Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.08 @ 13:10:20

Player: Candesce

Result: Self-destructed

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (22)       4400
Robots Destroyed (253)     1265
Value Destroyed (9059)     9059
Prototype IDs (39)         780
Alien Tech Used (0)        0
Bonus (994)                994
              TOTAL SCORE: 18998

 Bonus
-------
High Alert Combat Kills    420
Follower Combat Kills      1322
Entered Garrisons          400
Network Hubs Disabled      200
Met Data Miner             300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Friendly Fire              -2448

 Cogmind 
---------
Core Integrity             897/1000
Matter                     107/300
Energy                     26/300
System Corruption          7%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -5/Factory

 Parts 
-------
>            --- POWER (2) --------
             Angular Momentum Engine
>            --- PROPULSION (4) ---
             Centrium Heavy Treads
>            --- UTILITY (8) ------
    Advanced Heat Sink
    Improved Cooling System
       Large Storage Unit
    Enhanced Optical Array
    Improved Sensor Array
             Centrium Medium Armor Plating
    Improved Hacking Suite
    Improved Hacking Suite
>            --- WEAPON (3) -------
       Heavy Plasma Cannon (fused)
       Heavy Shock Bomb Launcher
       Heavy Shock Bomb Launcher
>            --- INVENTORY (15) ---
             YI-UF0's Bottomless Matter Pit (1500)
             Encrypted Comm Array
    Improved Target Analyzer
             Centrium Medium Armor Plating
             Proton Cannon
  Long-range Proton Cannon
     Compact Ion Cannon
             Neutron Cannon
             Mass Driver
    Improved Plasma Cutter

 Peak State 
------------
>            --- POWER ------------
             Angular Momentum Engine
             Quantum Reactor
>            --- PROPULSION -------
     Armored Medium Treads
     Armored Medium Treads
             Centrium Heavy Treads
>            --- UTILITY ----------
    Advanced Heat Sink
    Improved Cooling System
       Large Storage Unit
    Enhanced Optical Array
             Centrium Medium Armor Plating
             Centrium Medium Armor Plating
    Improved Hacking Suite
    Improved Hacking Suite
>            --- WEAPON -----------
       Heavy Plasma Cannon
     Compact Ion Cannon
             Mass Driver
>            --- INVENTORY --------
             Angular Momentum Engine
             YI-UF0's Bottomless Matter Pit
    Improved Sensor Array
             Encrypted Comm Array
    Improved Target Analyzer
             Centrium Medium Armor Plating
             Proton Cannon
  Long-range Proton Cannon
             Neutron Cannon
       Heavy Shock Bomb Launcher
       Heavy Shock Bomb Launcher
    Improved Plasma Cutter
[Rating: 111]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Armored Huge Wheel
Utility                    Large Storage Unit
  Device                   Improved Sensor Array
  Storage                  Large Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 System Shield
  Protection               Centrium Medium Armor Plating
Weapon                     Advanced Beam Cannon
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Mass Driver
  Launcher                 Mini Grenade Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Powered Hammer
  Slashing Weapon          Axe
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Slots Evolved              10   | .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  6    | .   .   .   2   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Parts Attached             301  | 7   14  8   37  4   .   .   34  4   22  7   12  24  19  17  4   21  19  15  5   7   10  11  
  Power                    16   | 1   1   1   1   .   .   .   2   .   1   .   3   .   1   .   .   1   .   .   1   .   1   2   
    Engine                 13   | 1   1   1   1   .   .   .   2   .   1   .   3   .   1   .   .   .   .   .   .   .   .   2   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   
  Propulsion               37   | 2   1   .   4   .   .   .   10  .   2   1   1   3   2   2   .   4   4   .   1   .   .   .   
    Treads                 28   | 2   1   .   4   .   .   .   10  .   1   1   .   2   2   .   .   .   4   .   1   .   .   .   
    Leg                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   .   .   
    Wheel                  3    | .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  153  | 1   10  3   19  4   .   .   17  1   12  .   5   17  8   7   1   7   10  12  2   3   9   5   
    Device                 110  | 1   9   2   12  4   .   .   13  1   11  .   3   12  6   7   1   5   7   8   .   2   3   3   
    Storage                6    | .   1   1   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Processor              8    | .   .   .   1   .   .   .   2   .   1   .   .   1   .   .   .   .   .   2   .   .   .   1   
    Hackware               10   | .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   1   .   1   4   .   
    Protection             19   | .   .   .   3   .   .   .   1   .   .   .   1   2   2   .   .   2   2   1   2   .   2   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   95   | 3   2   4   13  .   .   .   5   3   7   6   3   4   8   8   3   9   5   3   1   4   .   4   
    Energy Gun             10   | 3   2   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          29   | .   .   .   3   .   .   .   3   1   3   2   2   1   2   3   .   3   2   2   1   .   .   1   
    Ballistic Gun          2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
    Launcher               27   | .   .   1   4   .   .   .   1   2   2   3   1   1   3   3   1   2   1   .   .   .   .   2   
    Special Weapon         8    | .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   3   .   .   .   2   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   1   .   .   
    Slashing Weapon        10   | .   .   .   1   .   .   .   1   .   2   1   .   2   2   .   .   1   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   
  Unidentified Prototypes  12   | .   .   2   4   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   2   .   .   .   
  Corrupted Parts          8    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   
    System Corruption      46   | .   .   40  .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   .   .   .   
Parts Lost                 25   | .   1   .   2   .   .   .   2   .   3   1   .   5   1   2   .   .   .   1   .   .   3   4   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
  Propulsion               8    | .   1   .   .   .   .   .   1   .   .   1   .   2   .   2   .   .   .   .   .   .   .   1   
  Utility                  10   | .   .   .   1   .   .   .   1   .   2   .   .   2   1   .   .   .   .   1   .   .   1   1   
  Weapon                   4    | .   .   .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   
  Highest Loss Streak      3    | .   1   .   1   .   .   .   1   .   3   1   .   3   1   2   .   .   .   1   .   .   2   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     97   | .   99  100 98  100 100 100 99  100 98  90  90  91  99  99  100 99  98  99  92  93  87  87  
  Engine                   7    | .   14  14  10  11  11  11  9   9   9   9   9   7   7   7   7   6   .   .   .   .   .   4   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   6   6   6   4   
  Treads                   18   | .   27  28  22  22  22  22  26  27  25  9   9   8   15  13  7   .   6   26  21  20  20  15  
  Leg                      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   15  22  18  .   .   .   .   .   
  Wheel                    1    | .   .   .   .   .   .   .   .   .   .   9   9   6   6   .   .   .   .   .   .   .   .   .   
  Device                   14   | .   14  14  16  11  11  11  16  18  17  9   9   10  14  15  15  14  19  15  13  13  10  11  
  Storage                  8    | .   13  14  11  11  11  11  9   9   9   9   9   7   7   7   7   7   6   6   6   6   6   5   
  Processor                15   | .   .   .   8   11  11  11  9   18  18  27  18  18  23  23  23  23  20  22  21  20  2   4   
  Hackware                 2    | .   .   .   .   .   .   .   8   .   .   .   .   11  1   .   .   .   .   .   .   2   19  11  
  Protection               5    | .   .   .   7   11  11  11  1   .   .   .   8   4   5   7   7   7   6   6   9   10  8   10  
  Energy Gun               2    | .   28  15  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            6    | .   .   .   4   11  11  11  8   8   8   8   8   7   6   6   7   6   5   5   6   6   6   7   
  Slashing Weapon          5    | .   .   .   10  11  11  11  9   4   9   8   9   6   6   5   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             93   | 9   32  36  43  41  41  41  41  41  41  38  42  47  61  62  61  63  67  67  77  77  77  93  
  Greatest Support         134  | 40  40  40  40  40  40  40  64  64  64  28  28  28  76  76  30  63  104 104 134 134 134 134 
  Greatest Overweight (x)  6    | .   .   .   1   1   1   1   .   .   1   1   1   3   6   3   2   1   1   .   1   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   1   1   1   .   .   .   1   1   1   4   .   1   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 5   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         14   | 5   14  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Most Carried             15   | 2   13  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  12  
  Average Carried          14   | 1   6   14  14  15  15  14  14  15  14  14  14  14  14  15  15  14  14  14  14  14  10  10  
  Final Capacity           15   | 5   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Final Carried            15   | 2   13  14  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  14  15  15  8   10  

 Class Distribution 
--------------------
 32% | Mutant
 32% | Scavenger-Mutant
 16% | Assassin
 11% | Scavenger-Assassin

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
   Scavenger-Mutant | -9/Mines
   Scavenger-Mutant | -9/Exiles
   Scavenger-Mutant | -8/Mines
   Scavenger-Mutant | -8/Materials
             Mutant | -8/Garrison
           Assassin | -8/Materials
             Mutant | -8/Garrison
           Assassin | -8/Materials
    Hacker-Assassin | -7/Factory
 Scavenger-Assassin | -7/Lower Caves
           Assassin | -7/Lower Caves
           Assassin | -7/Data Miner
   Scavenger-Mutant | -6/Proximity Caves
 Scavenger-Assassin | -6/Factory
             Mutant | -6/Extension
   Scavenger-Mutant | -6/Cetus
   Scavenger-Mutant | -6/Archives
   Scavenger-Mutant | -6/Hub_04(d)
   Scavenger-Mutant | -5/Factory

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
-----------                Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Matter Collected           5408  | 268  280  178  1660 214  .    .    416  56   312  172  161  257  292  230  .    220  167  211  80   107  16   111  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            10220 | 131  839  140  1569 68   .    .    1778 337  627  432  401  628  436  404  .    442  106  904  432  236  27   283  
  Parts                    540   | 12   40   10   97   7    .    .    83   24   34   24   11   31   40   20   .    30   10   18   18   24   .    7    
Haulers Intercepted        15    | .    2    .    6    .    .    .    3    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           5     | .    1    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      51    | .    .    .    .    .    .    .    .    .    .    .    .    .    16   15   .    20   .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Combat Hostiles Destroyed  185  | .   14  .   32  1   .   .   29  10  13  13  7   12  11  12  .   5   4   9   6   1   .   6   
  Melee                    34   | .   .   .   3   .   .   .   15  .   1   4   2   6   1   1   .   .   .   1   .   .   .   .   
  Guns                     22   | .   12  .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  61   | .   .   .   6   1   .   .   11  6   5   2   3   3   4   2   .   4   1   4   5   .   .   4   
  AOE                      57   | .   .   .   12  .   .   .   3   4   6   7   2   3   6   9   .   1   3   .   .   .   .   1   
Classes Destroyed          18   | 2   7   .   1   .   .   .   2   .   .   2   .   .   2   1   .   .   .   1   .   .   .   .   
  Worker                   8    | .   2   .   3   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Builder                  4    | .   1   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 6    | 3   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   15   | .   2   .   6   .   .   .   3   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 13   | 1   1   .   4   .   .   .   3   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 9    | .   1   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   1   .   4   .   .   
  Watcher                  7    | .   2   .   1   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  47   | .   2   .   15  .   .   .   6   3   4   .   .   .   3   7   .   3   3   1   .   .   .   .   
  Grunt                    88   | .   12  .   9   1   .   .   18  2   7   9   4   7   6   3   .   .   .   3   3   .   .   4   
  Brawler                  5    | .   .   .   .   .   .   .   .   .   .   1   1   1   1   .   .   .   .   .   1   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Sentry                   30   | .   .   .   8   .   .   .   4   5   2   .   2   2   1   .   .   .   1   4   .   1   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   
  Programmer               6    | .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   2   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Best Kill Streak           8    | 4   5   1   8   1   .   .   7   4   7   6   5   3   6   4   .   3   3   3   4   1   1   3   
  Combat Bots Only         8    | .   3   .   8   1   .   .   5   4   6   6   5   3   6   4   .   3   3   3   4   1   .   3   
Max Kills in Single Turn   3    | 1   1   1   2   1   .   .   2   2   3   2   1   2   3   3   .   1   3   1   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   2   .   .   .   2   2   2   2   1   2   3   3   .   1   3   .   .   .   .   1   
  Melee                    1    | .   .   .   1   .   .   .   1   .   1   1   1   1   1   1   .   .   .   1   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  YI-UF0 (-10/Mines)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Damage Taken               10990 | .    682  17   898  53   .    .    1390 244  509  594  457  986  346  334  .    243  110  962  509  93   1395 1168 
  Core                     1321  | .    129  .    112  .    .    .    142  70   49   155  16   145  23   43   .    63   8    121  27   .    115  103  
  Absorbed by Shields      1265  | .    .    .    .    .    .    .    292  92   72   .    .    .    .    .    .    .    68   434  271  30   6    .    
  Reduced by Siege Mode    31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   
  Redirected to Shielding  3     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   623   | .    .    .    202  .    .    .    384  .    .    .    37   .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         61    | 100  .    48   .    .    .    72   .    .    .    .    21   .    .    .    .    60   .    .    .    .    68   .    
Volleys Fired              786   | 5    64   11   87   5    .    .    105  25   39   28   19   28   36   16   .    50   19   47   46   131  .    25   
  Largest                  3     | 2    2    2    2    1    .    .    1    1    1    2    1    2    1    2    .    2    1    1    1    1    .    3    
  Hottest                  237   | 90   90   65   70   68   .    .    70   68   68   90   60   95   65   95   .    85   90   90   90   90   .    237  
Shots Fired                895   | 10   127  14   88   5    .    .    105  25   39   30   20   30   36   18   .    58   19   47   47   131  .    46   
  Gun                      206   | 10   127  12   57   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   470   | .    .    .    25   5    .    .    103  21   32   21   16   28   15   7    .    33   18   47   47   7    .    45   
  Launcher                 53    | .    .    .    6    .    .    .    2    4    7    9    4    2    9    7    .    1    1    .    .    .    .    1    
  Special                  166   | .    .    2    .    .    .    .    .    .    .    .    .    .    12   4    .    24   .    .    .    124  .    .    
  Kinetic                  21    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    17   
  Thermal                  717   | 10   97   2    25   5    .    .    103  21   32   21   16   28   27   11   .    57   18   44   41   131  .    28   
  Explosive                52    | .    .    .    6    .    .    .    2    4    7    9    4    2    9    7    .    1    1    .    .    .    .    .    
  Electromagnetic          105   | .    30   12   56   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    1    
  Robot Hit Streak         18    | 6    17   9    15   4    .    .    17   11   12   8    10   11   18   6    .    12   6    11   11   17   .    5    
  Robot Miss Streak        5     | 1    4    1    5    1    .    .    3    1    3    2    2    2    2    2    .    2    1    5    4    5    .    3    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           756   | 6    88   12   92   7    .    .    122  18   36   23   27   42   33   13   1    34   7    54   35   83   1    22   
  Core Hits                425   | 5    35   6    62   3    .    .    60   13   30   23   13   20   34   17   .    19   7    13   16   34   .    15   
  Critical Kills           7     | .    .    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    2    .    1    .    1    
  Critical Parts Destroyed 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Critical Strikes         44    | 1    6    .    2    .    .    .    5    .    3    3    4    3    1    1    .    1    .    5    .    5    .    4    
    Burn                   5     | 1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               6     | .    .    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    .    1    .    1    
    Blast                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    
    Corrupt                2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
    Sever                  24    | .    .    .    1    .    .    .    4    .    2    3    4    3    1    1    .    1    .    .    .    4    .    .    
Melee Attacks              218   | .    .    .    26   3    .    .    66   .    20   12   20   23   6    6    1    1    3    28   .    1    2    .    
  Impact                   35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    2    28   .    .    2    .    
  Slashing                 180   | .    .    .    26   3    .    .    66   .    20   12   20   23   6    3    .    1    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            45    | .    .    .    9    3    .    .    9    .    5    .    2    1    5    1    1    1    1    5    .    1    1    .    
    Combat Hostiles        3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           24541 | 71   1210 172  3205 299  .    .    3517 751  1841 1543 1135 1478 1639 951  .    780  309  2042 1135 1113 126  1224 
  Guns                     2254  | 71   1159 134  890  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  8631  | .    .    .    473  90   .    .    1627 406  512  185  334  622  296  162  .    339  196  1093 1135 204  .    957  
  Explosions               5684  | .    44   .    842  .    .    .    106  345  846  988  228  249  867  606  .    183  113  .    .    .    .    267  
  Melee                    6678  | .    .    .    1000 209  .    .    1784 .    483  370  573  607  354  161  .    62   .    949  .    .    126  .    
  Ramming                  22    | .    7    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  535   | .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    82   .    .    .    439  
  Thermal                  10391 | 71   916  23   642  90   .    .    1627 406  512  185  334  622  418  184  .    535  196  1011 988  1113 .    518  
  Explosive                5204  | .    .    .    673  .    .    .    106  345  846  988  228  249  867  606  .    183  113  .    .    .    .    .    
  Electromagnetic          1711  | .    287  134  876  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    147  .    .    267  
  Impact                   1174  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    .    .    949  .    .    126  .    
  Slashing                 5504  | .    .    .    1000 209  .    .    1784 .    483  370  573  607  354  62   .    62   .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         41    | .    1    41   .    .    .    .    .    .    .    1    2    1    .    .    .    2    .    .    4    4    4    7    
  Average Corruption       2     | .    1    1    .    .    .    .    .    .    .    1    1    1    .    .    .    1    .    .    4    3    3    5    
  Corruption Purged        5     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    4    .    .    
  Corruption Blocked       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    
  Effects                  50    | .    2    7    .    .    .    .    .    .    .    1    8    1    .    .    .    1    .    .    5    15   3    7    
    Message Errors         8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    2    
    Matter Fused           13    | .    .    3    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    5    1    1    
    Heat Flow Errors       7     | .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    
    Energy Discharges      8     | .    .    1    .    .    .    .    .    .    .    1    3    1    .    .    .    .    .    .    .    2    .    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Data Loss (minor)      6     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    2    .    1    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Misfires               3     | .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1027  | .    .    .    191  27   .    .    113  .    100  33   .    6    65   61   .    58   .    255  .    4    101  13   
  Projectiles              106   | .    .    .    15   .    .    .    19   .    .    4    .    .    36   .    .    6    .    9    .    4    .    13   
  Explosions               126   | .    .    .    .    .    .    .    .    .    33   29   .    .    12   .    .    52   .    .    .    .    .    .    
  Melee                    795   | .    .    .    176  27   .    .    94   .    67   .    .    6    17   61   .    .    .    246  .    .    101  .    
Knockbacks                 12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    5    .    .    .    5    
  Impact                   6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    4    .    .    .    .    
  Kinetic                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    4    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Self-Inflicted Damage      242   | .    .    .    .    .    .    .    44   .    23   .    .    .    .    16   .    37   .    .    .    .    .    122  
  Shots                    8     | .    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    1    .    .    .    .    .    3    
  Rammed                   4     | .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             5     | .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        288   | 90   258  169  224  3    .    .    156  18   54   13   28   39   4    4    .    .    42   170  101  .    .    288  
  Average Temperature      70    | 36   88   48   71   3    .    .    46   13   21   8    13   18   3    3    .    .    15   74   48   .    .    151  
  Received Heat Transfer   3314  | .    309  .    228  30   .    .    539  67   192  315  189  330  150  18   .    .    .    307  64   .    360  216  
  Effects                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Siege Activations          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Total Turns              47    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    47   
  Longest Duration         33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   
Robots Corrupted           2     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Parts Fried              22    | .    3    1    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    3    2    
  Impact Corruptions       14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    11   .    .    1    .    
Robots Melted              8     | .    2    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    .    1    .    1    
  Combat Hostiles          7     | .    2    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    1    .    1    
  Parts Melted             35    | .    9    .    2    1    .    .    8    1    1    .    .    4    3    .    .    .    .    1    .    1    .    4    
  Heat Transferred         20014 | 272  2676 74   927  148  .    .    2849 666  888  296  518  851  814  296  .    1295 300  1440 1550 3458 .    696  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      5     | .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Peak Influence             817  | 20  343 131 817 225 .   .   461 654 502 810 513 387 .   .   .   .   148 284 388 305 161 319 
  Initial                  394  | .   13  131 .   225 .   .   .   253 318 265 394 233 .   .   .   .   31  24  44  150 5   .   
  Average                  216  | 5   180 89  390 79  .   .   267 485 322 562 410 210 .   .   .   .   32  116 199 112 22  40  
Maximum Alert Level        3    | .   1   .   3   1   .   .   2   2   2   3   2   1   .   .   .   .   .   1   1   1   .   1   
  Low Security (%)         51   | 100 50  100 31  69  .   100 18  .   12  .   .   41  .   .   .   .   100 84  56  74  100 93  
  Level 1                  34   | .   49  .   16  30  .   .   73  25  68  33  59  58  .   .   .   .   .   15  43  25  .   6   
  Level 2                  11   | .   .   .   38  .   .   .   7   74  18  28  40  .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  2    | .   .   .   12  .   .   .   .   .   .   37  .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          35   | .   5   .   4   .   .   .   3   .   2   .   1   5   .   .   .   .   2   1   .   .   10  2   
  Investigation            19   | .   4   .   4   .   .   .   2   .   1   .   .   4   .   .   .   .   1   .   .   .   3   .   
  Extermination            3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   
  Reinforcement            10   | .   1   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   1   1   .   .   4   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Miner Redirects       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Distress Signals           19   | .   2   .   2   .   .   .   6   .   2   .   .   .   .   .   .   .   .   3   3   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              465  | .   25  3   51  1   .   .   43  8   21  16  14  16  8   12  .   6   6   29  14  145 27  20  
  Peak Tracking Total      12   | .   4   3   5   1   .   .   5   4   8   4   5   5   3   4   .   3   4   7   5   1   12  9   
  Tactical Retreats        19   | .   1   .   2   .   .   .   3   .   1   3   1   .   .   3   .   .   .   1   .   .   .   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Traps Triggered            7    | .   2   .   .   .   .   .   .   1   .   .   2   1   .   .   .   .   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Machines Disabled          27   | .   2   1   1   .   .   .   3   2   4   5   1   .   .   .   .   .   .   1   1   .   .   6   
  Max in Single Turn       3    | .   1   .   1   .   .   .   1   1   1   2   1   .   .   .   .   .   .   .   .   .   .   3   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Relay           3    | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Repaired          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Machines Accessed          77   | .   9   1   14  .   1   .   10  1   2   .   4   7   .   .   3   .   9   10  .   .   3   3   
  Terminals                46   | .   7   .   9   .   .   .   6   1   .   .   1   3   .   .   .   .   5   10  .   .   3   1   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   
  Repair Stations          6    | .   .   .   2   .   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              8    | .   .   .   2   .   .   .   1   .   1   .   1   1   .   .   .   .   1   .   .   .   .   1   
  Garrison Access          4    | .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   
Total Hacks                261  | .   33  1   52  .   1   .   53  2   5   .   7   28  .   .   20  .   18  24  .   .   12  5   
  Successful               150  | .   20  1   32  .   1   .   30  1   5   .   6   14  .   .   20  .   6   6   .   .   6   2   
  Failed                   108  | .   12  .   19  .   .   .   22  1   .   .   1   14  .   .   .   .   12  18  .   .   6   3   
    Catastrophic           23   | .   2   .   5   .   .   .   4   1   .   .   1   3   .   .   .   .   3   4   .   .   .   .   
  Database Lockouts        3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   109  | .   24  .   27  .   .   .   17  .   1   .   1   11  .   .   .   .   5   14  1   .   8   .   
  Terminals                161  | .   29  .   32  .   .   .   35  2   .   .   1   14  .   .   .   .   10  24  .   .   12  2   
  Fabricators              8    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   5   .   .   .   .   .   
  Repair Stations          22   | .   .   .   4   .   .   .   12  .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          10   | .   4   .   3   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              33   | .   .   .   13  .   .   .   3   .   4   .   2   7   .   .   .   .   2   .   .   .   .   2   
  Garrison Access          5    | .   .   .   .   .   .   .   1   .   1   .   .   2   .   .   .   .   1   .   .   .   .   .   
Terminal Hacks             75   | .   13  1   12  .   1   .   12  1   .   .   .   4   .   .   20  .   1   5   .   .   4   1   
  Record                   4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Part Schematic           17   | .   1   .   2   .   .   .   1   .   .   .   .   1   .   .   9   .   .   3   .   .   .   .   
  Robot Schematic          8    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   3   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        9    | .   2   .   2   .   .   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Open Door                1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Emergency Access Points  2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzer Index         2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Alert Level              3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Unreport Threat          5    | .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Locate Traps             3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler Manifests         2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Repair Station Hacks       18   | .   .   .   4   .   .   .   10  .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           9    | .   .   .   2   .   .   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   9    | .   .   .   2   .   .   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       4    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Report Inventory         4    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Scanalyzer                 23   | .   .   .   10  .   .   .   2   .   3   .   2   5   .   .   .   .   1   .   .   .   .   .   
  Insert Component         11   | .   .   .   5   .   .   .   1   .   1   .   1   2   .   .   .   .   1   .   .   .   .   .   
  Analyze                  12   | .   .   .   5   .   .   .   1   .   2   .   1   3   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Unlock Access            2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         23   | .   5   .   6   .   .   .   4   .   1   .   .   3   .   .   .   .   1   1   .   .   2   .   
  Terminals                13   | .   3   .   3   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   .   .   2   .   
    Assimilate             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 7    | .   1   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
    Operators              3    | .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Sabotage               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   2   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Extract                5    | .   .   .   2   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         63   | .   9   .   14  .   .   .   7   1   1   .   3   6   .   .   .   .   8   10  .   .   2   2   
  Full Trace Events        4    | .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  8    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   43   | .   1   .   12  .   .   .   7   .   2   .   1   8   .   .   9   .   .   3   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Time                   35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   35  .   .   .   .   .   
  Total Part Build Rating  12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   
Parts Repaired             8    | .   .   .   2   .   .   .   5   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Time                     373  | .   .   .   82  .   .   .   197 .   .   .   94  .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           11   | .   .   .   5   .   .   .   1   .   1   .   1   2   .   .   .   .   1   .   .   .   .   .   
  Part Schematics Acquired 10   | .   .   .   5   .   .   .   1   .   1   .   1   2   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  parse_system             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
Relay Couplers Released    10   | .   .   .   .   .   .   .   .   7   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      10   | .   .   .   .   .   .   .   .   7   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   7   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total Allies               30   | .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    16   5    .    3    .    
  Largest Group            10   | .    .    3    2    1    1    .    .    .    .    .    .    .    .    .    .    1    1    10   5    3    3    .    
  Highest-Rated Group      432  | .    .    40   32   31   31   .    .    .    .    .    .    .    .    .    .    96   12   403  432  288  283  .    
  Highest-Rated Ally       159  | .    .    16   16   31   31   .    .    .    .    .    .    .    .    .    .    96   12   159  143  96   96   .    
Total Orders               7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    3    .    
  STAY                     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  GUARD                    2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  RETURN                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Ally Attacks               287  | .    .    11   28   .    .    .    .    .    .    .    .    .    .    .    .    10   9    119  61   13   36   .    
  Total Damage             6969 | .    .    85   346  .    .    .    .    .    .    .    .    .    .    .    .    348  68   2431 1961 612  1118 .    
  Kills                    38   | .    .    4    4    .    .    .    .    .    .    .    .    .    .    .    .    1    1    14   9    3    2    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Robot Analysis Total       5    | .   3   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   2   .   2   .   .   .   .   .   .   .   .   2   2   .   1   .   .   .   .   .   .   
Drone Launches             17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  .   
  Drone Recoveries         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Turns Passed               20379 | 95   1051 831  2243 1304 584  95   1775 252  1295 366  656  884  1234 1432 219  1372 695  1232 356  1469 155  784  
Spaces Moved               9513  | 42   497  482  831  522  239  39   629  126  484  224  433  570  746  719  90   669  435  580  132  575  82   367  
  Core                     3     | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   5945  | 39   497  482  831  522  239  39   629  126  417  .    .    3    13   331  .    .    41   580  132  575  82   367  
  Legs                     1541  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    388  90   669  394  .    .    .    .    .    
  Wheels                   2024  | .    .    .    .    .    .    .    .    .    67   224  433  567  733  .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  245  245  245  153  153  115  115  115  115  125  160  190  120  120  165  165  166  166  166  
  Average Speed            168   | 152  160  160  211  245  245  245  164  153  148  115  115  120  146  188  236  174  125  165  191  166  166  172  
  Slowest Speed            330   | 160  160  160  250  245  245  245  166  153  158  115  115  240  170  330  260  190  190  165  250  166  166  240  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       54    | 5    94   91   85   89   67   17   58   32   32   34   31   13   89   89   75   74   12   72   60   88   28   11   
  Regions Visited          22
    Branch Regions         12
  Pre-discovered Areas     8     | .    2    1    1    1    .    .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  Known Exits Taken        14    | .    .    .    1    .    .    .    1    .    1    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             10    | .    .    2    .    .    .    .    .    .    .    .    .    .    3    2    .    3    .    .    .    .    .    .    
Spaces Dug                 162   | .    .    .    21   .    .    .    21   11   25   4    3    4    6    21   .    18   21   1    .    .    1    5    
Terrain Destroyed          521   | .    2    .    53   .    .    .    21   18   78   115  26   11   66   52   .    19   22   11   10   .    1    16   
  Melee                    28    | .    .    .    1    .    .    .    7    .    10   .    3    4    .    .    .    .    1    1    .    .    1    .    
  Projectile               55    | .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    8    12   10   10   .    .    12   
  AOE                      438   | .    2    .    52   .    .    .    14   18   67   115  22   7    65   52   .    11   9    .    .    .    .    4    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total                      12413 | 60   619  526  1191 537  238  40   1164 158  985  278  539  695  823  760  94   789  559  759  192  836  95   476  
  Wait                     1306  | 5    30   8    156  3    .    .    303  4    406  7    45   41   8    2    .    32   61   23   .    108  .    64   
  Move                     9492  | 41   496  481  830  521  238  38   628  125  484  223  432  569  745  718  89   668  434  579  131  574  81   367  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  110   | 2    10   8    24   .    .    1    10   .    6    1    4    6    2    .    .    5    10   3    4    7    .    7    
  Fast Attach              54    | 6    3    .    6    .    .    .    8    .    2    .    1    4    3    2    .    5    3    4    2    2    .    3    
  Attach                   33    | .    1    .    6    .    .    .    3    .    3    1    1    4    2    .    .    .    2    1    1    1    3    4    
  Detach                   4     | .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Swap                     215   | 1    10   8    26   4    .    .    23   4    17   6    10   16   14   15   4    16   14   10   2    4    7    4    
  Drop                     135   | .    2    8    28   1    .    1    18   .    8    .    7    4    5    1    .    12   13   9    6    8    2    2    
  Fire                     786   | 5    64   11   87   5    .    .    105  25   39   28   19   28   36   16   .    50   19   47   46   131  .    25   
  Melee                    218   | .    .    .    26   3    .    .    66   .    20   12   20   23   6    6    1    1    3    28   .    1    2    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    5     | .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   55    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    55   .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison
-8/Materials
-8/Garrison
-8/Materials
-7/Factory (discovered 4 exits: Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 1 exit: Upp)

 History 
---------
  Turn | Location           | Event
    34 | -11/Junkyard       | Discovered new exit (range 15)
    96 | -11/Junkyard       | Entered Materials
   248 | -10/Materials      | Discovered new exit (range 13)
   309 | -10/Materials      | Build established: Mutant
   467 | -10/Materials      | Discovered new exit (range 16)
   620 | -10/Materials      | Discovered new exit (range 3)
   712 | -10/Materials      | Core integrity fell below 50%
   994 | -10/Materials      | Central database locked down
   994 | -10/Materials      | Discovered new exit (range 13)
  1147 | -10/Materials      | Entered Mines
  1212 | -10/Mines          | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  1247 | -10/Mines          | Destroyed YI-UF0
  1260 | -10/Mines          | Found Corrupted Prototype Storage
  1263 | -10/Mines          | Found Corrupted Prototype Launcher
  1286 | -10/Mines          | Found the Drone Emporium
  1295 | -10/Mines          | Found Prototype Device
  1354 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1418 | -10/Mines          | Discovered new exit (range 12)
  1681 | -10/Mines          | Discovered new exit (range 14)
  1790 | -10/Mines          | Learned 2 Materials zone layouts
  1967 | -10/Mines          | Identified YI-UF0's Bottomless Matter Pit
  1970 | -10/Mines          | System corruption reached 10%
  1973 | -10/Mines          | System corruption reached 30%
  1973 | -10/Mines          | Identified YI-UF0's Doublenader
  1978 | -10/Mines          | Entered Materials
  1978 | -9/Materials       | Accompanied by 2 allies
  1978 | -9/Materials       | Evolved 2 slots: Utility x2
  1980 | -9/Materials       | Identified Bomb Drone Bay
  2204 | -9/Materials       | Repaired Arm. Treads
  2693 | -9/Materials       | Discovered new exit (range 15)
  2817 | -9/Materials       | Destroyed 8 combat bots
  2905 | -9/Materials       | Repaired Imp. Deuterium Engine
  3002 | -9/Materials       | Discovered new exit (range 6)
  3036 | -9/Materials       | Identified exit to Mines
  3678 | -9/Materials       | Discovered new exit (range 14)
  3854 | -9/Materials       | Central database locked down
  4071 | -9/Materials       | Discovered new exit (range 12)
  4221 | -9/Materials       | Entered Mines
  4238 | -9/Mines           | Met a Derelict bent on vengeance
  4239 | -9/Mines           | Learned Materials terminal intel
  4270 | -9/Mines           | Build established: Scavenger-Mutant
  4333 | -9/Mines           | Learned location of Zion (-6)
  4350 | -9/Mines           | Discovered new exit (range 15)
  4570 | -9/Mines           | Build established: Mutant
  5047 | -9/Mines           | Build established: Scavenger-Mutant
  5303 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  5513 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5515 | -9/Mines           | Discovered new exit (range 5)
  5525 | -9/Mines           | Entered Exiles
  5525 | -9/Exiles          | Found Exiles lab abandoned
  5525 | -9/Exiles          | Accompanied by 1 ally
  6084 | -9/Exiles          | Discovered new exit (range 12)
  6109 | -9/Exiles          | Entered Mines
  6176 | -8/Mines           | Discovered new exit (range 14)
  6204 | -8/Mines           | Entered Materials
  6204 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  6205 | -8/Materials       | Loaded intel: 12 terminal locations
  7224 | -8/Materials       | Discovered new exit (range 14)
  7295 | -8/Materials       | Repaired Arm. Treads
  7329 | -8/Materials       | Repaired Shield Generator
  7380 | -8/Materials       | Repaired Adv. Heat Sink
  7432 | -8/Materials       | Repaired Adv. Beam Cannon
  7460 | -8/Materials       | Repaired Lgt. Treads
  7472 | -8/Materials       | Build established: Mutant
  7597 | -8/Materials       | Central database locked down
  7974 | -8/Materials       | Identified exit to Garrison
  7979 | -8/Materials       | Entered Garrison
  7983 | -8/Garrison        | Garrison Relay disabled
  8016 | -8/Garrison        | Triggered checkpoint
  8044 | -8/Garrison        | Garrison Relay disabled
  8128 | -8/Garrison        | Triggered checkpoint
  8191 | -8/Garrison        | Spotted B-75 Beast
  8193 | -8/Garrison        | Discovered new exit (range 11)
  8229 | -8/Garrison        | Identified exit to Materials
  8231 | -8/Garrison        | Entered Materials
  8526 | -8/Materials       | Build established: Assassin
  9286 | -8/Materials       | Lost 3 parts (2u1w)
  9524 | -8/Materials       | Identified exit to Garrison
  9526 | -8/Materials       | Entered Garrison
  9544 | -8/Garrison        | Triggered checkpoint
  9587 | -8/Garrison        | Garrison Relay disabled
  9636 | -8/Garrison        | Triggered checkpoint
  9638 | -8/Garrison        | Core integrity fell below 50%
  9670 | -8/Garrison        | Triggered checkpoint
  9755 | -8/Garrison        | Phase Generator disabled
  9764 | -8/Garrison        | Discovered new exit (range 15)
  9821 | -8/Garrison        | Build established: Mutant
  9891 | -8/Garrison        | Identified exit to Materials
  9892 | -8/Garrison        | Entered Materials
 10045 | -8/Materials       | Repaired Adv. Heat Sink?
 10214 | -8/Materials       | Build established: Assassin
 10412 | -8/Materials       | Discovered new exit (range 16)
 10547 | -8/Materials       | Identified exit to Factory
 10548 | -8/Materials       | Entered Factory
 10548 | -7/Factory         | Evolved 2 slots: Utility x2
 10648 | -7/Factory         | Identified exit to Storage
 10648 | -7/Factory         | Identified exit to Lower Caves
 11090 | -7/Factory         | Lost 3 parts (1n2u)
 11432 | -7/Factory         | Entered Lower Caves
 11438 | -7/Lower Caves     | Met a Warlord Commander
 11439 | -7/Lower Caves     | Learned location of Warlord (-5)
 11448 | -7/Lower Caves     | Found Encrypted Comm Array
 11488 | -7/Lower Caves     | Build established: Scavenger-Assassin
 11529 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 12436 | -7/Lower Caves     | Discovered new exit (range 10)
 12456 | -7/Lower Caves     | Learned Factory emergency access door positions
 12470 | -7/Lower Caves     | Identified exit to Lower Caves
 12666 | -7/Lower Caves     | Entered another Lower Caves area
 12740 | -7/Lower Caves     | Discovered new exit (range 14)
 12759 | -7/Lower Caves     | Identified exit to Factory
 12774 | -7/Lower Caves     | Learned 8 Factory zone layouts
 12890 | -7/Lower Caves     | Build established: Assassin
 12914 | -7/Lower Caves     | Learned Factory trap positions
 13842 | -7/Lower Caves     | Discovered new exit (range 10)
 14088 | -7/Lower Caves     | Identified exit to Data Miner
 14098 | -7/Lower Caves     | Entered Data Miner
 14098 | -7/Data Miner      | Discovered new exit (range 7)
 14111 | -7/Data Miner      | Identified exit to Proximity Caves
 14148 | -7/Data Miner      | Met Data Miner
 14215 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 14215 | -7/Data Miner      | Learned location of Section 7 (-3)
 14241 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 14317 | -7/Data Miner      | Entered Proximity Caves
 14654 | -6/Proximity Caves | Build established: Scavenger-Mutant
 15126 | -6/Proximity Caves | Build established: Scavenger-Skirmisher
 15257 | -6/Proximity Caves | Escorted by Enhanced Grunt
 15346 | -6/Proximity Caves | Ambushed by research squad
 15577 | -6/Proximity Caves | Build established: Scavenger-Mutant
 15660 | -6/Proximity Caves | Found Prototype Device
 15662 | -6/Proximity Caves | Identified Exp. Thermal Shield
 15689 | -6/Proximity Caves | Entered Factory
 15689 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 15690 | -6/Factory         | Identified exit to Factory
 15691 | -6/Factory         | Loaded intel: 94 trap records
 15806 | -6/Factory         | Fabricated Arm. Medium Treads (x2)
 15938 | -6/Factory         | Build established: Scavenger-Assassin
 16091 | -6/Factory         | Identified exit to Lower Caves
 16091 | -6/Factory         | Identified exit to Extension
 16384 | -6/Factory         | Entered Extension
 16794 | -6/Extension       | Rescued a captive Derelict
 16970 | -6/Extension       | Rescued A7
 16975 | -6/Extension       | Rescued a captive Derelict
 16975 | -6/Extension       | Rescued a captive Derelict
 17018 | -6/Extension       | Rescued a captive Derelict
 17022 | -6/Extension       | Rescued a captive Derelict
 17023 | -6/Extension       | Rescued a captive Derelict
 17092 | -6/Extension       | Spotted B-75 Beast
 17098 | -6/Extension       | Spotted B-75 Beast
 17110 | -6/Extension       | Destroyed B-75 Beast
 17125 | -6/Extension       | Allies destroyed B-75 Beast
 17390 | -6/Extension       | Rescued a captive Derelict
 17391 | -6/Extension       | Rescued a captive Derelict
 17587 | -6/Extension       | Discovered exit to Factory (range 10)
 17588 | -6/Extension       | Discovered new exit (range 6)
 17615 | -6/Extension       | Identified exit to Cetus
 17616 | -6/Extension       | Entered Cetus
 17616 | -6/Cetus           | Accompanied by 5 allies (A7)
 17621 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 17638 | -6/Cetus           | Spotted Cetus Guard
 17638 | -6/Cetus           | Spotted Cetus Guard
 17640 | -6/Cetus           | Spotted Cetus Guard
 17650 | -6/Cetus           | Destroyed Cetus Guard
 17652 | -6/Cetus           | Allies destroyed Cetus Guard
 17652 | -6/Cetus           | Spotted Cetus Guard
 17661 | -6/Cetus           | Allies destroyed Cetus Guard
 17671 | -6/Cetus           | Destroyed Cetus Guard
 17773 | -6/Cetus           | Started Cetus Manufacturing Module
 17798 | -6/Cetus           | Manufactured an Enhanced Grunt
 17823 | -6/Cetus           | Manufactured an Enhanced Grunt
 17831 | -6/Cetus           | Discovered new exit (range 16)
 17848 | -6/Cetus           | Manufactured an Enhanced Grunt
 17861 | -6/Cetus           | Spotted Cetus Guard
 17861 | -6/Cetus           | Spotted Cetus Guard
 17865 | -6/Cetus           | Spotted Cetus Guard
 17873 | -6/Cetus           | Manufactured an Enhanced Grunt
 17873 | -6/Cetus           | Spotted Cetus Guard
 17880 | -6/Cetus           | Allies destroyed Cetus Guard
 17884 | -6/Cetus           | Allies destroyed Cetus Guard
 17886 | -6/Cetus           | Allies destroyed Cetus Guard
 17893 | -6/Cetus           | Allies destroyed Cetus Guard
 17898 | -6/Cetus           | Manufactured an Enhanced Grunt
 17905 | -6/Cetus           | Discovered exit to Factory (range 15)
 17916 | -6/Cetus           | Met Revision 17
 17937 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 17956 | -6/Cetus           | Build established: Scavenger-Mutant
 17970 | -6/Cetus           | Identified exit to Archives
 17972 | -6/Cetus           | Entered Archives
 17972 | -6/Archives        | Accompanied by 3 allies
 18025 | -6/Archives        | Discovered exit to Factory (range 16)
 18082 | -6/Archives        | Discovered new exit (range 15)
 18240 | -6/Archives        | Discovered new exit (range 15)
 19439 | -6/Archives        | Identified exit to Hub_04(d)
 19441 | -6/Archives        | Entered Hub_04(d)
 19441 | -6/Hub_04(d)       | Accompanied by 3 allies
 19479 | -6/Hub_04(d)       | Network Hub disabled
 19481 | -6/Hub_04(d)       | Garrison activated, responded to threat
 19484 | -6/Hub_04(d)       | Spotted Lightning
 19486 | -6/Hub_04(d)       | Spotted Lightning
 19490 | -6/Hub_04(d)       | Garrison activated, responded to threat
 19496 | -6/Hub_04(d)       | Incoming investigation squad redirected
 19503 | -6/Hub_04(d)       | Spotted Lightning
 19593 | -6/Hub_04(d)       | Discovered exit to Factory (range 3)
 19596 | -6/Hub_04(d)       | Entered Factory
 19596 | -5/Factory         | Evolved 2 slots: Power x1, Weapon x1
 19597 | -5/Factory         | Identified exit to Upper Caves
 20380 | -5/Factory         | Self-destructed

 Last Messages 
---------------
20275_ Arm. Medium Treads destroyed.
20275_ System corrupted by crushing effect (+3).
20280_ U-05 Engineer builds a Wall. <x3>
20341_ System corrupted: Component data lost.
20346_ ALERT: Rogue bot located, Programmers
  report to Factory Zone 9E.
20362_ System corrupted: Matter fused (-7).
20370_ Neutrino Reactor explodes. <x2>
20370_ Door malfunctions.
20370_ Chain reaction triggered in Angular
  Momentum Engine.
20370_ Assembly Bed disabled.
20372_ Neutrino Reactor explodes. <x2>
20377_ OLP,SQ8/M8TPGFQMX%0C406PF&R
20377_ Quantum Reactor destroyed.
20378_ U-05 Engineer lays Concrete.
20378_ Adv. Heat Sink fried.
20378_ Lgt. Angular Momentum Engine fried.
20378_ G-50 Soldier destroyed.
20379_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
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| ?????????? !???#  """     #??????????????????????? |
| #########+######         t#??????????????????????? |
|      ##                  u#??????????????????????? |
|      ##           """"""s #??????????????????????? |
|      ##  """" !   """"""  #??###########?????????? |
|      ##  """"    b""""""  #?           #?????????? |
| """" ##  """"     """"""s #?           #?????????? |
| """" ##  """"             #            #?????????? |
| """" ##  """"     """"""ss#    g       #?????????? |
| """" ##  """"     """"" s              #?????????? |
|      ##           """""      l         #?????????? |
|      ##           """""  @         %   #?????????? |
| ####""#             u              =   #?????????? |
|       #         u      u               #?????????? |
|       #     ###############            #?????????? |
|  ""   #     #??????????????            #?????????? |
|  ""   #     #???????????????           #?????????? |
|  """  #     #???????????????############?????????? |
|  """  /     #????????????????????????????????????? |
|  """  #     #????????????????????????????????????? |
|       +     #????????????????????????????????????? |
|       #     #????????????????????????????????????? |
|       #     #????????????????????????????????????? |
|       #     #????????????????????????????????????? |
|       #      ????????????????????????????????????? |
| #######       ???????????????????????????????????? |
| ??????#       ???????????????????????????????????? |
| ??????#     ###??????????????????????????????????? |
| ??????       ????????????????????????????????????? |
| ??????       ????????????????????????????????????? |
| ??????       ????????????????????????????????????? |
| ??????       ????????????????????????????????????? |
| ??????      ?????????????????????????????????????? |
| ???????   ???????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           86
Energy Generation          38
Energy Capacity            550
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           15
Terrain Scan Density       10
Corruption Block           8
Armor Coverage             900
Resistance: KI             30
Resistance: TH             30
Resistance: EX             25
Core Shielding             20
Evasion (%)                55
Targeting Accuracy         8
Target Analysis            5
Core Analysis              6
Recoil Reduction           4
Particle Charging          15
Offensive Hacking          48
Defensive Hacking          12
Authchip Count             1

 Item Schematics 
-----------------
                      ECM Suite | -10/Materials | Hacked
                    Arm. Treads | -9/Materials  | Scanalyzed
                            Axe | -9/Materials  | Scanalyzed
                 Adv. Heat Sink | -9/Materials  | Scanalyzed
              Imp. Aluminum Leg | -9/Materials  | Extracted
                  Plasma Cutter | -9/Materials  | Extracted
                    VTOL Module | -9/Materials  | Extracted
                           Mace | -9/Materials  | Extracted
                 Trap Extractor | -9/Materials  | Hacked
        Imp. Targeting Computer | -9/Materials  | Hacked
               Particle Charger | -9/Materials  | Scanalyzed
                Imp. Ion Engine | -9/Materials  | Scanalyzed
                Imp. Hover Unit | -9/Materials  | Extracted
                     Ion Cannon | -8/Materials  | Scanalyzed
                Prc. Beam Rifle | -8/Materials  | Extracted
                EM Pulse Cannon | -8/Materials  | Extracted
             Hvy. Armor Plating | -8/Materials  | Extracted
              Lrg. Storage Unit | -8/Materials  | Extracted
               Reactive Plating | -8/Materials  | Extracted
         Imp. Utility Shielding | -8/Materials  | Hacked
                Hvy. Ion Engine | -8/Materials  | Scanalyzed
                  System Shield | -8/Materials  | Extracted
          Mni. Grenade Launcher | -8/Materials  | Scanalyzed
                Arm. Huge Wheel | -7/Factory    | Hacked
          Med. Reactive Plating | -7/Factory    | Scanalyzed
      System Restoration Module | -7/Factory    | Scanalyzed
          Imp. Weapon Shielding | -7/Factory    | Extracted
            Adv. Assault Cannon | -7/Factory    | Extracted
                   Com. Battery | -7/Factory    | Extracted
               Seismic Detector | -7/Factory    | Extracted
        Shock Absorption System | -7/Factory    | Extracted
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
              Cld. Aerolev Unit | -7/Data Miner | Free
          Exp. Weapon Shielding | -7/Data Miner | Free
         Imp. Heavy Machine Gun | -7/Data Miner | Free
            Nuclear Pulse Array | -7/Data Miner | Free
 Imp. Dynamic Insulation System | -7/Data Miner | Free
                  KE Penetrator | -7/Data Miner | Free
             Arm. Medium Treads | -7/Data Miner | Free
              Hvy. Gauss Cannon | -6/Extension  | Hacked
       Adv. Transmission Jammer | -6/Extension  | Hacked
             Hvy. Plasma Cannon | -6/Extension  | Hacked

 Robot Schematics 
------------------
  M-13 Machinist | -10/Materials | Hacked
 O-16 Technician | -10/Materials | Hacked
       S-10 Pest | -10/Materials | Hacked
  R-10 Processor | -7/Data Miner | Free
  M-22 Extractor | -7/Data Miner | Free
    G-50 Soldier | -7/Data Miner | Free
 X-57 Shotgunner | -7/Data Miner | Free
    L-41 Fighter | -7/Data Miner | Free

 Fabricated
------------
 Arm. Medium Treads | x2 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImpulseShadeKit
  Manual?         0
Play Time         04:04:24
  Cumulative      160.1 hours
  Start           2023.04.11 @ 21:30:48
  End             2023.08.08 @ 13:10:20
Sessions          29
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          207
  Rogue           207
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           3/0/0/1/0/0/0/0/0
Lore%             64
Gallery%          72
Achievement%      56
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          50x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1d837044-258c-4a94-b9b7-03d21ecdc74d