Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 13:24:51 Player: Sgt. SmokeWeed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (1922) 1922 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 6975 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 232/700 Matter 250/300 Energy 91/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- Flak Gun Longsword +1 > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Flak Gun Flak Gun Advanced EMP Blaster Longsword +1 > --- INVENTORY -------- Improved Melee Analysis Suite Flak Gun Flak Gun Grenade Launcher Grenade Launcher [Rating: 44] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Long-range Tractor Beam Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 2 | . . . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 47 | 5 5 . 12 . 1 . 16 4 . 4 Power 5 | 1 1 . 2 . . . 1 . . . Engine 3 | 1 . . 2 . . . . . . . Core 2 | . 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 2 1 . 2 . . . 4 . . . Treads . | . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . Wheel 6 | . . . 2 . . . 4 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 6 | . . . . . . . 2 4 . . Device 2 | . . . . . . . . 2 . . Storage . | . . . . . . . . . . . Processor 2 | . . . . . . . . 2 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 3 . 8 . 1 . 9 . . 4 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 11 | 2 1 . . . . . 6 . . 2 Ballistic Cannon 3 | . . . 3 . . . . . . . Launcher 9 | . 2 . 2 . . . 3 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . . . 2 . . . Parts Lost 19 | . . . 2 . . . 3 1 . 13 Power 2 | . . . 1 . . . . . . 1 Propulsion 5 | . . . . . . . 1 . . 4 Utility 3 | . . . . . . . . 1 . 2 Weapon 9 | . . . 1 . . . 2 . . 6 Highest Loss Streak 13 | . . . 1 . . . 3 1 . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 65 42 64 77 77 77 94 99 100 82 Engine 4 | . 8 . 5 11 11 11 7 . . . Core 3 | . 3 . . . . . 1 7 7 3 Leg 2 | . 26 14 . . . . . . . . Wheel 25 | . . . 20 22 22 22 34 30 30 20 Device 4 | . . . . . . . . 12 7 7 Processor 3 | . . . . . . . . 7 15 15 Protection 6 | . . . . . . . 14 8 7 4 Energy Gun 2 | . . . 5 11 11 11 . . . . Energy Cannon 4 | . . . 15 22 16 11 . . . . Ballistic Gun 11 | . 14 14 3 . . . 17 15 15 14 Launcher 8 | . 11 14 11 11 11 11 8 7 7 6 Slashing Weapon 6 | . . . . . 5 11 9 7 7 7 Naked Turns 2 | . 2 . . . . . . . . . Heaviest Build 41 | 8 10 5 23 23 23 22 40 41 33 33 Greatest Support 48 | 20 20 10 24 24 24 24 48 48 48 48 Greatest Overweight (x) 3 | . 3 . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 1 4 3 4 4 5 5 4 4 Average Carried 3 | . . 1 2 3 3 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 3 4 4 5 4 4 . Class Distribution -------------------- 35% | Gunner 24% | Tank 18% | Mutant 14% | Skirmisher 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Matter Collected 1343 | 248 54 . 347 . . 87 169 374 14 50 Remotely 438 | . . . . . . . . 374 14 50 Salvage Created 2073 | . 99 23 761 . . 137 155 898 . . Parts 135 | . 9 4 53 . . 15 1 53 . . Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Combat Hostiles Destroyed 47 | . 2 3 16 . . 6 4 16 . . Melee 3 | . . . . . . . 1 2 . . Guns 15 | . 2 . 5 . . . 1 7 . . Cannons 5 | . . . 4 . . 1 . . . . AOE 24 | . . 3 7 . . 5 2 7 . . Classes Destroyed 11 | . 2 1 5 . . 1 . 2 . . Worker 5 | . . . 2 . . 1 . 2 . . Builder 8 | . . . 1 . . 3 . 4 . . Hauler 2 | . . . 2 . . . . . . . Recycler 2 | . . . . . . . . 2 . . Operator 1 | . . . 1 . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 16 | . . 3 3 . . 4 . 6 . . Grunt 19 | . 2 . 9 . . . 3 5 . . Sentry 7 | . . . 4 . . . 1 2 . . Hunter 2 | . . . . . . 2 . . . . Programmer 3 | . . . . . . . . 3 . . Best Kill Streak 7 | . 2 3 7 . . 6 3 6 . . Combat Bots Only 5 | . 2 3 5 . . 5 3 3 . . Max Kills in Single Turn 4 | . 1 3 2 . . 3 2 4 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 . . 2 1 3 . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Hostile Shots Fired 203 | . 11 6 29 . . 17 19 78 . 43 Missed 64 | . 2 1 10 . . 6 5 27 . 13 Damage Taken 2875 | . 150 78 288 . . 120 226 580 . 1433 Core 624 | . 72 8 28 . . 18 30 73 . 395 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 44 | . . . . . . . 44 . . . Core Remaining (%) 87 | 100 . 68 . . . 88 94 . . . Volleys Fired 91 | . 17 2 29 . . 7 4 24 . 8 Largest 4 | . 2 2 4 . . 2 3 3 . 3 Hottest 214 | . 50 50 214 . . 101 100 92 . 92 Shots Fired 203 | . 19 4 75 . . 11 10 63 . 21 Gun 114 | . 17 2 24 . . . 6 48 . 17 Cannon 44 | . . . 40 . . 4 . . . . Launcher 45 | . 2 2 11 . . 7 4 15 . 4 Special . | . . . . . . . . . . . Kinetic 94 | . 17 2 6 . . . 4 48 . 17 Thermal 40 | . . . 36 . . 4 . . . . Explosive 28 | . 2 2 11 . . 7 4 . . 2 Electromagnetic 41 | . . . 22 . . . 2 15 . 2 Robot Hit Streak 10 | . 7 1 10 . . 5 6 6 . 7 Robot Miss Streak 17 | . 2 4 2 . . 4 1 17 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 145 | . 12 1 38 . . 8 12 55 . 19 Core Hits 156 | . 8 3 33 . . 11 12 66 . 23 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 2 2 . . Sever 4 | . . . . . . . 2 2 . . Melee Attacks 20 | . . . . . . 2 4 14 . . Impact . | . . . . . . . . . . . Slashing 20 | . . . . . . 2 4 14 . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5747 | 7 190 111 1281 . . 756 496 2344 . 562 Guns 1560 | . 141 . 305 . . . 127 678 . 309 Cannons 432 | . . . 369 . . 63 . . . . Explosions 2777 | . 41 107 604 . . 527 195 1050 . 253 Melee 956 | . . . . . . 166 174 616 . . Ramming 22 | 7 8 4 3 . . . . . . . Kinetic 1209 | . 141 . . . . . 81 678 . 309 Thermal 881 | . . . 448 . . 63 . 370 . . Explosive 1543 | . 41 107 525 . . 527 195 . . 148 Electromagnetic 1136 | . . . 305 . . . 46 680 . 105 Impact . | . . . . . . . . . . . Slashing 956 | . . . . . . 166 174 616 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 262 | . . . 6 . . 130 5 121 . . Projectiles 3 | . . . . . . 3 . . . . Explosions 172 | . . . 6 . . 96 5 65 . . Melee 87 | . . . . . . 31 . 56 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 127 | . 38 38 51 . . . . . . . Shots 5 | . 1 1 3 . . . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 4 | 1 1 1 1 . . . . . . . Kicked 3 | 1 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 414 | . . . 414 . . 132 95 129 . 13 Average Temperature 122 | . . . 175 . . 69 47 49 . 10 Received Heat Transfer 345 | . 66 . 96 . . . 117 66 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . . Heat Transferred 1177 | . . . 666 . . 111 . 400 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 . . . . 6 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Peak Influence 522 | . 104 125 522 190 . 228 200 364 . . Initial 190 | . . 40 48 190 . . 88 . . . Average 141 | . 43 58 225 190 . 145 79 185 . . Maximum Alert Level 2 | . . . 2 . . 1 1 1 . . Low Security (%) 62 | 100 100 100 58 100 . 45 73 43 . . Level 1 34 | . . . 17 . . 54 26 56 . . Level 2 3 | . . . 23 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . 3 . . . 1 4 . . Investigation 3 | . . . 2 . . . 1 . . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 3 | . 1 . 1 . . . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Distress Signals 2 | . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 62 | . 8 3 17 . . 6 4 20 . 4 Peak Tracking Total 6 | . 3 3 6 . . 5 3 4 . 4 Tactical Retreats 1 | . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Machines Disabled 13 | . . . 4 . . . . 9 . . Max in Single Turn 4 | . . . 1 . . . . 4 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Machines Accessed 11 | . 1 . 2 . 2 . 2 4 . . Terminals 8 | . 1 . 2 . . . 1 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 22 | . 1 . 5 . 2 . 8 6 . . Successful 7 | . . . 1 . 2 . 3 1 . . Failed 15 | . 1 . 4 . . . 5 5 . . Catastrophic 8 | . 1 . 2 . . . 2 3 . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 1 . 6 . 1 . 5 2 . . Terminals 17 | . 1 . 5 . . . 5 6 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . 2 . . 1 . . Record 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . . . 1 4 . . Full Trace Events 3 | . . . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 60 | . . . . . . . 60 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Turns Passed 3481 | 53 222 99 470 49 200 249 890 1130 33 86 Spaces Moved 2514 | 40 146 74 371 55 220 253 488 768 37 62 Core 6 | 4 1 . 1 . . . . . . . Treads . | . . . . . . . . . . . Legs 274 | 36 145 74 19 . . . . . . . Wheels 2234 | . . . 351 55 220 253 488 768 37 62 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 90 90 90 90 Average Speed 93 | 113 120 120 91 90 90 90 90 90 90 92 Slowest Speed 200 | 120 200 120 120 90 90 90 90 90 90 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 32 30 35 19 61 83 26 24 5 71 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 . . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 206 | . 16 15 78 . . 49 19 26 . 3 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 206 | . 16 15 78 . . 49 19 26 . 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Total 3451 | 45 172 80 441 54 221 261 927 1140 36 74 Wait 753 | . . 4 20 . . . 401 328 . . Move 2504 | 39 145 73 370 54 219 252 487 767 36 62 Hop . | . . . . . . . . . . . Pick Up 9 | . 2 . 2 . . . 4 1 . . Fast Attach 31 | 5 4 . 10 . 1 . 8 3 . . Attach 10 | . 1 . 1 . . . 3 1 . 4 Detach 2 | . . . . . 1 . 1 . . . Swap 7 | . . . 2 . . . 5 . . . Drop 20 | . 2 . 6 . . . 10 2 . . Fire 91 | . 17 2 29 . . 7 4 24 . 8 Melee 20 | . . . . . . 2 4 14 . . Ram 1 | . . . 1 . . . . . . . Kick 3 | 1 1 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 7) 276 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 357 | -10/Mines | Discovered new exit (range 6) 375 | -10/Mines | Entered Materials 375 | -9/Materials | Evolved 2 slots: Weapon x2 698 | -9/Materials | Identified exit to Mines 845 | -9/Materials | Entered Mines 856 | -9/Mines | Discovered new exit (range 12) 891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -9/Mines | Discovered new exit (range 5) 894 | -9/Mines | Entered Exiles 916 | -9/Exiles | Met 8R-AWN 932 | -9/Exiles | Met EX-HEX 958 | -9/Exiles | Met EX-BIN 969 | -9/Exiles | Aligned with FarCom system 970 | -9/Exiles | Given EX-Vault access code 992 | -9/Exiles | Opened EX-Vault 999 | -9/Exiles | Found Longsword +1 1028 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1052 | -9/Exiles | Met EX-DEC 1085 | -9/Exiles | Discovered new exit (range 11) 1094 | -9/Exiles | Left Exiles lab with Longsword +1 1094 | -9/Exiles | Entered Mines 1332 | -8/Mines | Discovered new exit (range 9) 1343 | -8/Mines | Entered Materials 1343 | -8/Materials | Evolved 2 slots: Propulsion x2 1416 | -8/Materials | Lost 3 parts (1n2w) 1802 | -8/Materials | Build established: Tank 2045 | -8/Materials | Repaired Adv. EMP Blaster 2164 | -8/Materials | Discovered new exit (range 3) 2233 | -8/Materials | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Utility x2 2305 | -7/Factory | Identified exit to DSF 2734 | -7/Factory | Build established: Gunner 3357 | -7/Factory | Discovered new exit (range 7) 3363 | -7/Factory | Entered Lower Caves 3380 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3396 | -7/Lower Caves | Entered Data Miner 3396 | -7/Data Miner | Discovered new exit (range 6) 3414 | -7/Data Miner | Met Data Miner 3440 | -7/Data Miner | Data Conduit disabled 3480 | -7/Data Miner | Core integrity fell below 50% 3482 | -7/Data Miner | Self-destructed Last Messages --------------- your presence is increasingly difficult. [Achievement: The Oracle] System corrupted: FCS attempts to trigger Flak Gun. System corrupted: Flak Gun misfires. Data Miner disappears through a trap door. Data Conduit disabled. Nuclear Core destroyed. Adv. EMP Blaster destroyed. Arm. Wheel destroyed. Enhanced Grunt destroyed. Acquired 50 matter. Hrd. Medium Armor Plating destroyed. Grenade Launcher destroyed. Flak Gun destroyed. Arm. Wheel destroyed. Grenade Launcher destroyed. Flak Gun destroyed. Arm. Wheel destroyed. Flak Gun destroyed. Lrn. Tractor Beam destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????####? | | ????????#############??????????????### #? | | ???????"""""""""""" ######?#??????## #? | | ??????""""""" "" # # ###### < ##? | | ?????"""""""" ## | | ?????""""" ! | | ?????""""" !% | | ?????"""" ! | | ?????""""" | | ?????""""" g """"""""""""## | | ?????"""""" g "" "###############? | | ?????"""""" g """###??????????????? | | ??????""""" ####????????????????? | | ???????#####"#" ????????????????????? | | ???????????#"## ;????????????????????? | | ???????????#"### "#????????????????????? | | ???????????#"## "#????????????????????? | | ???????????#"## "#????????????????????? | | ?????????????# "#????????????????????? | | ?????????????### "#????????????????????? | | ??????????????#; @ "##???????????????????? | | ??????????????## ""#???????????????????? | | ??????????????# ""#???????????????????? | | ?????????????#"X ""#???????????????????? | | ????????????""" "#???????????????????? | | ???????????"""" X"""??????????????????? | | ???????????#"#"X "##??????????????????? | | ?????????????## X""???????????????????? | | ??????????????## "##??????????????????? | | ???????????????#######???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed SingularityMetafieldDriver Manual? 0 Play Time 00:28:44 Cumulative 35.4 hours Start 2024.07.16 @ 12:57:59 End 2024.07.16 @ 13:24:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 13 Adventurer 66 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89892154-aa78-4e59-99e6-086ad2e0d4c9