Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 13:40:17 Player: cptwinky Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (164) 820 Value Destroyed (5085) 5085 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 11889 Bonus ------- High Alert Combat Kills 630 Follower Combat Kills 74 Registered with UFD 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Overtuned Treads Scrap Suit Scrap Suit Hardened Heavy Armor Plating Hacking Suite Long-range Tractor Beam Trap Extractor Heavy Plasma Cannon Cooled Phase Cannon Cooled Phase Cannon Cooled Phase Cannon Enhanced Autogun Enhanced Autogun Improved KE Penetrator Improved KE Penetrator Long-range Missile Launcher Mini Smartbomb Launcher Improved Datajack Heavy Flail DRS Beacon [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . . . 2 Utility 4 | . . . 1 . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 158 | 6 16 3 26 8 . 1 25 26 4 15 28 Power 9 | 1 . 1 1 1 . . 1 2 . . 2 Engine 8 | 1 . 1 1 1 . . . 2 . . 2 Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 1 1 7 1 . . 3 12 . 4 4 Treads 33 | 2 1 1 5 1 . . 3 12 . 4 4 Leg . | . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 1 3 1 3 2 . 1 8 2 . 6 9 Device 13 | . . . 1 2 . . 3 . . 3 4 Storage 4 | 1 1 . 1 . . . 1 . . . . Processor 5 | . . . . . . 1 . . . 2 2 Hackware 1 | . . . . . . . . 1 . . . Protection 13 | . 2 1 1 . . . 4 1 . 1 3 Artifact . | . . . . . . . . . . . . Weapon 78 | 2 12 . 15 4 . . 13 10 4 5 13 Energy Gun . | . . . . . . . . . . . . Energy Cannon 7 | . 1 . 4 . . . . . . . 2 Ballistic Gun 28 | 2 6 . . . . . 4 6 2 3 5 Ballistic Cannon 13 | . 1 . 6 2 . . 4 . . . . Launcher 18 | . 4 . 5 2 . . 1 2 . 1 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 4 1 . . 3 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 2 1 . Unidentified Prototypes 5 | . . . 1 . . . . 3 . 1 . Parts Lost 28 | . 1 . 1 . . 1 . . . . 25 Power 2 | . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . . . . . 5 Utility 10 | . . . . . . 1 . . . . 9 Weapon 11 | . 1 . 1 . . . . . . . 9 Highest Loss Streak 22 | . 1 . 1 . . 1 . . . . 22 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 96 100 99 99 100 98 90 89 90 90 83 Engine 9 | . 14 14 11 11 11 11 1 7 9 9 10 Treads 27 | . 28 28 31 32 33 33 27 27 27 27 27 Device 3 | . . . 11 11 11 7 8 2 . 4 . Storage 9 | . 14 14 11 11 11 11 9 9 9 9 5 Processor 8 | . . . . . . 1 9 9 9 12 12 Hackware 2 | . . . . . . . . 6 9 2 . Protection 9 | . 11 14 11 11 11 11 10 9 9 8 10 Energy Cannon 2 | . . 14 8 11 11 11 5 . . . . Ballistic Gun 11 | . 26 . . . . . 7 17 17 9 11 Ballistic Cannon 2 | . . 14 12 9 11 11 3 . . . . Special Melee Weapon 3 | . . . . . . . . . . 8 . Naked Turns 35 | . . . . . . . . . . . 35 Heaviest Build 127 | 10 35 37 41 42 41 41 127 118 116 114 124 Greatest Support 121 | 40 40 40 60 60 60 60 60 60 60 63 121 Greatest Overweight (x) 3 | . . . 3 . . . 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 21 | 7 12 15 15 15 15 15 22 25 25 25 24 Most Carried 25 | 6 15 15 15 15 15 15 24 25 24 25 25 Average Carried 20 | 3 10 14 14 14 15 15 17 24 23 23 24 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 5 Final Carried 25 | 6 15 15 15 15 15 15 23 24 24 25 4 Class Distribution -------------------- 43% | Scavenger-Mutant 34% | Mutant 21% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 3671 | 186 449 132 534 191 . 29 458 710 25 140 817 Remotely 307 | . . . . . . . . . . 20 287 Salvage Created 5514 | . 495 142 913 254 . 29 739 1232 . . 1710 Parts 317 | . 35 6 79 17 . 3 37 72 . . 68 Haulers Intercepted 15 | . 2 . 3 . . . 3 4 . . 3 Recyclers Shooed 10 | . . 1 4 . . . . 3 1 . 1 Parts Field Recycled 7 | . . . . . . . 7 . . . . Retrieved Matter 188 | . . . . . . . 188 . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 123 | . 16 6 32 10 . 1 14 21 . . 23 Melee 3 | . . . . . . . 2 1 . . . Guns 40 | . 8 . . . . . 8 15 . . 9 Cannons 28 | . . 6 15 3 . 1 2 . . . 1 AOE 51 | . 8 . 17 7 . . 1 5 . . 13 Classes Destroyed 18 | . 6 . 5 1 . 1 1 . . . 4 Worker 6 | . 2 . 2 . . . . . . . 2 Builder 4 | . . . 1 . . . . . . . 3 Tunneler 2 | . . . 1 1 . . . . . . . Hauler 15 | . 2 . 3 . . . 3 4 . . 3 Recycler 7 | . 1 . 1 . . . . 1 . . 4 Mechanic 2 | . . . . . . . 1 . . . 1 Operator 2 | . . . 1 . . . . . . . 1 Watcher 3 | . 1 . . . . . . 1 . . 1 Swarmer 33 | . 6 3 14 3 . . 3 4 . . . Grunt 55 | . 10 3 11 6 . . 8 8 . . 9 Brawler 2 | . . . 1 . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . 2 Sentry 17 | . . . 6 . . . 2 8 . . 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 7 | . . . . . . 1 . 1 . . 5 Programmer 4 | . . . . . . . . . . . 4 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 19 | . 5 2 6 4 . 1 5 4 . . 19 Combat Bots Only 12 | . 5 2 4 4 . 1 4 4 . . 12 Max Kills in Single Turn 5 | . 2 1 4 2 . 1 2 2 . . 5 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . 4 2 . . 1 2 . . 3 Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 612 | . 51 27 72 13 . 8 66 86 2 . 287 Missed 189 | . 17 4 29 2 . 2 17 29 . . 89 Damage Taken 6936 | . 448 212 551 155 . 94 746 945 46 . 3739 Core 1162 | . 36 37 98 7 . 10 45 54 15 . 860 Absorbed by Shields 66 | . . . . . . . . . 4 . 62 Redirected to Shielding 91 | . . . . . . . . . . . 91 Regen/Repaired (Parts) 972 | . 99 . 157 . . . 438 . . 173 105 Core Remaining (%) 80 | 100 . 70 . . . 71 . . . 79 . Volleys Fired 311 | . 41 19 52 10 . 5 51 55 . . 78 Largest 2 | . 2 2 2 2 . 2 2 2 . . 2 Hottest 107 | . 46 103 103 107 . 107 107 56 . . 80 Shots Fired 572 | . 70 38 96 14 . 10 99 106 . . 139 Gun 346 | . 58 . . . . . 74 102 . . 112 Cannon 182 | . . 38 88 8 . 10 22 . . . 16 Launcher 44 | . 12 . 8 6 . . 3 4 . . 11 Special . | . . . . . . . . . . . . Kinetic 445 | . 58 19 60 4 . 5 85 102 . . 112 Thermal 83 | . . 19 28 4 . 5 11 . . . 16 Explosive 44 | . 12 . 8 6 . . 3 4 . . 11 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | . 7 6 24 5 . 4 12 14 . . 30 Robot Miss Streak 8 | . 8 4 3 1 . 1 3 3 . . 3 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 5 | . 1 . . . . . . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 Shots Hit Robots 414 | . 38 20 66 7 . 7 76 79 4 2 115 Core Hits 260 | . 32 7 45 14 . 2 27 40 . . 93 Critical Kills 5 | . 1 . . . . . . 4 . . . Critical Parts Destroyed 7 | . . . . . . . 4 . . . 3 Critical Strikes 15 | . 1 . 2 . . . 5 4 . . 3 Destroy 8 | . 1 . . . . . 2 3 . . 2 Blast 3 | . . . 2 . . . 1 . . . . Smash 4 | . . . . . . . 2 1 . . 1 Melee Attacks 32 | . . . . . . . 12 5 4 2 9 Impact 25 | . . . . . . . 12 4 . . 9 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 1 4 2 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15234 | . 1488 415 3003 565 . 126 1881 2108 5 . 5643 Guns 4661 | . 526 . . . . . 1206 1504 . . 1425 Cannons 2825 | . . 411 1373 134 . 126 277 . . . 504 Explosions 6652 | . 906 . 1619 425 . . 166 466 . . 3070 Melee 896 | . . . . . . . 220 124 . . 552 Ramming 200 | . 56 4 11 6 . . 12 14 5 . 92 Kinetic 6084 | . 526 190 906 69 . 45 1419 1504 . . 1425 Thermal 2165 | . . 221 890 65 . 81 64 . . . 844 Explosive 5889 | . 906 . 1196 425 . . 166 466 . . 2730 Electromagnetic . | . . . . . . . . . . . . Impact 896 | . . . . . . . 220 124 . . 552 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 . . . . 3 Average Corruption 1 | . . . 2 2 2 2 . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . 2 6 1 1 . . . . 4 Message Errors 4 | . . . . 1 1 1 . . . . 1 Matter Fused 4 | . . . 1 2 . . . . . . 1 Heat Flow Errors 2 | . . . 1 1 . . . . . . . Parts Rejected 3 | . . . . 1 . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 457 | . 14 3 160 . . . 106 15 . . 159 Projectiles 23 | . . 3 20 . . . . . . . . Explosions 206 | . 14 . 140 . . . . 8 . . 44 Melee 228 | . . . . . . . 106 7 . . 115 Knockbacks 8 | . . . 1 . . . 6 . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 7 | . . . 1 . . . 6 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 423 | . 57 . 68 37 . . 26 144 . . 91 Shots 16 | . 3 . 4 2 . . 1 4 . . 2 Rammed 52 | . 10 2 5 1 . . 2 3 1 . 28 Targets Rammed 53 | . 11 2 5 1 . . 2 3 1 . 28 Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 285 | . 34 285 85 138 . 164 126 141 . . 231 Average Temperature 57 | . 11 130 24 43 . 76 53 36 . . 56 Received Heat Transfer 1792 | . 216 39 153 60 . . 396 261 19 . 648 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . 2 Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 8 | . . . . . . . 4 1 . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . . . . . 2 Heat Transferred 2269 | . . 370 977 111 . 148 111 . . . 552 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Peak Influence 966 | . 466 193 966 675 . 35 310 323 150 . 838 Initial 360 | . . 143 39 360 . . 13 115 101 . . Average 227 | . 202 99 670 545 . 8 87 201 35 . 346 Maximum Alert Level 3 | . 2 . 3 2 . . 1 1 . . 3 Low Security (%) 57 | 100 44 100 10 . . 100 89 39 100 . 42 Level 1 24 | . 51 . 7 9 . . 10 60 . . 11 Level 2 9 | . 4 . 26 90 . . . . . . 19 Level 3 8 | . . . 55 . . . . . . . 27 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 5 . 4 . . . 3 3 . . 10 Investigation 10 | . 4 . 2 . . . 1 1 . . 2 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 10 | . 1 . 1 . . . 2 2 . . 4 Assault 3 | . . . 1 . . . . . . . 2 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 14 | . . . 3 . . . 6 3 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 202 | . 31 8 48 10 . 1 27 29 3 . 45 Peak Tracking Total 12 | . 6 3 6 4 . 1 5 4 2 . 12 Tactical Retreats 14 | . . 2 2 . . . 7 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 26 | . 2 . 6 2 . . 2 5 . . 9 Max in Single Turn 4 | . 1 . 2 1 . . 1 4 . . 4 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 50 | . 9 . 8 . . . 5 13 5 4 6 Terminals 29 | . 6 . 6 . . . 4 9 4 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 6 | . 1 . 1 . . . 1 1 . . 2 Recycling Units 8 | . 2 . 1 . . . . 2 1 . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 Total Hacks 164 | . 34 . 26 . . . 19 36 19 17 13 Successful 85 | . 18 . 15 . . . 7 17 6 17 5 Failed 79 | . 16 . 11 . . . 12 19 13 . 8 Catastrophic 21 | . 4 . 2 . . . 2 8 4 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 76 | . 19 . 14 . . . 11 16 13 . 3 Terminals 98 | . 25 . 18 . . . 11 28 16 . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 24 | . 4 . 6 . . . 8 2 . . 4 Recycling Units 19 | . 5 . 2 . . . . 5 3 . 4 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 3 Terminal Hacks 46 | . 10 . 6 . . . . 10 3 17 . Record 17 | . . . . . . . . . . 17 . Part Schematic 2 | . . . 1 . . . . . 1 . . Robot Analysis 6 | . 3 . 1 . . . . 1 1 . . Prototype ID Bank 4 | . 2 . . . . . . 1 1 . . Open Door 4 | . . . . . . . . 4 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Zone Layout 4 | . 2 . 1 . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 16 | . 3 . 4 . . . 6 1 . . 2 Scan Component 8 | . 1 . 2 . . . 3 1 . . 1 Repair 7 | . 1 . 2 . . . 3 . . . 1 Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . 3 1 . 1 Process 1 | . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Retrieve Components 4 | . . . 1 . . . . 1 1 . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 15 | . 5 . 4 . . . 1 2 2 . 1 Terminals 6 | . 2 . 2 . . . 1 . 1 . . Track 2 | . 2 . . . . . . . . . . Botnet 4 | . . . 2 . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . . 1 Patch 2 | . 1 . 1 . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . 2 1 . . Reject 4 | . . . 1 . . . . 2 1 . . Tunnel 2 | . 2 . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 9 . 7 . . . 5 9 4 . 6 Full Trace Events 4 | . . . 1 . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . 3 . . . 1 Time 190 | . 26 . 58 . . . 84 . . . 22 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 308 | . . . . . . . . 308 . . . Retrieved Matter 554 | . . . . . . . . 554 . . . Retrieved Components 13 | . . . 9 . . . . . 1 . 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 1 4 2 . Non-combat 2 | . . . . . . . . . 2 . . Combat 5 | . . . . . . . . 1 2 2 . Robot Hacks Applied 7 | . . . . . . . . 1 4 2 . parse_system 6 | . . . . . . . . 1 3 2 . no_distress 1 | . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 4 | . . . . . . . . . 4 . . Largest Group 4 | . . . . . . . . . 4 2 2 Highest-Rated Group 62 | . . . . . . . . . 62 42 42 Highest-Rated Ally 27 | . . . . . . . . . 27 27 27 Total Orders 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks 21 | . . . . . . . . . . . 21 Total Damage 421 | . . . . . . . . . . . 421 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Robot Analysis Total 6 | . 3 . 1 . . . . 1 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 15894 | 95 1570 1065 992 458 69 186 1287 2195 1378 5338 1261 Spaces Moved 6686 | 55 842 615 484 259 44 106 468 794 525 2117 377 Core 16 | 6 . . . . . . . . . . 10 Treads 6556 | 49 842 615 370 259 44 106 468 794 525 2117 367 Legs . | . . . . . . . . . . . . Wheels 114 | . . . 114 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 160 160 160 160 240 240 240 50 Average Speed 209 | 148 160 160 152 160 160 160 209 240 240 242 237 Slowest Speed 320 | 160 160 160 160 160 160 160 320 240 240 243 243 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 99 98 42 52 10 35 33 91 62 95 12 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . 2 . . 1 . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . . 8 . Spaces Dug 87 | . 32 . 22 15 . . 5 . . . 13 Terrain Destroyed 425 | . 108 . 73 47 . . 29 39 . . 129 Melee 7 | . . . . . . . 5 . . . 2 Projectile 3 | . . . . . . . . 1 . . 2 AOE 415 | . 108 . 73 47 . . 24 38 . . 125 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 8023 | 66 993 657 638 286 43 112 646 980 641 2332 629 Wait 498 | . 44 13 47 3 . 1 60 55 24 169 82 Move 6675 | 54 841 614 483 258 43 105 467 793 524 2116 377 Hop . | . . . . . . . . . . . . Pick Up 99 | 6 23 3 9 3 . . 13 13 1 13 15 Fast Attach 29 | 6 1 . 5 1 . 1 6 3 . 1 5 Attach 28 | . 2 1 4 . . . 4 4 . 5 8 Detach 18 | . 1 . . . . . 6 4 . 3 4 Swap 102 | . 13 2 18 7 . . 15 19 4 9 15 Drop 94 | . 16 3 15 3 . . 10 24 1 14 8 Fire 311 | . 41 19 52 10 . 5 51 55 . . 78 Melee 32 | . . . . . . . 12 5 4 2 9 Ram 27 | . . . . . . . . . . . 27 Kick . | . . . . . . . . . . . . Crush 26 | . 11 2 5 1 . . 2 3 1 . 1 Escape Stasis 2 | . . . . . . . . 2 . . . Rewire 82 | . . . . . . . . . 82 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Discovered new exit (range 16) 998 | -10/Materials | Discovered new exit (range 11) 1153 | -10/Materials | Discovered new exit (range 15) 1403 | -10/Materials | Repaired Lgt. Treads 1666 | -10/Materials | Entered Mines 1684 | -10/Mines | Met a Derelict bent on vengeance 1836 | -10/Mines | Discovered new exit (range 4) 1999 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2526 | -10/Mines | Discovered new exit (range 3) 2731 | -10/Mines | Entered Materials 2731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2904 | -9/Materials | Identified exit to Mines 3107 | -9/Materials | Repaired Hrd. Light Armor Plating 3131 | -9/Materials | First assault squad dispatched 3325 | -9/Materials | Repaired Lgt. Treads? 3329 | -9/Materials | Discovered new exit (range 10) 3723 | -9/Materials | Entered Mines 3724 | -9/Mines | Learned location of Storage (-8) 3861 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3868 | -9/Mines | Found Prototype Device 3887 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3979 | -9/Mines | Learned Materials terminal intel 3979 | -9/Mines | Discovered new exit (range 5) 3995 | -9/Mines | Discovered new exit (range 3) 4140 | -9/Mines | Found a hidden stash of uninstalled traps 4159 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4159 | -9/Mines | Discovered new exit (range 5) 4181 | -9/Mines | Entered Exiles 4204 | -9/Exiles | Discovered new exit (range 15) 4223 | -9/Exiles | Met 8R-AWN 4250 | -9/Exiles | Entered Mines 4417 | -8/Mines | Discovered new exit (range 11) 4436 | -8/Mines | Entered Materials 4436 | -8/Materials | Evolved 2 slots: Utility x2 4437 | -8/Materials | Identified exit to Storage 4438 | -8/Materials | Loaded intel: 12 terminal locations 4520 | -8/Materials | Repaired Lgt. Treads 4624 | -8/Materials | Repaired Huge Storage Unit 4658 | -8/Materials | Repaired Hrd. Light Armor Plating 5723 | -8/Materials | Entered Storage 5886 | -8/Storage | Build established: Scavenger-Mutant 6632 | -8/Storage | Found Prototype Launcher 6632 | -8/Storage | Identified Gui. Missile Launcher 7034 | -8/Storage | Discovered new exit (range 13) 7130 | -8/Storage | Met 01-MTF 7640 | -8/Storage | Learned location of Armory (-3) 7909 | -8/Storage | Discovered new exit (range 5) 7918 | -8/Storage | Entered Recycling 7918 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7919 | -8/Recycling | Met a Zionite searching for Scraptown 8544 | -8/Recycling | Discovered new exit (range 8) 8695 | -8/Recycling | Scanned before Scraplab entrance 9239 | -8/Recycling | Lost 3 allies 9286 | -8/Recycling | Discovered new exit (range 2) 9296 | -8/Recycling | Entered Scraptown 9296 | -8/Scraptown | Accompanied by 2 allies 10099 | -8/Scraptown | Discovered new exit (range 7) 10499 | -8/Scraptown | Visited Comm Corps 10648 | -8/Scraptown | Visited CR-KLE's Repair Center 10663 | -8/Scraptown | Identified Exp. Sensor Array 10815 | -8/Scraptown | Visited Cyclists 11228 | -8/Scraptown | Visited Awakened 11365 | -8/Scraptown | Visited Symbiants 11455 | -8/Scraptown | Visited TADAMA 11663 | -8/Scraptown | Visited Shadow of the Wyrm 11892 | -8/Scraptown | Visited UFD Registry 11892 | -8/Scraptown | Registered with UFD as "Nukeparser" 12036 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12064 | -8/Scraptown | Found DCF Scrap (31 items) 12154 | -8/Scraptown | Visited Derelict Rescue Squad 12242 | -8/Scraptown | Visited A0-MCA Data Center 12312 | -8/Scraptown | Given a B rating by A0-MCA 12315 | -8/Scraptown | Found A0-MCA's Component Scanner 12377 | -8/Scraptown | Build established: Derelict-Mutant 12384 | -8/Scraptown | Visited Infowarlord's Domain 12404 | -8/Scraptown | Found Exp. Signal Interpreter 12621 | -8/Scraptown | Discovered new exit (range 5) 12726 | -8/Scraptown | Visited LU-1G1's Boring Crew 12884 | -8/Scraptown | Visited Scrapoid Pod Storage 13493 | -8/Scraptown | Visited Curators Association 13587 | -8/Scraptown | Visited Science Testing Area 13836 | -8/Scraptown | Entered Cyclist Reading Room 13904 | -8/Scraptown | CR-KLE repaired 7 parts 14540 | -8/Scraptown | Found Scrap Suit 14545 | -8/Scraptown | Found Scrap Suit 14634 | -8/Scraptown | Entered Factory 14634 | -6/Factory | Accompanied by 2 allies 14634 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 15037 | -6/Factory | Repaired Med. Treads 15102 | -6/Factory | Garrison activated, responded to threat 15459 | -6/Factory | Cargo convoy interrupted 15515 | -6/Factory | Destroyed 12 combat bots 15567 | -6/Factory | Found Mni. Smartbomb Launcher 15684 | -6/Factory | First assault squad dispatched 15860 | -6/Factory | Released all parts (5) 15866 | -6/Factory | Core integrity fell below 50% 15880 | -6/Factory | Core integrity fell below 20% 15891 | -6/Factory | Lost 22 parts (2p4n7u9w) 15895 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15878_ U-05 Engineer lays Concrete. 15879_ Slammed into G-50 Soldier. 15880_ U-05 Engineer lays Concrete. 15880_ Slammed into G-67 Veteran. 15882_ K-01 Serf collects debris. 15882_ U-05 Engineer lays Concrete. 15883_ Slammed into G-67 Veteran. 15883_ U-05 Engineer builds a Wall. 15884_ Slammed into G-67 Veteran. 15885_ Slammed into G-50 Soldier. 15885_ Destabilizing: System corrupted (+1). 15886_ Slammed into G-50 Soldier. 15886_ Critical hit (Burn: +37). 15887_ Slammed into G-50 Soldier. 15887_ U-05 Engineer builds a Wall. 15888_ Slammed into G-50 Soldier. 15888_ K-01 Serf collects debris. 15889_ R-10 Processor collects Cld. Phase Cannon. 15891_ U-05 Engineer builds a Wall. 15893_ R-10 Processor collects Arm. Treads. Map ----- +----------------------------------------------------+ | #??? ???????????????????????????????????? | | #???! ???????????????????????????????????? | | #?? ????????????????????????????????????? | | #?? ?????????????????????????????????????? | | #? 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"""" """" !###### ]%] !#?? !!#???????? | | ??# """" """" #????#=]]] #??? #???????? | | ??# """" """" #?###############???? #???????? | | ??# """" """" #?# ##????? ????????? | | ??# """" """" #?# #??????? ????????? | | ??# #?# #???????? ?????????? | | ??# #?# #??????????????????? | | ??# #?# #??????????????????? | | ??#######+######## #??????????????????? | | ??????# + #??????????????????? | | ??????# ###### #??????????????????? | | ??????# #????# #??????????????????? | | ??????# #????# #??????????????????? | | ????? #????# #??????????????????? | | ??? #????# #??????????????????? | | ? #????#######+######??????????????????? | | ????????????????????????????????????? | | ####### ????????????????????????????????????? | | ??????# ????????????????????????????????????? | | ??????# ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Core Analyzer | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceTractorInterpreter Manual? 0 Play Time 01:18:43 Cumulative 1558.5 hours Start 2024.07.14 @ 12:14:40 End 2024.07.14 @ 13:40:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1077 Rogue 1073 Adventurer 4 Explorer 0 Win Type - Total 198 Types 146/11/14/9/2/1/3/8/4 Lore% 76 Gallery% 94 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 809aa6a1-00e6-4e4a-ac0f-1b675a834335