Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 13:27:50 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (32) 160 Value Destroyed (950) 950 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 5446 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Kinecellerator Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Improved Gravmag System Combat Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Triangulator Advanced Visual Processing Unit Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Combat Airjet Improved Signal Interpreter Improved Signal Interpreter Advanced Signal Interpreter Particle Gun [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . 1 . Utility 6 | . . 2 1 1 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 63 | 6 5 11 15 3 6 9 . 8 . Power 12 | 1 1 2 3 1 1 2 . 1 . Engine 6 | 1 1 1 1 1 . 1 . . . Core 6 | . . 1 2 . 1 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 3 5 3 1 4 3 . 2 . Treads . | . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . Wheel . | . . . . . . . . . . Hover 19 | . 3 3 3 1 4 3 . 2 . Flight . | . . . . . . . . . . Utility 16 | 1 1 2 5 1 1 1 . 4 . Device 7 | . . . 1 1 1 1 . 3 . Storage 2 | 1 . . 1 . . . . . . Processor 5 | . . 2 2 . . . . 1 . Hackware 2 | . 1 . 1 . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . 2 4 . . 3 . 1 . Energy Gun 5 | . . 1 2 . . 1 . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . . Parts Lost 43 | . 2 7 5 1 3 14 . 10 1 Power 9 | . 1 2 1 . 1 3 . 1 . Propulsion 15 | . 1 2 1 1 2 5 . 2 1 Utility 9 | . . . 2 . . 2 . 5 . Weapon 10 | . . 3 1 . . 4 . 2 . Highest Loss Streak 11 | . 2 3 4 1 2 11 . 10 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 93 81 91 92 93 68 60 41 21 Engine 3 | . 13 4 . 2 6 . . . . Core 3 | . . 4 8 7 5 2 . . . Leg 1 | . 6 5 . . . . . . . Hover 17 | . 20 13 26 22 24 16 13 7 3 Device 7 | . . . 2 12 17 14 13 7 . Storage 8 | . 14 11 9 7 6 6 6 4 . Processor 12 | . . 12 22 15 13 13 13 11 17 Hackware 7 | . 10 11 6 7 6 6 6 4 . Energy Gun 1 | . . 1 13 . . . . . . Ballistic Gun 9 | . 28 16 4 15 13 2 . . . Slashing Weapon 1 | . . . . . . 3 6 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 11 13 13 23 30 33 33 13 22 . Greatest Support 47 | 20 20 20 32 32 46 47 22 23 12 Greatest Overweight (x) 3 | . 1 2 1 1 . 1 . 3 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 8 9 10 10 10 10 9 5 Most Carried 10 | 1 7 8 10 8 9 9 6 9 5 Average Carried 5 | . 4 5 7 7 7 5 6 6 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 Final Carried 9 | 1 5 8 8 6 9 6 6 5 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Matter Collected 1207 | 120 189 309 211 . 42 330 . 6 . Remotely . | . . . . . . . . . . Salvage Created 1069 | . 288 309 219 . 43 210 . . . Parts 67 | . 15 17 11 . 9 15 . . . Haulers Intercepted 4 | . 1 1 2 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 16 4 . . Prevented 4 | . . . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 19 | . 5 4 2 . 1 7 . . . Melee 2 | . . . . . . 2 . . . Guns 17 | . 5 4 2 . 1 5 . . . Classes Destroyed 8 | . 4 2 . . 1 1 . . . Worker 2 | . 1 . . . 1 . . . . Builder 2 | . . 2 . . . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 4 | . 1 1 2 . . . . . . Operator 4 | . 2 1 . . 1 . . . . Swarmer 6 | . . . . . . 6 . . . Grunt 12 | . 5 4 2 . . 1 . . . Demolisher 1 | . . . . . 1 . . . . Best Kill Streak 4 | . 4 4 2 . 3 3 . . . Combat Bots Only 3 | . 3 1 1 . 1 3 . . . Max Kills in Single Turn 2 | . 1 1 1 . 1 2 . . . Gunslinging 1 | . . . . . . 1 . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 466 | . 31 85 37 36 8 124 . 112 33 Missed 162 | . 9 26 13 14 5 47 . 35 13 Damage Taken 4925 | . 276 783 344 170 311 1222 . 1532 287 Core 1723 | . 90 193 32 40 54 305 . 759 250 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 64 51 94 94 . . 57 . . Volleys Fired 175 | . 39 55 32 3 9 35 . 2 . Largest 2 | . 2 2 2 2 2 2 . 1 . Hottest 121 | . 40 40 121 46 46 88 . 80 . Shots Fired 304 | . 78 98 54 6 18 48 . 2 . Gun 304 | . 78 98 54 6 18 48 . 2 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 241 | . 78 98 . 6 18 41 . . . Thermal 55 | . . . 46 . . 7 . 2 . Explosive . | . . . . . . . . . . Electromagnetic 8 | . . . 8 . . . . . . Robot Hit Streak 13 | . 10 11 13 5 8 5 . 1 . Robot Miss Streak 9 | . 9 5 4 3 5 6 . 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 179 | . 41 58 35 3 14 26 . 2 . Core Hits 76 | . 17 22 12 1 9 14 . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 4 | . . . 3 . 1 . . . . Burn 3 | . . . 3 . . . . . . Destroy 1 | . . . . . 1 . . . . Melee Attacks 9 | . . 2 . . . 6 . 1 . Impact . | . . . . . . . . . . Slashing 7 | . . . . . . 6 . 1 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2547 | . 440 616 547 37 331 517 . 58 1 Guns 2282 | . 440 608 547 37 208 421 . 21 . Cannons . | . . . . . . . . . . Explosions 107 | . . . . . 107 . . . . Melee 129 | . . . . . . 96 . 33 . Ramming 29 | . . 8 . . 16 . . 4 1 Kinetic 1635 | . 440 608 . 37 208 342 . . . Thermal 572 | . . . 472 . . 79 . 21 . Explosive 107 | . . . . . 107 . . . . Electromagnetic 75 | . . . 75 . . . . . . Impact . | . . . . . . . . . . Slashing 129 | . . . . . . 96 . 33 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 . . Average Corruption 4 | . . . . . 4 4 4 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . 2 19 2 . . Message Errors 2 | . . . . . . 2 . . . Matter Fused 4 | . . . . . . 4 . . . Heat Flow Errors 3 | . . . . . . 2 1 . . Energy Discharges 2 | . . . . . . 2 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 5 1 . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 2 | . . . . . 1 1 . . . Weapon Failures 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 64 | . . . . . 64 . . . . Projectiles . | . . . . . . . . . . Explosions 63 | . . . . . 63 . . . . Melee 1 | . . . . . 1 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 190 | . . 3 . . 185 . . 2 . Shots 3 | . . . . . 3 . . . . Rammed 7 | . . 3 . . 1 . . 1 2 Targets Rammed 7 | . . 3 . . 1 . . 1 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 422 | . 42 10 422 . . 210 156 . . Average Temperature 77 | . 8 5 132 . . 49 90 . . Received Heat Transfer 1101 | . 159 363 189 54 27 225 . 84 . Effects 2 | . . . 2 . . . . . . Damage (minor) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 1502 | . . . 1267 . . 185 . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Peak Influence 416 | . 170 223 92 65 416 . . 65 . Initial 71 | . . 71 9 35 31 . . 50 . Average 104 | . 84 133 56 44 290 . . 29 . Maximum Alert Level 2 | . . 1 . . 2 . . . . Low Security (%) 84 | 100 100 79 100 100 19 . . 100 . Level 1 13 | . . 20 . . 67 . . . . Level 2 1 | . . . . . 13 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 3 1 1 . 1 . . . . Investigation 2 | . 2 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 1 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Distress Signals 4 | . . 2 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 8 16 15 1 9 22 . 8 7 Peak Tracking Total 7 | . 2 6 4 2 4 3 . 7 7 Tactical Retreats 14 | . . 3 . 1 2 6 . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Traps Triggered 3 | . 1 1 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Machines Disabled 17 | . 1 . . . 16 . . . . Max in Single Turn 7 | . 1 . . . 7 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Machines Accessed 8 | . 3 1 1 2 . 1 . . . Terminals 7 | . 3 1 1 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 10 2 4 6 . 4 . . . Successful 14 | . 3 1 1 5 . 4 . . . Failed 12 | . 7 1 3 1 . . . . . Catastrophic 5 | . 4 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 9 . 4 . . . . . . Terminals 22 | . 10 2 4 2 . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 3 1 1 1 . 4 . . . Record 5 | . . . . 1 . 4 . . . Level Access Points 2 | . 1 . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Security Status 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . Insert Component 2 | . . . . 2 . . . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 7 | . 3 1 1 1 . 1 . . . Full Trace Events 3 | . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Turns Passed 2524 | 58 315 439 313 136 191 807 63 171 31 Spaces Moved 2879 | 46 251 278 317 246 290 1125 96 188 42 Core 27 | 9 . . . . . . . 1 17 Treads . | . . . . . . . . . . Legs 123 | 37 49 37 . . . . . . . Wheels . | . . . . . . . . . . Hover 2729 | . 202 241 317 246 290 1125 96 187 25 Flight . | . . . . . . . . . . Fastest Speed 45 | 50 56 46 48 48 45 48 66 66 50 Average Speed 64 | 106 77 94 49 50 50 61 66 77 67 Slowest Speed 200 | 120 120 190 111 116 55 106 66 200 80 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 36 26 27 6 12 90 13 7 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 4 | . . . . . . 4 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 48 | . . . . . 48 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 48 | . . . . . 48 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Total 3232 | 52 302 365 416 251 314 1185 95 208 44 Wait 67 | . 1 3 47 . 5 5 . 6 . Move 2870 | 45 250 277 316 245 289 1124 95 187 42 Hop . | . . . . . . . . . . Pick Up 22 | 1 5 8 1 . 4 3 . . . Fast Attach 36 | 6 2 6 9 1 4 2 . 6 . Attach 22 | . 3 4 4 2 1 6 . 2 . Detach 10 | . 2 2 3 . . . . 3 . Swap 5 | . . 1 2 . 1 1 . . . Drop 7 | . . 4 2 . . 1 . . . Fire 175 | . 39 55 32 3 9 35 . 2 . Melee 9 | . . 2 . . . 6 . 1 . Ram 7 | . . 3 . . 1 . . 1 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 59 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Materials 229 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 769 | -9/Materials | Lost 3 parts (1p2w) 789 | -9/Materials | Discovered new exit (range 18) 812 | -9/Materials | Identified exit to Materials 813 | -9/Materials | Entered another Materials area 813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -8/Materials | Met 7R-MNS 942 | -8/Materials | Identified exit to Factory 1009 | -8/Materials | Lost 4 parts (1p2u1w) 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1132 | -7/Factory | Discovered new exit (range 11) 1261 | -7/Factory | Identified exit to Factory 1262 | -7/Factory | Entered another Factory area 1262 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1451 | -6/Factory | Discovered new exit (range 5) 1453 | -6/Factory | Identified exit to Lower Caves 1453 | -6/Factory | Entered Lower Caves 1491 | -6/Lower Caves | Learned Factory stockpile data 1494 | -6/Lower Caves | Lost 3 parts (1n1u1w) 1606 | -6/Lower Caves | Learned location of Armory (-3) 1745 | -6/Lower Caves | Lost 11 parts (3p4n1u3w) 2123 | -6/Lower Caves | Learned Factory non-interactive machine intel 2177 | -6/Lower Caves | Discovered new exit (range 11) 2186 | -6/Lower Caves | Encountered a Warlord checkpoint 2257 | -6/Lower Caves | Identified exit to Lower Caves 2260 | -6/Lower Caves | Entered another Lower Caves area 2275 | -6/Lower Caves | Encountered a Warlord checkpoint 2278 | -6/Lower Caves | Discovered new exit (range 4) 2317 | -6/Lower Caves | Spotted B-75 Beast 2323 | -6/Lower Caves | Identified exit to Factory 2323 | -6/Lower Caves | Entered Factory 2323 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -5/Factory | Loaded intel: 226 non-interactive machine locations 2376 | -5/Factory | Spotted B-75 Beast 2456 | -5/Factory | Core integrity fell below 50% 2486 | -5/Factory | Discovered new exit (range 11) 2489 | -5/Factory | Discovered new exit (range 15) 2493 | -5/Factory | Identified exit to Upper Caves 2494 | -5/Factory | Entered Upper Caves 2496 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2499 | -5/Upper Caves | Core integrity fell below 20% 2525 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02446_ K-01 Serf collects debris. 02447_ U-05 Engineer lays Concrete. 02447_ Lgt. Nuclear Core destroyed. 02448_ U-05 Engineer lays Concrete. 02449_ Acquired 1 matter. 02470_ Med. Storage Unit destroyed. 02472_ Acquired Adv. Signal Interpreter. 02474_ Acquired Adv. Heat Sink. 02476_ Hacking Suite destroyed. 02486_ EXIT=FOUND 02490_ Adv. Heat Sink destroyed. 02492_ Slammed into U-05 Engineer. 02493_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 02495_ Slug penetrates Wall. 02496_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02509_ Slammed into S-27 Virus. 02516_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #?? | | ?????????????????????????# #??? | | ?????????????????????????# #???? | | ?????????????????????????## #???? | | ??????????????????????????## #???? | | ???????????????????????????# ## #??? | | ???????????????????????????# #??? ##??? | | ???????????????????????????# ##? ? ##???? | | ???????????????????????????## ## ? #????? | | ????????????????????????????# ## # #?????? | | ????????????????????????????## #?# #### ###???? | | ??????????? #????????????????# #??# ##??# ##??? | | ??????????? ???????????????# #### #??## ##?? | | ???????????? ??????????????# #??# #?? | | ????????????? ?????????????###### #?## #?? | | ?????????????? ?????????????????# ### #??? | | ??????????????? ????????????????# #???? | | ????????????????# ?##????????????# ###?? | | ?????????????????# ## #???????????####### ##? | | ?????????????????# #???????????????## #? | | ?????????# ??????# ??????###?????# ##? | | ?????????# #### ?????## ##????# ##?? | | ????????## ???### #???## #??? | | ????????# #### ##### #??? | | ???????? ss s ##??? | | ?????????????????# @ ss ####???? | | ?????????????????##### ### #### #??????? | | ?????????????????????########?## #??## #??????? | | ???????????????????????????????####???#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Evasion (%) 56 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombExplosiveMatter Manual? 0 Play Time 01:14:50 Cumulative 19.2 hours Start 2024.04.04 @ 00:06:13 End 2024.04.05 @ 13:27:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 49 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d97d0902-0a6d-428f-a5af-e2f48edb7e56