Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 05:16:18 Player: puppuppit Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (469) 2345 Value Destroyed (13194) 13194 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4306) 4306 TOTAL SCORE: 24085 Bonus ------- High Alert Combat Kills 3241 Follower Combat Kills 563 Hunted by Unchained 500 Entered Garrisons 200 Friendly Fire -198 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 277/280 System Corruption 32% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Recoil Stabilizer Kinecellerator Makeshift Hacking Suite > --- WEAPON (3) ------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY (20) --- Antimatter Reactor Gravmag System Gravmag System Gravmag System Coolant Injector Large Storage Unit High-capacity Matter Pod (64) High-capacity Matter Pod (0) Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Authchip [Propulsion] Enhanced Autogun Gauss Rifle Gauss Rifle Assault Cannon Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Advanced Hardlight Generator Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Gravmag System Gravmag System Coolant Injector Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Advanced Targeting Computer Recoil Stabilizer Kinecellerator Authchip [Propulsion] Assault Cannon Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Reactive Plating Weapon Flak Cannon Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . Utility 3 | . . . 1 . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 190 | 9 12 1 35 3 3 7 25 10 32 18 4 31 Power 28 | 1 4 . 5 1 1 2 1 2 5 1 1 4 Engine 24 | 1 4 . 5 1 1 1 1 1 5 1 . 3 Core 3 | . . . . . . 1 . 1 . . . 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 45 | 4 . 1 4 . . 1 6 2 9 5 1 12 Treads 35 | 2 . 1 4 . . 1 6 2 9 5 1 4 Leg . | . . . . . . . . . . . . . Wheel 10 | 2 . . . . . . . . . . . 8 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 58 | 2 5 . 13 1 1 3 7 2 7 7 1 9 Device 25 | 1 3 . 2 1 . 1 3 . 4 3 1 6 Storage 7 | 1 2 . 2 . 1 . 1 . . . . . Processor 8 | . . . 4 . . . 1 1 1 . . 1 Hackware 11 | . . . . . . 2 2 1 1 4 . 1 Protection 7 | . . . 5 . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 3 . 13 1 1 1 11 4 11 5 1 6 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 36 | 2 3 . 10 . . . 5 2 8 3 1 2 Ballistic Cannon 12 | . . . 3 1 . . 3 1 . 2 . 2 Launcher 8 | . . . . . . 1 3 . 2 . . 2 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 . . . . 2 Parts Lost 43 | . 2 2 4 . . . 7 5 5 3 5 10 Power 2 | . . . . . . . . . 2 . . . Propulsion 18 | . . 2 1 . . . 2 2 1 1 3 6 Utility 5 | . 1 . 1 . . . 1 . . . . 2 Weapon 18 | . 1 . 2 . . . 4 3 2 2 2 2 Highest Loss Streak 4 | . 1 2 4 . . . 2 2 1 1 2 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 17 | . 9 14 14 14 18 20 19 19 19 19 16 18 Power . | . . . . . . . . 1 . . 1 1 Propulsion 1 | . . . 1 2 2 3 3 1 1 2 . 1 Utility 11 | . 6 11 9 9 13 14 12 13 12 12 10 9 Weapon 3 | . 2 3 2 2 2 2 2 2 4 2 3 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | . 3 . 5 2 2 1 5 . 3 . . 14 Power 1 | . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . 3 . . . . 5 Utility 18 | . 1 . 5 1 1 1 2 . 2 . . 5 Weapon 8 | . 2 . . 1 1 . . . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 97 100 100 100 99 99 99 97 83 95 Engine 8 | . 14 14 10 11 11 5 8 3 8 7 1 5 Core 1 | . . . . . . 5 . 5 . . . . Treads 21 | . 27 27 21 22 22 22 17 17 18 29 18 18 Device 6 | . 13 14 2 11 11 5 7 1 7 5 6 8 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 Processor 7 | . . . 12 11 11 6 9 11 6 7 7 1 Hackware 11 | . . . . . . 9 18 22 21 14 15 14 Protection 1 | . . . 5 . . . . . 1 . . 4 Ballistic Gun 15 | . 28 28 28 . . . 11 6 24 20 14 18 Ballistic Cannon 11 | . . . 3 33 28 33 15 17 1 1 2 4 Peak Build Rating 51 | 9 10 9 25 26 27 31 42 40 42 45 47 51 Average Rating 31 | 6 8 8 21 24 26 29 38 37 38 41 42 45 On Entrance 25 | . 9 9 8 24 26 27 31 35 37 38 39 46 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 8 . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 14 28 28 42 44 64 64 69 67 68 72 75 82 Greatest Support 104 | 40 40 40 44 44 44 44 42 42 44 84 82 104 Greatest Overweight (x) 9 | . . 1 9 . 1 1 1 2 2 . 1 4 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 1 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 14 14 14 18 19 19 19 19 19 16 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 14 15 15 20 20 20 20 20 19 15 20 Class Distribution -------------------- 29% | Gunner 27% | Hacker-Gunner 15% | Hacker-Skirmisher 10% | Mutant 6% | Scavenger-Gunner 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Matter Collected 15240 | 438 654 2 1797 758 80 1019 2598 879 2142 1210 774 2889 Remotely 1210 | . . . . . . . 545 . . . 665 . Salvage Created 16878 | 220 902 . 2844 667 189 1190 2675 769 2711 1335 675 2701 Parts 881 | 17 70 . 174 46 11 49 142 46 107 71 4 144 Haulers Intercepted 18 | . 1 . 6 . . . 4 . 5 . . 2 Recyclers Shooed 15 | . 2 . 1 . . 2 7 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 279 | . 17 . 34 19 . 16 49 25 45 25 4 45 Guns 151 | . 17 . 30 . . . 22 8 36 18 1 19 Cannons 82 | . . . 4 19 . 16 22 13 2 2 . 4 AOE 46 | . . . . . . . 5 4 7 5 3 22 Classes Destroyed 19 | 3 5 . 5 . . . 1 2 1 1 1 . Worker 38 | 2 3 . 9 . . 2 4 . 6 3 . 9 Builder 35 | . 4 . 2 4 . 3 9 . 3 1 . 9 Tunneler 14 | 5 . . 2 1 . 3 1 . 1 . . 1 Hauler 18 | . 1 . 6 . . . 4 . 5 . . 2 Recycler 52 | 1 2 . 12 6 . 11 7 . 1 1 . 11 Mechanic 3 | . . . 1 . . . . . 1 . . 1 Operator 7 | . . . 3 . . . 2 . 1 1 . . Watcher 21 | . 3 . 5 . . . 5 . 3 2 . 3 Swarmer 59 | . 6 . 7 13 . 3 8 13 . 5 . 4 Cutter 2 | . . . . . . . . 2 . . . . Grunt 149 | . 11 . 16 6 . 12 30 6 28 12 . 28 Brawler 3 | . . . 1 . . . . . 2 . . . Duelist 8 | . . . 1 . . 2 . 1 4 . . . Protector 2 | . . . . . . . . . 2 . . . Sentry 35 | . . . 9 . . . 10 2 5 5 . 4 Specialist 5 | . . . . . . . . 1 4 . . . Hunter 9 | . . . . . . . 1 . 1 2 . 5 Programmer 5 | . . . . . . . . . . 1 . 4 Compactor 4 | . . . . . . . . . . . 4 . Best Kill Streak 18 | 5 4 . 8 5 . 8 12 7 6 4 2 18 Combat Bots Only 8 | . 3 . 7 5 . 4 7 7 5 4 2 8 Max Kills in Single Turn 5 | 1 2 . 2 2 . 2 2 4 3 3 1 5 Gunslinging 1 | . 1 . 1 . . . . . 1 . . . Exploded 4 | . . . . . . . 1 4 2 3 1 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Hostile Shots Fired 1260 | . 88 12 122 37 . 37 193 70 136 216 4 345 Missed 375 | . 14 . 32 10 . 9 63 15 41 83 . 108 Hits 885 | . 74 12 90 27 . 28 130 55 95 133 4 237 Melee 20 | . . . 3 . . 1 . 5 7 . 4 . Projectile 865 | . 74 12 87 27 . 27 130 50 88 133 . 237 AOE 14 | . . 12 . . . . . 2 . . . . Critical Strikes 29 | . . . 2 . . . 6 3 5 1 1 11 Damage Taken 11762 | . 752 464 1135 225 . 480 2037 704 1545 1267 463 2690 Core 1547 | . 49 120 157 27 . . 182 84 225 219 97 387 Absorbed by Shields 344 | . . . . . . . . . . . . 344 Ignored by Resistances 155 | . . . . . . . . . 14 27 . 114 Regen/Repaired (Parts) 750 | . 149 . 242 . . . 119 . 78 162 . . Core Remaining (%) 49 | 100 . 32 . . . 54 . . 10 . . . Volleys Fired 1013 | 17 103 1 132 35 31 45 154 112 131 81 20 151 Largest 3 | 2 2 2 3 3 1 3 3 3 3 3 3 3 Hottest 123 | 40 40 40 111 111 20 111 116 108 123 93 112 119 Shots Fired 2590 | 34 204 2 374 107 32 138 451 179 393 233 51 392 Gun 1706 | 34 204 2 341 . . . 217 34 368 214 13 279 Cannon 711 | . . . 33 107 1 137 220 86 14 15 11 87 Launcher 84 | . . . . . . 1 14 1 11 4 27 26 Special 89 | . . . . . 31 . . 58 . . . . Kinetic 2413 | 34 204 2 374 107 1 137 437 120 378 229 24 366 Thermal 89 | . . . . . 31 . . 58 . . . . Explosive 76 | . . . . . . 1 6 1 11 4 27 26 Electromagnetic 12 | . . . . . . . 8 . 4 . . . Robot Hit Streak 40 | 8 12 4 16 6 8 11 14 40 12 16 12 12 Robot Miss Streak 21 | 1 5 . 21 18 2 10 13 5 4 4 1 5 Penetration Max 1 | . . . . . . . 1 1 . 1 . 1 Secondary Targets 21 | . 4 . 4 . . . . . 9 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 1 . 1 Shots Hit Robots 1547 | 24 118 2 243 63 24 97 265 100 244 136 39 192 Core Hits 955 | 11 54 . 131 70 11 132 173 45 120 62 11 135 Critical Kills 7 | . . . 2 . . . 2 . 1 . . 2 Critical Parts Destroyed 12 | 1 . . 3 . . . . 1 4 1 . 2 Critical Strikes 42 | 1 . . 5 . . . 15 7 5 1 . 8 Destroy 19 | 1 . . 5 . . . 2 1 5 1 . 4 Blast 22 | . . . . . . . 13 5 . . . 4 Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 36113 | 269 1237 16 3449 1126 313 2211 6045 2115 5572 2869 3038 7853 Guns 17023 | 269 1237 16 3127 . . . 2303 409 3968 2258 192 3244 Cannons 9323 | . . . 257 1120 21 2071 3142 886 278 144 235 1169 Explosions 8812 | . . . 65 . . 140 595 195 1326 440 2611 3440 Melee . | . . . . . . . . . . . . . Ramming 38 | . . . . 6 . . 5 . . 27 . . Kinetic 26260 | 269 1237 16 3384 1120 21 2071 5445 1295 4160 2402 427 4413 Thermal 917 | . . . . . 292 . . 625 . . . . Explosive 8425 | . . . 65 . . 140 208 195 1326 440 2611 3440 Electromagnetic 473 | . . . . . . . 387 . 86 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 38 | . . . 3 3 3 3 . . 2 2 38 37 Average Corruption 9 | . . . 1 3 3 3 . . 2 1 22 32 Corruption Purged 10 | . . . . . . . . . . 2 1 7 Corruption Blocked . | . . . . . . . . . . . . . Effects 314 | . . . 34 17 20 27 . . 20 3 23 170 Message Errors 62 | . . . 5 1 4 3 . . 8 2 4 35 Matter Fused 80 | . . . 7 7 5 8 . . 4 . 7 42 Heat Flow Errors 29 | . . . 7 2 3 1 . . 1 1 2 12 Energy Discharges 28 | . . . 3 1 3 3 . . 2 . 2 14 Parts Rejected 3 | . . . . . . . . . . . . 3 Parts Fused 5 | . . . . 1 . . . . . . . 4 Data Loss (minor) 35 | . . . 5 2 1 5 . . 3 . 3 16 Data Loss (major) 18 | . . . 2 1 3 3 . . . . 2 7 Misfires 16 | . . . 3 2 1 3 . . 1 . . 6 Alerts 7 | . . . 1 . . 1 . . . . 1 4 Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 30 | . . . 1 . . . . . 1 . 1 27 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 284 | . . . . 1 . . 77 31 18 51 3 103 Projectiles 119 | . . . . 1 . . 57 31 9 . . 21 Explosions 163 | . . . . . . . 20 . 9 49 3 82 Melee 2 | . . . . . . . . . . 2 . . Knockbacks 136 | . . . 5 35 . 42 40 9 . 1 . 4 Impact 1 | . . . . . . . . . . 1 . . Kinetic 125 | . . . 5 32 . 39 37 8 . . . 4 Secondary 10 | . . . . 3 . 3 3 1 . . . . Self-Inflicted Damage 493 | . . . 93 . . . 58 . 6 . 298 38 Shots 15 | . . . 1 . . . 2 . 1 . 9 2 Rammed 2 | . . . . 1 . . 1 . . . . . Targets Rammed 3 | . . . . 1 . . 1 . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 455 | . 12 . 282 339 238 216 172 306 455 222 160 307 Average Temperature 59 | . 6 . 46 74 114 66 52 82 72 46 39 60 Received Heat Transfer 3780 | . 288 . 360 27 . 216 1008 153 576 429 . 723 Effects 7 | . . . . . . . . . 5 1 . 1 Energy Bleed 4 | . . . . . . . . . 2 1 . 1 Interference 2 | . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . Heat Transferred 2997 | . . . . . 888 . . 2109 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Maximum Alert Level 5 | . . . 3 2 . 1 4 5 4 4 1 3 Low Security (%) 39 | 100 100 100 42 . . 90 35 . . . 49 63 Level 1 13 | . . . 24 72 . 9 17 . . . 50 10 Level 2 7 | . . . 26 27 . . 4 . . 14 . 5 Level 3 23 | . . . 7 . . . 34 25 50 85 . 19 Level 4 11 | . . . . . . . 8 39 49 . . . Level 5 4 | . . . . . . . . 34 . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 2597 | 15 111 23 716 445 . 249 1140 2597 1410 1128 387 948 Initial 1265 | . . 23 . 274 . . . 732 1265 634 387 72 Average 550 | 3 59 3 307 327 . 71 483 1453 1111 844 227 287 Influence Increases 11207 | 40 561 . 1327 583 10 583 1740 1955 1499 1156 61 1692 Destroy 0b10 Robot/C 5820 | . 340 . 680 440 . 360 980 620 920 580 . 900 Destroy 0b10 Robot/NC 980 | 40 65 . 200 55 10 95 160 10 125 40 . 180 Destroy Leader 1258 | . 78 . 222 60 . 60 218 50 196 144 . 230 Allied During Kill 165 | . . . . 7 . 32 . 49 21 56 . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . 20 Successful Hack 366 | . 18 . 39 6 . . 27 17 36 142 . 81 Select Force Hacks 270 | . 60 . 90 . . . 60 . 30 . . 30 Disable Machine 495 | . . . 45 . . 30 105 60 90 105 . 60 Anti-Garrison Action 950 | . . . . . . . . 950 . . . . Destroy Structure 598 | . . . 21 . . 6 130 79 81 59 61 161 Lose Combat Pursuer 285 | . . . 30 15 . . 60 120 . 30 . 30 Influence Decreases 10261 | 40 501 60 622 903 395 583 613 485 2702 1442 1065 850 Entered New Map 4093 | . . 37 . 431 385 . . 395 1332 760 721 32 Time Decay 4538 | 40 481 23 612 452 10 393 543 . 640 522 214 608 Lost Part 380 | . 20 . 10 . . . 70 50 50 30 50 100 Lost Ally 390 | . . . . 20 . 40 . 40 80 130 80 . Purge Threat 860 | . . . . . . 150 . . 600 . . 110 Squads Dispatched 69 | . 6 . 6 1 . . 15 . 13 11 . 17 Investigation 26 | . 6 . 4 1 . . 5 . 5 2 . 3 Extermination 8 | . . . . . . . . . . 3 . 5 Reinforcement 20 | . . . 2 . . . 3 . 3 4 . 8 Assault 8 | . . . . . . . 3 . 4 . . 1 Garrison 7 | . . . . . . . 4 . 1 2 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . 1 . 4 Haulers Reinforced 4 | . . . . . . . . . . 1 . 3 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Distress Signals 18 | . 2 . 1 1 . 1 5 . 3 2 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 401 | . 30 2 47 22 . 18 72 34 69 44 6 57 Peak Tracking Total 15 | . 4 2 5 4 . 3 6 7 5 15 4 7 Tactical Retreats 17 | . . . 1 1 . . 4 7 . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Traps Triggered 20 | . 2 . 2 . . . 2 11 2 1 . . Indirectly 2 | . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . . Reprogrammed 13 | . . . . . . . . . 4 . . 9 Reused 2 | . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Disabled 37 | . . . 3 . . 2 7 8 6 7 . 4 Max in Single Turn 3 | . . . 2 . . . 1 1 1 3 . 2 Garrison Relay 4 | . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Accessed 89 | . 11 . 17 1 1 1 13 4 12 12 . 17 Terminals 59 | . 8 . 11 1 . 1 8 4 8 7 . 11 Fabricators 3 | . . . . . . . . . . 2 . 1 Repair Stations 7 | . 1 . 2 . . . 1 . 1 1 . 1 Recycling Units 7 | . 2 . 2 . . . 1 . 1 . . 1 Scanalyzers 8 | . . . 2 . . . 2 . 1 1 . 2 Garrison Access 4 | . . . . . . . 1 . 1 1 . 1 Total Hacks 304 | . 34 . 57 3 1 6 45 8 43 53 . 54 Successful 209 | . 21 . 35 1 1 3 35 3 37 37 . 36 Failed 89 | . 12 . 21 2 . 2 9 5 5 16 . 17 Catastrophic 10 | . . . 1 . . . . . . 2 . 7 Database Lockouts 6 | . 1 . 1 . . 1 1 . 1 . . 1 Manual 184 | . 31 . 32 3 . 6 23 1 31 28 . 29 Terminals 192 | . 29 . 29 3 . 6 25 8 29 26 . 37 Fabricators 12 | . . . . . . . . . . 11 . 1 Repair Stations 23 | . 3 . 6 . . . 3 . 3 7 . 1 Recycling Units 18 | . 2 . 6 . . . 5 . 3 . . 2 Scanalyzers 44 | . . . 16 . . . 10 . 3 4 . 11 Garrison Access 14 | . . . . . . . 2 . 5 5 . 2 Terminal Hacks 57 | . 5 . 4 1 1 3 7 3 15 3 . 15 Record 1 | . . . . . 1 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 12 | . 4 . 2 1 . 2 2 . 1 . . . Prototype ID Bank 8 | . . . 2 . . . 2 . 1 . . 3 Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 5 | . 1 . . . . . 1 . 1 1 . 1 Scanalyzer Index 2 | . . . . . . . 1 . . . . 1 Unreport Threat 7 | . . . . . . 1 . . 4 . . 2 Locate Traps 4 | . . . . . . . . . . 1 . 3 Disarm Traps 2 | . . . . . . . . . 1 1 . . Reprogram Traps 3 | . . . . . . . . . 1 . . 2 Maintenance Status 1 | . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . 1 . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . . . . . 7 . . Load Schematic 3 | . . . . . . . . . . 3 . . Build 4 | . . . . . . . . . . 4 . . Repair Station Hacks 16 | . 2 . 5 . . . 2 . 1 6 . . Scan Component 9 | . 1 . 3 . . . 1 . 1 3 . . Repair 7 | . 1 . 2 . . . 1 . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 30 | . . . 9 . . . 8 . 2 2 . 9 Insert Component 13 | . . . 3 . . . 4 . 1 1 . 4 Analyze 11 | . . . 3 . . . 4 . 1 . . 3 Retrieve Study 6 | . . . 3 . . . . . . 1 . 2 Garrison Access Hacks 4 | . . . . . . . 1 . 1 1 . 1 Unlock Access 4 | . . . . . . . 1 . 1 1 . 1 Unauthorized Hacks 95 | . 14 . 17 . . . 17 . 18 18 . 11 Terminals 65 | . 11 . 11 . . . 11 . 12 12 . 8 Track 1 | . . . . . . . . . . . . 1 Assimilate 3 | . . . 1 . . . . . . 2 . . Botnet 23 | . 5 . 4 . . . 5 . 5 4 . . Disrupt 1 | . . . . . . . . . 1 . . . Operators 5 | . 1 . . . . . 1 . 1 1 . 1 Skim 32 | . 5 . 6 . . . 5 . 5 5 . 6 Fabricators 2 | . . . . . . . . . . 2 . . Report 1 | . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . 1 . . Repair Stations 5 | . 1 . . . . . 1 . 1 1 . 1 Mechanics 2 | . . . . . . . . . . 1 . 1 Patch 3 | . 1 . . . . . 1 . 1 . . . Recycling Units 13 | . 2 . 4 . . . 4 . 2 . . 1 Reject 3 | . . . 1 . . . 1 . 1 . . . Recyclers 4 | . . . 1 . . . 1 . 1 . . 1 Mask 2 | . . . 1 . . . 1 . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . Scanalyzers 5 | . . . 2 . . . 1 . 1 . . 1 Extract 5 | . . . 2 . . . 1 . 1 . . 1 Garrison Access 5 | . . . . . . . . . 2 3 . . Reprogram 2 | . . . . . . . . . 1 1 . . Intercept 2 | . . . . . . . . . 1 1 . . Watchers 1 | . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 79 | . 9 . 14 1 . 1 13 3 12 11 . 15 Full Trace Events 6 | . 1 . . 1 . . 1 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built 8 | . . . . . . . . . . 8 . . Authchips 2 | . . . . . . . . . . 2 . . Time 183 | . . . . . . . . . . 183 . . Total Robot Build Rating 28 | . . . . . . . . . . 28 . . Part Schematics Acquired 40 | . . . 18 . . . 10 . 5 . . 7 Parts Built 2 | . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . 1 . . Time 42 | . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . Part Studies Acquired 6 | . . . 3 . . . . . . 1 . 2 Parts Repaired 7 | . 1 . 2 . . . 1 . . 3 . . Time 314 | . 26 . 76 . . . 61 . . 151 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 4 . 1 . . 2 Part Schematics Acquired 8 | . . . 3 . . . 3 . . . . 2 Parts Damaged 2 | . . . . . . . 1 . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 16 . . . . Machine Destruction 16 | . . . . . . . . 16 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 3 . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total Allies 23 | . . . . 1 3 . . 7 1 11 . . Largest Group 6 | . . . . 1 3 3 . 5 5 6 2 . Highest-Rated Group 146 | . . . . 31 37 37 . 112 110 146 48 . Highest-Rated Ally 31 | . . . . 31 21 21 . 31 31 30 24 . Initial Warlord ECA Mod 10 | . . . . . . . . . 10 9 9 9 Total Orders 10 | . . . . . 4 . . . . 6 . . STAY 6 | . . . . . 2 . . . . 4 . . FOLLOW 4 | . . . . . 2 . . . . 2 . . Ally Attacks 174 | . . . . 16 . 18 . 23 52 41 24 . Total Damage 3414 | . . . . 231 . 298 . 539 735 670 941 . Kills 23 | . . . . 3 . 2 . 6 6 4 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Active Infowar (turns) 11721 | 68 1993 191 1699 1134 1219 906 2860 608 263 . . 780 Sensors 214 | . . . . . . . . . . . . 214 Terrain 8043 | 68 1092 . 125 351 1219 906 2860 608 248 . . 566 Structural 2610 | . 901 191 720 783 . . . . 15 . . . T.N.C. 457 | . . . 457 . . . . . . . . . Machine Analysis 397 | . . . 397 . . . . . . . . . Robot Analysis Total 12 | . 4 . 2 1 . 2 2 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Turns Passed 23208 | 172 2140 191 3471 1134 1219 1675 3628 2769 2290 1458 450 2611 Spaces Moved 10415 | 72 1119 117 2002 596 505 656 1262 999 813 699 200 1375 Core 2 | 1 . . 1 . . . . . . . . . Treads 9931 | 66 1119 117 2001 596 505 656 1262 999 813 699 200 898 Legs . | . . . . . . . . . . . . . Wheels 482 | 5 . . . . . . . . . . . 477 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 225 232 232 225 152 150 95 Average Speed 183 | 153 160 162 147 145 209 230 236 233 231 154 177 144 Slowest Speed 500 | 160 160 240 500 145 225 237 240 320 305 156 185 265 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 98 27 97 94 89 91 80 94 63 19 98 31 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 15 | . 2 . 5 . 1 . 4 . 2 . . 1 Known Exits Taken 4 | . . 1 . . . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . Spaces Dug 32 | . . . . . . . 8 . . 1 16 7 Terrain Destroyed 633 | . . . 19 . . 6 122 14 79 65 122 206 Melee . | . . . . . . . . . . . . . Projectile 116 | . . . . . . . 67 8 2 6 2 31 AOE 517 | . . . 19 . . 6 55 6 77 59 120 175 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total 12621 | 98 1299 118 2267 788 595 719 1569 1201 1071 974 247 1675 Wait 483 | . 23 . 34 147 . 1 62 8 29 143 4 32 Move 10404 | 71 1118 116 2001 595 504 655 1261 998 812 699 199 1375 Hop . | . . . . . . . . . . . . . Pick Up 139 | 1 23 . 29 3 7 1 16 4 17 9 4 25 Fast Attach 58 | 7 3 . 5 . . 1 8 7 8 3 . 16 Attach 62 | . 1 1 12 1 . . 9 5 8 8 8 9 Detach 27 | . 1 . 3 1 . 1 5 3 5 1 . 7 Swap 205 | 2 10 . 21 2 4 10 34 10 34 22 12 44 Drop 132 | . 17 . 30 3 4 5 19 4 27 7 . 16 Fire 1013 | 17 103 1 132 35 31 45 154 112 131 81 20 151 Melee 3 | . . . . . . . . 3 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . 1 . . 1 . . 1 . . Escape Stasis 20 | . . . . . . . . 20 . . . . Rewire 61 | . . . . . 40 . . 21 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 11 | . . . . . 5 . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory (discovered 7 exits: Fac x4 / *Low x2 / Gar) -7/Waste -7/Factory (discovered 5 exits: Fac x2 / *Low x2 / Gar) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 9) 903 | -10/Materials | Repaired Lgt. Treads 1324 | -10/Materials | Discovered new exit (range 5) 1636 | -10/Materials | Learned 2 Storage zone layouts 1651 | -10/Materials | Discovered new exit (range 14) 1696 | -10/Materials | Identified exit to Materials 1745 | -10/Materials | Learned 2 Storage zone layouts 1786 | -10/Materials | Learned 4 Subcaves zone layouts 1816 | -10/Materials | Learned Storage emergency access door positions 1854 | -10/Materials | Identified exit to Subcaves 1900 | -10/Materials | Learned location of 2 exits from Subcaves 2038 | -10/Materials | Central database locked down 2313 | -10/Materials | Entered Mines 2454 | -10/Mines | Discovered exit to Subcaves (range 7) 2485 | -10/Mines | Assembled infested the area 2502 | -10/Mines | Core integrity fell below 50% 2504 | -10/Mines | Entered Materials 2504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2671 | -9/Materials | Lost 4 parts (1n1u2w) 2970 | -9/Materials | Build established: Gunner 3031 | -9/Materials | Destroyed 7 combat bots 3164 | -9/Materials | Discovered new exit (range 15) 3430 | -9/Materials | Discovered new exit (range 15) 3955 | -9/Materials | Discovered new exit (range 12) 4256 | -9/Materials | Central database locked down 4363 | -9/Materials | Discovered new exit (range 16) 4385 | -9/Materials | Discovered new exit (range 16) 4566 | -9/Materials | Repaired Adv. Treads 4949 | -9/Materials | Loaded intel: 44 non-interactive machine locations 5019 | -9/Materials | Identified exit to Materials 5020 | -9/Materials | Learned location of 1 exit from Recycling 5023 | -9/Materials | Learned location of Zion (-7) 5059 | -9/Materials | Learned 2 Storage zone layouts 5557 | -9/Materials | Repaired Adv. Treads? 5975 | -9/Materials | Entered Mines 6030 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6032 | -9/Mines | Discovered exit to Materials (range 8) 6101 | -9/Mines | Excavation squad dispatched 6101 | -9/Mines | A large section of the Mines collapsed 6247 | -9/Mines | Discovered exit to Materials (range 8) 6429 | -9/Mines | Received a Mining Laser from a helpful Derelict 6516 | -9/Mines | Learned 2 Materials zone layouts 7103 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7103 | -9/Mines | Discovered new exit (range 5) 7109 | -9/Mines | Entered Exiles 7109 | -9/Exiles | Found Exiles lab destroyed 7128 | -9/Exiles | Discovered new exit (range 15) 8296 | -9/Exiles | Discovered new exit (range 14) 8328 | -9/Exiles | Entered Mines 8328 | -8/Mines | Accompanied by 3 allies 8628 | -8/Mines | Discovered exit to Materials (range 7) 9044 | -8/Mines | Discovered exit to Materials (range 6) 9247 | -8/Mines | Central database locked down 9584 | -8/Mines | Build established: Hacker-Gunner 10003 | -8/Mines | Entered Materials 10003 | -8/Materials | Evolved 2 slots: Utility x2 10004 | -8/Materials | Identified exit to Factory 10020 | -8/Materials | Central database locked down 10596 | -8/Materials | Build established: Hacker-Skirmisher 10996 | -8/Materials | Garrison activated, responded to threat 11066 | -8/Materials | Destroyed 7 combat bots 11283 | -8/Materials | Repaired Broken Gauss Rifle? 11480 | -8/Materials | Learned location of 1 exit from Lower Caves 11577 | -8/Materials | Learned location of Extension (-6) 11612 | -8/Materials | Learned location of 3 exits from Factory 11635 | -8/Materials | Learned 4 Recycling zone layouts 11648 | -8/Materials | Learned location of 1 exit from Recycling 11653 | -8/Materials | Learned 4 Factory zone layouts 11693 | -8/Materials | Learned location of 1 exit from Storage 11777 | -8/Materials | Learned 2 Lower Caves zone layouts 11872 | -8/Materials | Identified exit to Garrison 11897 | -8/Materials | Garrison activated, responded to threat 12803 | -8/Materials | First assault squad dispatched 13366 | -8/Materials | Build established: Hacker-Gunner 13631 | -8/Materials | Entered Garrison 13667 | -8/Garrison | Build established: Hacker-Skirmisher 13723 | -8/Garrison | Triggered checkpoint 13781 | -8/Garrison | Garrison Relay disabled 14164 | -8/Garrison | Triggered checkpoint 14289 | -8/Garrison | Triggered checkpoint 14346 | -8/Garrison | Destroyed 7 combat bots 14536 | -8/Garrison | Build established: Hacker-Gunner 14602 | -8/Garrison | Discovered new exit (range 11) 14690 | -8/Garrison | Garrison Relay disabled 14947 | -8/Garrison | Triggered checkpoint 14955 | -8/Garrison | Discovered new exit (range 14) 15242 | -8/Garrison | Destroyed 7 combat bots 15303 | -8/Garrison | Triggered checkpoint 15344 | -8/Garrison | Garrison Relay disabled 15529 | -8/Garrison | Triggered checkpoint 15585 | -8/Garrison | Triggered checkpoint 15873 | -8/Garrison | Triggered checkpoint 16160 | -8/Garrison | Learned Materials security intel 16160 | -8/Garrison | Watched by a mysterious "MATRIX" hacker. 16171 | -8/Garrison | Discovered new exit (range 12) 16175 | -8/Garrison | Triggered checkpoint 16222 | -8/Garrison | Garrison Relay disabled 16345 | -8/Garrison | Triggered checkpoint 16372 | -8/Garrison | Discovered new exit (range 6) 16400 | -8/Garrison | Entered Materials 16400 | -8/Materials | Accompanied by 5 allies 16519 | -8/Materials | Identified exit to Garrison 16586 | -8/Materials | Core integrity fell below 50% 16601 | -8/Materials | Garrison activated, responded to threat 16612 | -8/Materials | Lost 4 allies 16800 | -8/Materials | First assault squad dispatched 16882 | -8/Materials | Discovered exit to Factory (range 16) 17198 | -8/Materials | Central database locked down 17696 | -8/Materials | Learned Storage emergency access door positions 17746 | -8/Materials | Learned Factory trap positions 17747 | -8/Materials | Learned location of 1 exit from Extension 17765 | -8/Materials | Learned 4 Factory zone layouts 18354 | -8/Materials | Core integrity fell below 20% 18690 | -8/Materials | Entered Factory 18690 | -7/Factory | Evolved 2 slots: Propulsion x2 18691 | -7/Factory | Identified exit to Factory 18691 | -7/Factory | Identified exit to Lower Caves 18693 | -7/Factory | Loaded intel: 83 trap records 18826 | -7/Factory | Build established: Scavenger-Gunner 19234 | -7/Factory | Fabricated S-27 Virus (x4) 19293 | -7/Factory | Lost 3 allies 19507 | -7/Factory | Repaired Broken Adv. Targeting Computer? 19620 | -7/Factory | Repaired Enh. Autogun 19660 | -7/Factory | Repaired Reactive Plating 19906 | -7/Factory | Fabricated X-57 Shotgunner (x2) 19908 | -7/Factory | Learned location of 1 exit from Extension 19942 | -7/Factory | Learned location of 2 exits from Factory 19945 | -7/Factory | Identified exit to Garrison 19965 | -7/Factory | Learned Hub_04(d) trap positions 19967 | -7/Factory | Fabricated X-57 Shotgunner (x2) 19979 | -7/Factory | Learned Extension stockpile data 19983 | -7/Factory | Learned location of 1 exit from Cetus 19985 | -7/Factory | Learned 4 Extension zone layouts 19986 | -7/Factory | Learned Extension stockpile data 19993 | -7/Factory | Learned Factory trap positions 20010 | -7/Factory | Loaded intel: 4 scanalyzer locations 20016 | -7/Factory | Garrison activated, responded to threat 20068 | -7/Factory | Fabricated Gauss Rifle (x2) 20138 | -7/Factory | Cargo convoy interrupted 20148 | -7/Factory | Sucked down chute 20148 | -7/Factory | Entered Waste 20163 | -7/Waste | EMP discharged 20163 | -7/Waste | System corruption reached 10% 20166 | -7/Waste | Spotted C-40 Crusher 20201 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20204 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20226 | -7/Waste | Spotted C-40 Crusher 20229 | -7/Waste | Spotted C-40 Crusher 20237 | -7/Waste | Destroyed C-40 Crusher 20242 | -7/Waste | Spotted C-40 Crusher 20250 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20250 | -7/Waste | Allies destroyed C-40 Crusher 20253 | -7/Waste | 1 allies followed down the chute 20253 | -7/Waste | Destroyed C-40 Crusher 20258 | -7/Waste | 3 allies followed down the chute 20260 | -7/Waste | Allies destroyed C-40 Crusher 20263 | -7/Waste | EMP discharged 20312 | -7/Waste | Spotted C-40 Crusher 20324 | -7/Waste | Destroyed C-40 Crusher 20326 | -7/Waste | Spotted C-40 Crusher 20343 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20345 | -7/Waste | Destroyed C-40 Crusher 20363 | -7/Waste | EMP discharged 20463 | -7/Waste | EMP discharged 20463 | -7/Waste | System corruption reached 30% 20497 | -7/Waste | Discovered new exit (range 16) 20498 | -7/Waste | Build established: Hacker-Gunner 20563 | -7/Waste | EMP discharged 20598 | -7/Waste | Entered Factory 20600 | -7/Factory | Loaded intel: 133 trap records 20700 | -7/Factory | Identified exit to DSF 20875 | -7/Factory | Identified exit to Garrison 20971 | -7/Factory | Core integrity fell below 50% 21554 | -7/Factory | Build established: Hacker-Tank 22019 | -7/Factory | Cargo convoy interrupted 22148 | -7/Factory | Build established: Hacker-Gunner 22289 | -7/Factory | Destroyed 7 combat bots 22375 | -7/Factory | Central database locked down 22375 | -7/Factory | Targeted by mysterious "MATRIX" hacker. 22598 | -7/Factory | First assault squad dispatched 22677 | -7/Factory | Core integrity fell below 20% 22692 | -7/Factory | Lost 3 parts (1u2w) 22710 | -7/Factory | Destroyed 8 combat bots 23209 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 23135_ System corrupted: Assault Cannon jammed. 23135_ Destroyed Wheel. 23135_ U-05 Engineer destroyed. 23139_ >> SKIM: World map confirmed: -7/Zion. 23142_ U-05 Engineer destroyed. 23152_ System corrupted: Energy discharge (-88). 23159_ Wheel destroyed. 23166_ Y-54 Guardian Lgt. Treads blasted off. 23166_ Y-54 Guardian destroyed. 23167_ System corrupted: Energy discharge (-80). 23173_ Acquired 2 matter. 23177_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 23182_ System corrupted: Matter fused (-9). 23189_ Acquired Gauss Rifle+. 23199_ System corrupted: Substantial component data lost. 23207_ Penetrated by Slug. 23207_ Knocked back. 23209_ Assault Cannon blasted off. Map ----- +----------------------------------------------------+ | ^ +???????????????????????????????# | | ######^ ^ #???????????????????????????????# | | #????#"" """ //#???????????????????????????????# | | #????#"T """ //#???????????????????????????????# | | #????#"" """ #???????????????????????##+###??# | | #????# ^ #??????????????????????# #??# | | #????#!! """ #??????????????????????# #??# | | #????#!! """ #??????????????????????# #??# | | ##???#!! 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H ?????????????#"" [[ | | "" # ### #??# > ????????=% %!%! |[! | | "" + " #??# ???? ##"*= [! | | "" # ###+##+#??# ??????? ????#" | | # #?#???????####?????????????## ! | | +#?### ###???????????????????????????#+####+###### | | ##### ####? ????????????????????????????????????? | | ##?????????????????????????????????????? | | #####+##+######?????????????????????????????????? | | ^# #?????????????????????????????????? | | + ! """""" #?????????????????????????????????? | | ## """"""????????????????????????????????????? | | ?# """"""????????????????????????????????????? | | ?# """""?????????????????????????????????????? | | ?# ??????????????????????????????????? | | ?##############??????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 375 Resistance: KI 20 Evasion (%) 42 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 31 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Weight Redist. System | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Plasma Cutter | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Extracted Datajack | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Mace | -9/Materials | Extracted Mak. System Restoration Module | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Visual Processing Unit | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Adv. Targeting Computer | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Extracted Imp. Medium Armor Plating | -7/Factory | Extracted Adv. Visual Processing Unit | -7/Factory | Extracted Hpw. Shotgun | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked X-57 Shotgunner | -8/Materials | Hacked I-25 Savior | -8/Materials | Hacked M-28 Smith | -8/Materials | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded X-57 Shotgunner | x2 | -7/Factory | Authchip X-57 Shotgunner | x2 | -7/Factory | Authchip Gauss Rifle | x2 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 17% | -10/Materials Adv. Treads | 36% | -9/Materials Adv. Treads | 21% | -9/Materials Gauss Rifle | 68% | -8/Materials | Broken Adv. Targeting Computer | 99% | -7/Factory | Broken Enh. Autogun | 42% | -7/Factory Reactive Plating | 61% | -7/Factory Studied --------- Shotgun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Adv. Treads | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionTractorBoregun Manual? 0 Play Time 02:31:04 Cumulative 659.0 hours Start 2026.02.28 @ 00:30:48 End 2026.03.03 @ 05:16:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bd338fc5-015a-409b-9f43-544edc901c48