Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 01:03:30 Player: Ruxi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (714) 714 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 2002 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 331/400 Matter 278/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Experimental Sensor Array Sensor Drone Bay (18/20) > --- WEAPON (2) ------- EMP Blaster EMP Blaster > --- INVENTORY (15) --- Cooling System EM Pulse Gun EM Pulse Gun EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon EMP Blaster Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Sensor Array Sensor Drone Bay > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Cooling System EM Pulse Gun EM Pulse Gun EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon EMP Blaster EMP Blaster EMP Blaster Grenade Launcher Mining Laser [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 51 | . 25 14 12 Power 5 | . 3 1 1 Engine 4 | . 3 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | . 2 2 . Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 11 | . 4 4 3 Device 8 | . 1 4 3 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 31 | . 16 7 8 Energy Gun 15 | . 10 2 3 Energy Cannon . | . . . . Ballistic Gun 6 | . 2 2 2 Ballistic Cannon . | . . . . Launcher 6 | . 1 3 2 Special Weapon 4 | . 3 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 2 . Parts Lost 5 | . 1 2 2 Power 3 | . . 1 2 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 96 98 Engine 11 | . 14 11 6 Treads 21 | . 27 22 . Wheel 5 | . . 5 22 Device 10 | . 1 14 32 Storage 19 | . 25 14 11 Energy Gun 11 | . 15 6 8 Ballistic Gun 8 | . 6 13 5 Launcher 3 | . . 8 5 Special Weapon 2 | . 4 . 2 Naked Turns . | . . . . Heaviest Build 49 | 12 33 30 49 Greatest Support 40 | 20 40 40 22 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 15 15 15 Average Carried 12 | . 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1059 | 198 534 154 173 Remotely . | . . . . Salvage Created 1084 | . 478 248 358 Parts 58 | . 27 9 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 6 6 7 Guns 14 | . 6 5 3 AOE 5 | . . 1 4 Classes Destroyed 7 | . 7 . . Worker 2 | . 1 1 . Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 3 | . 2 . 1 Watcher 4 | . 3 . 1 Swarmer 7 | . 3 2 2 Grunt 12 | . 3 4 5 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1001 | . 423 249 329 Core 182 | . 56 57 69 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 105 | . 55 30 20 Largest 2 | . 2 2 2 Hottest 100 | . 100 85 100 Shots Fired 172 | . 87 58 27 Gun 145 | . 70 56 19 Cannon . | . . . . Launcher 9 | . 2 2 5 Special 18 | . 15 . 3 Kinetic 75 | . 29 38 8 Thermal 26 | . 23 . 3 Explosive . | . . . . Electromagnetic 71 | . 35 20 16 Robot Hit Streak 10 | . 10 7 8 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 93 | . 40 38 15 Core Hits 51 | . 21 14 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1909 | . 660 653 596 Guns 1219 | . 561 413 245 Cannons . | . . . . Explosions 690 | . 99 240 351 Melee . | . . . . Ramming . | . . . . Kinetic 498 | . 232 195 71 Thermal 476 | . 75 209 192 Explosive . | . . . . Electromagnetic 935 | . 353 249 333 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 5 5 . Message Errors 2 | . 2 . . Matter Fused 2 | . 1 1 . Heat Flow Errors 4 | . 1 3 . Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 34 | . . 14 20 Projectiles . | . . . . Explosions 34 | . . 14 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 102 | . . 36 66 Shots 5 | . . 2 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | . 157 257 16 Average Temperature 52 | . 37 93 6 Received Heat Transfer 372 | . 177 90 105 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 2 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 846 | . 296 250 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . . 4 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 244 | . 244 131 216 Initial 1 | . . . 1 Average 71 | . 67 71 79 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | . 89 100 90 Level 1 6 | . 10 . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 11 8 13 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly 1 | . 1 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 8 | . 5 1 2 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 8 1 3 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 25 1 9 Successful 21 | . 16 1 4 Failed 14 | . 9 . 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 30 | . 21 . 9 Terminals 32 | . 23 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 10 . 4 Terminals 12 | . 8 . 4 Assimilate 4 | . 3 . 1 Botnet 6 | . 4 . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . 1 . 1 Largest Group 2 | . 1 1 2 Highest-Rated Group 20 | . 10 10 20 Highest-Rated Ally 10 | . 10 10 10 Total Orders 7 | . . 2 5 STAY 3 | . . 1 2 FOLLOW 1 | . . 1 . RETURN 3 | . . . 3 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches 22 | . . . 22 Drone Recoveries 20 | . . . 20 Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3005 | . 1489 997 519 Spaces Moved 1668 | 1 769 587 311 Core . | . . . . Treads 1213 | . 760 453 . Legs 10 | 1 9 . . Wheels 445 | . . 134 311 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 120 100 100 Average Speed 146 | 120 159 150 105 Slowest Speed 240 | 120 160 240 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 1 98 100 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 18 | . 15 . 3 Terrain Destroyed 39 | . 15 16 8 Melee . | . . . . Projectile 18 | . 15 . 3 AOE 21 | . . 16 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2021 | . 913 644 464 Wait 145 | . 23 2 120 Move 1665 | . 768 586 311 Hop . | . . . . Pick Up 32 | . 25 6 1 Fast Attach 8 | . 4 2 2 Attach 4 | . 2 1 1 Detach . | . . . . Swap 39 | . 19 11 9 Drop 23 | . 17 6 . Fire 105 | . 55 30 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Discovered new exit (range 13) 466 | -10/Materials | Identified exit to Mines 667 | -10/Materials | Discovered new exit (range 14) 1490 | -10/Materials | Entered Mines 1490 | -10/Mines | Accompanied by 1 ally 1505 | -10/Mines | Met a Derelict bent on vengeance 1590 | -10/Mines | Discovered new exit (range 7) 1622 | -10/Mines | Learned location of Zion (-7) 1670 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1674 | -10/Mines | Found Prototype Device 1675 | -10/Mines | Identified Exp. Sensor Array 1953 | -10/Mines | Found the Drone Emporium 1962 | -10/Mines | Found Prototype Device 1963 | -10/Mines | Identified Sensor Drone Bay 2025 | -10/Mines | Discovered new exit (range 8) 2487 | -10/Mines | Entered Materials 2487 | -9/Materials | Accompanied by 1 ally 2487 | -9/Materials | Evolved 2 slots: Utility x2 3006 | -9/Materials | Self-destructed Last Messages --------------- 02852_ Sensor Drone released from Sensor Drone Bay. 02864_ Sensor Drone retrieved by Sensor Drone Bay. 02891_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02907_ R-06 Scavenger collects Corrupted Aluminum Leg. 02908_ Technician 2a reports 0b10 security level has lowered to 0. 02928_ Sensor Drone released from Sensor Drone Bay. 02928_ Sensor Drone retrieved by Sensor Drone Bay. 02952_ Acquired 10 matter. 02953_ Acquired 51 matter. 02954_ Acquired 10 matter. 02960_ Sensor Drone released from Sensor Drone Bay. 02996_ Chain reaction triggered in Lgt. Nuclear Core. 02996_ Door malfunctions. 02996_ Atomic Centrifuge disabled. 02996_ S-10 Pest destroyed. 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Challenges ------------ None Game ------ Seed NeutrinoMagneticCompactor Manual? 0 Play Time 00:47:57 Cumulative 106.9 hours Start 2022.06.06 @ 00:10:53 End 2022.06.06 @ 01:03:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 70 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2711694c-7238-492b-8791-bb191c4ecda8