Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 03:36:35 // Halloween2019/Abominations Player: Judas Result: Destroyed by Lesser Abomination with Precision Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (997) 997 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4287 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Weight Redist. System Improved Signal Interpreter Long-range Terrain Scanner > --- WEAPON ----------- Electrolaser Gauss Rifle Flak Gun Great Maul > --- INVENTORY -------- Targeting Computer [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Electrolaser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . . 2 1 . Weapon 2 | . . 1 . . 1 Parts Attached 49 | . . 8 13 17 11 Power 7 | . . 1 1 1 4 Engine 5 | . . 1 . . 4 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 11 | . . 3 4 4 . Treads 4 | . . 3 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover 5 | . . . 3 2 . Flight 2 | . . . . 2 . Utility 12 | . . 1 2 7 2 Device 9 | . . . 2 6 1 Storage 1 | . . 1 . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | . . 3 6 5 5 Energy Gun 3 | . . . . 2 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | . . 3 2 1 3 Ballistic Cannon 3 | . . . 3 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 1 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . . 9 9 2 18 Power 7 | . . 2 1 . 4 Propulsion 10 | . . 3 3 1 3 Utility 8 | . . 1 2 1 4 Weapon 13 | . . 3 3 . 7 Highest Loss Streak 11 | . . 4 9 2 11 Average Slot Usage (%) 64 | . 85 66 46 65 65 Engine 5 | . 14 9 . . 7 Core 3 | . . . 6 7 1 Treads 5 | . . 17 1 . . Leg 3 | . 28 5 . . . Hover 6 | . . . 19 3 8 Flight 3 | . . . . 11 1 Device 12 | . . . 7 24 19 Storage 4 | . 14 14 . . . Processor 2 | . . . . 1 8 Energy Gun 2 | . . . . 6 3 Ballistic Gun 11 | . 28 19 5 4 9 Impact Weapon 1 | . . . 2 . 1 Naked Turns 26 | . . 8 18 . . Heaviest Build 27 | 10 10 17 27 22 24 Greatest Support 60 | 20 20 60 22 26 22 Greatest Overweight (x) 8 | . . 2 8 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 6 8 4 4 4 Average Capacity 4 | . 6 6 4 4 4 Most Carried 6 | . 6 6 4 3 4 Average Carried 2 | . 6 3 2 1 1 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 6 | 6 6 3 3 1 1 Class Distribution -------------------- 64% | Mutant 14% | Scavenger-Mutant 9% | Gunner 7% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 912 | 200 . 155 119 222 216 Remotely . | . . . . . . Salvage Created 946 | . . 312 50 229 355 Parts 60 | . . 26 4 11 19 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 15 | . . 6 1 4 4 Guns 11 | . . 5 . 2 4 Cannons 3 | . . . 1 2 . Classes Destroyed 5 | . . 1 . 2 2 Worker 2 | . . . . . 2 Grunt 1 | . . . . 1 . Sentry 2 | . . . . 2 . Abomination 12 | . . 6 1 1 4 Anomaly 1 | . . . . . 1 Best Kill Streak 2 | . . 2 1 2 2 Combat Bots Only 2 | . . 2 1 2 1 Max Kills in Single Turn 2 | . . 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4876 | . 102 1426 1085 488 1775 Core 1707 | . 34 363 374 81 855 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 86 9 32 88 . Volleys Fired 64 | . 2 20 6 13 23 Largest 3 | . 2 3 3 2 3 Hottest 144 | . 40 60 144 140 119 Shots Fired 146 | . 4 50 16 26 50 Gun 129 | . 4 50 4 21 50 Cannon 17 | . . . 12 5 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 122 | . 4 50 16 8 44 Thermal 24 | . . . . 18 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 1 17 4 12 11 Robot Miss Streak 6 | . 2 2 2 6 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 112 | . 2 40 8 18 44 Core Hits 69 | . . 18 4 15 32 Critical Hits 2 | . . . . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 5 | . . . . 3 2 Impact 5 | . . . . 3 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2053 | . 10 371 212 353 1107 Guns 1731 | . 10 368 24 278 1051 Cannons 263 | . . . 188 75 . Explosions . | . . . . . . Melee 56 | . . . . . 56 Ramming 3 | . . 3 . . . Kinetic 1701 | . 10 368 212 140 971 Thermal 293 | . . . . 213 80 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 56 | . . . . . 56 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 1 11 . 1 1 Average Corruption 5 | . 1 7 . 1 1 Corruption Purged . | . . . . . . Effects 6 | . . 6 . . . Matter Fused 3 | . . 3 . . . Misfires 1 | . . 1 . . . Misdirections 1 | . . 1 . . . Targeting Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . 8 . . Projectiles 8 | . . . 8 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . 1 . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 484 | . . 16 484 133 190 Average Temperature 131 | . . 7 325 45 114 Received Heat Transfer 1197 | . 54 222 567 192 162 Effects 6 | . . . 6 . . Shutdowns 1 | . . . 1 . . Interference 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 443 | . . . . 379 64 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 111 | . 45 33 18 111 53 Average Influence 29 | . 7 14 . 65 36 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 42 | . 4 3 4 16 15 Investigation 13 | . 2 2 2 4 3 Extermination . | . . . . . . Reinforcement 13 | . 2 1 . 5 5 Assault 4 | . . . . 1 3 Garrison 12 | . . . 2 6 4 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 8 | . . . . 3 5 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 22 | . 3 6 4 4 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 10 11 11 12 13 Peak Tracking Total 10 | . 6 7 6 6 10 Tactical Retreats 6 | . . 1 2 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1219 | . 86 334 198 293 308 Spaces Moved 1085 | 1 68 173 233 348 262 Core 147 | . . 38 38 13 58 Treads 109 | . . 94 15 . . Legs 110 | 1 68 41 . . . Wheels . | . . . . . . Hover 467 | . . . 180 83 204 Flight 252 | . . . . 252 . Fastest Speed 37 | 120 120 50 50 37 50 Average Speed 76 | 120 120 136 64 45 76 Slowest Speed 450 | 120 120 160 450 200 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 30 34 32 11 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 9 | . . . 6 2 1 Melee 2 | . . . . 2 . Projectile 7 | . . . 6 . 1 AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1301 | . 69 210 265 445 312 Wait 78 | . . 2 5 62 9 Move 1079 | . 67 172 232 346 262 Hop . | . . . . . . Pick Up 7 | . . 1 3 1 2 Fast Attach 33 | . . 2 12 14 5 Attach 13 | . . 4 1 3 5 Detach 2 | . . . . . 2 Swap 3 | . . 2 . . 1 Drop 15 | . . 5 6 3 1 Fire 64 | . 2 20 6 13 23 Melee 5 | . . . . 3 2 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 7) 87 | -10/Materials | Entered another Materials area 87 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 296 | -9/Materials | Discovered new exit (range 12) 356 | -9/Materials | Lost 3 parts (1n2w) 385 | -9/Materials | System corruption reached 10% 402 | -9/Materials | Core integrity fell below 50% 411 | -9/Materials | Core integrity fell below 20% 415 | -9/Materials | Discovered new exit (range 13) 421 | -9/Materials | Entered another Materials area 421 | -8/Materials | Evolved 2 slots: Utility x2 433 | -8/Materials | Lost 4 parts (1p2n1u) 513 | -8/Materials | Garrison activated, responded to threat 543 | -8/Materials | Build established: Mutant 575 | -8/Materials | Discovered new exit (range 13) 616 | -8/Materials | Core integrity fell below 50% 619 | -8/Materials | Entered Factory 619 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 644 | -7/Factory | Lost 9 parts (1p3n2u3w) 661 | -7/Factory | Identified exit to Garrison 662 | -7/Factory | Garrison activated, responded to threat 723 | -7/Factory | Garrison activated, responded to threat 803 | -7/Factory | Garrison activated, responded to threat 809 | -7/Factory | Garrison activated, responded to threat 871 | -7/Factory | Garrison activated, responded to threat 902 | -7/Factory | Discovered new exit (range 16) 912 | -7/Factory | Identified exit to Factory 912 | -7/Factory | Entered another Factory area 912 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 928 | -6/Factory | Garrison activated, responded to threat 991 | -6/Factory | Garrison activated, responded to threat 1092 | -6/Factory | Garrison activated, responded to threat 1172 | -6/Factory | Core integrity fell below 50% 1201 | -6/Factory | Lost 11 parts (3p1n4u3w) 1206 | -6/Factory | Core integrity fell below 20% 1220 | -6/Factory | Destroyed by Lesser Abomination with Precision Shock Rifle Last Messages --------------- 01205_ Hvy. Laser ripped off. 01205_ Penetrated by Slug. 01206_ H-66 Slayer hit by a wave of energy. 01206_ Flexi-carbon Leg ripped off. 01206_ Hvy. Assault Rifle ripped off. 01207_ Acquired Autogun. 01208_ K-01 Serf collects debris. 01208_ Penetrated by Slug. 01208_ Hvy. Laser destroyed. 01210_ Acquired Autogun. 01211_ K-01 Serf destroyed. 01211_ K-01 Serf collects debris. 01211_ Penetrated by Slug. 01215_ Autogun destroyed. 01215_ K-01 Serf collects debris. 01217_ Autogun destroyed. 01218_ Slug penetrates Wall. 01218_ Penetrated by Slug. 01218_ K-01 Serf collects debris. 01218_ Acquired 31 matter. 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