Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 08:18:53 // AFD2020/Player2 Player: firepult Sucks Result: Core melted Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (132) 660 Value Destroyed (7737) 7737 Prototype IDs (127) 2540 Alien Tech Used (3) 600 Bonus (12147) 12147 TOTAL SCORE: 33484 Bonus ------- High Alert Combat Kills 2708 Follower Combat Kills 9843 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -2804 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 854/1700 System Corruption 5% Temperature Critical (790) Movement Hovering (39) Location -2/Protoforge Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Power Amplifier Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Superbattery Advanced Quantum Shading Machine Concept Weapon Articulator Quantum Capacitor Concept Core Shell Experimental Weapon Shielding AEGIS Remote Shield > --- WEAPON (2) ------- Firepult > --- INVENTORY (5) ---- Concept Core Shell Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Superbattery Advanced Quantum Shading Machine Concept Weapon Articulator Quantum Capacitor Concept Core Shell Experimental Weapon Shielding AEGIS Remote Shield > --- WEAPON ----------- Firepult > --- INVENTORY -------- Concept Core Shell Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 205] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Improved Fusion Compressor Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Makeshift System Shield Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Warp Gun Energy Cannon Null Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . 1 . . . . 2 . . 2 . . . . 2 . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 174 | . 10 . 1 2 9 6 1 6 . 6 1 4 3 . 2 5 7 8 3 8 1 4 5 6 18 21 4 10 23 Power 19 | . 1 . . . 1 . . 2 . . . . . . . . 3 . . . . 1 . . 2 . 2 2 5 Engine 4 | . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 5 Propulsion 43 | . 5 . . . 2 4 . 1 . . . . 1 . . 3 1 1 1 5 . 2 3 2 5 3 . 4 . Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . 2 . . 1 . . . . . . . 1 . 1 . 1 . . 3 2 4 3 . 4 . Flight 19 | . 3 . . . . 4 . . . . . . 1 . . 2 1 . 1 4 . 2 . . 1 . . . . Utility 83 | . 1 . . 1 6 1 1 1 . 3 . 3 2 . 2 1 3 5 2 2 1 1 1 3 9 14 2 4 14 Device 37 | . 1 . . . 3 . 1 1 . . . . . . . . . 3 1 . . . . 1 2 11 2 2 9 Storage 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Processor 17 | . . . . . 2 . . . . . . 2 . . 1 1 . 1 1 1 . . . 2 4 1 . . 1 Hackware 14 | . . . . . 1 1 . . . 2 . . 1 . 1 . 3 1 . . . 1 . . 2 1 . . . Protection 11 | . . . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . 1 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 3 . 1 1 . 1 . 2 . 3 1 1 . . . 1 . 2 . 1 . . 1 1 2 4 . . 4 Energy Gun 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Energy Cannon 6 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . 2 . . . Ballistic Gun 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . 1 . . . . . . . . . . . 6 . . . . 2 . . 15 . 1 5 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Parts Lost 21 | . . . . . . 1 . 1 . . 1 . . . . 1 7 . . 3 . . . . 1 . . 3 3 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 10 | . . . . . . 1 . 1 . . 1 . . . . 1 2 . . 3 . . . . 1 . . . . Utility 9 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . . 1 . 1 . . 1 . . . . 1 6 . . 2 . . . . 1 . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 6 4 4 3 2 2 3 3 2 3 3 3 3 6 8 7 7 7 7 7 5 7 8 8 7 8 7 5 4 8 Power . | 1 . . . . . . . . . . . . . 1 1 1 . . . 1 1 1 1 1 . . . . . Propulsion . | 4 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 2 | . . . . 1 . 2 2 1 . 1 1 1 3 4 3 3 3 3 3 1 2 2 2 2 3 3 2 . 1 Weapon 2 | 1 1 2 2 1 1 1 1 1 . 1 1 1 1 2 2 2 1 3 3 2 3 3 2 2 2 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 8 . 3 3 . . . 1 1 . . . . . 1 . 2 2 1 2 . . . 1 2 6 2 3 7 Power 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 8 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 19 | . 2 . . . . . . 1 . . . . . . 1 . 1 1 . 1 . . . . 1 6 2 1 2 Weapon 9 | . 3 . 1 1 . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . Tool/Special 7 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 5 Average Slot Usage (%) 83 | . 49 57 57 57 72 85 77 82 87 83 84 78 88 93 89 95 96 75 87 82 73 82 82 88 96 97 99 86 87 Engine 3 | . 4 14 14 3 1 9 7 7 7 7 7 6 6 6 5 5 . 4 5 5 5 . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 3 . . . . 4 5 5 . . 7 5 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 2 6 Hover 9 | . . . . . 13 13 . 4 7 7 3 . . . . 1 . 3 3 1 . . 10 15 22 23 20 20 21 Flight 15 | . 7 28 28 28 18 18 30 23 23 23 23 18 22 26 23 23 28 17 18 22 15 25 15 8 . . . . . Device 14 | . . . . . 14 9 11 28 28 21 15 13 13 13 11 11 4 . 5 10 10 7 5 6 12 17 27 29 35 Storage 4 | . . . . 10 2 . 4 7 5 . . . 6 6 5 5 5 5 6 8 5 5 8 10 5 7 7 6 6 Processor 6 | . . . . . 12 7 . . . . . 6 2 . 3 3 4 3 6 5 10 10 10 14 20 11 8 8 5 Hackware 12 | . . . . . . 17 15 1 . 3 15 13 16 20 19 23 33 33 29 15 15 19 21 21 19 15 13 6 . Protection 3 | . . . . . . . . . . 6 7 6 6 6 5 6 1 . 1 6 10 7 5 3 . 7 2 2 5 Ballistic Gun 1 | . . . . 1 1 8 . . . . . . . . . . . . . . . . . . 7 . . . . Launcher 1 | . 12 14 14 12 7 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 7 10 6 6 5 5 4 4 4 4 . . . . . 2 . . . Special Melee Weapon 1 | . . . . . . . . 1 13 6 3 . 6 6 5 5 4 . . . . . . . . . . . . Peak Build Rating 205 | 7 8 4 8 30 48 44 48 63 63 51 59 53 57 57 64 69 71 67 95 97 72 101 96 111 134 161 185 190 205 Average Rating 82 | 6 3 4 6 16 32 40 43 52 56 46 45 49 54 57 61 64 67 60 71 76 67 79 89 102 128 139 178 165 183 On Entrance 63 | 6 7 4 4 8 17 40 44 48 63 33 50 41 52 57 57 64 66 46 67 76 67 68 77 96 111 134 161 155 176 Avg Prop Armor Cover (%) 8 | . 30 . . . 11 8 5 8 8 6 7 . . . . 6 . 11 10 6 . . 2 2 2 5 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 14 11 8 8 14 14 14 13 22 15 16 14 24 24 22 26 26 32 15 23 44 23 28 27 29 43 55 74 81 111 Greatest Support 108 | 20 20 8 8 8 17 22 19 24 24 24 24 24 30 30 30 32 32 15 28 34 23 35 33 57 72 82 108 90 107 Greatest Overweight (x) 2 | . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 12 Most Carried 13 | 8 7 4 5 5 5 5 5 5 5 5 5 5 9 9 9 10 10 10 10 8 9 10 10 9 10 10 10 10 13 Average Carried 6 | 6 4 4 4 4 4 4 4 3 4 4 4 4 7 9 8 8 8 8 8 6 8 9 9 8 9 9 8 5 9 Final Capacity 15 | 8 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 Final Carried 10 | 8 4 4 5 5 5 4 4 5 5 4 5 4 9 9 8 9 7 9 6 8 9 10 9 8 10 10 8 9 5 Class Distribution -------------------- 24% | Hacker-Sprinter 20% | Hacker-Mutant 13% | Mutant 9% | Derelict-Sprinter 9% | Scavenger-Mutant 7% | Wizard-Sprinter 7% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Matter Collected 5081 | 200 113 44 . 129 134 85 20 70 . 40 40 . 90 . . 90 69 101 90 90 40 121 20 170 163 503 263 1219 1177 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7457 | 104 24 24 . 61 2 51 31 46 . . . . 40 . . 378 . . 387 31 148 603 129 66 118 482 759 978 2995 Parts 244 | 2 8 6 . 4 1 4 . . . . . . 2 . . 13 . . 9 3 . 12 10 7 8 19 30 22 84 Haulers Intercepted 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 173 | . . . . . . . . 5 . . 14 . 6 . . 43 19 . 25 . 8 30 10 13 . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . . 8 . . 8 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 96 | . 7 6 . 2 1 . . 1 . . . . . . . 1 . . 5 . . 7 . 1 1 7 9 12 36 Melee 7 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . 3 Guns 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 4 2 . . Cannons 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 7 5 AOE 24 | . 7 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 9 Classes Destroyed 26 | 2 1 . . 2 . 2 1 1 . . . . 1 . . 1 . . . 1 . 2 . 1 1 2 . . 8 Worker 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 Builder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycler 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Operator 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 3 Swarmer 24 | . 7 6 . . 1 . . . . . . . . . . . . . 2 . . . . . . 2 . 2 4 Grunt 20 | . . . . . . . . 1 . . . . . . . . . . 3 . . 4 . . . 1 2 2 7 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 3 4 Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 1 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Hotshot 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decapitator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overlord 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 4 3 . 3 1 1 1 1 . . . . . . . 1 . . 5 1 . 5 . 1 1 2 6 3 5 Combat Bots Only 5 | . 4 3 . 2 1 . . 1 . . . . . . . 1 . . 5 . . 5 . 1 1 2 4 2 5 Max Kills in Single Turn 3 | 1 2 2 . 1 1 1 1 1 . . . . 1 . . 1 . . 2 1 . 3 . 1 1 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Hostile Shots Fired 381 | . 10 8 . . 5 6 . 2 11 . 14 1 1 . . 9 25 . 12 6 . 11 . 15 10 16 48 20 151 Missed 184 | . 6 5 . . 3 1 . . 4 . 6 . 1 . . 3 11 . 3 4 . 8 . 5 5 10 27 13 69 Hits 197 | . 4 3 . . 2 5 . 2 7 . 8 1 . . . 6 14 . 9 2 . 3 . 10 5 6 21 7 82 Melee 26 | . . . . . . . . . 7 . . . . . . 2 9 . . . . . . . . . . . 8 Projectile 171 | . 4 3 . . 2 5 . 2 . . 8 1 . . . 4 5 . 9 2 . 3 . 10 5 6 21 7 74 AOE 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 18 | . . . . . . . . . . . . . . . . 1 4 . . . . 1 . 1 . 2 . . 9 Actively Blocked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Taken 4688 | . 60 21 . 24 16 68 194 27 19 . 98 14 . . . 146 310 . 172 423 . 197 . 212 155 150 261 137 1984 Core 1452 | . 17 14 . . . 14 130 . . . 22 . . . . 39 81 . 71 117 . 36 . 68 41 39 59 12 692 Absorbed by Shields 1742 | . . . . . . . . . 7 . 36 5 . . . 51 31 . 7 . . . . . . 6 252 83 1264 Redirected to Shielding 392 | . . . . . . . . . . . . . . . . 52 14 . . . . . . . . 56 23 51 196 Regen/Repaired (Parts) 64 | . . . . . . 11 . . . . . 48 . . . . . 5 . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 34 . 84 . . . . 61 . . 97 . . . . 30 . . . . 63 . 71 . . . Volleys Fired 275 | 5 10 5 . . 3 . . . . . 1 . . . . 1 . 1 2 6 . 4 1 . 13 50 47 46 80 Largest 2 | 2 1 1 . . 1 . . . . . 1 . . . . 1 . 1 1 1 . 1 1 . 2 1 1 1 1 Hottest 250 | 100 30 30 . . 30 . . . . . 250 . . . . 75 . 50 250 50 . 250 . . 60 130 130 250 250 Shots Fired 308 | 10 10 5 . 13 3 1 . . . . 1 . . . . 1 . 1 2 6 . 4 1 . 25 50 47 46 82 Gun 96 | 10 . . . 13 . 1 . . . . . . . . . 1 . . . . . . . . 25 26 19 . 1 Cannon 193 | . . . . . . . . . . . 1 . . . . . . 1 2 6 . 4 . . . 24 28 46 81 Launcher 18 | . 10 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 51 | . . . . 13 . 1 . . . . . . . . . . . . . . . . . . 25 . . . 12 Thermal 231 | 10 . . . . . . . . . . 1 . . . . 1 . . 2 . . 4 . . . 50 47 46 70 Explosive 18 | . 10 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . Robot Hit Streak 18 | 7 . . . 11 . 2 . . . . 6 . . . . 7 . . 8 . . 6 1 . 4 7 18 7 18 Robot Miss Streak 6 | 1 . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . 2 4 1 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 69 Autonomous 14 | . . . . 13 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 200 | 8 . . . 11 . 2 1 1 . . 1 . 3 . . 10 . . 14 2 2 2 5 2 11 14 29 26 56 Core Hits 284 | 3 10 7 . 4 1 1 . . . . 2 . 2 . . 4 . . 11 1 1 11 1 1 4 13 13 21 173 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Critical Parts Destroyed 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 2 . . Critical Strikes 18 | 3 . . . . . . . 1 . . . . 1 . . 3 . . . . . . . . 1 5 3 1 . Burn 4 | 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Destroy 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . Melee Attacks 107 | . . . . . . 1 3 8 . 1 3 2 5 . 2 13 1 . 16 18 2 2 4 3 . 12 1 1 9 Impact 12 | . . . . . . 1 3 8 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 95 | . . . . . . . . . . 1 3 2 5 . 2 13 1 . 16 18 2 2 4 3 . 12 1 1 9 Sneak Attacks 23 | . . . . . . 1 . . . . . . 2 . . 1 . . 8 1 . . . . . 2 . 1 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19003 | 100 539 254 . 367 198 95 60 49 . . 86 . 238 . . 542 . . 938 127 126 698 254 79 272 1761 2380 2973 6867 Guns 2011 | 100 . . . 367 . 26 . . . . . . . . . 21 . . . . . . . . 272 703 497 . 25 Cannons 6460 | . . . . . . . . . . . 17 . . . . . . . 52 . . 113 . . . 893 1872 2281 1232 Explosions 7528 | . 539 254 . . 198 . . . . . 69 . . . . . . . 179 . . 585 . . . . . 634 5070 Melee 2993 | . . . . . . 69 60 49 . . . . 238 . . 521 . . 707 127 126 . 254 79 . 165 . 58 540 Ramming 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Kinetic 976 | . . . . 367 . 26 . . . . . . . . . . . . . . . . . . 272 . . . 311 Thermal 14032 | 100 . . . . . . . . . . 86 . . . . 21 . . 231 . . 698 . . . 1596 2369 2915 6016 Explosive 991 | . 539 254 . . 198 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 178 | . . . . . . 69 60 49 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2815 | . . . . . . . . . . . . . 238 . . 521 . . 707 127 126 . 254 79 . 165 . 58 540 Highest Corruption 7 | . . . . . . . . . . . . . . . . . . . . 7 7 7 7 7 . 3 . 1 5 Average Corruption 4 | . . . . . . . . . . . . . . . . . . . . 7 7 7 7 7 . 2 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 75 | . . . . . . . . . . . . . . . . . . . . 1 13 15 4 11 . 3 . 5 23 Message Errors 25 | . . . . . . . . . . . . . . . . . . . . . 3 6 1 2 . 2 . 3 8 Matter Fused 22 | . . . . . . . . . . . . . . . . . . . . . 3 4 1 6 . 1 . 1 6 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . 3 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . . . . 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . 1 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2098 | . 11 17 . . 13 47 38 49 . . . . 25 . . 162 . . 90 . 31 13 32 . . 289 250 807 224 Projectiles 1176 | . . . . . . . . . . . . . . . . . . . . . . . . . . 106 250 806 14 Explosions 70 | . 11 17 . . 13 . . . . . . . . . . . . . . . . 13 . . . . . 1 15 Melee 852 | . . . . . . 47 38 49 . . . . 25 . . 162 . . 90 . 31 . 32 . . 183 . . 195 Knockbacks 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . 27 . . . . . . . . . . . . . . . . . . . . . . . . . 5 25 21 Shots 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1003 | 195 7 . . . . . . 4 . . 218 . . . . 24 . . 189 . 149 198 . 143 5 188 197 229 1003 Average Temperature 97 | 99 5 . . . . . . 4 . . 96 . . . . 12 . . 97 . 73 75 . 73 1 59 73 94 196 Received Heat Transfer 753 | . 6 . . . . 36 . 18 . . 18 6 . . . 15 24 . 27 21 . 73 . . . . 382 . 127 Effects 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 39 | . . . . . . . . . . . . . . . . . . . 3 . . 8 . . . 1 . 5 22 Combat Hostiles 32 | . . . . . . . . . . . . . . . . . . . 3 . . 7 . . . . . 4 18 Parts Melted 142 | 6 . . . . . . . . . . . . . . . . . . 8 . . 17 . . . 1 . 18 92 Heat Transferred 46849 | 518 . . . . . . . . . . 440 . . . . 111 . . 1120 . . 3600 . . . 1271 1666 5139 32984 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . . . 4 . . . . . . . 5 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . 2 1 . . . 2 1 . . . . . . . . . . . . 1 . . . . . 2 3 3 5 Low Security (%) 45 | 100 42 19 . 100 100 16 . . . . . 100 . . 100 . . . . 64 . . . . 100 57 26 2 . Level 1 17 | . 41 80 . . . 13 100 . . . . . . . . . . . . 35 . . . . . 17 30 31 . Level 2 17 | . 16 . . . . 70 . . . . . . . . . . . . . . . . . . . 24 16 31 9 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 33 27 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2610 | 10 439 335 . 61 179 699 325 . . . . 193 . . 15 . . . . 356 . . . . 184 627 1072 808 2610 Initial 518 | . . 166 . . 11 73 259 . . . . 153 . . 12 . . . . 103 . . . . 11 1 343 518 417 Average 448 | 2 187 259 . 19 30 462 257 . . . . 165 . . 1 . . . . 172 . . . . 109 216 466 536 1494 Influence Increases 13405 | 10 526 219 . 76 404 1160 166 112 . . 404 170 157 . 25 626 361 359 537 617 267 599 6 212 382 1152 1119 960 2779 Destroy 0b10 Robot/C 6720 | . 260 120 . 40 200 580 60 80 . . 260 60 80 . . 360 260 160 300 260 180 380 . 140 200 520 380 460 1380 Destroy 0b10 Robot/NC 395 | 10 5 . . 5 . 25 5 . . . . 5 . . . 20 . . 5 10 5 . 5 . 5 35 80 75 100 Destroy Leader 1148 | . 52 20 . 10 70 164 2 10 . . 10 20 10 . . 50 30 . 30 82 30 30 . 20 42 74 100 78 214 Allied During Kill 2047 | . 76 38 . 13 64 226 16 22 . . 104 1 22 . . 76 71 94 97 75 52 129 1 52 59 150 88 130 391 Successful Hack 218 | . 7 . . . 25 20 21 . . . . 20 . . 6 . . . . 12 . . . . 24 62 5 16 . Select Force Hacks 180 | . 60 . . . . 60 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . . . . . 15 . . . . . . 15 . . . . . . . 30 . . . . 30 165 75 75 465 Destroy Structure 957 | . 51 26 . 8 30 10 2 . . . . 4 . . 4 . . . . 58 . . . . 22 116 346 96 184 Partial Spotted 240 | . . 15 . . . . . . . . . 15 . . 15 . . . . 60 . . . . . 30 30 30 45 Lose Combat Pursuer 630 | . 15 . . . . 75 . . . . 30 30 45 . . 120 . 105 105 30 . 60 . . . . 15 . . Influence Decreases 10765 | 10 97 403 245 45 260 764 432 294 114 9 160 251 281 18 46 276 423 364 655 434 360 345 515 195 396 544 808 1140 881 Entered New Map 3651 | . . 263 245 . 20 102 312 114 24 9 . 91 61 8 9 . 67 288 283 62 130 49 509 . 6 2 268 404 325 Time Decay 5055 | 10 97 140 . 40 220 452 90 160 90 . 110 90 190 10 37 256 246 46 262 302 230 246 6 165 190 298 180 386 506 Lost Part 1015 | . . . . 5 10 20 30 20 . . 10 10 30 . . 20 110 10 70 70 . 50 . 10 50 180 210 50 50 Lost Ally 390 | . . . . . 10 190 . . . . 40 60 . . . . . 20 40 . . . . 20 . 10 . . . Purge Threat 654 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 54 150 300 . Squads Dispatched 49 | . 3 . . . 2 5 2 . . . 1 4 . . . . . . . 3 . 1 . . 1 7 5 6 9 Investigation 14 | . 3 . . . 1 4 2 . . . . . . . . . . . . 1 . . . . . 2 . 1 . Extermination 10 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 1 3 1 Reinforcement 14 | . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . 2 3 2 3 Assault 8 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 5 Garrison 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Distress Signals 15 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . 2 1 4 . 2 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 1 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 1 Times Spotted 369 | . 14 6 . 2 6 17 1 4 4 . 13 4 3 . 2 19 16 15 19 14 2 23 . 7 15 24 36 23 80 Peak Tracking Total 18 | . 8 3 . 2 3 5 1 4 4 . 9 2 4 . 2 7 5 5 8 5 1 9 . 3 5 4 18 3 6 Tactical Retreats 20 | . 1 . . . . 3 . . . . 1 1 1 . . 3 . 3 3 2 . 1 . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Traps Triggered 12 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 3 1 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Disabled 60 | . . . . . 1 . . . . . . 1 . . . . . 1 . 2 . . . . 2 12 5 5 31 Max in Single Turn 5 | . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . 1 1 1 2 5 Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Accessed 72 | . 3 . 1 . 6 8 5 1 . . . 2 . . 2 1 1 2 . 6 . 1 4 . 3 10 2 7 7 Terminals 36 | . 1 . . . 4 4 2 . . . . . . . 1 . . . . 5 . . . . 3 6 1 5 4 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 Repair Stations 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Recycling Units 6 | . 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 6 | . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . Total Hacks 159 | . 6 . 1 . 15 16 9 1 . . . 8 . . 3 1 1 2 . 11 . 1 15 . 9 28 7 16 9 Successful 90 | . 3 . 1 . 11 10 4 1 . . . 3 . . 2 1 1 2 . 4 . 1 15 . 6 14 5 6 . Failed 69 | . 3 . . . 4 6 5 . . . . 5 . . 1 . . . . 7 . . . . 3 14 2 10 9 Catastrophic 10 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 6 . 1 . 6 7 7 . . . . 1 . . 2 . . . . 7 . . . . 2 7 4 5 2 Terminals 77 | . 3 . . . 6 9 4 . . . . . . . 2 . . . . 8 . . . . 9 14 5 11 6 Fabricators 11 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 5 . . 3 Repair Stations 14 | . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . 1 . 4 . Recycling Units 7 | . 3 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . 4 2 . . Garrison Access 13 | . . . . . . 1 3 . . . . 3 . . 1 . . . . . . . . . . 4 . 1 . Terminal Hacks 53 | . 1 . 1 . . 5 1 1 . . . . . . 1 1 1 2 . 2 . 1 15 . 5 8 3 5 . Record 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 8 | . . . . . . 2 . 1 . . . . . . . 1 1 2 . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . 1 . 1 . Scan Component 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Repair 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . Unauthorized Hacks 15 | . 2 . . . 4 2 3 . . . . . . . . . . . . 1 . . . . 1 2 . . . Terminals 7 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Assimilate 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . . . 2 2 3 . . . . 2 . . . . . . . 4 . . . . 2 5 . 5 7 Full Trace Events 6 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . . . 15 . . . . . . . . . . . . 2 . . 4 . 1 . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 160 | . . . . . . . . . . . . . . . . . . . . 139 . . . . . 21 . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . 8 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Time 174 | . . . . . . 136 . . . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 2 . . . . . . 5 . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total Allies 29 | . 1 3 . . 2 10 . . . 3 2 . . . . . . 5 . . . 2 . . 1 . . . . Largest Group 11 | . 1 4 4 1 3 11 1 1 1 4 4 4 1 1 1 1 1 6 4 1 1 3 2 2 2 2 1 1 1 Highest-Rated Group 371 | . 57 127 127 58 95 251 83 96 99 177 190 196 111 108 118 129 122 371 282 161 169 250 213 219 186 199 207 195 249 Highest-Rated Ally 249 | . 57 57 57 58 80 80 83 96 99 99 100 106 111 108 118 129 122 125 131 161 169 171 164 170 179 198 207 195 249 Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 760 | . 16 . . 5 22 112 6 5 1 . 60 15 14 . . 41 26 31 39 27 16 34 . 21 18 59 39 58 95 Total Damage 39959 | . 249 . . 80 583 2488 317 297 . . 1716 604 631 . . 2237 1322 634 1770 2102 1322 2407 . 1190 1195 3361 3777 2909 8768 Kills 287 | . 7 . . . 9 33 3 3 . . 13 4 5 . . 21 13 8 12 14 9 13 . 6 9 23 22 19 41 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Active Infowar (turns) 5496 | . 14 . . . 1253 1124 195 325 143 . . 183 170 . . . . . . . . . . . 325 386 344 907 127 Optics 2312 | . . . . . 743 966 . . . . . 183 170 . . . . . . . . . . . 250 . . . . Sensors 2733 | . . . . . 1246 158 195 325 143 . . . . . . . . . . . . . . . 280 386 . . . Terrain 875 | . 14 . . . 861 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1378 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 907 127 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . 3 . 1 . . . 2 . 1 1 . 1 1 . 1 1 . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Turns Passed 14073 | 37 283 288 138 174 1443 1130 195 325 183 402 304 193 391 20 309 626 527 421 736 661 486 538 133 362 382 745 360 907 1374 Spaces Moved 15726 | 17 272 472 219 313 736 955 254 414 232 966 371 351 417 30 426 788 546 512 476 600 390 674 148 397 614 950 438 1131 1617 Core 139 | . 139 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18 | 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5220 | . . . . . . . . . . . . . . . . . . . . . . . 73 397 614 950 438 1131 1617 Flight 10349 | . 132 472 219 313 736 955 254 414 232 966 371 351 417 30 426 788 546 512 476 600 390 674 75 . . . . . . Fastest Speed 15 | 120 37 37 37 37 37 27 27 29 29 29 29 29 27 27 27 23 23 29 26 23 29 25 25 38 24 34 15 39 25 Average Speed 33 | 120 44 37 37 37 37 36 28 29 29 29 29 29 28 27 27 26 23 29 28 26 29 25 34 41 37 36 31 39 39 Slowest Speed 172 | 120 120 37 37 117 37 37 29 29 29 29 29 29 29 27 27 99 29 29 99 102 29 29 172 42 43 38 34 92 109 Overloaded Moves 89 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 75 . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . 1 . 3 4 20 . 1 . . . 1 . . 5 1 2 2 . 1 . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 2 47 95 59 53 42 92 9 51 51 84 45 10 63 7 14 68 69 74 61 13 55 71 60 79 13 74 20 76 50 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 12 | . 2 1 . 1 . 2 2 . . . . . . . . 1 . . . . . . 3 . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . . 1 . . 1 . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 21 | 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 26 | . . 1 . 1 . . . 1 1 3 2 . 1 . . 3 3 . 2 . 5 . . 3 . . . . . Spaces Dug 42 | . . . . . . . 2 7 . . 2 1 2 . 2 2 . . . 10 . . . . . 9 2 3 . Terrain Destroyed 222 | . 70 34 . 11 26 . 2 7 . . 3 1 2 . 2 2 . . . 16 . . . . . 15 7 13 11 Melee 32 | . . . . . . . 2 7 . . 2 1 2 . 2 2 . . . 10 . . . . . 4 . . . Projectile 48 | . . . . 11 . . . . . . . . . . . . . . . 6 . . . . . 11 7 13 . AOE 142 | . 70 34 . . 26 . . . . . 1 . . . . . . . . . . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total 24242 | 23 431 578 277 367 1901 1711 372 607 348 1084 561 435 677 41 610 1172 943 784 1045 1058 758 1037 221 589 740 1315 624 1597 2336 Wait 7453 | . 119 103 51 51 1137 762 113 171 113 109 178 76 247 12 182 362 380 219 533 417 362 318 51 176 70 217 118 343 463 Move 15617 | 16 271 469 218 306 727 915 253 411 231 965 370 348 416 29 416 785 541 508 475 596 389 673 147 396 613 949 437 1130 1617 Hop 38 | . . 1 . 3 4 19 . 1 . . . 1 . . 4 1 2 1 . 1 . . . . . . . . . Pick Up 71 | 2 3 . 3 1 7 . . 3 2 . 1 . 4 . 1 . 2 4 1 1 1 3 2 1 6 7 3 9 4 Fast Attach 164 | . 3 . . 1 8 7 1 6 . 5 . 5 3 . 2 5 5 7 5 6 1 3 5 3 16 25 2 8 32 Attach 122 | . 6 . 1 2 3 1 1 1 . 1 2 1 . . 1 1 2 2 4 3 1 5 2 3 1 9 3 23 43 Detach 137 | . 5 . . 1 4 2 1 2 . 1 2 1 2 . 1 2 2 6 5 4 1 6 2 2 6 14 1 21 43 Swap 28 | . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 4 3 7 3 6 Drop 164 | . 13 . 4 2 8 4 . 4 2 2 1 1 . . 1 2 7 8 4 4 1 5 7 4 11 29 4 13 23 Fire 275 | 5 10 5 . . 3 . . . . . 1 . . . . 1 . 1 2 6 . 4 1 . 13 50 47 46 80 Melee 107 | . . . . . . 1 3 8 . 1 3 2 5 . 2 13 1 . 16 18 2 2 4 3 . 12 1 1 9 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 16 Rewire 48 | . . . . . . . . . . . 3 . . . . . . 28 . . . 17 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 326 | -10/Mines | Learned Materials terminal intel 330 | -10/Mines | Learned location of Zion (-7) 338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 338 | -10/Mines | Discovered new exit (range 5) 353 | -10/Mines | Received a Mining Laser from a helpful Derelict 415 | -10/Mines | Discovered new exit (range 9) 465 | -10/Mines | Discovered new exit (range 16) 500 | -10/Mines | Learned location of 1 exit from Materials 609 | -10/Mines | Entered Exiles 609 | -10/Exiles | Accompanied by 3 allies 620 | -10/Exiles | Met 8R-AWN 625 | -10/Exiles | Met EX-HEX 636 | -10/Exiles | Met EX-BIN 639 | -10/Exiles | Led the pair of lost Derelicts to a safe place 640 | -10/Exiles | Aligned with FarCom system 640 | -10/Exiles | Given EX-Vault access code 650 | -10/Exiles | Opened EX-Vault 655 | -10/Exiles | Found Firepult 656 | -10/Exiles | Found Superbattery 659 | -10/Exiles | Found AWS/Gauss 668 | -10/Exiles | Warned to stay clear of 0b10 Research branches 680 | -10/Exiles | Met EX-DEC 692 | -10/Exiles | Discovered new exit (range 14) 747 | -10/Exiles | Stole three prototypes: Superbattery, Firepult, AWS/Gauss 747 | -10/Exiles | Entered Mines 782 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 785 | -9/Mines | Found Prototype Device 797 | -9/Mines | Discovered new exit (range 8) 832 | -9/Mines | Assembled infested the area 847 | -9/Mines | Core integrity fell below 50% 921 | -9/Mines | Entered Materials 921 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 922 | -8/Materials | Identified exit to Storage 923 | -8/Materials | Loaded intel: 12 terminal locations 941 | -8/Materials | Identified Exp. Sensor Array 1909 | -8/Materials | Build established: Scout 2364 | -8/Materials | Entered Storage 2364 | -8/Storage | Accompanied by 1 ally 2366 | -8/Storage | FarCom data flow suspended 2664 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3319 | -8/Storage | Repaired Broken Exp. Sensor Array? 3325 | -8/Storage | Build established: Hacker-Mutant 3409 | -8/Storage | Discovered new exit (range 16) 3494 | -8/Storage | Entered Factory 3494 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3562 | -7/Factory | Identified exit to Lower Caves 3689 | -7/Factory | Entered Lower Caves 3724 | -7/Lower Caves | Found DCF Scrap (12 items) 3920 | -7/Lower Caves | Learned Factory trap positions 4000 | -7/Lower Caves | Learned Factory terminal intel 4001 | -7/Lower Caves | Discovered new exit (range 8) 4014 | -7/Lower Caves | Entered another Lower Caves area 4037 | -7/Lower Caves | Build established: Sprinter 4114 | -7/Lower Caves | Encountered a Warlord checkpoint 4152 | -7/Lower Caves | Discovered new exit (range 9) 4153 | -7/Lower Caves | Encountered a Master Thief 4153 | -7/Lower Caves | Encountered a Master Thief 4155 | -7/Lower Caves | Encountered a Master Thief 4157 | -7/Lower Caves | Encountered a Master Thief 4157 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 4170 | -7/Lower Caves | Dirty Datajack stolen by Master Thief 4175 | -7/Lower Caves | Dirty Datajack stolen by Master Thief 4179 | -7/Lower Caves | Dirty Datajack stolen by Master Thief 4197 | -7/Lower Caves | Entered Zion 4277 | -7/Zion | Gained Derelict followers 4286 | -7/Zion | Identified exit to Deep Caves 4292 | -7/Zion | Found CR-A16's Pointy Stick 4411 | -7/Zion | Met Imprinter 4511 | -7/Zion | Discovered new exit (range 16) 4525 | -7/Zion | Build established: Derelict-Sprinter 4599 | -7/Zion | Entered Proximity Caves 4599 | -6/Proximity Caves | Accompanied by 3 allies 4630 | -6/Proximity Caves | Learned Factory emergency access door positions 4671 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4837 | -6/Proximity Caves | Discovered new exit (range 7) 4903 | -6/Proximity Caves | Entered Factory 4903 | -6/Factory | Accompanied by 3 allies 4903 | -6/Factory | Evolved 2 slots: Utility x2 4904 | -6/Factory | Loaded intel: 122 trap records 4906 | -6/Factory | Loaded intel: 26 terminal locations 4952 | -6/Factory | Garrison activated, responded to threat 5005 | -6/Factory | Repaired Broken Imp. VTOL Module 5025 | -6/Factory | Discovered new exit (range 13) 5049 | -6/Factory | Identified exit to Lower Caves 5096 | -6/Factory | Entered Lower Caves 5219 | -6/Lower Caves | Encountered a Warlord checkpoint 5324 | -6/Lower Caves | Found DCF Scrap (12 items) 5417 | -6/Lower Caves | Learned Factory garrison access intel 5424 | -6/Lower Caves | Discovered new exit (range 12) 5487 | -6/Lower Caves | Entered another Lower Caves area 5489 | -6/Lower Caves | Identified exit to Data Miner 5491 | -6/Lower Caves | Discovered new exit (range 13) 5507 | -6/Lower Caves | Entered Factory 5507 | -5/Factory | Evolved 2 slots: Utility x2 5508 | -5/Factory | Loaded intel: 4 garrison access locations 5684 | -5/Factory | Identified exit to Upper Caves 5816 | -5/Factory | Entered Upper Caves 5912 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5934 | -5/Upper Caves | Spotted B-75 Beast 5968 | -5/Upper Caves | Destroyed B-75 Beast 5981 | -5/Upper Caves | Build established: Hacker-Sprinter 6167 | -5/Upper Caves | Ambushed by wild Derelicts 6313 | -5/Upper Caves | Found DCF Scrap (13 items) 6422 | -5/Upper Caves | Discovered new exit (range 4) 6440 | -5/Upper Caves | Learned location of Armory (-3) 6442 | -5/Upper Caves | Entered another Upper Caves area 6465 | -5/Upper Caves | Discovered new exit (range 11) 6473 | -5/Upper Caves | Learned Factory terminal intel 6500 | -5/Upper Caves | Spotted B-75 Beast 6526 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6918 | -5/Upper Caves | Encountered a Master Thief 6918 | -5/Upper Caves | Encountered a Master Thief 6919 | -5/Upper Caves | Encountered a Master Thief 6924 | -5/Upper Caves | Dirty Datajack stolen by Master Thief 6927 | -5/Upper Caves | Imp. Transmission Jammer stolen by Master Thief 6938 | -5/Upper Caves | Dirty Datajack stolen by Master Thief 6951 | -5/Upper Caves | Discovered new exit (range 5) 6969 | -5/Upper Caves | Entered Warlord 6970 | -5/Warlord | Lost 6 parts (1p2n3u) 6994 | -5/Warlord | Found Prototype Device 6994 | -5/Warlord | Identified Minesniffer Drone Bay 7044 | -5/Warlord | Visited the Vortex Lab 7045 | -5/Warlord | Found Prototype Energy Cannon 7045 | -5/Warlord | Identified Vortex Cannon 7050 | -5/Warlord | Found Vortex Cannon 7051 | -5/Warlord | Found Vortex Cannon 7053 | -5/Warlord | Found Vortex Cannon 7066 | -5/Warlord | Warlord's base attacked by MAIN.C 7068 | -5/Warlord | Found Prototype Hackware 7068 | -5/Warlord | Identified Ghost Barrier 7073 | -5/Warlord | Found Prototype Device 7073 | -5/Warlord | Identified System Purifier 7083 | -5/Warlord | Found Prototype Processor 7090 | -5/Warlord | Identified Exp. Targeting Computer 7282 | -5/Warlord | Opened side exit 7352 | -5/Warlord | Discovered new exit (range 9) 7390 | -5/Warlord | Entered Proximity Caves 7390 | -4/Proximity Caves | Accompanied by 4 allies 7392 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7415 | -4/Proximity Caves | Build established: Wizard-Sprinter 7676 | -4/Proximity Caves | Core integrity fell below 50% 7708 | -4/Proximity Caves | Learned Research terminal intel 8084 | -4/Proximity Caves | Discovered new exit (range 10) 8126 | -4/Proximity Caves | Entered Factory 8126 | -4/Factory | Evolved 2 slots: Utility x2 8127 | -4/Factory | Loaded intel: 28 terminal locations 8141 | -4/Factory | Identified exit to Upper Caves 8141 | -4/Factory | Identified exit to Extension 8210 | -4/Factory | Build established: Hacker-Sprinter 8268 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 8751 | -4/Factory | Crushed by falling debris 8763 | -4/Factory | Discovered new exit (range 13) 8787 | -4/Factory | Entered Upper Caves 9150 | -4/Upper Caves | Learned Research security intel 9234 | -4/Upper Caves | Discovered new exit (range 5) 9273 | -4/Upper Caves | Entered another Upper Caves area 9275 | -4/Upper Caves | Encountered a Master Thief 9464 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9552 | -4/Upper Caves | Learned Research security intel 9621 | -4/Upper Caves | Spotted B-86 Titan 9654 | -4/Upper Caves | Allies destroyed B-86 Titan 9760 | -4/Upper Caves | Discovered new exit (range 16) 9811 | -4/Upper Caves | Entered Zhirov 9811 | -4/Zhirov | Accompanied by 1 ally 9811 | -4/Zhirov | Discovered new exit (range 3) 9816 | -4/Zhirov | Met Zhirov 9821 | -4/Zhirov | Learned location of Testing (-3) 9823 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9829 | -4/Zhirov | Attached CPS modules to B-86 Titan 9841 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 9878 | -4/Zhirov | Found Alien Artifact 9884 | -4/Zhirov | Found Alien Artifact 9944 | -4/Zhirov | Entered Proximity Caves 9944 | -3/Proximity Caves | Accompanied by 1 ally 10137 | -3/Proximity Caves | Build established: Hacker-Mutant 10282 | -3/Proximity Caves | Discovered new exit (range 9) 10306 | -3/Proximity Caves | Entered Research 10306 | -3/Research | Evolved 2 slots: Utility x2 10308 | -3/Research | Loaded intel: 23 terminal locations 10313 | -3/Research | Identified exit to Research 10570 | -3/Research | Identified exit to Armory 10570 | -3/Research | Identified exit to Testing 10676 | -3/Research | Found Prototype Device 10682 | -3/Research | Found Prototype Device 10688 | -3/Research | Entered Testing 10688 | -3/Testing | Accompanied by 1 ally 10702 | -3/Testing | Found Prototype Energy Cannon 10702 | -3/Testing | Identified Null Cannon 10717 | -3/Testing | Found Prototype Energy Gun 10717 | -3/Testing | Identified Hyp. EM Gauss Rifle 10736 | -3/Testing | Found Prototype Energy Cannon 10736 | -3/Testing | Identified Disintegrator 10867 | -3/Testing | Found Prototype Processor 10973 | -3/Testing | Found Prototype Device 10973 | -3/Testing | Identified Adv. Kinecellerator 10975 | -3/Testing | Identified Exp. Shield Generator (x2) 11006 | -3/Testing | Fabricated Weapon Cycler (x2) 11033 | -3/Testing | Identified Integrated Dissipator 11033 | -3/Testing | Installed Integrated Dissipator, increased core heat dissipation (+20) 11104 | -3/Testing | Found Prototype Protection 11150 | -3/Testing | Found Prototype Energy Gun 11150 | -3/Testing | Identified Warp Gun 11163 | -3/Testing | Found Prototype Device 11163 | -3/Testing | Identified AEGIS Remote Shield 11247 | -3/Testing | Garrison activated, responded to threat 11268 | -3/Testing | Found Prototype Hackware 11268 | -3/Testing | Identified Exp. System Shield 11311 | -3/Testing | Spotted PP-MH0M4Q8QUK 11337 | -3/Testing | Allies destroyed PP-MH0M4Q8QUK 11347 | -3/Testing | Found Prototype Processor 11347 | -3/Testing | Identified Exp. Target Analyzer 11407 | -3/Testing | Discovered exit to Research (range 4) 11433 | -3/Testing | Entered Research 11433 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11448 | -2/Research | Identified SHELL Armor 11448 | -2/Research | Identified Transdimensional Reconstructor 11448 | -2/Research | Watched by a mysterious "MATRIX" hacker 11491 | -2/Research | Identified exit to Quarantine 11580 | -2/Research | Spotted B-90 Cyclops 11594 | -2/Research | Destroyed B-90 Cyclops 11683 | -2/Research | First assault squad dispatched 11767 | -2/Research | Warped through subspace 11767 | -2/Research | Spotted B-90 Cyclops 11793 | -2/Research | Entered Quarantine 11993 | -2/Quarantine | Found Quantum Capacitor 12025 | -2/Quarantine | Core integrity fell below 50% 12256 | -2/Quarantine | Discovered new exit (range 15) 12454 | -2/Quarantine | Found Transdimensional Reconstructor 12456 | -2/Quarantine | Found Alien Artifact 12457 | -2/Quarantine | Found Alien Artifact 12459 | -2/Quarantine | Found Transdimensional Reconstructor 12468 | -2/Quarantine | Found Alien Artifact 12469 | -2/Quarantine | Found Alien Artifact 12559 | -2/Quarantine | Build established: Mutant 12582 | -2/Quarantine | Spotted Fortress 12591 | -2/Quarantine | Allies destroyed Fortress 12595 | -2/Quarantine | Found Prototype Device 12595 | -2/Quarantine | Identified Exp. Force Field 12648 | -2/Quarantine | Discovered new exit (range 6) 12648 | -2/Quarantine | Discovered new exit (range 6) 12700 | -2/Quarantine | Entered Protoforge 12702 | -2/Protoforge | Spotted B-90 Cyclops 12706 | -2/Protoforge | Destroyed B-90 Cyclops 12776 | -2/Protoforge | Superfortress began startup sequence 12785 | -2/Protoforge | Forge Plexus network access discovered 12819 | -2/Protoforge | Spotted Decapitator 12819 | -2/Protoforge | Spotted Decapitator 12819 | -2/Protoforge | Spotted Decapitator 12828 | -2/Protoforge | Spotted Decapitator 12830 | -2/Protoforge | Destroyed Decapitator 12831 | -2/Protoforge | Destroyed Decapitator 12849 | -2/Protoforge | Allies destroyed Decapitator 12855 | -2/Protoforge | Allies destroyed Decapitator 12938 | -2/Protoforge | Discovered new exit (range 16) 12941 | -2/Protoforge | Spotted Hotshot 12942 | -2/Protoforge | Spotted Hotshot 12942 | -2/Protoforge | Spotted Hotshot 12942 | -2/Protoforge | Spotted Hotshot 12942 | -2/Protoforge | Spotted Hotshot 12996 | -2/Protoforge | Destroyed Hotshot 13003 | -2/Protoforge | Allies destroyed Hotshot 13009 | -2/Protoforge | Allies destroyed Hotshot 13014 | -2/Protoforge | Allies destroyed Hotshot 13019 | -2/Protoforge | Spotted Overlord 13033 | -2/Protoforge | Destroyed Overlord 13116 | -2/Protoforge | Build established: Scavenger-Mutant 13181 | -2/Protoforge | Identified Dimensional Node Initializer (x2) 13181 | -2/Protoforge | Initialized slip node 13200 | -2/Protoforge | First assault squad dispatched 13259 | -2/Protoforge | Spotted Hotshot 13259 | -2/Protoforge | Spotted Hotshot 13259 | -2/Protoforge | Spotted Hotshot 13259 | -2/Protoforge | Spotted Hotshot 13269 | -2/Protoforge | Allies destroyed Hotshot 13277 | -2/Protoforge | Allies destroyed Hotshot 13287 | -2/Protoforge | Destroyed Hotshot 13295 | -2/Protoforge | Destroyed Hotshot 13360 | -2/Protoforge | Spotted Hotshot 13361 | -2/Protoforge | Spotted Hotshot 13361 | -2/Protoforge | Spotted Hotshot 13377 | -2/Protoforge | Spotted Hotshot 13388 | -2/Protoforge | Destroyed Hotshot 13389 | -2/Protoforge | Destroyed Hotshot 13398 | -2/Protoforge | Destroyed Hotshot 13404 | -2/Protoforge | Allies destroyed Hotshot 13635 | -2/Protoforge | Spotted AP7-3 13651 | -2/Protoforge | Spotted AP7-3 13653 | -2/Protoforge | Allies destroyed AP7-3 13691 | -2/Protoforge | Destroyed AP7-3 13708 | -2/Protoforge | Spotted EXE-6 13708 | -2/Protoforge | Spotted EXE-6 13778 | -2/Protoforge | Found Cep. Weapon Articulator 13790 | -2/Protoforge | Found Cep. Core Shell 13792 | -2/Protoforge | Found Cep. Core Shell 13910 | -2/Protoforge | Destroyed EXE-6 14065 | -2/Protoforge | Spotted EXE-6 14065 | -2/Protoforge | Spotted EXE-6 14074 | -2/Protoforge | Core integrity fell below 20% 14075 | -2/Protoforge | Core melted Last Messages --------------- 14065_ Forge Plexus recovers N-04 Retriever. 14070_ EXE-6 springs to life. 14070_ N-04 Retriever inserts Railgun into Forge Plexus. 14071_ EXE-6 springs to life. 14071_ N-04 Retriever inserts Rnf. Antimatter Reactor into Forge Plexus. 14072_ N-04 Retriever inserts Segregator into Forge Plexus. 14073_ Firepult emits a massive uncontrolled burst of heat. 14073_ N-04 Retriever inserts Med. Treads into Forge Plexus. 14074_ Power failure, Mic. Antimatter Reactor shutdown. 14074_ Overheating: Core damaged (-290). 14074_ WH3WWPCNIYDL:>MKVEIYB2NV 14074_ EXE-6 overheating. 14074_ Forge Plexus recovers N-04 Retriever. 14075_ Overheating: Core damaged (-203). Map ----- +----------------------------------------------------+ | ################## #############???????????????? | | = #???????????????? | | %= #?#######???????? | | """ % % """"" #?#"""""#???????? | | "" "" """ #?#"""""#???????? | | """ "" % ###"" F"###?????? | | "" " " " #"" ""#?????? | | " "" "" "" #" "####??? | | " " " "" "# """#??? | | / " " "" # """#??? | | " "" " "" "" + """#??? | | """ "" """ "" " + F"#??? | | """ " "" """ # """#??? | | " """ "" "" " """ "# "" #??? | | " " "" "" "" "# ####??? | | " """ " @ # #####?? | | " " """ "" " "# """ #?? | | " " "" " "" # """"#?? | | """"""" " " " " + "F""#?? | | """""""""" "" """ " + ""#?? | | """"""""""" "" " " " # """#?? | | """""""""""" "" "" "" "# "" #?? | | """"""""""""" "" "#" "#####?? | | """""""""""""" "" " "#"" ""#?????? | | """"""""""""""" " " "###"F ""###?????? | | """""""""""""""" " """@ " "#?#"""""#???????? | | """""""""""""""" "" "" " "#?#"""""#???????? | | """""""""""""""" "" " " " "#?#######???????? | | """"""""""""""""" "" " "#???????????????? | | """""""""??"""""" " " "" " "#???????????????? | | """""""?????""""" " "#???????????????? | | """?????????""""" "" E" #???????????????? | | ""??????????""""" " " ?"" E #???????????????? | | ""???????????""""? ??? #???????????????? | | """??????????"""? ??? ???????????????? | | """???????????"?" " ???? " ???????????????? | | """????????????""?" ???? "" #???????????????? | | """"???????????? "???? " "#???????????????? | | """"???????????????????? " ????????????????? | | """""???????????????????""" ???????????????????? | | """""???????????????????" ?????????????????????? | | """""????????????????????????????????????????????? | | """""????????????????????????????????????????????? | | """""????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 225 Coolant Potential 120 Energy Generation 95 Energy Capacity 1930 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 80 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 325 Core Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 30 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 63 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Kinecellerator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tactical Quantum Warhead | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Weapon Cycler | -3/Testing | Hacked Imp. Energy Well | -2/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive C-55 Analyst | -3/Testing | Archive Y-54 Guardian | -3/Testing | Hacked R-10 Processor | -2/Quarantine | Archive Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Weapon Cycler | x2 | -3/Testing Repaired ---------- Exp. Sensor Array | 62% | -8/Storage | Broken Imp. VTOL Module | 4% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . . 4 . 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 7 | . . . . 1 . 2 . . . . . . . . . . . . 2 . . . . 1 . 1 . . . Weapon 4 | . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . Parts Attached 243 | . 10 . . 4 28 11 5 8 2 . 1 3 6 . 8 13 4 2 7 18 4 8 1 8 11 29 8 16 28 Parts Lost 89 | . . . . 7 1 1 3 1 . . . 1 3 . . 1 4 1 8 4 . 5 . 2 4 18 21 2 2 Damage Taken 16063 | . 68 . . 599 298 399 577 100 . . 366 99 313 . . 794 500 78 1121 396 363 962 . 405 365 2272 2678 1128 2182 Core 2035 | . . . . 133 13 57 26 33 . . 57 . 18 . . 217 47 . 242 40 13 116 . 34 75 219 491 91 113 Player 2/Cogmind (%) 58 | . . . . 100 100 80 16 100 . . 72 . 100 . . 84 36 . 77 25 100 76 . 33 64 84 89 88 14 Absorbed by Shields 5298 | . . . . . 44 153 71 . . . . . . . . . . 47 404 252 387 514 . 378 12 . 559 494 1983 Damage Inflicted 36566 | . 249 . . 80 583 1450 317 297 . . 1172 362 631 . . 2237 1322 . 1264 2102 1322 2193 . 975 1195 3361 3777 2909 8768 Player 2/Cogmind (%) 65 | . 31 . . 17 74 93 84 85 . . 93 100 72 . . 80 100 . 57 94 91 75 . 92 81 65 61 49 56 Combat Hostiles Destroyed 214 | . 6 . . . 9 16 3 3 . . 7 1 4 . . 21 13 . 7 13 9 13 . 5 9 18 10 10 37 Player 2/Cogmind (%) 69 | . 46 . . . 90 100 100 75 . . 100 100 100 . . 95 100 . 58 100 100 65 . 83 90 72 52 45 50 Game ------ Seed PiercelightStormRedirector Manual? 0 Play Time 02:56:32 Cumulative 1706.8 hours Start 2026.08.20 @ 04:39:53 End 2026.08.20 @ 08:18:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2830 Rogue 2823 Adventurer 0 Explorer 7 Win Type - Total 149 Types 40/17/58/3/3/5/21/1/1/0 Lore% 93 Gallery% 88 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9797075e-eb6a-4881-82ef-c7405cab050d