Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.16 @ 07:20:39 Player: Exeight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (97) 485 Value Destroyed (2089) 2089 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 4382 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (10) --- Aluminum Leg Medium Storage Unit Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg VTOL Module Cesium-ion Thruster Medium Storage Unit Hacking Suite Improved EM Shotgun Assault Cannon Improved Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 75 | 6 8 33 28 Power 8 | 1 . 2 5 Engine 6 | 1 . 2 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 21 | 2 1 11 7 Treads . | . . . . Leg 18 | 2 1 10 5 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 1 2 Utility 7 | 1 2 3 1 Device 2 | . 1 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 39 | 2 5 17 15 Energy Gun 11 | 2 3 3 3 Energy Cannon 2 | . . 2 . Ballistic Gun 8 | . 2 5 1 Ballistic Cannon 9 | . . 5 4 Launcher 7 | . . 2 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Parts Lost 33 | . . 12 21 Power 5 | . . . 5 Propulsion 15 | . . 6 9 Utility 4 | . . 2 2 Weapon 9 | . . 4 5 Highest Loss Streak 17 | . . 4 17 Average Slot Usage (%) 83 | . 96 84 67 Engine 10 | . 14 11 5 Leg 25 | . 27 26 22 Device 5 | . 11 5 . Storage 11 | . 14 11 9 Hackware 6 | . . 8 8 Energy Gun 6 | . 16 2 6 Energy Cannon 1 | . . 2 . Ballistic Gun 9 | . 11 9 5 Ballistic Cannon 4 | . . 6 3 Naked Turns . | . . . . Heaviest Build 45 | 10 15 25 45 Greatest Support 45 | 20 20 30 45 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 10 10 Average Capacity 8 | 5 6 8 10 Most Carried 10 | 4 7 10 10 Average Carried 7 | 2 5 7 8 Final Capacity 10 | 6 8 10 10 Final Carried 10 | 2 7 10 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1723 | 241 147 858 477 Remotely . | . . . . Salvage Created 2585 | . 269 1206 1110 Parts 208 | . 28 111 69 Haulers Intercepted 8 | . 2 5 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 67 | . 7 33 27 Melee 2 | . . . 2 Guns 37 | . 7 17 13 Cannons 17 | . . 13 4 AOE 11 | . . 3 8 Classes Destroyed 13 | . 4 5 4 Worker 5 | . . 2 3 Builder 5 | . . 1 4 Tunneler 1 | . 1 . . Hauler 8 | . 2 5 1 Recycler 1 | . . . 1 Operator 5 | . . 4 1 Watcher 5 | . 2 3 . Swarmer 31 | . 7 14 10 Grunt 24 | . . 14 10 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 1 . Exploded 3 | . . 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4052 | . 227 1595 2230 Core 806 | . 30 214 562 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 88 46 . Volleys Fired 241 | . 46 130 65 Largest 2 | . 2 2 2 Hottest 136 | . 80 136 112 Shots Fired 469 | . 92 249 128 Gun 307 | . 92 135 80 Cannon 150 | . . 109 41 Launcher 12 | . . 5 7 Special . | . . . . Kinetic 361 | . 49 217 95 Thermal 59 | . 40 15 4 Explosive 12 | . . 5 7 Electromagnetic 37 | . 3 12 22 Robot Hit Streak 13 | . 4 13 12 Robot Miss Streak 5 | . 3 5 4 Penetration Max 1 | . . . 1 Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 285 | . 46 152 87 Core Hits 145 | . 17 69 59 Critical Hits 4 | . 1 1 2 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 2 | . . 1 1 Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5610 | . 521 2458 2631 Guns 2593 | . 478 833 1282 Cannons 1528 | . . 1155 373 Explosions 1246 | . 43 470 733 Melee 243 | . . . 243 Ramming . | . . . . Kinetic 3240 | . 183 1688 1369 Thermal 603 | . 272 225 106 Explosive 1118 | . . 431 687 Electromagnetic 406 | . 66 114 226 Impact . | . . . . Slashing 243 | . . . 243 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 176 | . 13 69 94 Projectiles 74 | . . 32 42 Explosions 83 | . 13 37 33 Melee 19 | . . . 19 Knockbacks 17 | . . 11 6 Impact . | . . . . Kinetic 17 | . . 11 6 Secondary . | . . . . Self-Inflicted Damage 168 | . . 108 60 Shots 5 | . . 3 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 299 | . 90 299 138 Average Temperature 37 | . 27 45 28 Received Heat Transfer 1080 | . . 351 729 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1156 | . 575 383 198 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 710 | . 180 390 710 Average Influence 189 | . 35 194 366 Maximum Alert Level 3 | . . 1 3 Low Security (%) 60 | 100 100 59 13 Level 1 32 | . . 40 50 Level 2 7 | . . . 36 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . . 6 5 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 6 | . . 3 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 1 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 111 | . 15 48 48 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 8 | . 2 3 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . . 3 6 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 6 5 3 Terminals 11 | . 6 3 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 30 | . 11 13 6 Successful 22 | . 8 9 5 Failed 8 | . 3 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 8 5 4 Terminals 24 | . 11 9 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Terminal Hacks 7 | . 3 3 1 Terminal Index 3 | . 1 1 1 Zone Layout 4 | . 2 2 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 22 | . 12 6 4 Terminals 10 | . 5 3 2 Track 10 | . 5 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4001 | 55 976 2123 847 Spaces Moved 1977 | 45 582 1004 346 Core 19 | 16 . . 3 Treads . | . . . . Legs 1956 | 29 582 1004 341 Wheels . | . . . . Hover . | . . . . Flight 2 | . . . 2 Fastest Speed 50 | 50 120 120 117 Average Speed 129 | 95 120 134 136 Slowest Speed 300 | 120 120 180 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 73 61 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . 3 42 40 Melee . | . . . . Projectile 14 | . . 4 10 AOE 71 | . 3 38 30 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2953 | 55 777 1544 577 Wait 581 | . 131 344 106 Move 1973 | 44 581 1002 346 Hop . | . . . . Pick Up 45 | 5 8 18 14 Fast Attach 19 | 3 2 11 3 Attach 32 | 3 3 10 16 Detach 1 | . . . 1 Swap 24 | . 3 12 9 Drop 27 | . 3 17 7 Fire 241 | . 46 130 65 Melee 10 | . . . 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 630 | -10/Materials | Discovered new exit (range 3) 726 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1333 | -9/Materials | Discovered new exit (range 16) 1893 | -9/Materials | Discovered new exit (range 4) 1920 | -9/Materials | Build established: Scavenger-Mutant 2275 | -9/Materials | Lost 3 parts (1n2w) 2291 | -9/Materials | Discovered new exit (range 16) 2506 | -9/Materials | Lost 4 parts (1n1u2w) 2643 | -9/Materials | Discovered new exit (range 11) 2868 | -9/Materials | Core integrity fell below 50% 3155 | -9/Materials | Entered another Materials area 3155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -8/Materials | Build established: Mutant 3631 | -8/Materials | Build established: Scavenger-Mutant 3893 | -8/Materials | Garrison activated, responded to threat 3961 | -8/Materials | Core integrity fell below 50% 3996 | -8/Materials | Core integrity fell below 20% 4002 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. Material Processor disabled. K-01 Serf collects debris. K-01 Serf cleans the Garrison Access. VTOL Module destroyed. K-01 Serf collects debris. K-01 Serf cleans the Garrison Access. G-47 Trooper emerges from the garrison. K-01 Serf collects debris. Destroyed Particle Gun. Cesium-ion Thruster destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf cleans the Garrison Access. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Aluminum Leg. K-01 Serf cleans the Garrison Access. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | !! #?????????????????????????????????? | | ! #?????????????????????????????????? | | [ ##???????#????????????????????????? | | #########"#+#?????????????????????? | | "" ! !! ????????????????????? | | " %= % ???? ?????????????? | | " [! 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""" #??????????????#???????? | | ????????????????????? #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixReactionDevice Manual? 0 Play Time 00:54:46 Cumulative 22.0 hours Start 2019.12.15 @ 22:29:52 End 2019.12.16 @ 07:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 409c071b-aa77-4a4e-ab50-89ddf6e82df0