Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 00:18:31 Player: XBotDoesStuff Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (374) 374 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1539 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 285/300 Energy 77/125 System Corruption 0% Temperature Warm (179) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Light Treads Experimental Sensor Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Experimental Sensor Array Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 6 4 6 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 4 1 Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 4 1 1 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 4 | . 2 1 1 Highest Loss Streak 4 | . 4 1 1 To Critical Strikes . | . . . . Average Backups 4 | 2 4 4 4 Power . | . . . 1 Propulsion 2 | 1 2 2 2 Utility . | . . . 1 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 72 | . 79 67 59 Engine 12 | . 12 14 11 Leg 14 | . 26 2 . Flight 13 | . . 24 33 Storage 7 | . 14 1 . Energy Gun 3 | . 3 2 8 Ballistic Gun 13 | . 17 11 6 Launcher 6 | . 4 9 . Peak Build Rating 9 | 6 7 7 9 Average Rating 5 | 4 5 5 7 On Entrance 4 | . 6 7 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 12 14 14 9 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 4 3 5 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 547 | 235 208 94 10 Remotely . | . . . . Salvage Created 323 | . 192 131 . Parts 24 | . 9 15 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 6 7 . Guns 6 | . 4 2 . AOE 7 | . 2 5 . Classes Destroyed 2 | . 1 1 . Swarmer 5 | . . 5 . Grunt 8 | . 6 2 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 75 | . 50 12 13 Missed 21 | . 12 7 2 Hits 54 | . 38 5 11 Projectile 54 | . 38 5 11 Critical Strikes 2 | . 2 . . Damage Taken 750 | . 550 78 122 Core 75 | . 36 8 31 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 39 | 1 23 10 5 Largest 2 | 2 2 2 2 Hottest 95 | 40 40 95 90 Shots Fired 65 | 2 40 13 10 Gun 58 | 2 36 10 10 Cannon . | . . . . Launcher 7 | . 4 3 . Special . | . . . . Kinetic 47 | 2 36 9 . Thermal 1 | . . 1 . Explosive 7 | . 4 3 . Electromagnetic 10 | . . . 10 Robot Hit Streak 14 | 2 13 14 6 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 47 | 2 31 6 8 Core Hits 26 | . 16 7 3 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1053 | 25 653 230 145 Guns 560 | 25 342 48 145 Cannons . | . . . . Explosions 493 | . 311 182 . Melee . | . . . . Ramming . | . . . . Kinetic 399 | 25 342 32 . Thermal 16 | . . 16 . Explosive 493 | . 311 182 . Electromagnetic 145 | . . . 145 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . 28 33 . Shots 6 | . 4 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 193 | . 21 33 193 Average Temperature 42 | . 7 9 105 Received Heat Transfer 399 | . 333 . 66 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 144 | . 82 144 59 Initial 44 | . . 16 44 Average 51 | . 34 92 46 Influence Increases 382 | . 169 198 15 Destroy 0b10 Robot/C 260 | . 120 140 . Destroy Leader 60 | . 30 30 . Successful Hack 7 | . 7 . . Destroy Structure 40 | . 12 28 . Partial Spotted 15 | . . . 15 Influence Decreases 353 | . 127 126 100 Entered New Map 96 | . . 26 70 Time Decay 197 | . 87 90 20 Lost Part 60 | . 40 10 10 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 7 2 6 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 517 | 68 225 181 43 Spaces Moved 573 | 50 127 341 55 Core 14 | 14 . . . Treads . | . . . . Legs 170 | 36 127 7 . Wheels . | . . . . Hover . | . . . . Flight 389 | . . 334 55 Fastest Speed 34 | 50 120 37 34 Average Speed 62 | 100 122 39 34 Slowest Speed 190 | 120 190 120 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 28 74 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 48 | . 20 28 . Melee . | . . . . Projectile . | . . . . AOE 48 | . 20 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 669 | 66 156 379 68 Wait 10 | . . 7 3 Move 570 | 49 126 340 55 Hop . | . . . . Pick Up 23 | 10 3 8 2 Fast Attach 1 | . . 1 . Attach 16 | 6 4 4 2 Detach . | . . . . Swap 2 | . . 1 1 Drop 8 | . . 8 . Fire 39 | 1 23 10 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Lost 4 parts (1p1n2w) 294 | -10/Materials | Entered Mines 300 | -10/Mines | Met a Derelict bent on vengeance 344 | -10/Mines | Build established: Mutant 376 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 376 | -10/Mines | Found Prototype Device 443 | -10/Mines | Learned Materials emergency access door positions 470 | -10/Mines | Discovered new exit (range 11) 475 | -10/Mines | Entered Materials 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 476 | -9/Materials | Discovered new exit (range 7) 518 | -9/Materials | Self-destructed Last Messages --------------- Data stored: Materials emergency access points. Searching scrap... Found Lgt. Ion Engine. Found 48 Matter. EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials emergency access points (x2)... EXIT=FOUND Acquired 10 matter. Acquired EM Shotgun. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. G-34 Mercenary shuts down. G-34 Mercenary destroyed. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????#######???????????????????? | | ??????????? ??????# ###+####????????????? | | ?????????? #### #????????????? | | ???????????? < #????????????? | | ???????????????????# #????????????? | | ???????????????????# ########????????????? | | ?????????????????#####+#####?????????????????? | | ?????????????????# *g[@ #?????????????????? | | ?????????????????# g% #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# """ #?????????????????? | | ?????????????????# """ ! #?????????????????? | | ????????###+###### """ b #?????????????????? | | ???????? T # #?????????????????? | | ????????? # #?????????????????? | | ?????????""" ######/####?????????????????? | | ?????????"""" #????#g#????????????????????? | | ?????????"""" #????# #????????????????????? | | ????????""""" ###### #????????????????????? | | ???????# """ + #????????????????????? | | ???????# = ###### #????????????????????? | | ???????########/##????# #????????????????????? | | ????????????? ??????# #????????????????????? | | ????????????# ""??????# #????????????????????? | | ????????????# ""??????# #????????????????????? | | ????????????# "???????+ ????????????????????? | | ????????????# ???????# ????????????????????? | | ????????????# ???????# ????????????????????? | | ????????????#?????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronXenonChaincannon Manual? 0 Play Time 00:07:25 Cumulative 7.6 hours Start 2026.04.05 @ 16:55:06 End 2026.04.06 @ 00:18:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44d17961-cae1-487a-b82d-2c91b63f58fd