Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 01:15:12 Player: cabin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (251) 251 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4461 Bonus ------- Follower Combat Kills 100 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Authchip [R/Combat] > --- WEAPON ----------- Gauss Rifle Slug Cannon Ripper > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Advanced Signal Interpreter Device Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [R/Combat] Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 4 | . . 2 . . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 34 | 6 1 1 3 13 1 4 5 Power 6 | 1 1 . . 1 . 2 1 Engine 5 | 1 1 . . 1 . 2 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 6 | 2 . . . 1 1 1 1 Treads 3 | 2 . . . . . . 1 Leg 1 | . . . . . . 1 . Wheel . | . . . . . . . . Hover 2 | . . . . 1 1 . . Flight . | . . . . . . . . Utility 12 | 1 . 1 2 7 . 1 . Device 1 | . . 1 . . . . . Storage 2 | 1 . . 1 . . . . Processor 7 | . . . 1 5 . 1 . Hackware 2 | . . . . 2 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 . . 1 4 . . 3 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . 1 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Parts Lost 13 | . . . . . 4 . 9 Power 3 | . . . . . . . 3 Propulsion 4 | . . . . . 2 . 2 Utility 1 | . . . . . 1 . . Weapon 5 | . . . . . 1 . 4 Highest Loss Streak 4 | . . . . . 3 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 85 77 96 87 68 46 43 Engine 6 | . 14 11 11 7 . 13 . Treads 9 | . 28 22 22 8 . . 1 Hover 5 | . . . . 6 11 . . Device 3 | . . 11 11 4 . . . Storage 8 | . 14 11 19 8 . . . Processor 17 | . . . 10 20 22 13 20 Hackware 8 | . . . . 10 17 6 6 Energy Gun 5 | . 28 22 16 1 . . . Ballistic Gun 2 | . . . . 5 . . . Launcher 2 | . . . 5 4 . . . Special Weapon 4 | . . . . 6 6 . . Slashing Weapon 3 | . . . . 2 11 6 4 Peak Build Rating 35 | 6 6 8 11 33 32 27 35 Average Rating 20 | 4 6 7 10 23 26 22 26 On Entrance 13 | . 6 6 8 11 31 18 27 Naked Turns . | . . . . . . . . Heaviest Build 20 | 12 14 16 18 20 6 9 15 Greatest Support 40 | 40 40 40 40 40 12 15 28 Greatest Overweight (x) 4 | . . . . 1 . . 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 5 Most Carried 8 | 1 4 5 7 8 5 4 1 Average Carried 4 | . 2 4 5 5 5 2 . Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 6 | 1 4 5 6 5 5 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 560 | 157 36 . 78 78 31 . 180 Remotely . | . . . . . . . . Salvage Created 224 | . 95 42 . . . . 87 Parts 17 | . 6 6 . . . . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 4 . 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 7 | . 2 . . . . . 5 Guns 3 | . 2 . . . . . 1 Cannons 3 | . . . . . . . 3 Classes Destroyed 3 | . 2 . . . . . 1 Watcher 3 | . 1 2 . . . . . Swarmer 5 | . . . . . . . 5 Grunt 2 | . 2 . . . . . . Best Kill Streak 4 | . 2 1 . . . . 4 Combat Bots Only 4 | . 2 . . . . . 4 Max Kills in Single Turn 1 | . 1 1 . . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 196 | . 2 10 18 . 29 8 129 Missed 61 | . 1 1 5 . 13 5 36 Damage Taken 2137 | . 12 138 105 . 272 61 1549 Core 977 | . . . . . 123 . 854 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 100 . . . 69 . . Volleys Fired 19 | . 5 2 4 1 . . 7 Largest 2 | . 2 2 2 1 . . 2 Hottest 80 | . 80 80 70 5 . . 76 Shots Fired 31 | . 10 4 5 1 . . 11 Gun 19 | . 10 4 1 . . . 4 Cannon 7 | . . . . . . . 7 Launcher 4 | . . . 4 . . . . Special 1 | . . . . 1 . . . Kinetic 11 | . . . . . . . 11 Thermal . | . . . . . . . . Explosive 4 | . . . 4 . . . . Electromagnetic 15 | . 10 4 1 . . . . Robot Hit Streak 4 | . 4 1 . . . . 4 Robot Miss Streak 2 | . 2 1 . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 17 | . 6 2 . . . . 9 Core Hits 12 | . 4 2 . . . . 6 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 2 | . . . . . . . 2 Destroy 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 420 | . 126 48 . . . . 246 Guns 231 | . 106 48 . . . . 77 Cannons 126 | . . . . . . . 126 Explosions 20 | . 20 . . . . . . Melee 34 | . . . . . . . 34 Ramming 9 | . . . . . . . 9 Kinetic 203 | . . . . . . . 203 Thermal 20 | . 20 . . . . . . Explosive . | . . . . . . . . Electromagnetic 154 | . 106 48 . . . . . Impact 34 | . . . . . . . 34 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 5 . . Average Corruption 5 | . . . . 5 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . 19 8 . . Message Errors 7 | . . . . 5 2 . . Matter Fused 12 | . . . . 7 5 . . Heat Flow Errors 3 | . . . . 2 1 . . Energy Discharges 3 | . . . . 3 . . . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . . . . . 34 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 34 | . . . . . . . 34 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . 4 Shots . | . . . . . . . . Rammed 3 | . . . 1 . . . 2 Targets Rammed 3 | . . . 1 . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 345 | . 60 . . 345 142 . . Average Temperature 106 | . 27 . . 150 78 . . Received Heat Transfer 441 | . 6 54 . . 18 21 342 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . 1 . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . 50 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 744 | . 93 68 69 . . 744 . Initial 744 | . . 39 26 . . 744 . Average 115 | . 53 50 33 . . 744 . Maximum Alert Level 3 | . . . . . . 3 . Low Security (%) 89 | 100 100 100 100 . . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 10 | . . . . . . 100 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . 1 . . . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 4 3 3 . 23 2 14 Peak Tracking Total 13 | . 3 2 3 . 13 2 7 Tactical Retreats 7 | . . . 1 . 5 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 2 | . 1 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 2 2 . . . . . Successful 2 | . 1 1 . . . . . Failed 2 | . 1 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . 1 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 2 2 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 4 . . Highest-Rated Group 151 | . . . . 151 151 . . Highest-Rated Ally 38 | . . . . 38 38 . . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . 23 . . Total Damage 437 | . . . . . 437 . . Kills 6 | . . . . . 6 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . 1 3 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 2723 | 66 183 118 256 1434 364 76 226 Spaces Moved 2329 | 40 103 69 150 1238 526 60 143 Core 145 | 6 . . . . 22 . 117 Treads 729 | 34 103 69 150 347 . . 26 Legs 60 | . . . . . . 60 . Wheels . | . . . . . . . . Hover 1395 | . . . . 891 504 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 60 50 120 50 Average Speed 102 | 143 160 160 160 100 59 120 128 Slowest Speed 250 | 160 160 160 160 160 60 120 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 28 10 25 85 64 1 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 5 | . . . 2 2 . . 1 Spaces Dug 12 | . . . 12 . . . . Terrain Destroyed 35 | . 6 . 28 . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 34 | . 6 . 28 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 2632 | 46 111 72 160 1436 578 63 166 Wait 214 | . 1 . 1 155 52 . 5 Move 2323 | 39 102 68 150 1237 525 59 143 Hop . | . . . . . . . . Pick Up 11 | 1 2 1 1 6 . . . Fast Attach 22 | 6 . 1 2 8 1 1 3 Attach 11 | . . . 1 5 . 3 2 Detach 9 | . . . 1 8 . . . Swap 1 | . 1 . . . . . . Drop 13 | . . . . 13 . . . Fire 19 | . 5 2 4 1 . . 7 Melee 4 | . . . . . . . 4 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 350 | -9/Materials | Discovered new exit (range 7) 368 | -9/Materials | Entered Mines 559 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 597 | -9/Mines | Learned location of Storage (-7) 624 | -9/Mines | Entered Zion 900 | -7/Zion | Learned Factory terminal intel 1172 | -7/Zion | Found Prototype Hackware 1172 | -7/Zion | Identified Exp. System Shield 1177 | -7/Zion | Found Prototype Processor 1177 | -7/Zion | Identified Exp. Target Analyzer 1226 | -7/Zion | Found Prototype Processor 1226 | -7/Zion | Identified Exp. Targeting Computer 1485 | -7/Zion | Learned location of Quarantine (-2) 1766 | -7/Zion | Met Imprinter 1779 | -7/Zion | Imprinted 1781 | -7/Zion | Declared Zion's savior 2033 | -7/Zion | Discovered new exit (range 12) 2044 | -7/Zion | Identified exit to Proximity Caves 2058 | -7/Zion | Entered Proximity Caves 2058 | -6/Proximity Caves | Accompanied by 4 allies 2155 | -6/Proximity Caves | Spotter reported a threat 2208 | -6/Proximity Caves | Spotter reported a threat 2215 | -6/Proximity Caves | Spotter reported a threat 2261 | -6/Proximity Caves | Spotter reported a threat 2264 | -6/Proximity Caves | Identified exit to Factory 2279 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2309 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2422 | -6/Proximity Caves | Entered Factory 2422 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2423 | -6/Factory | Loaded intel: 26 terminal locations 2473 | -6/Factory | Discovered new exit (range 15) 2490 | -6/Factory | Identified exit to Lower Caves 2498 | -6/Factory | Entered Lower Caves 2545 | -6/Lower Caves | Lost 4 parts (2p1n1w) 2684 | -6/Lower Caves | Core integrity fell below 50% 2709 | -6/Lower Caves | Core integrity fell below 20% 2724 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02648_ Found Powered Hammer. 02648_ Found 30 Matter. 02649_ Acquired 30 matter. 02651_ Acquired Powered Hammer. 02652_ Critical hit (Burn: +37). 02671_ Ripper destroyed. 02676_ Acquired 1 matter. 02678_ Acquired 27 matter. 02679_ Acquired 5 matter. 02680_ Med. Treads destroyed. 02684_ S-27 Virus suffers critical hit (Smash). 02684_ Destroyed Autogun. 02684_ Destroyed VTOL Module. 02684_ S-27 Virus system corrupted by crushing effect. 02685_ S-27 Virus system terminally corrupted. 02685_ VTOL Module fried. 02687_ Acquired 5 matter. 02723_ Powered Hammer destroyed. 02723_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ## | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????## ??????????????? | | ???????????????????????????????# ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #????#####?????? | | ????????????????????###?###????# #???## ##????? | | ???????????????????## ### #????# #???# #####? | | ???????????????????# #????# #???# #? | | ???????????????????# @###??# #???# #? | | ???????????????????## s #### #???## ## ## | | ????????????????????## s #????## ### | | ?????????????????????### s #?????# #?# ## | | ???????????????????????## ##????# ### #? | | ????????????????????????### ##???# ## #? | | ??????????????????????????### ##### ### ## | | ????????????????????????????# ### # | | ????????????????????????????# ### # | | ???????????????????????????# ### # | | ???????????????????????? ##### ##?## # | | ?????????????????????? #???### #??## | | ?????????????????????? #?????# #??# % | | ??????????????????????### ##????? %%## | | ????????????????????????# ##????? % % | | ???????????????????????# ???????# % ###### | | ???????????????????????# #???????#########????# | | ???????????????????????? ##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 250 Matter Stores 293 Matter Capacity 350 Sight Range 16 Terrain Scan Density 210 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Microactuators | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Greatsword | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Remote Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Slippery One Challenges ------------ None Game ------ Seed ImpulseActiveReconfigurator Manual? 0 Play Time 00:35:28 Cumulative 11.1 hours Start 2024.08.24 @ 21:29:06 End 2024.08.25 @ 01:15:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 27 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e51a3822-4938-457c-833b-07073283acfe