Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.09 @ 18:33:49 Player: viper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (3396) 3396 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 8562 Bonus ------- High Alert Combat Kills 256 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 419/850 Matter 500/500 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg High-capacity Matter Pod (200) High-capacity Matter Pod (200) Seismic Analyzer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Terrain Scanner Core Shielding Power Shielding Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Seismic Analyzer Heavy Assault Rifle Heavy Pick [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Power Shielding Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Slots Evolved 9 | . 1 2 2 . . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 6 | . 1 2 . . . . 3 Weapon . | . . . . . . . . Parts Attached 51 | 8 8 11 3 3 6 1 11 Power 7 | 2 . . 1 . 2 . 2 Engine 7 | 2 . . 1 . 2 . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 2 4 2 . 1 1 3 Treads . | . . . . . . . . Leg 15 | 2 2 4 2 . 1 1 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 3 4 . 1 . . 3 Device 1 | . . . . . . . 1 Storage 3 | 1 1 . . 1 . . . Processor 3 | 1 . 1 . . . . 1 Hackware 1 | . . . . . . . 1 Protection 5 | . 2 3 . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 3 3 . 2 3 . 3 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 1 1 . 2 3 . 2 Ballistic Cannon 3 | . 2 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 23 | . 2 2 . . . . 19 Power 3 | . . . . . . . 3 Propulsion 8 | . 1 1 . . . . 6 Utility 6 | . 1 . . . . . 5 Weapon 6 | . . 1 . . . . 5 Highest Loss Streak 15 | . 1 1 . . . . 15 Average Slot Usage (%) 98 | . 99 99 100 100 100 100 88 Engine 9 | . 12 10 8 8 8 8 9 Leg 26 | . 24 19 33 33 33 33 19 Storage 12 | . 12 10 8 11 16 16 12 Processor 3 | . 1 10 8 4 . . 6 Protection 24 | . 23 30 25 25 25 25 15 Ballistic Gun 9 | . 11 8 8 8 8 8 8 Ballistic Cannon 8 | . 9 10 8 8 8 8 1 Naked Turns . | . . . . . . . . Heaviest Build 49 | 16 27 32 32 36 41 41 49 Greatest Support 63 | 20 20 30 60 60 63 63 63 Greatest Overweight (x) 10 | 4 2 10 . . . . 8 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 4 9 10 9 8 10 10 9 Average Carried 8 | 1 8 8 7 6 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 4 9 10 7 7 9 10 4 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Matter Collected 3149 | 186 1074 533 82 296 337 423 218 Remotely . | . . . . . . . . Salvage Created 4026 | . 824 1077 46 455 435 709 480 Parts 210 | . 36 46 . 30 32 50 16 Haulers Intercepted 4 | . 1 1 . 2 . . . Recyclers Shooed 12 | . 2 4 . 1 . 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 92 | . 17 21 1 11 17 17 8 Melee 3 | . . . . . . . 3 Guns 40 | . 6 8 1 5 7 9 4 Cannons 47 | . 11 12 . 6 10 8 . AOE 2 | . . 1 . . . . 1 Classes Destroyed 15 | . 6 3 . 4 1 1 . Worker 3 | . 1 1 . 1 . . . Builder 4 | . . . . 1 . 2 1 Hauler 4 | . 1 1 . 2 . . . Recycler 15 | . 2 3 . . . 9 1 Carrier 1 | . . 1 . . . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Drone 17 | . . . . . . 17 . Watcher 5 | . 3 2 . . . . . Swarmer 20 | . 2 3 . 3 9 . 3 Grunt 36 | . 15 11 . 3 2 . 5 Brawler 2 | . . 2 . . . . . Sentry 13 | . . 5 1 3 4 . . Specialist 1 | . . . . . 1 . . Hunter 3 | . . . . 2 1 . . Best Kill Streak 9 | . 6 7 1 9 6 8 4 Combat Bots Only 6 | . 2 4 1 4 6 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Damage Taken 3584 | . 536 411 34 361 516 . 1726 Core 696 | . 94 57 6 34 74 . 431 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 62 85 . . . 79 . Volleys Fired 317 | . 66 76 6 38 41 58 32 Largest 2 | . 2 2 2 2 2 2 2 Hottest 100 | . 60 100 62 62 62 62 62 Shots Fired 606 | . 127 139 12 76 81 116 55 Gun 335 | . 78 63 6 38 40 58 52 Cannon 271 | . 49 76 6 38 41 58 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 587 | . 112 135 12 76 81 116 55 Thermal 4 | . . 4 . . . . . Explosive . | . . . . . . . . Electromagnetic 15 | . 15 . . . . . . Robot Hit Streak 50 | . 20 28 6 34 50 13 28 Robot Miss Streak 7 | . 2 3 1 2 1 7 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 469 | . 101 113 9 64 62 59 61 Core Hits 201 | . 41 46 2 27 28 30 27 Critical Hits 4 | . 3 1 . . . . . Critical Kills 2 | . 1 1 . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Melee Attacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 14 | . . . . . . . 14 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8594 | . 1353 2210 171 1214 994 1165 1487 Guns 3608 | . 595 748 64 505 444 588 664 Cannons 3649 | . 673 1009 107 709 550 577 24 Explosions 912 | . 85 453 . . . . 374 Melee 425 | . . . . . . . 425 Ramming . | . . . . . . . . Kinetic 6999 | . 1073 1694 171 1214 994 1165 688 Thermal 522 | . 85 63 . . . . 374 Explosive 453 | . . 453 . . . . . Electromagnetic 195 | . 195 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 425 | . . . . . . . 425 Highest Corruption 5 | . 5 . . . . . 2 Average Corruption 3 | . 3 . . . . . 2 Corruption Purged . | . . . . . . . . Effects 26 | . 26 . . . . . . Message Errors 5 | . 5 . . . . . . Matter Fused 7 | . 7 . . . . . . Heat Flow Errors 5 | . 5 . . . . . . Energy Discharges 3 | . 3 . . . . . . Data Loss (minor) 2 | . 2 . . . . . . Data Loss (major) 1 | . 1 . . . . . . Targeting Errors 1 | . 1 . . . . . . Weapon Failures 2 | . 2 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 147 | . 9 21 8 . 13 43 53 Projectiles 94 | . 9 21 8 . 13 43 . Explosions 41 | . . . . . . . 41 Melee 12 | . . . . . . . 12 Knockbacks 36 | . 11 12 2 6 2 3 . Impact . | . . . . . . . . Kinetic 35 | . 11 11 2 6 2 3 . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 114 | . 17 . . . . . 97 Shots 3 | . 1 . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 339 | . 339 60 3 6 6 . 59 Average Temperature 46 | . 70 11 3 3 3 . 29 Received Heat Transfer 1866 | . 252 291 18 162 117 . 1026 Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 498 | . 100 148 . . . . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Peak Influence 997 | . 225 408 190 392 823 390 997 Average Influence 274 | . 66 235 149 209 524 203 918 Maximum Alert Level 3 | . 1 2 . 1 3 1 3 Low Security (%) 55 | 100 99 39 100 52 4 54 . Level 1 20 | . . 37 . 47 25 45 . Level 2 10 | . . 23 . . 38 . 10 Level 3 12 | . . . . . 31 . 89 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 2 . 3 . . 2 Investigation 6 | . 3 2 . 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 1 . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Distress Signals 7 | . 3 2 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 23 26 2 19 19 26 14 Peak Tracking Total 6 | . 3 6 2 6 5 4 6 Tactical Retreats 6 | . 1 . . 2 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Traps Triggered 6 | . 3 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Machines Disabled 15 | . 2 4 . . 2 2 5 Max in Single Turn 5 | . 1 3 . . 1 1 5 Garrison Relay 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Machines Accessed 22 | . 8 5 1 2 . 6 . Terminals 20 | . 7 5 1 1 . 6 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 98 | . 36 18 5 4 . 35 . Successful 74 | . 31 14 4 4 . 21 . Failed 24 | . 5 4 1 . . 14 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 15 | . 7 4 . . . 4 . Terminals 91 | . 30 18 5 3 . 35 . Fabricators . | . . . . . . . . Repair Stations 6 | . 6 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 57 | . 19 12 4 3 . 19 . Record 8 | . 5 1 . . . 2 . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 7 | . . 3 1 . . 3 . Branch Access Points 2 | . . . 1 . . 1 . Emergency Access Points 4 | . 2 2 . . . . . Recycling Unit Index 1 | . . . . . . 1 . Alert Level 4 | . 2 . 1 . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 3 | . 1 1 . 1 . . . Disarm Traps 2 | . 2 . . . . . . Dispatch Records 3 | . 1 . 1 . . 1 . Maintenance Status 3 | . . 1 . 1 . 1 . Security Status 2 | . 1 . . . . 1 . Surveillance Status 1 | . . . . . . 1 . Transport Status 1 | . . . . . . 1 . Investigation Status 3 | . . 2 . . . 1 . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 4 | . . 1 . . . 3 . Zone Layout 6 | . 4 1 . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 6 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 10 | . 6 2 . . . 2 . Terminals 10 | . 6 2 . . . 2 . Track 3 | . 2 1 . . . . . Assimilate 3 | . 2 . . . . 1 . Botnet 2 | . 2 . . . . . . Detonate 2 | . . 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 8 4 1 1 . 6 . Full Trace Events 17 | . 6 3 1 1 . 6 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . 9 . . Machine Destruction 9 | . . . . . 9 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Turns Passed 4568 | 96 1439 784 90 208 614 888 449 Spaces Moved 2426 | 60 753 355 57 72 340 592 197 Core 34 | 27 . 2 . . . . 5 Treads . | . . . . . . . . Legs 2392 | 33 753 353 57 72 340 592 192 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 120 120 Average Speed 133 | 136 142 152 120 120 120 120 132 Slowest Speed 550 | 250 180 550 120 120 120 120 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 40 | 4 93 39 6 18 61 94 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 108 | . 7 52 . . . 3 46 Melee . | . . . . . . . . Projectile 3 | . . . . . . 3 . AOE 105 | . 7 52 . . . . 46 Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Total 3140 | 70 1003 463 66 118 466 654 300 Wait 294 | . 166 8 . . 73 2 45 Move 2415 | 59 752 354 56 71 335 591 197 Hop . | . . . . . . . . Pick Up 24 | 3 8 6 . 3 2 1 1 Fast Attach 17 | 7 5 2 . . 1 . 2 Attach 17 | . 2 3 2 2 . . 8 Detach . | . . . . . . . . Swap 17 | 1 1 6 1 1 5 1 1 Drop 22 | . 3 8 1 3 6 1 . Fire 317 | . 66 76 6 38 41 58 32 Melee 14 | . . . . . . . 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . 3 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 290 | -10/Materials | Crushed by falling debris 312 | -10/Materials | Build established: Hacker-Mutant 411 | -10/Materials | Identified exit to Materials 411 | -10/Materials | Discovered exit to Materials (range 12) 454 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Discovered exit to Mines (range 8) 718 | -10/Materials | Discovered exit to Materials (range 6) 1044 | -10/Materials | Discovered exit to Mines (range 9) 1103 | -10/Materials | Repaired Lgt. Assault Rifle 1131 | -10/Materials | Repaired Lgt. Cannon 1158 | -10/Materials | Repaired Aluminum Leg 1391 | -10/Materials | Discovered exit to Materials (range 16) 1536 | -10/Materials | Entered another Materials area 1536 | -9/Materials | Evolved 2 slots: Utility x2 2243 | -9/Materials | Identified exit to Materials 2243 | -9/Materials | Discovered exit to Materials (range 16) 2320 | -9/Materials | Entered another Materials area 2320 | -8/Materials | Evolved 2 slots: Propulsion x2 2329 | -8/Materials | Identified exit to Storage 2329 | -8/Materials | Discovered exit to Storage (range 11) 2410 | -8/Materials | Entered Storage 2532 | -8/Storage | Garrison activated, responded to threat 2616 | -8/Storage | Identified exit to Garrison 2618 | -8/Storage | Entered Garrison 2644 | -8/Garrison | Triggered checkpoint 2695 | -8/Garrison | Garrison Relay disabled 2794 | -8/Garrison | Triggered checkpoint 2835 | -8/Garrison | Identified exit to Recycling 2835 | -8/Garrison | Discovered exit to Recycling (range 8) 2845 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2862 | -8/Garrison | Triggered checkpoint 2894 | -8/Garrison | Triggered checkpoint 3078 | -8/Garrison | Triggered checkpoint 3183 | -8/Garrison | Garrison Relay disabled 3196 | -8/Garrison | Triggered checkpoint 3209 | -8/Garrison | Discovered exit to Recycling (range 10) 3226 | -8/Garrison | Installed Relay Interface Framework 3232 | -8/Garrison | Entered Recycling 3261 | -8/Recycling | Spotter reported a threat 3261 | -8/Recycling | Spotter reported a threat 3261 | -8/Recycling | Spotter reported a threat 3262 | -8/Recycling | Spotter reported a threat 3269 | -8/Recycling | Spotter reported a threat 3280 | -8/Recycling | Spotter reported a threat 3292 | -8/Recycling | Spotter reported a threat 3345 | -8/Recycling | Spotter reported a threat 3345 | -8/Recycling | Spotter reported a threat 3353 | -8/Recycling | Spotter reported a threat 3353 | -8/Recycling | Spotter reported a threat 3356 | -8/Recycling | Spotter reported a threat 3441 | -8/Recycling | Spotter reported a threat 3462 | -8/Recycling | Spotter reported a threat 3564 | -8/Recycling | Spotter reported a threat 3628 | -8/Recycling | Spotter reported a threat 3637 | -8/Recycling | Spotter reported a threat 3723 | -8/Recycling | Spotter reported a threat 3723 | -8/Recycling | Spotter reported a threat 3740 | -8/Recycling | Spotter reported a threat 3776 | -8/Recycling | Spotter reported a threat 3778 | -8/Recycling | Spotter reported a threat 3863 | -8/Recycling | Spotter reported a threat 3943 | -8/Recycling | Spotter reported a threat 3976 | -8/Recycling | Spotter reported a threat 4057 | -8/Recycling | Identified exit to Factory 4057 | -8/Recycling | Discovered exit to Factory (range 15) 4120 | -8/Recycling | Entered Factory 4120 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4291 | -6/Factory | Lost 4 parts (1p2n1w) 4563 | -6/Factory | Core integrity fell below 50% 4569 | -6/Factory | Self-destructed Last Messages --------------- 04516_ R-10 Processor collects Lgt. Ion Engine. 04519_ R-10 Processor collects Carbon-fiber Leg. 04523_ R-10 Processor collects Mining Laser. 04526_ R-10 Processor collects Adv. Heat Sink. 04537_ Imp. Utility Shielding destroyed. 04538_ G-50 Soldier destroyed. 04540_ K-01 Serf collects debris. 04540_ R-10 Processor collects Wheel. 04544_ K-01 Serf collects debris. 04544_ R-10 Processor collects Unknown Device. 04548_ R-10 Processor collects Wheel. 04548_ Terrain Scanner destroyed. 04551_ K-01 Serf destroyed. 04551_ R-10 Processor collects Hvy. Laser. 04554_ R-10 Processor collects Wheel. 04560_ R-10 Processor collects Carbon-fiber Leg. 04563_ G-50 Soldier destroyed. 04566_ Hacking Suite destroyed. 04566_ System corrupted by crushing effect (+2). 04568_ Hvy. Pick destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ??? ?????????????????#??##????????????????????? | | ???????????????????????? ? ????????????????????? | | ?????? ?????????? ?????? "" ????????????????????? | | ?????? ????????????????? 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R ????? | | % ^ = o ????? | | A ^ ?????? | | ###########+######+####################+####?????? | | # # #??????????????????? | | # # """ """ #??????????????????? | | # # """ """ #?##??? ???????????? | | # # """ """ ##??#??????????????? | | # # ###????????????????? | | " # """ """ #??????????????????? | | # """ """ #??????????????????? | | # """ """ #??????????????????? | | # ##?????????????????? | | # #??????????????????? | | # [ #??????????????????? | | # #??????????????????? | | "########################??????????????????? | | ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # ######?????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#??#??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 455 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- Core Analyzer | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceAlphaNanosword Manual? 0 Play Time 00:49:36 Cumulative 780.2 hours Start 2020.05.09 @ 17:46:58 End 2020.05.09 @ 18:33:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 612 Rogue 62 Adventurer 0 Explorer 550 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3488ac2a-d7c4-4495-a49e-71817f78e5e9