Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.06 @ 21:02:41 Player: Ms. V3-11A Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (4084) 4084 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 8390 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 202 Friendly Fire -176 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 122/195 System Corruption 6% Temperature Critical (856) Movement Hovering (139) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Angular-Ion Engine > --- PROPULSION (3) --- Hovering Weak-Aluminum Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- Hvy. Energy Construct/C > --- INVENTORY (20) --- High-capacity Storage Unit Small Matter Pod (7) Small Matter Pod (0) Advanced Targeting Computer Improved Particle Charger Remote Shield Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Makeshift System Restoration Module Improved Recalibrator Drone Bay (2/2) Cobbler Unit Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Hovering Weak-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Hvy. Energy Construct/C > --- INVENTORY -------- Subdweller Monowheel High-capacity Storage Unit Small Matter Pod Small Matter Pod Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Remote Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Makeshift System Restoration Module Cobbler Unit Subdweller Shrapnel Launcher Makeshift Sword [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Slots Evolved 8 | . . . 4 . . 4 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 3 . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 98 | . 5 17 38 9 5 23 1 Power 11 | . . 1 3 3 1 3 . Engine 6 | . . 1 3 1 . 1 . Core 5 | . . . . 2 1 2 . Reactor . | . . . . . . . . Propulsion 14 | . . . 11 1 2 . . Treads 9 | . . . 6 1 2 . . Leg 5 | . . . 5 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | . 3 1 19 3 1 17 . Device 17 | . . 1 7 . 1 8 . Storage 5 | . 2 . 3 . . . . Processor 2 | . . . . 1 . 1 . Hackware 3 | . . . 1 . . 2 . Protection 17 | . 1 . 8 2 . 6 . Artifact . | . . . . . . . . Weapon 29 | . 2 15 5 2 1 3 1 Energy Gun 12 | . 2 7 2 . 1 . . Energy Cannon 10 | . . 6 2 1 . 1 . Ballistic Gun 4 | . . 2 1 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 19 | . . 5 2 . . 10 2 Power 4 | . . 1 . . . 2 1 Propulsion 5 | . . . 1 . . 4 . Utility 5 | . . 1 1 . . 3 . Weapon 5 | . . 3 . . . 1 1 Highest Loss Streak 3 | . . 2 1 . . 3 2 To Critical Strikes 2 | . . 1 . . . 1 . Average Slot Usage (%) 89 | . 97 98 94 99 97 54 66 Engine 6 | . 14 13 8 3 . 2 6 Core 3 | . . . . 5 8 2 . Treads 14 | . . . 19 27 27 3 . Leg 8 | . 28 28 7 . . 1 . Device 9 | . . 2 10 9 11 14 13 Storage 10 | . 14 14 10 9 9 6 6 Processor 3 | . . . . 1 9 3 . Hackware 2 | . . . 3 7 . 5 13 Protection 11 | . 11 11 15 18 13 2 6 Energy Gun 6 | . 28 20 3 . . . . Energy Cannon 5 | . . 4 6 9 8 3 6 Ballistic Gun 5 | . . 1 8 9 8 . . Peak Build Rating 75 | 6 8 12 33 34 49 75 71 Average Rating 31 | 6 7 9 27 31 37 58 70 On Entrance 26 | 6 6 8 12 32 34 46 71 Naked Turns . | . . . . . . . . Heaviest Build 81 | 11 50 56 81 71 71 76 62 Greatest Support 90 | 20 20 20 62 62 62 90 46 Greatest Overweight (x) 3 | . 2 2 3 1 1 1 1 Average Overweight (x) . | . . 2 1 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 8 13 20 20 20 20 20 20 Most Carried 20 | 5 12 20 20 20 20 20 17 Average Carried 17 | 2 7 17 19 19 19 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 12 17 20 20 14 17 17 Scrap Engine Consumption 117 | . . . . . 71 45 1 Constructs Created 6 | . . . . . 3 3 . Constructs Modified 34 | . . . . . 15 19 . Class Distribution -------------------- 30% | Mutant 28% | Scavenger-Mutant 12% | Hacker-Construct 11% | Hacker-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Extension Resources | -11 -10 -10 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Matter Collected 3477 | 200 20 238 1143 214 182 1480 . Remotely . | . . . . . . . . Salvage Created 5131 | . 263 444 1882 826 505 1149 62 Parts 257 | . 14 24 95 53 30 41 . Haulers Intercepted 5 | . 1 . 2 1 . 1 . Recyclers Shooed 9 | . 1 . 3 1 . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . Prevented 3 | . . 3 . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Combat Hostiles Destroyed 101 | . 9 8 35 18 9 20 2 Guns 49 | . 9 5 20 8 3 4 . Cannons 47 | . . 2 13 10 6 14 2 AOE 3 | . . . 2 . . 1 . Classes Destroyed 17 | . 3 1 6 1 4 2 . Worker 4 | . . . 1 . . 3 . Builder 2 | . . . 1 1 . . . Tunneler 1 | . . . . . 1 . . Hauler 5 | . 1 . 2 1 . 1 . Recycler 9 | . . . 4 2 . 3 . Mechanic 2 | . . . . 1 . 1 . Operator 2 | . . . 1 . . 1 . Swarmer 31 | . 6 . 12 8 1 4 . Grunt 36 | . 3 2 18 3 2 6 2 Duelist 2 | . . . 1 . 1 . . Sentry 15 | . . . 4 7 3 1 . Demolisher 3 | . . . . . 1 2 . Hunter 3 | . . . . . 1 2 . Programmer 4 | . . . . . 1 3 . Behemoth 1 | . . . . . . 1 . Subdweller 6 | . . 6 . . . . . Assembled 1 | . . . . . . 1 . Best Kill Streak 7 | . 5 2 7 7 4 3 2 Combat Bots Only 6 | . 4 2 6 5 4 3 2 Max Kills in Single Turn 2 | . 2 1 2 2 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Hostile Shots Fired 782 | . 32 64 213 105 37 222 109 Missed 222 | . 9 20 67 27 8 71 20 Damage Taken 7302 | . 165 661 1582 725 358 3011 800 Core 1361 | . 24 175 180 58 33 676 215 Absorbed by Shields 148 | . . . . . 16 132 . Redirected to Shielding 102 | . . . . . . 102 . Ignored by Resistances 2019 | . 58 191 462 217 108 772 211 Regen/Repaired (Parts) 708 | . . . 49 . 14 645 . Core Remaining (%) 56 | 100 . 20 . . 50 . . Volleys Fired 399 | . 19 64 112 44 18 128 14 Largest 2 | . 2 2 2 2 2 2 1 Hottest 131 | . 80 120 88 99 111 131 122 Shots Fired 619 | . 38 101 205 73 30 158 14 Gun 318 | . 38 78 132 29 12 29 . Cannon 295 | . . 23 73 44 18 123 14 Launcher 6 | . . . . . . 6 . Special . | . . . . . . . . Kinetic 204 | . . 24 93 29 12 46 . Thermal 300 | . 19 23 73 44 18 109 14 Explosive . | . . . . . . . . Electromagnetic 115 | . 19 54 39 . . 3 . Robot Hit Streak 45 | . 14 14 45 21 9 32 8 Robot Miss Streak 4 | . 3 2 4 4 2 4 1 Penetration Max 1 | . . . 1 1 . 1 . Secondary Targets 4 | . 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 482 | . 27 71 173 56 23 120 12 Core Hits 199 | . 14 16 68 30 20 47 4 Critical Kills 3 | . . . 3 . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 7 | . . . 5 . . 2 . Destroy 5 | . . . 5 . . . . Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11633 | . 330 820 3872 1376 680 4144 411 Guns 4281 | . 317 613 2284 420 255 392 . Cannons 6797 | . . 136 1489 945 425 3391 411 Explosions 531 | . . 71 99 . . 361 . Melee . | . . . . . . . . Ramming 24 | . 13 . . 11 . . . Kinetic 3694 | . . 166 1641 420 255 1212 . Thermal 6594 | . 130 207 1588 945 425 2888 411 Explosive . | . . . . . . . . Electromagnetic 1321 | . 187 447 643 . . 44 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 1 2 6 6 Average Corruption 1 | . . . . 1 1 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 77 | . . . . 1 52 22 2 Message Errors 20 | . . . . 1 14 4 1 Matter Fused 22 | . . . . . 14 8 . Heat Flow Errors 7 | . . . . . 6 1 . Energy Discharges 7 | . . . . . 7 . . Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 11 | . . . . . 6 4 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 3 | . . . . . 3 . . Alerts 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 246 | . . . 24 16 29 171 6 Projectiles 220 | . . . 24 16 29 145 6 Explosions 26 | . . . . . . 26 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . . . . . 58 . Shots 3 | . . . . . . 3 . Rammed 1 | . . . . 1 . . . Targets Rammed 4 | . 2 . . 2 . . . Kicked 2 | . 2 . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 1009 | . 312 33 63 85 200 715 1009 Average Temperature 122 | . 116 12 17 19 63 216 558 Received Heat Transfer 2997 | . 54 234 990 243 148 1043 285 Effects 29 | . . . . . . 18 11 Shutdowns 7 | . . . . . . 4 3 Energy Bleed 4 | . . . . . . 2 2 Interference 5 | . . . . . . 2 3 Short Circuit 3 | . . . . . . 3 . Damage (minor) 1 | . . . . . . . 1 Damage (major) 5 | . . . . . . 4 1 Damage (core) 4 | . . . . . . 3 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 9 | . 1 5 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 10 | . . 1 3 4 . 2 . Heat Transferred 8145 | . 300 235 2555 1480 580 2695 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Peak Influence 623 | . 309 . 263 275 243 623 77 Initial 350 | . . . . 82 36 350 5 Average 109 | . 84 . 87 131 22 270 28 Maximum Alert Level 2 | . 1 . 1 1 1 2 . Low Security (%) 80 | 100 96 . 94 71 98 32 100 Level 1 13 | . 3 . 5 28 1 38 . Level 2 6 | . . . . . . 29 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 3 1 . 7 1 Investigation 5 | . 1 . 1 1 . 2 . Extermination 3 | . . . . . . 3 . Reinforcement 3 | . . . 2 . . . 1 Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Distress Signals 16 | . 3 . 8 3 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 19 7 53 22 11 42 8 Peak Tracking Total 6 | . 6 2 5 6 3 6 5 Tactical Retreats 13 | . 1 . 10 1 . 1 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Traps Triggered 8 | . 2 . . 3 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . 1 . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . Machines | -11 -10 -10 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Machines Disabled 12 | . . . 2 3 . 7 . Max in Single Turn 2 | . . . 2 1 . 2 . Garrison Access 3 | . . . 1 . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Machines Accessed 37 | . 7 . 7 3 13 7 . Terminals 21 | . 6 . 3 3 5 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . Recycling Units 9 | . 1 . 1 . 7 . . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 89 | . 16 . 19 8 29 17 . Successful 58 | . 11 . 11 3 22 11 . Failed 31 | . 5 . 8 5 7 6 . Catastrophic 4 | . 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . Manual 59 | . 11 . 12 8 19 9 . Terminals 59 | . 15 . 12 8 14 10 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 . . 2 . Recycling Units 11 | . 1 . 2 . 8 . . Scanalyzers 6 | . . . 2 . . 4 . Garrison Access 2 | . . . 1 . . 1 . Terminal Hacks 21 | . 5 . 1 1 11 3 . Record 5 | . . . . . 5 . . Part Schematic 2 | . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . 1 . Terminal Index 1 | . . . . . . 1 . Repair Station Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . Scan Component 2 | . . . 1 . . 1 . Repair 2 | . . . 1 . . 1 . Recycling Unit Hacks 3 | . . . 2 . 1 . . Process 1 | . . . 1 . . . . Retrieve Matter 2 | . . . 1 . 1 . . Scanalyzer 4 | . . . 2 . . 2 . Insert Component 2 | . . . 1 . . 1 . Analyze 2 | . . . 1 . . 1 . Garrison Access Hacks 2 | . . . 1 . . 1 . Seal Access 2 | . . . 1 . . 1 . Unauthorized Hacks 24 | . 6 . 3 2 10 3 . Terminals 16 | . 5 . 3 2 3 3 . Botnet 16 | . 5 . 3 2 3 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 1 . . . 7 . . Tunnel 8 | . 1 . . . 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 6 . 5 2 4 5 . Full Trace Events 4 | . . . 2 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 2 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . Time 66 | . . . 16 . . 50 . Parts Recycled . | . . . . . . . . Recycled Matter 94 | . . . 94 . . . . Retrieved Matter 94 | . . . 94 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 26 | . . . . . 25 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Total Allies 26 | . . . . . 25 1 . Largest Group 25 | . . . . . 25 14 . Highest-Rated Group 401 | . . . . . 401 224 . Highest-Rated Ally 41 | . . . . . 34 41 . Total Orders 1 | . . . . . . 1 . ROAM 1 | . . . . . . 1 . Ally Attacks 50 | . . . . . 25 25 . Total Damage 2858 | . . . . . 548 2310 . Kills 23 | . . . . . 5 18 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Turns Passed 14447 | 6 1218 2407 2773 1242 4073 2648 80 Spaces Moved 5344 | 4 628 844 718 463 1561 1096 30 Core . | . . . . . . . . Treads 3207 | . . . 553 463 1561 630 . Legs 1748 | 4 628 844 165 . . 107 . Wheels . | . . . . . . . . Hover 389 | . . . . . . 359 30 Flight . | . . . . . . . . Fastest Speed 82 | 120 120 260 232 235 155 82 139 Average Speed 201 | 120 146 260 248 235 210 132 139 Slowest Speed 340 | 120 260 260 340 235 235 232 139 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 82 40 58 82 99 20 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 8 | . 1 . . . 7 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 9 | . . 9 . . . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 77 | . . 11 5 3 . 56 2 Melee . | . . . . . . . . Projectile 24 | . . 1 1 3 . 17 2 AOE 53 | . . 10 4 . . 39 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Total 8444 | 7 885 954 1512 549 2337 2146 54 Wait 2203 | . 220 15 591 13 498 857 9 Move 5337 | 3 627 843 717 462 1560 1095 30 Hop . | . . . . . . . . Pick Up 57 | . 9 10 12 6 9 11 . Fast Attach 34 | . 2 3 14 4 1 10 . Attach 29 | . . 4 10 2 3 10 . Detach 13 | . . 1 6 . . 6 . Swap 35 | . 3 10 14 3 1 3 1 Drop 100 | 4 3 4 36 13 20 20 . Fire 399 | . 19 64 112 44 18 128 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire 232 | . . . . . 227 5 . Trap 1 | . . . . . . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 7) 121 | -10/Materials | Identified exit to Mines 275 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 7) 1200 | -10/Materials | Discovered new exit (range 5) 1225 | -10/Materials | Entered Subcaves 1238 | -10/Subcaves | Learned Materials trap positions 1965 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1978 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2706 | -10/Subcaves | Discovered new exit (range 10) 3001 | -10/Subcaves | Disturbed a concealed Subdweller 3124 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3264 | -10/Subcaves | Core integrity fell below 50% 3632 | -10/Subcaves | Entered Materials 3632 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3633 | -8/Materials | Loaded intel: 11 trap records 4278 | -8/Materials | Build established: Scavenger-Mutant 4521 | -8/Materials | Discovered new exit (range 16) 4823 | -8/Materials | Repaired Imp. Ion Engine 5972 | -8/Materials | Identified exit to Storage 6120 | -8/Materials | Build established: Hacker-Mutant 6291 | -8/Materials | Discovered new exit (range 15) 6405 | -8/Materials | Entered Storage 7250 | -8/Storage | Discovered new exit (range 7) 7640 | -8/Storage | Used back door to open Recycling access 7640 | -8/Storage | Discovered new exit (range 4) 7647 | -8/Storage | Entered Recycling 7806 | -8/Recycling | Build established: Scavenger-Mutant 8276 | -8/Recycling | Discovered new exit (range 6) 9066 | -8/Recycling | Scanned before Scraplab entrance 10234 | -8/Recycling | Build established: Commander-Mutant 10582 | -8/Recycling | Entered Scraplab 10610 | -8/Recycling | Angered Scraplab inhabitants 10650 | -8/Recycling | Found Prototype Device 10650 | -8/Recycling | Identified Scrap Engine 10663 | -8/Recycling | Lost 8 allies 11720 | -8/Recycling | Entered Factory 11720 | -6/Factory | Accompanied by 14 allies 11720 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11793 | -6/Factory | Lost 7 allies 11867 | -6/Factory | Lost 5 allies 11922 | -6/Factory | Lost 3 parts (2n1w) 12506 | -6/Factory | Build established: Scavenger-Construct 12924 | -6/Factory | Discovered new exit (range 11) 12936 | -6/Factory | Build established: Hacker-Construct 12957 | -6/Factory | Discovered new exit (range 15) 13011 | -6/Factory | Spotted B-75 Beast 13054 | -6/Factory | Destroyed B-75 Beast 13057 | -6/Factory | Core integrity fell below 50% 13421 | -6/Factory | Discovered new exit (range 12) 13899 | -6/Factory | Identified exit to Lower Caves 13899 | -6/Factory | Identified exit to Extension 13990 | -6/Factory | Garrison activated, responded to threat 14280 | -6/Factory | Repaired Adv. Heat Sink 14368 | -6/Factory | Entered Extension 14423 | -6/Extension | Core integrity fell below 20% 14449 | -6/Extension | Core destroyed Last Messages --------------- 14422_ G-50 Soldier destroyed. 14423_ Overheating: System interference. 14423_ Arm. Scrap Engine temporarily disabled. 14423_ Adv. Heat Sink temporarily disabled. 14423_ PM%QHNA,S#I9DMUNFXGWBM|:ZPWOT#S<2DNEZOM 14425_ Overheating: System interference. 14425_ Sub. Shrapnel Launcher temporarily disabled. 14430_ Power failure, Angular-Ion Engine shutdown. 14431_ Destroyed Lgt. Angular Momentum Engine. 14432_ Overheating: Energy bleed (-47). 14438_ Overheating: Energy bleed (-43). 14440_ Power failure, Angular-Ion Engine shutdown. 14441_ G-50 Soldier destroyed. 14442_ Sub. Shrapnel Launcher destroyed. 14444_ Overheating: Imp. Medium Armor Plating damaged (-103). 14446_ Angular-Ion Engine destroyed. 14446_ Angular-Ion Engine core remains intact and functional. 14447_ Power failure, Angular-Ion Engine shutdown. 14447_ Overheating: Hacking Suite damaged (-6). 14449_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????######?#####????????????? | | ?????# """"" ???????????? | | ?????# ""T"" ???????????? | | ?????# gg #??????????? | | ?????# gg #??????????? | | ?????# "??????????? | | ?????# % # ?????????? | | ?????# ^ % +??????????? | | ?????#[[[ ##????????????? | | ?????#[[[ !! ;#????????????? | | ?????# [ !! #?????????????? | | ?????# ! #?????????????? | | ?????# #?????????????? | | ?????# ???????? | | ?????#@############ ?????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " ##########?????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 32 Energy Capacity 360 Matter Stores 350 Matter Capacity 350 Sight Range 21 Terrain Scan Density 10 Armor Coverage 1025 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 31 Authchip Count 4 Item Schematics ----------------- Spk. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Adv. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystForceTearclaws Manual? 0 Play Time 01:24:29 Cumulative 246.1 hours Start 2024.08.06 @ 18:41:32 End 2024.08.06 @ 21:02:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 184 Rogue 63 Adventurer 95 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 67 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 3f48cb67-8f32-420f-b002-af580d1bb7ef