Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 01:07:55 Player: Legato Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (815) 815 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5435 Bonus ------- None Cogmind --------- Core Integrity 797/1150 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Improved Kinecellerator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag Array Xenon Bombardment Thruster > --- UTILITY ---------- IFF Parser Seismic Detector Energy Filter Component Analysis Suite > --- WEAPON ----------- Coil Gun > --- INVENTORY -------- Fission Core Armored Treads Improved Terrain Scanner Improved Shield Generator [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 5 | . . 1 . . 2 1 1 Utility 7 | . . 1 2 2 . 1 1 Weapon . | . . . . . . . . Parts Attached 70 | 7 5 10 14 15 7 10 2 Power 7 | 1 . 2 1 1 . 1 1 Engine 5 | 1 . 2 1 1 . . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 19 | 2 1 4 4 4 2 2 . Treads 1 | . . . 1 . . . . Leg 6 | 2 1 1 2 . . . . Wheel 3 | . . 1 1 1 . . . Hover 7 | . . 2 . 3 1 1 . Flight 2 | . . . . . 1 1 . Utility 29 | 2 2 4 6 5 4 5 1 Device 14 | 1 1 . 2 4 4 2 . Storage 2 | 1 1 . . . . . . Processor 6 | . . 2 1 1 . 1 1 Hackware 2 | . . . 1 . . 1 . Protection 5 | . . 2 2 . . 1 . Artifact . | . . . . . . . . Weapon 15 | 2 2 . 3 5 1 2 . Energy Gun 3 | 2 . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . 1 1 1 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . 1 . . 1 . . . Special Weapon 2 | . 1 . . . . 1 . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 25 | . . 6 5 9 1 3 1 Power 2 | . . 1 . 1 . . . Propulsion 9 | . . 2 2 4 . 1 . Utility 8 | . . . 2 4 . 2 . Weapon 6 | . . 3 1 . 1 . 1 Highest Loss Streak 5 | . . 4 3 5 1 1 1 To Critical Strikes . | . . . . . . . . Average Backups 5 | 3 7 7 7 5 4 4 4 Power . | . 1 . . . 1 . 1 Propulsion 1 | 2 2 . 1 1 1 . . Utility 3 | . 2 4 4 2 2 2 3 Weapon . | . 1 . . . . . . Tool/Special . | . . . . . . . . Unused Backups 7 | . 3 . . . 1 1 2 Power 2 | . . . . . 1 . 1 Propulsion 3 | . 3 . . . . . . Utility 2 | . . . . . . 1 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 64 | . 100 85 88 68 19 11 5 Engine 6 | . 14 10 9 6 . . . Leg 9 | . 28 21 11 3 . . . Wheel 3 | . . 3 7 5 . . . Hover 2 | . . 2 2 3 5 . . Device 8 | . 14 1 9 13 9 5 . Storage 6 | . 14 11 9 4 . . . Processor 7 | . . 11 8 13 . . . Hackware 1 | . . . 6 . . . . Protection 4 | . . 9 9 5 . . . Energy Gun 5 | . 16 10 6 1 . . . Launcher 1 | . 8 2 . . . . . Impact Weapon 3 | . . . 6 6 . . . Peak Build Rating 34 | 9 10 17 25 31 34 32 13 Average Rating 16 | 5 9 10 21 22 19 11 5 On Entrance 10 | . 9 9 17 18 1 20 6 Avg Prop Armor Cover (%) 9 | . . 14 6 5 19 . . Naked Turns 89 | . . . . 24 . 60 5 Heaviest Build 37 | 15 21 25 32 37 6 23 3 Greatest Support 32 | 20 20 30 32 26 20 19 3 Greatest Overweight (x) 3 | . 2 2 3 3 . 1 . Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 Average Capacity 8 | 6 9 10 10 7 5 5 5 Most Carried 10 | 6 9 9 10 9 5 5 4 Average Carried 6 | 3 7 7 7 5 4 4 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 Final Carried 9 | 5 9 6 9 5 5 4 2 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 824 | 270 134 132 184 90 . . 14 Remotely . | . . . . . . . . Salvage Created 862 | 103 42 427 187 89 . . 14 Parts 41 | 14 1 19 3 3 . . 1 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . 3 . . . . . Parts Field Recycled 1 | . . . 1 . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 15 | . 2 8 3 2 . . . Melee 1 | . . . . 1 . . . Guns 4 | . . 4 . . . . . Cannons 1 | . . 1 . . . . . AOE 5 | . 2 2 1 . . . . Classes Destroyed 11 | 1 1 5 3 1 . . . Worker 1 | . . . 1 . . . . Builder 4 | . . 1 2 . . . 1 Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 1 | . . . 1 . . . . Grunt 9 | . 2 5 2 . . . . Brawler 1 | . . 1 . . . . . Sentry 3 | . . 2 . 1 . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 5 | 4 2 5 2 1 . . 1 Combat Bots Only 3 | . 2 3 1 1 . . . Max Kills in Single Turn 2 | 1 2 2 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 1 . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 433 | . 5 86 83 145 18 84 12 Missed 143 | . . 20 21 55 9 36 2 Hits 290 | . 5 66 62 90 9 48 10 Melee 1 | . . 1 . . . . . Projectile 289 | . 5 65 62 90 9 48 10 Critical Strikes 10 | . . . 4 2 . 3 1 Part Disruptions 1 | . 1 . . . . . . Damage Taken 4366 | . 151 853 1133 925 125 769 410 Core 1764 | . 44 170 250 327 69 551 353 Absorbed by Shields 120 | . . . . 120 . . . Regen/Repaired (Parts) 32 | . . . 32 . . . . Core Remaining (%) 68 | 100 82 57 54 53 91 44 . Volleys Fired 92 | 7 9 57 9 5 . 5 . Largest 2 | 2 2 2 1 1 . 1 . Hottest 140 | 90 100 140 50 37 . 30 . Shots Fired 111 | 14 15 63 9 5 . 5 . Gun 89 | 14 8 56 9 . . 2 . Cannon 3 | . . . . 3 . . . Launcher 9 | . 4 3 . 2 . . . Special 10 | . 3 4 . . . 3 . Kinetic 5 | . . . . 3 . 2 . Thermal 53 | 7 9 28 9 . . . . Explosive 7 | . 4 3 . . . . . Electromagnetic 43 | 7 2 32 . 2 . . . Robot Hit Streak 12 | 5 2 12 . 3 . 4 . Robot Miss Streak 2 | 1 2 2 . 1 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 81 | 8 4 41 10 12 . 4 2 Core Hits 34 | 5 4 19 2 2 . 1 1 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . . 3 . . . . Critical Strikes 8 | . . 4 3 1 . . . Burn 4 | . . 4 . . . . . Smash 4 | . . . 3 1 . . . Melee Attacks 112 | . . . 34 60 1 . 17 Impact 94 | . . . 34 60 . . . Slashing 17 | . . . . . . . 17 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . 5 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2512 | 105 185 828 789 365 10 107 123 Guns 684 | 105 37 497 . . . 45 . Cannons 46 | . . . . 46 . . . Explosions 569 | . 148 282 128 11 . . . Melee 1092 | . . . 661 308 . . 123 Ramming 97 | . . 25 . . 10 62 . Kinetic 91 | . . . . 46 . 45 . Thermal 482 | 39 37 278 128 . . . . Explosive 315 | . 148 167 . . . . . Electromagnetic 435 | 66 . 358 . 11 . . . Impact 969 | . . . 661 308 . . . Slashing 123 | . . . . . . . 123 Piercing . | . . . . . . . . Highest Corruption 11 | . 2 . 5 11 2 6 5 Average Corruption 3 | . 2 . 5 4 2 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . 2 . 4 10 . 5 . Message Errors 2 | . . . 2 . . . . Matter Fused 7 | . 2 . 1 2 . 2 . Heat Flow Errors 3 | . . . 1 2 . . . Energy Discharges 2 | . . . . 1 . 1 . Data Loss (minor) 2 | . . . . 1 . 1 . Data Loss (major) 2 | . . . . 2 . . . Alerts 1 | . . . . . . 1 . Misdirections 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 361 | . . 2 292 28 . . 39 Projectiles . | . . . . . . . . Explosions 39 | . . 2 37 . . . . Melee 322 | . . . 255 28 . . 39 Knockbacks 3 | . . . 2 . . 1 . Impact 3 | . . . 2 . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 378 | . 88 126 112 18 5 29 . Shots 10 | . 4 4 1 1 . . . Rammed 16 | . . 3 . . 1 12 . Targets Rammed 16 | . . 3 . . 1 12 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 297 | 60 60 297 170 255 . . . Average Temperature 78 | 22 20 103 47 103 . . . Received Heat Transfer 949 | . 36 276 297 190 . 102 48 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 7 | . . 1 6 . . . . Impact Corruptions 11 | . . . 10 1 . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 6 | 1 . 3 . 2 . . . Heat Transferred 1275 | 111 111 953 100 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 117 | 10 82 117 107 49 30 75 50 Initial 31 | . . 13 11 31 19 9 14 Average 25 | 2 28 53 28 15 6 28 13 Influence Increases 1286 | 25 144 248 292 266 45 195 71 Destroy 0b10 Robot/C 300 | . 40 160 60 40 . . . Destroy 0b10 Robot/NC 65 | 25 . 15 20 . . . 5 Destroy Leader 94 | . 10 52 12 20 . . . Successful Hack 81 | . 18 . 36 27 . . . Disable Machine 210 | . 45 . 75 90 . . . Destroy Structure 131 | . 31 21 44 29 . . 6 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 390 | . . . 45 60 45 180 60 Influence Decreases 1236 | 25 112 253 249 295 66 186 50 Entered New Map 122 | . . 19 16 39 22 11 15 Time Decay 943 | 25 112 174 183 225 44 155 25 Lost Part 171 | . . 60 50 31 . 20 10 Squads Dispatched 15 | . . 2 2 3 2 5 1 Investigation 6 | . . . 2 1 1 2 . Extermination 3 | . . . . 2 . 1 . Reinforcement 6 | . . 2 . . 1 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 1 | . . . . . . 1 . Communications Jammed 1 | . . . . 1 . . . Distress Signals 1 | . . . . 1 . . . Times Spotted 78 | . 2 19 10 13 5 25 4 Peak Tracking Total 11 | . 2 6 6 7 4 11 4 Tactical Retreats 12 | . . . 3 2 2 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . . . 2 1 1 . Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 14 | . 3 . 5 6 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 18 | . 2 1 4 4 2 5 . Terminals 13 | . 2 . 3 3 1 4 . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . . 1 . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 52 | . 6 4 18 10 6 8 . Successful 26 | . 4 3 10 5 1 3 . Failed 26 | . 2 1 8 5 5 5 . Catastrophic 6 | . 1 . 1 2 . 2 . Database Lockouts . | . . . . . . . . Manual 14 | . 4 . 5 3 . 2 . Terminals 37 | . 6 . 13 9 4 5 . Fabricators 1 | . . . . 1 . . . Repair Stations 5 | . . . 5 . . . . Recycling Units 6 | . . 4 . . 2 . . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 4 . 6 5 . 2 . Record 4 | . . . 1 3 . . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 3 | . . . . 1 . 2 . Branch Access Points 2 | . 1 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 5 | . 2 . 2 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 4 | . . 3 . . 1 . . Process 2 | . . 2 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 1 4 3 1 3 . Full Trace Events 8 | . . 1 3 1 1 2 . Feedback Events 2 | . . . . . . 2 . Corruption 1 | . . . . . . 1 . Hackware Fried 1 | . . . . . . 1 . Feedback Blocked 1 | . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 169 | . . 169 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 2329 | 3 283 392 634 706 179 132 . Sensors 1019 | . . . 368 651 . . . IFF 170 | . . . . . 170 . . Terrain 625 | 3 283 48 266 25 . . . Seismic 143 | . . . . . 11 132 . T.N.C. 345 | . . 345 . . . . . Jamming 204 | . . . . 204 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 2932 | 124 283 392 675 730 231 420 77 Spaces Moved 2522 | 71 146 189 348 522 387 805 54 Core 634 | 1 . . . 46 6 527 54 Treads . | . . . . . . . . Legs 498 | 70 146 85 172 25 . . . Wheels 572 | . . 103 176 293 . . . Hover 414 | . . 1 . 158 255 . . Flight 404 | . . . . . 126 278 . Fastest Speed 37 | 50 120 95 95 50 40 37 50 Average Speed 81 | 119 161 121 120 94 53 46 50 Slowest Speed 260 | 120 260 260 190 190 60 117 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . 2 7 . Potential Cave-ins 26 | . . . . 8 . . 18 Cave-ins Triggered 4 | . . . 1 1 . . 2 Exploration Rate (%) 16 | 5 27 21 34 13 13 21 1 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 82 | . 19 1 13 34 . . 15 Terrain Destroyed 156 | . 32 23 52 34 . . 15 Melee 62 | . . . 13 34 . . 15 Projectile 5 | . 3 2 . . . . . AOE 89 | . 29 21 39 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3050 | 93 172 276 531 650 406 844 78 Wait 157 | . . 7 108 29 6 4 3 Move 2495 | 70 145 188 347 521 382 790 52 Hop 9 | . . . . . 2 7 . Pick Up 31 | 5 8 1 4 4 2 6 1 Fast Attach 48 | 8 . 4 12 11 7 6 . Attach 29 | 1 . 7 4 9 1 5 2 Detach 7 | 1 . 1 1 2 1 1 . Swap 14 | . 6 5 3 . . . . Drop 38 | 1 4 3 9 9 3 8 1 Fire 92 | 7 9 57 9 5 . 5 . Melee 112 | . . . 34 60 1 . 17 Ram 16 | . . 3 . . 1 12 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Discovered new exit (range 17) 349 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 633 | -9/Materials | Lost 4 parts (2n2w) 785 | -9/Materials | Discovered new exit (range 16) 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Utility x2 1055 | -8/Materials | Repaired Imp. Terrain Scanner 1083 | -8/Materials | Repaired Wheel 1375 | -8/Materials | Crushed by falling debris 1451 | -8/Materials | Discovered new exit (range 13) 1473 | -8/Materials | Identified exit to Factory 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Utility x2 1479 | -7/Factory | Identified exit to DSF 1496 | -7/Factory | Lost 3 parts (1n1u1w) 1834 | -7/Factory | Lost 5 parts (1p1n3u) 2033 | -7/Factory | Crushed by falling debris 2176 | -7/Factory | System corruption reached 10% 2181 | -7/Factory | Released all parts (8) 2189 | -7/Factory | Discovered new exit (range 15) 2205 | -7/Factory | Entered another Factory area 2205 | -6/Factory | Evolved 2 slots: Propulsion x2 2415 | -6/Factory | Discovered new exit (range 12) 2436 | -6/Factory | Entered another Factory area 2436 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -5/Factory | Identified exit to DSF 2568 | -5/Factory | Released all parts (5) 2584 | -5/Factory | Released all parts (1) 2774 | -5/Factory | Hacking Suite fried by hacking feedback 2790 | -5/Factory | Core integrity fell below 50% 2849 | -5/Factory | Discovered new exit (range 13) 2856 | -5/Factory | Entered another Factory area 2856 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2923 | -4/Factory | Crushed by falling debris 2927 | -4/Factory | Crushed by falling debris 2933 | -4/Factory | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 02868_ Sneak attack on U-05 Engineer. 02868_ Destroyed Wheel. 02868_ Destroyed Terrain Scanner. 02869_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02871_ Dropped Fusion Compressor. 02872_ Acquired Imp. Fusion Compressor. 02877_ U-05 Engineer destroyed. 02879_ Acquired 14 matter. 02881_ ALERT: All DSF locations entering lockdown mode. 02907_ The unstable cave ceiling collapses. 02923_ Crushed by falling debris. 02923_ Chainsword destroyed. 02923_ System corrupted by crushing effect (+5). 02927_ The unstable cave ceiling collapses. 02927_ Crushed by falling debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????? ??????????? ??????????? | | ????????####+#########?# ??????????? | | ????????# #?# #??????????? | | ????????# #?# #??????????? | | ????????# ] !#?# #??????????? | | ????????# #?# #####+#????? | | ????????# #?# ?????? | | ????????# * #?# #??????? | | ????????# #?# #??????? | | ????????# #?# #??????? | | ??#?????# #?# #??????? | | ??# ????+ #?# +??????? | | ??# ??# ### #??????? | | ??# ?# + * #???????????? | | ### ######"##########/####????????? | | #????# #????????? | | #????# #????????? | | #????# #????????? | | #????# #????????? | | #????# #????????? | | ######+#######"###????# #????????? | | ?????????????###??????########????????? | | ????????????????????????#@#???????????? | | ????????????????????????###???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ???????????????????????## #???????????? | | ??????????????????????## #???????????? | | ?????????????????????## ###???????????? | | ????????????????????## ##?????????????? | | ???????????????????## ##??????????????? | | ??????????????????## ##???????????????? | | ??????????????????####????????????????? | | ??????????????????###?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 300 Evasion (%) 62 Melee Accuracy 5 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 95% | -8/Materials Wheel | 22% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Just Browsing Challenges ------------ None Game ------ Seed QuantumHoverProtection Manual? 0 Play Time 00:48:08 Cumulative 18.1 hours Start 2025.12.30 @ 00:15:00 End 2025.12.30 @ 01:07:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895473c0-64e5-45ee-839f-5cf9899280f5