Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.04 @ 12:25:00 Player: SmallBrainBigPP Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (4222) 4222 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 9163 Bonus ------- Follower Combat Kills 67 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 39/300 Energy 148/150 System Corruption 13% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Flexi-carbon Leg Field Propulsion Drive Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Core Analyzer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Variable Charge Gun Mass Driver > --- INVENTORY -------- Improved Cooling System Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Improved Heavy Armor Plating System Backup Module Long-range Tractor Beam Gauss Rifle [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Hover Unit Gyrokinetic Inverter Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 7 | . . 1 2 2 . . 2 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 132 | 5 4 14 14 18 14 26 26 5 6 Power 19 | 1 . 3 1 2 3 5 2 1 1 Engine 13 | 1 . 3 . 1 3 4 . . 1 Core 5 | . . . 1 1 . 1 2 . . Reactor 1 | . . . . . . . . 1 . Propulsion 24 | 2 . 4 1 1 3 8 3 . 2 Treads 22 | 2 . 4 1 1 3 8 3 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 55 | . 2 2 6 9 6 8 15 4 3 Device 32 | . 1 . 3 4 3 4 11 4 2 Storage 5 | . 1 . 2 2 . . . . . Processor 2 | . . . 1 1 . . . . . Hackware . | . . . . . . . . . . Protection 16 | . . 2 . 2 3 4 4 . 1 Artifact . | . . . . . . . . . . Weapon 34 | 2 2 5 6 6 2 5 6 . . Energy Gun 14 | 1 2 2 2 . 1 2 4 . . Energy Cannon 8 | . . . 3 3 . 2 . . . Ballistic Gun 7 | 1 . 3 1 . . 1 1 . . Ballistic Cannon 5 | . . . . 3 1 . 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 20 | . . . . 1 . 8 3 6 2 Power 4 | . . . . 1 . 2 1 . . Propulsion 1 | . . . . . . 1 . . . Utility 8 | . . . . . . 1 1 4 2 Weapon 7 | . . . . . . 4 1 2 . Highest Loss Streak 4 | . . . . 1 . 4 2 3 1 Average Slot Usage (%) 96 | . 84 98 97 99 99 98 98 64 8 Engine 7 | . 14 11 2 5 13 8 4 . . Core 2 | . . . 6 1 . 3 4 3 . Treads 18 | . 28 22 17 15 20 20 17 8 . Device 21 | . 11 11 25 24 20 19 29 22 4 Storage 6 | . 2 11 9 7 6 6 5 2 . Processor 10 | . . . 5 15 13 13 11 10 . Protection 5 | . . 10 3 4 5 6 4 1 3 Energy Gun 6 | . 16 22 6 . 4 6 5 5 . Energy Cannon 7 | . . . 17 15 7 5 4 . . Ballistic Gun 2 | . 11 9 3 . . . 2 . . Ballistic Cannon 3 | . . . . 6 6 5 2 2 . Naked Turns 11 | . . . . . . . . 11 . Heaviest Build 89 | 7 10 23 61 70 77 81 89 85 11 Greatest Support 83 | 40 40 46 46 46 69 83 83 76 16 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 12 | 4 6 6 12 12 12 12 12 12 4 Average Capacity 10 | 4 4 6 9 12 12 12 12 8 4 Most Carried 12 | 4 5 6 12 12 12 12 12 12 4 Average Carried 10 | 1 1 5 8 11 11 11 11 7 3 Final Capacity 12 | 4 6 6 12 12 12 12 12 4 4 Final Carried 12 | 1 5 6 12 12 12 11 11 3 4 Class Distribution -------------------- 47% | Skirmisher 13% | Gunner 13% | Scavenger-Skirmisher 8% | Tank 5% | Mutant 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Matter Collected 2321 | 238 76 260 192 208 370 576 401 . . Remotely . | . . . . . . . . . . Salvage Created 5264 | . 90 680 555 356 774 1617 787 405 . Parts 282 | . 7 50 26 22 48 81 45 3 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 78 | . 4 14 9 6 15 18 10 2 . Guns 39 | . 4 14 5 . 2 7 6 1 . Cannons 39 | . . . 4 6 13 11 4 1 . Classes Destroyed 12 | . 2 3 3 1 . 2 . 1 . Builder 3 | . . . 1 . . 2 . . . Recycler 3 | . . . . . . 2 1 . . Operator 3 | . . . 1 . . 2 . . . Watcher 13 | . . 2 2 1 3 2 3 . . Swarmer 10 | . 3 . . . 7 . . . . Grunt 27 | . 1 7 5 . 2 8 4 . . Brawler 1 | . . 1 . . . . . . . Sentry 20 | . . 6 2 3 2 6 1 . . Hunter 4 | . . . 2 1 . 1 . . . Programmer 12 | . . . . 2 4 1 5 . . Behemoth 2 | . . . . . . 2 . . . Compactor 2 | . . . . . . . . 2 . Best Kill Streak 7 | . 3 3 3 2 7 4 4 2 . Combat Bots Only 7 | . 3 3 3 2 7 3 4 2 . Max Kills in Single Turn 2 | . 1 1 2 1 2 2 1 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Damage Taken 4884 | . 70 351 406 252 459 1432 654 247 1013 Core 1308 | . 16 98 13 10 27 135 31 162 816 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 93 75 97 98 . 80 . . . Volleys Fired 240 | . 10 42 27 11 35 66 27 22 . Largest 3 | . 2 3 3 3 3 3 3 3 . Hottest 351 | . 70 120 240 204 193 208 351 351 . Shots Fired 685 | . 20 120 81 33 105 186 80 60 . Gun 369 | . 20 120 42 . 25 74 50 38 . Cannon 316 | . . . 39 33 80 112 30 22 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 218 | . 10 39 14 11 35 60 27 22 . Thermal 467 | . 10 81 67 22 70 126 53 38 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 37 | . 12 29 34 14 20 25 37 23 . Robot Miss Streak 3 | . 1 1 1 1 3 2 2 1 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 2 | . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 525 | . 16 104 62 23 60 140 65 55 . Core Hits 202 | . 5 34 27 11 27 55 28 14 1 Critical Hits 18 | . 1 . . . 3 11 1 2 . Critical Kills 5 | . 1 . . . . 3 1 . . Critical Parts Destroyed 11 | . . . . . 3 7 . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11772 | . 189 1171 1141 530 1605 3659 1828 1648 1 Guns 5729 | . 189 1171 454 . 526 1462 998 929 . Cannons 6042 | . . . 687 530 1079 2197 830 719 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 1 | . . . . . . . . . 1 Kinetic 3331 | . 76 409 157 84 324 1068 494 719 . Thermal 8440 | . 113 762 984 446 1281 2591 1334 929 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . 2 1 1 3 13 13 Average Corruption 2 | . . . . 1 1 1 1 8 13 Corruption Purged 8 | . . . . . . 1 5 2 . Effects 49 | . . . . 6 . 2 13 19 9 Message Errors 9 | . . . . 1 . 1 5 . 2 Matter Fused 4 | . . . . . . . 1 3 . Heat Flow Errors 5 | . . . . 1 . . 2 2 . Energy Discharges 4 | . . . . 2 . . 1 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 8 | . . . . 1 . 1 2 1 3 Alerts 1 | . . . . . . . . 1 . Misdirections 7 | . . . . . . . . 3 4 Targeting Errors 9 | . . . . 1 . . 2 6 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots 12 | . . . . . . . 3 9 . Effects 1 | . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . 1 . Overflow Damage 226 | . . . . 22 13 90 101 . . Projectiles 226 | . . . . 22 13 90 101 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . 1 1 4 3 . . Impact . | . . . . . . . . . . Kinetic 9 | . . . . 1 1 4 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 391 | . 75 272 360 140 260 355 253 391 . Average Temperature 76 | . 26 89 85 30 61 71 68 119 . Received Heat Transfer 912 | . 36 159 198 54 48 417 . . . Effects 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 22 | . 1 4 2 1 3 8 3 . . Heat Transferred 14459 | . 333 1700 2047 824 1804 4292 1973 1486 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Peak Influence 289 | . 105 289 279 66 235 225 164 38 80 Initial 42 | . . 37 42 16 . 27 10 23 . Average 67 | . 35 147 150 28 61 63 51 13 23 Maximum Alert Level 1 | . . 1 1 . 1 1 . . . Low Security (%) 94 | 100 100 82 69 100 97 95 100 100 100 Level 1 5 | . . 17 30 . 2 4 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . . 1 2 5 3 2 . . Investigation 1 | . . . . . . 1 . . . Extermination 7 | . . . . 2 3 . 2 . . Reinforcement 5 | . . . 1 . 2 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Distress Signals 7 | . 1 1 1 . . 3 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 5 21 15 8 19 35 16 9 14 Peak Tracking Total 9 | . 4 4 4 2 4 4 4 4 9 Tactical Retreats 14 | . . . . . . 7 2 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Traps Triggered 3 | . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Machines Disabled 7 | . . . 1 . 4 1 1 . . Max in Single Turn 1 | . . . 1 . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Machines Accessed 28 | . 2 4 4 4 3 8 2 . 1 Terminals 22 | . 2 3 3 2 3 8 1 . . Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 2 | . . 1 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 66 | . 3 6 15 10 7 14 5 . 6 Successful 34 | . 1 5 7 6 3 8 1 . 3 Failed 32 | . 2 1 8 4 4 6 4 . 3 Catastrophic 4 | . 1 1 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 47 | . 3 4 10 6 7 14 3 . . Fabricators 4 | . . . . 2 . . 2 . . Repair Stations 7 | . . 2 5 . . . . . . Recycling Units 6 | . . . . . . . . . 6 Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 1 3 4 2 3 8 1 . . Record 3 | . . . . 1 2 . . . . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 2 | . . 1 1 . . . . . . Open Door 6 | . . . . . 1 5 . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Locate Traps 3 | . . . 1 . . 1 1 . . Dispatch Records 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 5 | . . 2 3 . . . . . . Scan Component 3 | . . 1 2 . . . . . . Repair 2 | . . 1 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 Process 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 21 | . 2 2 3 3 2 6 2 . 1 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 2 | . . . . 2 . . . . . Matter 146 | . . . . 146 . . . . . Time 73 | . . . . 73 . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . Parts Repaired 2 | . . 1 1 . . . . . . Time 54 | . . 32 22 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . 9 Retrieved Matter 9 | . . . . . . . . . 9 Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Total Allies 7 | . . . . . . 6 . 1 . Largest Group 2 | . . . . . . 2 . 1 . Highest-Rated Group 57 | . . . . . . 57 . 31 . Highest-Rated Ally 37 | . . . . . . 37 . 31 . Total Orders 1 | . . . . . 1 . . . . EXPLORE 1 | . . . . . 1 . . . . Ally Attacks 59 | . . . . . . 37 . 22 . Total Damage 1093 | . . . . . . 678 . 415 . Kills 2 | . . . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Turns Passed 8735 | 51 190 885 803 1708 1698 1645 1350 240 165 Spaces Moved 3589 | 32 88 373 347 689 672 409 479 206 294 Core 462 | 9 . . . . . . . 170 283 Treads 3116 | 23 88 373 347 689 672 409 479 36 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 11 | . . . . . . . . . 11 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 160 160 50 50 Average Speed 156 | 129 160 160 168 180 178 176 162 72 50 Slowest Speed 180 | 160 160 160 180 180 180 180 180 180 70 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 23 37 34 18 23 43 10 72 12 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . 1 . 1 . . . . Terrain Destroyed 76 | . . . 6 2 54 9 4 1 . Melee . | . . . . . . . . . . Projectile 32 | . . . 6 2 10 9 4 1 . AOE 44 | . . . . . 44 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Total 6216 | 42 117 575 509 1131 1095 1192 991 253 311 Wait 2084 | . 8 122 89 394 353 667 443 8 . Move 3581 | 31 87 372 346 688 671 408 479 205 294 Hop . | . . . . . . . . . . Pick Up 87 | 6 6 11 18 9 9 12 6 3 7 Fast Attach 21 | . 2 1 4 4 2 3 4 . 1 Attach 51 | 5 2 3 6 5 3 11 7 4 5 Detach 6 | . . . . 1 . . 1 3 1 Swap 60 | . . 10 4 9 9 12 15 1 . Drop 85 | . 2 14 15 10 13 13 9 7 2 Fire 240 | . 10 42 27 11 35 66 27 22 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 6) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 382 | -9/Materials | Repaired Hvy. Assault Rifle 505 | -9/Materials | Discovered new exit (range 12) 680 | -9/Materials | Build established: Tank 1113 | -9/Materials | Discovered new exit (range 9) 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Utility x2 1136 | -8/Materials | Identified exit to Factory 1637 | -8/Materials | Repaired Broken Imp. Treads 1716 | -8/Materials | Build established: Gunner 1930 | -8/Materials | Entered Factory 1930 | -7/Factory | Evolved 2 slots: Utility x2 2241 | -7/Factory | Build established: Skirmisher 2747 | -7/Factory | Fabricated Com. Battery (x2) 3467 | -7/Factory | Discovered new exit (range 15) 3492 | -7/Factory | Identified exit to Factory 3638 | -7/Factory | Entered another Factory area 3638 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3858 | -6/Factory | Destroyed 7 combat bots 5328 | -6/Factory | Discovered new exit (range 6) 5334 | -6/Factory | Identified exit to Extension 5336 | -6/Factory | Entered Extension 5445 | -6/Extension | Rescued a captive Derelict 5506 | -6/Extension | Rescued a captive Derelict 5507 | -6/Extension | Rescued a captive Derelict 5985 | -6/Extension | Build established: Gunner 6319 | -6/Extension | Rescued a captive Derelict 6505 | -6/Extension | Rescued a captive Derelict 6505 | -6/Extension | Rescued a captive Derelict 6525 | -6/Extension | Build established: Skirmisher 6636 | -6/Extension | Disrupted transfer network 6671 | -6/Extension | Spotted B-75 Beast 6697 | -6/Extension | Destroyed B-75 Beast 6704 | -6/Extension | Spotted B-75 Beast 6787 | -6/Extension | Lost 4 parts (1p1u2w) 6872 | -6/Extension | Destroyed B-75 Beast 6948 | -6/Extension | Discovered new exit (range 3) 6949 | -6/Extension | Identified exit to Factory 6981 | -6/Extension | Entered Factory 6981 | -5/Factory | Evolved 2 slots: Utility x2 7758 | -5/Factory | Build established: Scavenger-Skirmisher 8331 | -5/Factory | Sucked down chute 8331 | -5/Factory | Entered Waste 8332 | -5/Waste | Met a frightened Derelict 8346 | -5/Waste | EMP discharged 8346 | -5/Waste | Spotted C-40 Crusher 8361 | -5/Waste | Allies destroyed C-40 Crusher 8365 | -5/Waste | Spotted C-40 Crusher 8407 | -5/Waste | Destroyed C-40 Crusher 8407 | -5/Waste | Spotted C-40 Crusher 8407 | -5/Waste | Spotted C-40 Crusher 8424 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8426 | -5/Waste | Destroyed C-40 Crusher 8446 | -5/Waste | EMP discharged 8446 | -5/Waste | System corruption reached 10% 8458 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8468 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8471 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8502 | -5/Waste | Lost 3 parts (1u2w) 8526 | -5/Waste | Spotted C-40 Crusher 8539 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8546 | -5/Waste | EMP discharged 8560 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8566 | -5/Waste | Discovered new exit (range 11) 8571 | -5/Waste | Entered Factory 8701 | -5/Factory | Core integrity fell below 50% 8728 | -5/Factory | Core integrity fell below 20% 8736 | -5/Factory | Destroyed by Proton Bomb Trap Last Messages --------------- 08674_ Adv. Heat Sink destroyed. 08676_ T-07 Excavator destroyed. 08688_ Triggered Blade Trap. 08688_ Massive razor-sharp blades shoot up from within the floor. 08698_ U-05 Engineer lays Concrete. 08707_ =PGJ7VQGFX WIK OA,AGWSUU D&PQ07W 08716_ Slammed into S-27 Virus. 08726_ Acquired Lgt. Angular Momentum Engine. 08731_ S-27 Virus destroyed. 08733_ System corrupted: Component data lost. 08733_ S-27 Virus destroyed. 08736_ Triggered Proton Bomb Trap. 08736_ A bubble of electromagnetic force engulfs the area. 08736_ Proton Bomb Trap short circuited. 08736_ K-01 Serf destroyed. 08736_ Door malfunctions. 08736_ A bubble of electromagnetic force engulfs the area. 08736_ Proton Bomb Trap short circuited. 08736_ K-01 Serf destroyed. 08736_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ################+####????? | | ??????????????????????#= /????? | | ????????????????"""" #% /=???? | | ????????????????"""" /!^@ % =????? | | ????????????????"""" # s """"?? ? | | ??????????????????????# s """"?" # | | ??????????????????????#####ss """""" # | | ??????????????????????????# s """""" # | | ??????????????????????????# ** # | | ??????????????????????????# """ # | | ??????????????????????????# """ # | | ??????????????????????????# """ # | | ??????????????????????????# # | | ??????????????????????????# s # | | ??????????????????????##### ["""""" """""" # | | ????????????????# ##### %"""""" """""" | | ????????????????+ [%="""""" """""" | | ????????????????# """""" """""" | | ????????????????# | | ???????????? | | ?????????????#######+####+#######+########## # | | ????????????????????????????????# #?# # | | ????????????????????????????????# #?# # | | ????????????????????????????????# #?# # | | ????????????????????????????????# #?# # | | ????????????????????????????????# !!#?# # | | ????????????????????????????????# ! #?# # | | ????????????????????????????????# #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 34 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Com. Battery | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. Battery | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed ThunderHackingRigger Manual? 0 Play Time 01:46:47 Cumulative 18.9 hours Start 2021.12.04 @ 10:13:49 End 2021.12.04 @ 12:25:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 30 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c3934dd-ff0f-4a33-9d42-7b07dadcdbf2