Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 21:15:28 Player: Pogmind Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (237) 1185 Value Destroyed (12326) 12326 Prototype IDs (133) 2660 Alien Tech Used (12) 2400 Bonus (19273) 19273 TOTAL SCORE: 46944 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12108 Follower Combat Kills 132 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -1067 Cogmind --------- Core Integrity 27/1850 Matter 290/300 Energy 130/240 System Corruption 1% Temperature Cool (7) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Field Propulsion Array Electron Diverter Electron Diverter Improved Diametric Drive Flightbrick > --- UTILITY (9+1) ---- Improved Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Seismic Detector Advanced Phase Shifter Layered Medium Armor Plating A0-MCA's Component Scanner (+) Spacefold Activator > --- WEAPON (5) ------- Sigix Broadsword > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heavy Siege Treads Advanced Coolant Injector Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Electron Diverter Improved Diametric Drive Flightbrick > --- UTILITY ---------- Triangulator Improved Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Seismic Detector Advanced Phase Shifter Enhanced Scrap Shield A0-MCA's Component Scanner Spacefold Activator > --- WEAPON ----------- Enhanced Nova Cannon Supercharged Sigix Terminator Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Advanced Coolant Injector Transdimensional Reconstructor [Rating: 230] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Electron Diverter Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 17 | . . . 4 . . . 4 . . . . 2 . . . 2 2 . 2 . . 1 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . . 2 . . . 2 . . . . 1 . . . . . . 1 . . 1 . Utility 6 | . . . 2 . . . 1 . . . . 1 . . . . 1 . 1 . . . . Weapon 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . Parts Attached 147 | 7 12 26 12 9 1 12 5 1 . . . 5 . 5 . 1 4 11 6 11 7 8 4 Power 25 | 1 1 2 2 2 . 1 1 . . . . . . 3 . . 1 6 . . 2 3 . Engine 8 | 1 1 2 . 1 . 1 . . . . . . . 1 . . . . . . . 1 . Core 6 | . . . 2 1 . . 1 . . . . . . 1 . . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . . 1 . . 1 5 . . 2 2 . Propulsion 16 | 2 . 4 1 . . . 2 . . . . 1 . 2 . . . 1 1 . . 2 . Treads 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . 1 . . . 2 . . . . 1 . 2 . . . 1 1 . . 2 . Utility 50 | 2 8 1 2 4 1 8 2 1 . . . 2 . . . . 1 . 2 6 5 3 2 Device 25 | 1 3 . 1 2 . 5 1 . . . . 1 . . . . 1 . 1 6 . 2 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . 1 . 2 1 . . . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . 4 1 1 1 1 1 . 1 . . . 1 . . . . . . . . 2 . 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . Weapon 56 | 2 3 19 7 3 . 3 . . . . . 2 . . . 1 2 4 3 5 . . 2 Energy Gun 7 | . . 1 2 . . . . . . . . . . . . . 1 3 . . . . . Energy Cannon 7 | . . 3 . . . . . . . . . . . . . . . . 1 2 . . 1 Ballistic Gun 12 | 2 . 5 2 1 . . . . . . . . . . . . . . 2 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Launcher 14 | . 3 7 3 . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . 1 . . . . . 2 . . . . . 1 . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . Parts Lost 27 | . 3 9 9 1 . . . . . . . . . . . . . . . 1 . 1 3 Power 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 4 2 . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 3 . . . . . . . . . . . . . . . . 1 . 1 2 Weapon 10 | . 2 4 2 1 . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . 2 4 8 1 . . . . . . . . . . . . . . . 1 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 95 50 40 62 64 82 72 72 72 72 72 80 80 80 72 56 59 64 61 60 64 64 Engine 7 | . 13 9 3 . . 5 5 5 5 5 5 5 5 5 5 4 3 . . . . . . Core 1 | . . . 2 7 7 1 5 5 5 5 5 5 5 5 5 4 3 . 4 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 6 4 2 4 6 7 Treads 11 | . 28 14 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 13 10 . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . 2 7 7 7 16 16 16 16 16 18 20 20 20 18 16 16 16 16 16 19 19 Device 8 | . 3 . 1 7 14 13 15 11 11 11 11 11 15 15 15 13 12 16 19 18 17 15 14 Storage 7 | . 14 14 5 . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . 2 7 9 16 16 16 16 16 15 15 15 15 13 8 8 11 12 12 11 11 Protection 9 | . 10 14 7 4 12 13 11 9 11 11 11 10 10 10 10 9 8 4 4 4 4 3 2 Energy Cannon 1 | . . 4 2 . . . . . . . . . . . . . . . 2 1 . . . Ballistic Gun 8 | . 26 2 1 3 . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 9 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 11 . 4 7 7 5 5 5 5 5 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 7 5 5 . . . . 4 10 10 10 9 . 2 1 3 4 3 3 Peak Build Rating 230 | 7 11 23 46 59 62 78 100 106 103 103 103 116 116 138 129 135 152 148 169 190 182 200 230 Average Rating 65 | 4 8 15 29 50 61 64 97 101 103 103 103 108 116 122 129 128 122 136 154 157 178 196 195 On Entrance 98 | . 7 11 20 42 59 62 78 100 103 103 103 103 116 116 129 129 124 123 139 153 172 182 194 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 15 32 41 43 21 23 23 26 34 34 34 34 39 37 37 37 37 45 50 54 56 44 53 67 Greatest Support 72 | 40 40 40 24 24 24 24 34 34 34 34 34 39 39 45 45 45 45 47 55 55 65 72 72 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . . . . . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 13 15 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 5 5 5 3 4 4 4 4 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 3 11 12 11 4 5 4 1 3 4 4 4 3 4 4 5 5 4 3 4 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 12 15 5 5 5 4 1 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 66% | Mutant 11% | Sprinter 7% | Alien-Sprinter 7% | Scout 4% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 3121 | 312 755 635 236 55 40 . . 188 2 . . 200 . 50 . . 13 148 70 155 23 192 47 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2952 | 111 673 334 400 . . . . 229 61 . 58 149 . 28 . . . 184 227 . . 347 151 Parts 148 | 11 53 13 27 . . . . 1 . . . 11 . 5 . . . 4 5 . . 11 7 Haulers Intercepted 7 | . 2 . . . . . . . . . . . . . . . . 2 2 . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 216 | . 19 14 7 . . . . . . . . 2 . . . . . . . . . . 174 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Guns 24 | . 16 3 5 . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . AOE 187 | . 3 8 2 . . . . . . . . . . . . . . . . . . . 174 Classes Destroyed 22 | 2 6 2 1 . . . . . . . 1 . . . . . . . . . . . 10 Worker 10 | . 2 . . . . . . . . . . 1 . . . . . . . . . 1 6 Builder 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . . . . . . . . . . . . . . 2 2 . . 1 . Recycler 6 | 1 . . 1 . . . . . . . . . . . . . . . . . . 2 2 Carrier 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 Operator 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 3 . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 36 | . 12 2 . . . . . . . . . 1 . . . . . . . . . . 21 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 57 | . 7 . 5 . . . . . . . . . . . . . . . . . . . 45 Brawler 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Duelist 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Sentry 4 | . . 1 2 . . . . . . . . 1 . . . . . . . . . . . Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Hunter 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 Programmer 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 200 | 3 4 4 9 . . . . . . . . 2 . . . . . 1 1 . . 3 200 Combat Bots Only 174 | . 3 4 6 . . . . . . . . 1 . . . . . . . . . . 174 Max Kills in Single Turn 200 | 1 3 2 3 . . . . 1 . . 1 1 . 1 . . . 1 1 . . 1 200 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Exploded 174 | . 3 2 1 . . . . . . . . . . . . . . . . . . . 174 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . EX-DEC (-5/Warlord) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 747 | . 77 42 132 23 8 . . 10 49 . 8 14 . . 25 12 10 28 36 61 30 123 59 Missed 334 | . 21 9 33 9 2 . . 4 22 . 5 7 . . 13 6 7 18 22 30 14 71 41 Damage Taken 11683 | . 650 1044 1786 211 85 . . 103 411 . 43 162 . . 201 103 81 200 370 918 878 2506 1931 Core 3211 | . 79 162 452 51 . . . 18 14 . . . . . . 18 . 21 26 . 547 1223 600 Absorbed by Shields 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Redirected to Shielding 42 | . 11 31 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2859 | . . . . . . 171 . . . . . . . 24 . . . . . 86 2024 395 159 Core Remaining (%) 58 | 100 . 3 . . . 8 . . . . 96 . . . 100 98 . 98 . . 25 . 1 Volleys Fired 162 | 7 69 20 15 1 . . . . . . . . . . . . 3 24 12 6 . . 5 Largest 2 | 2 2 2 2 1 . . . . . . . . . . . . 1 1 1 1 . . 1 Hottest 210 | 40 40 113 210 60 . . . . . . . . . . . . 65 94 120 120 . . 120 Shots Fired 273 | 14 140 41 27 1 . . . . . . . . . . . . 3 24 12 6 . . 5 Gun 209 | 14 139 8 23 1 . . . . . . . . . . . . . 24 . . . . . Cannon 33 | . . 7 1 . . . . . . . . . . . . . 3 . 12 6 . . 4 Launcher 31 | . 1 26 3 . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 171 | 14 139 8 7 . . . . . . . . . . . . . 3 . . . . . . Thermal 72 | . . 7 17 1 . . . . . . . . . . . . . 24 12 6 . . 5 Explosive 30 | . 1 26 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 6 11 9 9 . . . . . . . . . . . . . 2 . . 1 . . 2 Robot Miss Streak 3 | 2 2 3 3 . . . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 186 | 9 90 25 17 . . . . 4 1 . 1 13 . 3 . . 2 6 6 1 . 6 2 Core Hits 228 | 4 42 24 18 . . . . 2 . . . 5 . 1 . . . 2 1 . . 4 125 Critical Kills 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . . . 1 1 . . 4 . 1 . . . 1 1 . . . . Smash 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 3 . 1 . . . 1 1 . . . . Melee Attacks 199 | . . 29 . 3 . . 3 8 4 . 3 28 . 11 . 4 . 14 15 19 12 32 14 Impact 55 | . . 29 . 3 . . 3 6 4 . 3 7 . . . . . . . . . . . Slashing 144 | . . . . . . . . 2 . . . 21 . 11 . 4 . 14 15 19 12 32 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . 1 . . 1 3 . 3 . . . 2 3 . . 5 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Damage Inflicted 261391 | 119 1370 1551 915 . . . . 211 88 . 122 551 . 189 . . 77 496 589 11 . 933 254169 Guns 1666 | 118 1190 81 277 . . . . . . . . . . . . . . . . . . . . Cannons 244 | . . 114 . . . . . . . . . . . . . . 77 . . 11 . . 42 Explosions 256011 | . 159 1294 638 . . . . . . . . . . . . . . . . . . . 253920 Melee 3448 | . . 62 . . . . . 211 88 . 122 551 . 189 . . . 496 589 . . 933 207 Ramming 22 | 1 21 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1533 | 118 1190 81 67 . . . . . . . . . . . . . 77 . . . . . . Thermal 254297 | . . 114 210 . . . . . . . . . . . . . . . . 11 . . 253962 Explosive 2091 | . 159 1294 638 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 575 | . . 62 . . . . . 151 88 . 122 152 . . . . . . . . . . . Slashing 2873 | . . . . . . . . 60 . . . 399 . 189 . . . 496 589 . . 933 207 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 5 5 . . . . . . . . . . . . . . . . 2 2 . 1 1 Average Corruption 4 | . 4 5 . . . . . . . . . . . . . . . . 1 2 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 100 | . 33 59 . . . . . . . . . . . . . . . . . 5 . . 3 Message Errors 25 | . 7 16 . . . . . . . . . . . . . . . . . 1 . . 1 Matter Fused 29 | . 7 18 . . . . . . . . . . . . . . . . . 3 . . 1 Heat Flow Errors 11 | . 4 6 . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 14 | . 5 9 . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . 1 3 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Misfires 7 | . 5 2 . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Overflow Damage 28428 | . . 98 13 . . . . 55 63 . 115 23 . . . . . 8 40 . . 8 28005 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27927 | . . 86 13 . . . . . . . . . . . . . . . . . . . 27828 Melee 501 | . . 12 . . . . . 55 63 . 115 23 . . . . . 8 40 . . 8 177 Knockbacks 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1607 | . 38 213 86 . . . . . . . . . . . . . . . . . . . 1270 Shots 12 | . 1 7 3 . . . . . . . . . . . . . . . . . . . 1 Rammed 8 | 1 7 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | 1 7 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 319 214 469 23 26 . 110 135 47 40 80 65 . . . . . 180 226 473 . . 187 Average Temperature 92 | . 135 88 192 11 14 . 40 72 22 20 35 24 . . . . . 65 70 177 . . 91 Received Heat Transfer 1530 | . 126 114 900 81 45 . . . 12 . . 45 . . . 9 . 45 9 45 63 27 9 Effects 10 | . . . 2 . . . . . . . . . . . . . . . . 8 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 12 | . . 1 . . . . . 2 2 . 7 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 848 | . . 148 287 . . . . . . . . . . . . . . . . 16 . . 397 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 1274 | 15 207 . 328 267 298 . 26 . . . . 176 . . . 159 190 396 747 1031 912 1274 1061 Initial 824 | . 9 . . 138 103 . . . . . . . . . . 46 83 106 222 420 548 475 824 Average 283 | 3 73 . 125 213 211 . 19 . . . . 83 . . . 60 121 268 420 772 750 737 854 Maximum Alert Level 5 | . 1 . 1 1 1 . . . . . . . . . . . . 1 3 3 3 4 5 Low Security (%) 62 | 100 99 . 78 27 59 . 100 . . . . 100 . . . 100 100 43 . . . . . Level 1 9 | . . . 21 72 40 . . . . . . . . . . . . 56 46 . . . . Level 2 11 | . . . . . . . . . . . . . . . . . . . 50 24 35 63 . Level 3 14 | . . . . . . . . . . . . . . . . . . . 3 75 64 19 84 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 6 . 1 1 . . . . . . . . . . . . . 1 4 1 4 5 7 Investigation 14 | . 3 . . 1 . . . . . . . . . . . . . 1 3 . 1 3 2 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Reinforcement 12 | . 3 . 1 . . . . . . . . . . . . . . . 1 . 2 1 4 Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 17 | . 1 . 3 . . . . . . . . . . 2 . . . 1 2 1 . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . 34 17 25 8 3 . . 7 11 . 3 6 . . 10 6 5 15 29 22 24 72 31 Peak Tracking Total 18 | . 4 3 10 8 2 . . 8 7 . 3 3 . . 7 4 5 7 15 7 11 18 11 Tactical Retreats 57 | . 1 3 2 . 1 . . 2 2 . . 1 . . 1 1 . 3 8 6 7 15 4 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . 3 2 . . . . . . . . . . . . . . . 1 1 . . 6 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 1 . 1 8 1 . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 27 | . 1 1 . 3 . . . . . . . . . . . . . 3 . 9 4 . 6 Max in Single Turn 2 | . 1 1 . 1 . . . . . . . . . . . . . 1 . 1 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 69 | . 8 2 3 6 7 5 2 . . 4 . 2 1 7 . . . 5 6 2 4 1 4 Terminals 41 | . 6 . 3 6 1 . 2 . . . . 1 1 . . . . 5 6 2 4 1 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 6 . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 189 | . 22 6 9 13 12 42 3 . . 30 . 6 1 7 . . . 7 11 3 7 2 8 Successful 129 | . 15 6 3 6 6 42 2 . . 30 . 2 1 7 . . . 1 1 1 4 . 2 Failed 59 | . 6 . 6 7 6 . 1 . . . . 4 . . . . . 6 10 2 3 2 6 Catastrophic 15 | . 1 . 1 . . . . . . . . 1 . . . . . 2 6 . 1 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 19 . 9 2 13 . 1 . . . . 4 . 2 . . . 7 1 2 1 . 5 Terminals 88 | . 20 . 9 13 3 . 3 . . . . 3 1 . . . . 7 11 3 7 2 6 Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 9 . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 103 | . 3 6 1 5 . 42 2 . . 30 . 1 1 7 . . . . 1 1 3 . . Record 63 | . . 5 . . . 41 . . . 11 . . 1 5 . . . . . . . . . Part Schematic 13 | . 1 . . 1 . . . . . 11 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 9 | . . . . 2 . . . . . . . . . 2 . . . . 1 1 3 . . Branch Access Points 4 | . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 12 . 2 1 6 . . . . . . . . . . . . 1 . . 1 . 2 Terminals 16 | . 10 . 2 1 . . . . . . . . . . . . . 1 . . 1 . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Botnet 6 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . 1 Operators 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 3 5 1 . 2 . . . . 2 . . . . . 5 5 1 4 1 4 Full Trace Events 8 | . 1 . 1 1 . . . . . . . . . . . . . . 3 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . 1 . . . . . 11 . . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 44 | . . . . . . . . . . . . . . 5 . . . 1 . . 1 . 37 Largest Group 12 | . . . . . . . . . . . . . . 5 . . . 1 . . 1 . 12 Highest-Rated Group 364 | . . . . . . . . . . . . . . 312 . . . 10 . . 26 . 364 Highest-Rated Ally 68 | . . . . . . . . . . . . . . 68 . . . 10 . . 26 . 67 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 198 | . . . . . . . . . . . . . . . . . . . . . . . 198 Total Damage 4316 | . . . . . . . . . . . . . . . . . . . . . . . 4316 Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 10832 | 104 2948 2574 232 129 175 897 76 109 80 25 92 190 46 662 37 67 80 354 361 506 311 528 249 Spaces Moved 14278 | 42 1335 1289 244 236 433 2139 174 299 221 83 259 360 168 990 135 168 221 806 844 960 701 1550 621 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 2271 | 39 1335 897 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 436 | . . 392 44 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11450 | . . . 200 236 433 2139 174 299 221 83 259 360 168 990 135 168 221 806 844 960 667 1486 601 Fastest Speed 24 | 50 160 105 40 40 40 40 30 30 30 30 30 27 27 27 27 27 27 26 26 28 28 24 24 Average Speed 56 | 152 160 182 51 40 40 40 30 30 30 30 30 28 27 27 27 27 27 26 27 28 28 24 24 Slowest Speed 240 | 160 160 240 105 40 40 40 30 30 30 30 30 30 27 27 27 27 27 84 83 88 28 28 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . 6 5 6 . 3 5 4 . 1 1 . 1 2 . 1 9 7 8 5 6 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Spacefolds 47 | . . . . . . . . . . . . . . . . . . . . . 14 26 7 Exploration Rate (%) 50 | 5 99 73 33 46 93 95 9 57 49 75 52 19 27 85 50 8 6 90 35 67 50 56 30 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 17 | . 2 2 . . 6 6 . . . 1 . . . . . . . . . . . . . Known Exits Taken 14 | . 1 . 1 1 . . 1 . . . 1 1 . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . . 1 1 . 1 1 1 . . 1 . . . 1 . . . . . . Scrap Searched 23 | . . 6 . . . 2 . 3 9 . 1 . 2 . . . . . . . . . . Spaces Dug 116 | . . 12 5 . . . 3 2 3 . 2 9 . . . 4 . 6 18 10 8 24 10 Terrain Destroyed 3922 | . 4 156 22 . . . 3 2 3 . 2 9 . . . 4 1 6 19 10 8 24 3649 Melee 88 | . . 3 . . . . 3 2 3 . 2 9 . . . 4 . 6 7 7 8 24 10 Projectile 20 | . . 2 1 . . . . . . . . . . . . . 1 . 12 3 . . 1 AOE 3814 | . 4 151 21 . . . . . . . . . . . . . . . . . . . 3638 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 16248 | 64 2011 1438 312 260 427 2180 190 305 225 82 268 412 167 1370 132 183 238 893 926 1152 761 1586 666 Wait 1310 | 4 555 57 46 7 . 9 11 1 5 . 8 22 . 248 . 9 6 33 32 141 51 34 31 Move 14047 | 42 1334 1288 231 226 420 2138 167 290 214 82 256 357 167 987 130 167 218 788 830 944 671 1499 601 Hop 63 | . . . 6 4 6 . 3 3 2 . 1 1 . 1 2 . 1 8 6 7 4 6 2 Pick Up 71 | 4 22 12 . 5 . 6 . . . . . 2 . 1 . . . 4 2 6 3 2 2 Fast Attach 81 | 7 . 3 5 6 1 12 2 1 . . . 1 . 5 . 1 2 8 4 8 9 4 2 Attach 36 | . 3 8 2 3 . 1 3 . . . . 3 . . . . 1 2 1 6 1 1 1 Detach 15 | . . . . . . . . 3 . . . 1 . . . 1 1 3 1 3 1 1 . Swap 41 | . 9 15 5 . . . . . . . . 1 . . . . 1 1 1 3 1 3 1 Drop 89 | . 12 6 2 5 . 14 1 . . . . . . 9 . 1 5 8 4 9 8 4 1 Fire 162 | 7 69 20 15 1 . . . . . . . . . . . . 3 24 12 6 . . 5 Melee 192 | . . 29 . 3 . . 3 7 4 . 3 24 . 9 . 4 . 14 15 19 12 32 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . 18 . . . 6 Rewire 110 | . . . . . . . . . . . . . . 110 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 4) 487 | -10/Materials | Central database locked down 489 | -10/Materials | Discovered new exit (range 4) 753 | -10/Materials | Discovered new exit (range 7) 1424 | -10/Materials | Discovered new exit (range 7) 1760 | -10/Materials | Identified exit to Subcaves 1760 | -10/Materials | Learned location of 2 exits from Materials 3053 | -10/Materials | Entered Subcaves 3169 | -10/Subcaves | Core integrity fell below 50% 3487 | -10/Subcaves | Learned location of Zion (-7) 3487 | -10/Subcaves | Met a Zionite searching for "candidates" 3573 | -10/Subcaves | Core integrity fell below 20% 3601 | -10/Subcaves | Lost 4 parts (2n2w) 3730 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3953 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3964 | -10/Subcaves | Shifting Twisted Machinery released Unknown Wheel 3969 | -10/Subcaves | Discovered new exit (range 13) 4114 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4304 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4404 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4502 | -10/Subcaves | Disturbed a concealed Subdweller 4991 | -10/Subcaves | Visited Clippyterm 4998 | -10/Subcaves | Learned location of Section 7 (-2) 4998 | -10/Subcaves | Learned Research machine intel 5293 | -10/Subcaves | Visited 4L-MR0's lab 5313 | -10/Subcaves | Found Flightbrick 5627 | -10/Subcaves | Entered Materials 5627 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5628 | -8/Materials | Identified exit to Factory 5634 | -8/Materials | Discovered new exit (range 16) 5769 | -8/Materials | Core integrity fell below 50% 5770 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 5793 | -8/Materials | Lost 8 parts (2p2n3u1w) 5834 | -8/Materials | Core integrity fell below 20% 5847 | -8/Materials | Identified exit to Storage 5859 | -8/Materials | Entered Storage 5936 | -8/Storage | Identified exit to Recycling 5986 | -8/Storage | Used back door to open Recycling access 5988 | -8/Storage | Entered Recycling 5989 | -8/Recycling | Met a Zionite searching for Scraptown 6032 | -8/Recycling | Discovered new exit (range 14) 6154 | -8/Recycling | Scanned before Scraplab entrance 6159 | -8/Recycling | Entered Scraplab 6162 | -8/Recycling | Discovered new exit (range 2) 6163 | -8/Recycling | Entered Scraptown 6260 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6261 | -8/Scraptown | Learned location of Armory (-3) 6267 | -8/Scraptown | Discovered new exit (range 5) 6297 | -8/Scraptown | Visited Fellowship of the Rings 6306 | -8/Scraptown | Visited CR-KLE's Repair Center 6309 | -8/Scraptown | CR-KLE repaired 5 parts 6391 | -8/Scraptown | Visited Assassins FH 6399 | -8/Scraptown | Visited Cave Peace 6419 | -8/Scraptown | Visited Red Mages 6440 | -8/Scraptown | Visited Symbiants 6451 | -8/Scraptown | Visited Cyclists 6463 | -8/Scraptown | Visited UFD Registry 6463 | -8/Scraptown | Registered with UFD as "Railsys" 6471 | -8/Scraptown | Entered Cyclist Reading Room 6490 | -8/Scraptown | Visited A0-MCA Data Center 6492 | -8/Scraptown | Given an A- rating by A0-MCA 6508 | -8/Scraptown | Visited Cartography Club 6530 | -8/Scraptown | Visited Supply Room 6541 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6621 | -8/Scraptown | Found Surveybot 17 Chip 6644 | -8/Scraptown | Found Deep Structural Scanner 6649 | -8/Scraptown | Learned location of Proximity Caves (-6) 6649 | -8/Scraptown | Learned location of Warlord (-5) 6649 | -8/Scraptown | Learned location of Quarantine (-2) 6649 | -8/Scraptown | Learned 8 Research zone layouts 6649 | -8/Scraptown | Learned 16 Research zone layouts 6649 | -8/Scraptown | Learned 4 Storage zone layouts 6649 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 6649 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 6649 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 6649 | -8/Scraptown | Learned 4 Armory zone layouts 6649 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 6649 | -8/Scraptown | Learned location of 1 exit from Factory 6649 | -8/Scraptown | Learned location of 3 exits from Factory 6649 | -8/Scraptown | Learned location of 1 exit from Research 6663 | -8/Scraptown | Visited Junk Cannon Lab 6667 | -8/Scraptown | Found Prototype Special Weapon 6667 | -8/Scraptown | Identified Junk Cannon 6681 | -8/Scraptown | Visited Chapter 10 6716 | -8/Scraptown | Discovered new exit (range 5) 6748 | -8/Scraptown | Visited Science Guys 6767 | -8/Scraptown | Visited Scrapoid Pod Storage 6770 | -8/Scraptown | Found Scrapoid Pod 6782 | -8/Scraptown | Visited Infowarlord's Domain 6803 | -8/Scraptown | Visited Curators Association 6873 | -8/Scraptown | Found Exp. Terrain Scanner 6910 | -8/Scraptown | Found A0-MCA's Component Scanner 7060 | -8/Scraptown | Entered Factory 7060 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7061 | -6/Factory | Identified exit to Factory 7061 | -6/Factory | Identified exit to Extension 7091 | -6/Factory | Identified exit to Lower Caves 7136 | -6/Factory | Entered Lower Caves 7138 | -6/Lower Caves | UFD Scientist delivered a prototype 7153 | -6/Lower Caves | Found Enh. Scrap Shield 7175 | -6/Lower Caves | Spotted B-75 Beast 7230 | -6/Lower Caves | Discovered new exit (range 19) 7245 | -6/Lower Caves | Entered another Lower Caves area 7297 | -6/Lower Caves | Discovered new exit (range 28) 7325 | -6/Lower Caves | Entered Data Miner 7325 | -6/Data Miner | Discovered new exit (range 6) 7329 | -6/Data Miner | Met Data Miner 7339 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7343 | -6/Data Miner | Received God Mode back door access code from Data Miner 7350 | -6/Data Miner | Entered Proximity Caves 7365 | -5/Proximity Caves | Build established: Scout 7385 | -5/Proximity Caves | Learned Factory terminal intel 7412 | -5/Proximity Caves | Learned location of 1 exit from Factory 7414 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7418 | -5/Proximity Caves | Discovered exit to Factory (range 26) 7442 | -5/Proximity Caves | Entered Factory 7442 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7443 | -5/Factory | Identified exit to Factory 7444 | -5/Factory | Loaded intel: 26 terminal locations 7499 | -5/Factory | Discovered new exit (range 19) 7501 | -5/Factory | Identified exit to Upper Caves 7632 | -5/Factory | Entered Upper Caves 7659 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7678 | -5/Upper Caves | Entered Warlord 7679 | -5/Warlord | Identified exit to Proximity Caves 7861 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7977 | -5/Warlord | Warlord's base attacked by MAIN.C 7984 | -5/Warlord | Rebuked by Warlord 7986 | -5/Warlord | Opened Warlord's prototype stash 7995 | -5/Warlord | Found Vortex Chain Reactor 8020 | -5/Warlord | Met EX-DEC 8041 | -5/Warlord | Found Plasma Storm 8151 | -5/Warlord | Murdered EX-DEC 8157 | -5/Warlord | Build established: Commander-Scout 8327 | -5/Warlord | Warlord forces counterattacked 8332 | -5/Warlord | Opened side exit 8340 | -5/Warlord | Entered Proximity Caves 8362 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8377 | -4/Proximity Caves | Entered Factory 8377 | -4/Factory | Evolved 2 slots: Weapon x2 8378 | -4/Factory | Identified exit to Research 8444 | -4/Factory | Entered Research 8444 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8445 | -3/Research | Identified exit to Armory 8446 | -3/Research | Identified exit to Research 8447 | -3/Research | Loaded intel: 103 machine locations 8491 | -3/Research | Discovered new exit (range 30) 8524 | -3/Research | Entered Testing 8682 | -3/Testing | Found Tachyon Dispersion Ray 8702 | -3/Testing | Spotted Striker 8707 | -3/Testing | Spotted Striker 8736 | -3/Testing | Build established: Sprinter 8776 | -3/Testing | Discovered exit to Research (range 28) 8878 | -3/Testing | Entered Research 8878 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8916 | -2/Research | Spotted B-90 Cyclops 9067 | -2/Research | Spotted B-90 Cyclops 9098 | -2/Research | Spotted B-90 Cyclops 9128 | -2/Research | Search patrols dispatched 9174 | -2/Research | Discovered new exit (range 21) 9178 | -2/Research | Identified exit to Access 9200 | -2/Research | Discovered exit to Access (range 29) 9232 | -2/Research | Discovered new exit (range 25) 9238 | -2/Research | Identified exit to Quarantine 9239 | -2/Research | Entered Quarantine 9242 | -2/Quarantine | Cryocooling Duct disabled 9249 | -2/Quarantine | Cryocooling Duct disabled 9256 | -2/Quarantine | Found Alien Artifact 9256 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 9256 | -2/Quarantine | Warped through subspace 9257 | -2/Quarantine | Ambient heat levels rising (+20) 9257 | -2/Quarantine | Non-combat units ordered to evacuate 9258 | -2/Quarantine | Discovered exit to Access (range 29) 9264 | -2/Quarantine | Ambient heat levels rising (+20) 9264 | -2/Quarantine | Combat units ordered to evacuate 9264 | -2/Quarantine | Spotted Alpha 7 9331 | -2/Quarantine | Found Alien Artifact 9331 | -2/Quarantine | Identified Dimensional Node Initializer 9331 | -2/Quarantine | Initialized slip node 9339 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 9364 | -2/Quarantine | Quarantine Guard activated 9369 | -2/Quarantine | Warped through subspace to slip node 9372 | -2/Quarantine | Found Alien Artifact 9463 | -2/Quarantine | Spotted Quarantine Guard 9472 | -2/Quarantine | Spotted Quarantine Guard 9483 | -2/Quarantine | Spotted Quarantine Guard 9495 | -2/Quarantine | Spotted Quarantine Guard 9499 | -2/Quarantine | Spotted Quarantine Guard 9500 | -2/Quarantine | Spotted Quarantine Guard 9505 | -2/Quarantine | Found Alien Artifact 9505 | -2/Quarantine | Identified Core Reset Matrix 9505 | -2/Quarantine | Identified Transdimensional Reconstructor 9505 | -2/Quarantine | Used Core Reset Matrix 9507 | -2/Quarantine | Discovered exit to Access (range 6) 9509 | -2/Quarantine | Detected hypermatrix surge 9509 | -2/Quarantine | Sensed 11 artifacts in vicinity 9509 | -2/Quarantine | Warped through subspace to slip node 9521 | -2/Quarantine | Spotted Quarantine Guard 9527 | -2/Quarantine | Spotted Quarantine Guard 9571 | -2/Quarantine | Spotted Quarantine Guard 9634 | -2/Quarantine | Found Subatomic Replicator 9648 | -2/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 9654 | -2/Quarantine | Spotted Quarantine Guard 9683 | -2/Quarantine | Found Sigix Broadsword 9697 | -2/Quarantine | Spotted Fortress 9725 | -2/Quarantine | Discovered new exit (range 19) 9741 | -2/Quarantine | Spotted Quarantine Guard 9744 | -2/Quarantine | Identified exit to Section 7 9745 | -2/Quarantine | Entered Section 7 9746 | -2/Section 7 | Sensed 22 artifacts in vicinity 9765 | -2/Section 7 | Spotted B-90 Cyclops 9810 | -2/Section 7 | Found Integrity Redistributor 9810 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-316) 9835 | -2/Section 7 | Discovered exit to Access (range 30) 9837 | -2/Section 7 | Found Spacefold Activator 9848 | -2/Section 7 | Core integrity fell below 50% 9864 | -2/Section 7 | Spotted S7 Guard 9919 | -2/Section 7 | Found Integrated Dissipator 9919 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9945 | -2/Section 7 | Found Transdimensional Reconstructor 9973 | -2/Section 7 | Spotted B-99 Colossus 9991 | -2/Section 7 | Found LRC Inertial Stabilizer 9991 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 9993 | -2/Section 7 | Found LRC Armor 9993 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 10017 | -2/Section 7 | Incoming investigation squad redirected 10031 | -2/Section 7 | Search patrols dispatched 10034 | -2/Section 7 | Spotted Executioner 10034 | -2/Section 7 | Spotted Executioner 10056 | -2/Section 7 | Entered Access 10056 | -1/Access | Evolved 1 slot: Propulsion x1 10124 | -1/Access | Build established: Alien-Sprinter 10204 | -1/Access | Discovered new exit (range 22) 10205 | -1/Access | Spotted B-99 Colossus 10331 | -1/Access | Search patrols dispatched 10484 | -1/Access | Core integrity fell below 50% 10550 | -1/Access | Spotted B-99 Colossus 10556 | -1/Access | Search patrols dispatched 10556 | -1/Access | Spotted B-99 Colossus 10575 | -1/Access | Discovered new exit (range 22) 10577 | -1/Access | Spotted B-99 Colossus 10583 | -1/Access | Emitted hypermatrix ping 10584 | -1/Access | Identified exit to Command 10584 | -1/Access | Entered Command 10585 | -1/Command | Emitted hypermatrix ping 10590 | -1/Command | Assembled emerged from beneath the floor 10636 | -1/Command | Spotted B-99 Colossus 10643 | -1/Command | Incoming investigation squad redirected 10660 | -1/Command | Scrapoids reinforcements arrived? 10671 | -1/Command | Assembled emerged from beneath the floor 10726 | -1/Command | Assembled emerged from beneath the floor 10755 | -1/Command | Phase Generator disabled 10764 | -1/Command | Assembled emerged from beneath the floor 10775 | -1/Command | Spotted B-99 Colossus 10781 | -1/Command | Assembled emerged from beneath the floor 10784 | -1/Command | Discovered new exit (range 25) 10786 | -1/Command | Core integrity fell below 20% 10794 | -1/Command | Fired Supercharged Sigix Terminator 10794 | -1/Command | High security lockdown imminent 10794 | -1/Command | MAIN.C activated Command garrisons 10815 | -1/Command | Destroyed 174 combat bots 10825 | -1/Command | Lost 3 parts (2u1w) 10832 | -1/Command | Identified exit to Surface 10833 | *** | Heading to fleet! Last Messages --------------- 10794_ R-10 Processor destroyed. 10794_ Destroyed Lgt. Ion Engine. 10794_ Destroyed Wheel. 10794_ K-01 Serf destroyed. 10806_ Slug penetrates Wall. 10806_ Penetrated by Slug. 10806_ Slug penetrates Wall. 10807_ Component scanned: Lyr. Medium Armor Plating. 10809_ Slug penetrates Wall. 10809_ Penetrated by Slug. 10809_ Slug penetrates Wall. 10810_ Acquired Lyr. Medium Armor Plating. 10813_ Acquired Adv. Heavy Siege Treads. 10820_ System corrupted: Component data lost. 10828_ Slug penetrates Wall. 10828_ Penetrated by Slug. 10828_ Slug penetrates Wall. 10828_ Spacefolded through Wall. 10829_ Access Shell breached. 10832_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | """ T"""" ################################## | | ########################### | | ########################### ? | | "" "" # ################### | | """" """" # ################### | | """" """" #"" ################### ? | | "" "" ! #"" ################### "" | | #"T ################### """ | | ! ! #"" ################### """ | | "###+######"+#+#"" ################### "" | | "### ### # ################### | | "## ### / + ################### | | "##+### # ################### | | "" * ##=! # ################### "" | | "" ##* *########### """ | | " ## """ | | "" =##= ############### "" | | "" ## ## #""#"######################### | | "" *## ## ### ########################## | | "" ## ##""###"######################## | | """""## ## ### ########## "" | | ## ### ########## """ | | H ## !### ########## """ | | """"" ## ### "" """ ### ### "" | | " ""##### ### " " ### # | | """"""##### ### " @" " ### # | | # ### " "" " ### + | | + ### " " ### ########+## | | """"""""##### ### """""" ### ##### | | """""""#######""#### ### # # ! | | "#### ### ##### | | ##### ### ##### | | ######## ##################### | | ####### #################### | | ######## ##################### | | ####### ###############?#### | | ######## ##################### | | ####### #################### | | ######## #################?### | | """################### ############?####### | | " ############### ##################### | | "" ############### #################?### | | T ################++++###################### | | "" ################ ###################### | | "# #?############## ###########?####?##### | | # ########### ##############?#?##??# | | ### ############## + ########## | | #### ###########?## # # | | #### ############## # # | | ####+############## # !! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 16 Armor Coverage 1100 Core Shielding 20 Phase Shifting 15 Evasion (%) 80 Recoil Reduction 2 Item Schematics ----------------- Prc. Energy Filter | -2/Quarantine | Archive Exp. Terrain Scan Processor | -2/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Integrity Redistributor Spacefold Activator Integrated Dissipator LRC Inertial Stabilizer LRC Armor Supercharged Sigix Terminator Achievements -------------- Launcher Specialist WMD Challenges ------------ None Game ------ Seed ElectronLauncherStorm Manual? 0 Play Time 02:18:58 Cumulative 728.7 hours Start 2024.08.09 @ 18:51:35 End 2024.08.09 @ 21:15:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 76 Adventurer 5 Explorer 10 Win Type 2 Total 29 Types 6/7/7/0/3/1/4/0/1 Lore% 68 Gallery% 90 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 130x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7891d963-f0e9-440d-8329-32e816130cd1