage 11 | . 14 11 Processor 21 | . . 25 Energy Gun 7 | . 19 4 Energy Cannon 13 | . . 16 Ballistic Gun 1 | . 6 . Peak Build Rating 23 | 6 6 23 Average Rating 16 | 4 5 19 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 22 | 13 13 22 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 3 8 Average Carried 5 | . 2 6 Final Capacity 8 | 8 8 8 Final Carried 5 | 1 2 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 525 | 259 31 235 Remotely . | . . . Salvage Created 1213 | 68 77 1068 Parts 70 | 4 4 62 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 4 17 Guns 3 | . 1 2 Cannons 14 | . . 14 AOE 4 | . 3 1 Classes Destroyed 11 | 1 2 8 Worker 1 | . . 1 Tunneler 1 | . . 1 Hauler 1 | . . 1 Recycler 3 | 1 . 2 Mechanic 1 | . . 1 Watcher 1 | . . 1 Swarmer 5 | . 3 2 Grunt 11 | . 1 10 Brawler 1 | . . 1 Duelist 2 | . . 2 Sentry 2 | . . 2 Best Kill Streak 5 | 1 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 106 | . 18 88 Missed 25 | . 4 21 Hits 81 | . 14 67 Melee 9 | . . 9 Projectile 72 | . 14 58 Critical Strikes 3 | . . 3 Damage Taken 1082 | . 170 912 Core 271 | . 17 254 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 69 | 1 17 51 Largest 2 | 2 2 2 Hottest 120 | 80 80 120 Shots Fired 116 | 2 22 92 Gun 36 | 2 22 12 Cannon 80 | . . 80 Launcher . | . . . Special . | . . . Kinetic 3 | . 3 . Thermal 94 | 1 13 80 Explosive . | . . . Electromagnetic 19 | 1 6 12 Robot Hit Streak 12 | 1 6 12 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 77 | 1 12 64 Core Hits 36 | 1 5 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1873 | 15 191 1667 Guns 276 | 15 120 141 Cannons 1425 | . . 1425 Explosions 161 | . 71 90 Melee . | . . . Ramming 11 | . . 11 Kinetic . | . . . Thermal 1681 | . 166 1515 Explosive . | . . . Electromagnetic 181 | 15 25 141 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 74 | . . 74 Projectiles 74 | . . 74 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . 35 20 Shots 2 | . 1 1 Rammed 1 | . . 1 Targets Rammed 4 | . . 4 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 612 | 18 54 612 Average Temperature 146 | 12 31 166 Received Heat Transfer 318 | . 54 264 Effects 24 | . . 24 Shutdowns 4 | . . 4 Energy Bleed 5 | . . 5 Interference 6 | . . 6 Matter Decay 2 | . . 2 Damage (minor) 4 | . . 4 Damage (major) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 1 5 Heat Transferred 2719 | . 325 2394 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 184 | 5 88 184 Initial 20 | . . 20 Average 40 | . 51 42 Influence Increases 606 | 5 118 483 Destroy 0b10 Robot/C 420 | . 80 340 Destroy 0b10 Robot/NC 40 | 5 . 35 Destroy Leader 104 | . 20 84 Disable Machine 30 | . 15 15 Destroy Structure 12 | . 3 9 Influence Decreases 430 | 5 70 355 Entered New Map 28 | . . 28 Time Decay 352 | 5 60 287 Lost Part 50 | . 10 40 Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 4 23 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 678 | . . 678 Optics 258 | . . 258 Machine Analysis 678 | . . 678 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1002 | 66 155 781 Spaces Moved 428 | 46 88 294 Core 12 | 7 . 5 Treads . | . . . Legs 416 | 39 88 289 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 152 | 109 120 169 Slowest Speed 400 | 120 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 19 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 2 8 Melee . | . . . Projectile 6 | . . 6 AOE 4 | . 2 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 654 | 59 115 480 Wait 90 | . 6 84 Move 426 | 45 87 294 Hop . | . . . Pick Up 27 | 7 2 18 Fast Attach 2 | . . 2 Attach 18 | 6 1 11 Detach . | . . . Swap 9 | . 2 7 Drop 9 | . . 9 Fire 69 | 1 17 51 Melee . | . . . Ram 1 | . . 1 Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 13) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 926 | -9/Materials | Core integrity fell below 50% 946 | -9/Materials | Lost 4 parts (1p2n1w) 1003 | -9/Materials | Self-destructed Last Messages --------------- 00991_ >> Machine Analyzer network decryption results: 00991_ Terminal x1 00992_ K-01 Serf collects debris. 00993_ U-05 Engineer builds a Wall. 00993_ R-06 Scavenger collects Imp. Aluminum Leg. 00994_ U-05 Engineer builds a Wall. 00996_ K-01 Serf collects debris. 00996_ R-06 Scavenger collects Aluminum Leg. 00997_ R-06 Scavenger collects Core Shielding. 00999_ Lgt. Ion Engine melted. 00999_ Lgt. Assault Rifle melted. 00999_ S-10 Pest destroyed. 00999_ K-01 Serf collects debris. 01000_ U-05 Engineer builds a Wall. 01000_ K-01 Serf collects debris. 01000_ R-06 Scavenger inserts Flight Unit into recycling unit. 01003_ K-01 Serf collects debris. 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