Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 01:39:02 Player: lazy_engineer Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (3060) 3060 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 7153 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 99/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Structural Scanner Component Analysis Suite Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Improved Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Makeshift Axe > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Structural Scanner Matter Filter Component Analysis Suite Heavy Laser Particle Cannon Gauss Rifle Heavy Flak Cannon Rocket Launcher Rocket Launcher Mace [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . . 2 . . 2 Weapon 2 | . . 2 . . . . . . Parts Attached 99 | 6 9 7 3 11 10 12 2 39 Power 9 | 1 2 2 . . 1 . . 3 Engine 6 | 1 1 2 . . 1 . . 1 Core 3 | . 1 . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 2 . . 4 1 3 . 7 Treads 14 | 2 2 . . 4 1 3 . 2 Leg 5 | . . . . . . . . 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 3 1 3 2 6 5 . 17 Device 19 | . . . . 1 4 3 . 11 Storage 6 | 1 2 . 2 . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 13 | . 1 1 1 1 2 2 . 5 Artifact . | . . . . . . . . . Weapon 33 | 2 2 4 . 5 2 4 2 12 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 4 | . . . . 2 . 1 . 1 Ballistic Gun 10 | 2 . . . 1 1 1 2 3 Ballistic Cannon 12 | . 2 3 . 1 1 . . 5 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 3 | . . 1 . 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 34 | . . . . 3 2 3 . 26 Power 4 | . . . . . . . . 4 Propulsion 10 | . . . . . 1 1 . 8 Utility 10 | . . . . 1 . 1 . 8 Weapon 10 | . . . . 2 1 1 . 6 Highest Loss Streak 13 | . . . . 2 2 3 . 13 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 93 | . 96 99 100 96 95 94 99 82 Engine 7 | . 7 5 11 9 7 7 7 4 Core 1 | . 6 5 . . . . . 1 Treads 22 | . 28 22 22 34 27 29 30 6 Leg 3 | . . . . . . . . 12 Device 8 | . . . . 1 14 13 15 14 Storage 9 | . 15 11 11 9 7 7 7 9 Protection 8 | . 8 11 11 7 7 8 7 7 Energy Cannon 1 | . . . . 3 7 3 . . Ballistic Gun 6 | . 17 . . 5 2 3 14 6 Ballistic Cannon 15 | . 10 43 33 21 11 7 . 7 Launcher 1 | . . . . . . 4 7 . Slashing Weapon 5 | . . . 11 3 7 5 7 5 Naked Turns 36 | . . . . . . . . 36 Heaviest Build 106 | 14 36 47 106 48 55 59 55 79 Greatest Support 92 | 40 46 46 46 92 69 74 71 91 Greatest Overweight (x) 16 | . . 1 2 . 1 . . 16 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 14 Most Carried 16 | 4 14 15 16 15 14 15 15 15 Average Carried 11 | 1 7 13 14 13 12 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 1 14 15 15 12 13 13 14 5 Class Distribution -------------------- 55% | Tank 29% | Mutant 8% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 3211 | 269 434 286 499 355 91 263 31 983 Remotely . | . . . . . . . . . Salvage Created 2955 | 90 295 365 346 469 171 110 42 1067 Parts 163 | 5 25 24 21 28 6 7 5 42 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 5 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 73 | . 9 7 9 11 3 3 3 28 Melee 13 | . . . 3 3 3 . . 4 Guns 15 | . 8 . . 1 . . . 6 Cannons 38 | . 1 7 6 7 . 3 . 14 AOE 7 | . . . . . . . 3 4 Classes Destroyed 14 | 2 2 3 1 1 . 1 . 4 Worker 5 | 2 1 2 . . . . . . Builder 2 | . . 1 . . . . . 1 Tunneler 1 | . . . 1 . . . . . Hauler 3 | . . 3 . . . . . . Recycler 3 | 1 . . 2 . . . . . Swarmer 19 | . 4 . 6 . . 3 3 3 Grunt 36 | . 5 5 3 7 2 . . 14 Brawler 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 10 | . . 2 . 3 1 . . 4 Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . 1 . . . 2 Programmer 1 | . . . . . . . . 1 Samaritan 1 | . . . . . . 1 . . Best Kill Streak 5 | 2 3 5 4 3 3 3 3 5 Combat Bots Only 4 | . 2 3 3 3 3 3 3 4 Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 1 Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 829 | . 79 17 49 70 83 34 . 497 Missed 252 | . 26 4 10 14 17 11 . 170 Damage Taken 6848 | . 516 189 378 825 601 275 20 4044 Core 1161 | . 117 13 . 111 48 13 . 859 Absorbed by Shields 900 | . . . . 17 127 61 8 687 Regen/Repaired (Parts) 290 | . . 11 . 279 . . . . Core Remaining (%) 83 | 100 53 . 96 79 . . 91 . Volleys Fired 194 | 5 35 19 12 25 7 13 1 77 Largest 4 | 2 2 4 3 4 3 2 1 3 Hottest 173 | 40 70 140 105 173 151 116 33 159 Shots Fired 490 | 10 70 75 36 76 17 19 1 186 Gun 169 | 10 58 . . 16 . 3 . 82 Cannon 315 | . 12 75 36 60 17 16 . 99 Launcher 6 | . . . . . . . 1 5 Special . | . . . . . . . . . Kinetic 468 | 10 70 75 36 69 12 16 . 180 Thermal 16 | . . . . 7 5 3 . 1 Explosive 6 | . . . . . . . 1 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 6 9 6 4 16 6 5 . 14 Robot Miss Streak 8 | 2 8 6 3 4 1 5 1 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 356 | 7 34 36 26 57 21 9 . 166 Core Hits 207 | 4 14 16 12 23 7 5 3 123 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . 1 2 1 6 1 . . 7 Destroy 1 | . . . . . . . . 1 Blast 10 | . 1 2 . 2 1 . . 4 Sever 7 | . . . 1 4 . . . 2 Melee Attacks 77 | . . . 16 13 9 1 . 38 Impact 1 | . . . . . . . . 1 Slashing 76 | . . . 16 13 9 1 . 37 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8481 | 93 476 694 645 1082 451 310 179 4551 Guns 1807 | 93 389 . . 147 . 12 . 1166 Cannons 4033 | . 87 694 254 688 196 215 . 1899 Explosions 912 | . . . . . . . 179 733 Melee 1729 | . . . 391 247 255 83 . 753 Ramming . | . . . . . . . . . Kinetic 5616 | 93 476 694 254 733 112 207 . 3047 Thermal 597 | . . . . 102 84 20 . 391 Explosive 539 | . . . . . . . 179 360 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1729 | . . . 391 247 255 83 . 753 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 . 5 Average Corruption 3 | . . . . . 1 1 . 4 Corruption Purged 3 | . . . . . . 1 . 2 Corruption Blocked 8 | . . . . . . . . 8 Effects 34 | . . . . . 4 . . 30 Message Errors 8 | . . . . . . . . 8 Matter Fused 8 | . . . . . 2 . . 6 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 6 Data Loss (major) 3 | . . . . . 1 . . 2 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 258 | . . . 47 4 . 72 . 135 Projectiles 18 | . . . 5 4 . 9 . . Explosions 130 | . . . . . . . . 130 Melee 110 | . . . 42 . . 63 . 5 Knockbacks 59 | . 2 3 4 10 3 . . 37 Impact . | . . . . . . . . . Kinetic 57 | . 2 3 4 9 3 . . 36 Secondary 2 | . . . . 1 . . . 1 Self-Inflicted Damage 409 | . . . . . . . 29 380 Shots 6 | . . . . . . . 1 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 415 | . 126 402 173 415 226 24 . 209 Average Temperature 107 | . 43 151 82 148 120 12 . 57 Received Heat Transfer 2041 | . 132 72 120 446 308 . . 963 Effects 4 | . . 3 . 1 . . . . Shutdowns 1 | . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . Short Circuit 2 | . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 657 | . . . . 185 148 37 . 287 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 497 | 15 263 205 200 283 196 . . 497 Initial 112 | . 9 34 50 29 112 . . 44 Average 132 | 3 118 100 81 142 144 . . 174 Maximum Alert Level 2 | . 1 1 1 1 . . . 2 Low Security (%) 77 | 100 78 96 80 66 100 . . 66 Level 1 20 | . 21 3 19 33 . . . 28 Level 2 1 | . . . . . . . . 5 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . . 2 3 . . 12 Investigation 4 | . . . . 2 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 1 . . . . . . 4 Assault . | . . . . . . . . . Garrison 8 | . . . . . 2 . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 7 | . 1 2 . 1 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 15 17 9 18 5 3 . 42 Peak Tracking Total 7 | . 4 7 3 4 4 3 . 7 Tactical Retreats 3 | . 1 1 . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 9 | . . 2 . . . . . 7 Max in Single Turn 5 | . . 1 . . . . . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 21 | . 3 5 . 5 3 2 . 3 Terminals 12 | . 2 4 . 3 2 . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . 1 . 1 . . . 1 Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 57 | . 11 15 . 14 6 6 . 5 Successful 31 | . 6 8 . 8 1 6 . 2 Failed 26 | . 5 7 . 6 5 . . 3 Catastrophic 3 | . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 3 4 . 5 1 . . 1 Terminals 30 | . 7 13 . 5 3 . . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 11 | . . 2 . 7 . . . 2 Recycling Units 6 | . 4 . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 17 | . 4 4 . 1 1 6 . 1 Record 6 | . . . . . . 5 . 1 Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . Locate Traps 2 | . 1 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Zone Layout 5 | . 2 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . 2 . 5 . . . . Scan Component 4 | . . 1 . 3 . . . . Repair 3 | . . 1 . 2 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 2 . 1 . . . 1 Terminals 2 | . . 2 . . . . . . Assimilate 1 | . . 1 . . . . . . Operators 1 | . . 1 . . . . . . Fabricators 1 | . . . . . . . . 1 Download 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Monitor 1 | . 1 . . . . . . . Tunnel 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 5 . 3 1 . . 2 Full Trace Events 4 | . 1 . . 2 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . . Time 90 | . . 26 . 64 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 10 | . 10 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 6153 | 114 787 496 766 590 413 1117 272 1598 Spaces Moved 2733 | 42 397 172 404 213 189 663 167 486 Core 57 | 7 . . . . . . . 50 Treads 2345 | 35 397 172 404 213 189 663 167 105 Legs 331 | . . . . . . . . 331 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 Average Speed 174 | 141 160 196 160 160 183 160 160 222 Slowest Speed 850 | 160 160 240 320 160 240 160 160 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 65 16 90 24 4 68 28 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 2 . . 4 . . Spaces Dug 8 | . . . . . 1 . . 7 Terrain Destroyed 91 | . . . . . 3 4 11 73 Melee 8 | . . . . . 1 . . 7 Projectile 13 | . . . . . 2 4 . 7 AOE 70 | . . . . . . . 11 59 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 3624 | 87 483 282 472 389 228 698 171 814 Wait 401 | 28 14 77 24 119 5 . . 134 Move 2725 | 41 396 171 403 212 188 662 166 486 Hop . | . . . . . . . . . Pick Up 79 | 7 18 6 7 6 6 7 . 22 Fast Attach 6 | . 3 . . . . . 1 2 Attach 56 | 6 2 3 . 8 5 6 1 25 Detach 10 | . 1 . . 1 1 . 2 5 Swap 37 | . 4 4 3 3 5 6 . 12 Drop 40 | . 10 2 7 2 2 3 . 14 Fire 194 | 5 35 19 12 25 7 13 1 77 Melee 76 | . . . 16 13 9 1 . 37 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 6) 509 | -10/Materials | Discovered new exit (range 14) 860 | -10/Materials | Discovered new exit (range 4) 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Weapon x2 1023 | -9/Materials | Repaired Lgt. Cannon 1191 | -9/Materials | Build established: Tank 1243 | -9/Materials | Discovered new exit (range 15) 1398 | -9/Materials | Entered Mines 1691 | -9/Mines | Learned 2 Materials zone layouts 1739 | -9/Mines | Discovered new exit (range 14) 1941 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2152 | -9/Mines | Discovered new exit (range 5) 2156 | -9/Mines | Learned location of Storage (-7) 2164 | -9/Mines | Entered Materials 2164 | -8/Materials | Evolved 2 slots: Propulsion x2 2467 | -8/Materials | Repaired Imp. Treads 2500 | -8/Materials | Repaired Imp. Treads 2601 | -8/Materials | Discovered new exit (range 17) 2754 | -8/Materials | Entered Factory 2754 | -7/Factory | Evolved 2 slots: Utility x2 2991 | -7/Factory | Garrison activated, responded to threat 3150 | -7/Factory | Discovered new exit (range 6) 3167 | -7/Factory | Entered Lower Caves 3324 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3462 | -7/Lower Caves | Build established: Mutant 3553 | -7/Lower Caves | Learned 4 Factory zone layouts 3578 | -7/Lower Caves | Learned Research security intel 3578 | -7/Lower Caves | Learned Factory terminal intel 3835 | -7/Lower Caves | Build established: Tank 4215 | -7/Lower Caves | Discovered new exit (range 6) 4284 | -7/Lower Caves | Entered another Lower Caves area 4471 | -7/Lower Caves | Discovered new exit (range 5) 4556 | -7/Lower Caves | Entered Factory 4556 | -6/Factory | Evolved 2 slots: Utility x2 4558 | -6/Factory | Loaded intel: 26 terminal locations 4877 | -6/Factory | Lost 13 parts (1p4n5u3w) 5355 | -6/Factory | Build established: Mutant 5642 | -6/Factory | Garrison activated, responded to threat 5755 | -6/Factory | Cargo convoy interrupted 5855 | -6/Factory | Build established: Scavenger-Tank 6111 | -6/Factory | Discovered new exit (range 7) 6113 | -6/Factory | Core integrity fell below 50% 6121 | -6/Factory | Core integrity fell below 20% 6149 | -6/Factory | Lost 10 parts (2p4n2u2w) 6154 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06108_ Dropped Adv. Heat Sink. 06109_ Mak. Axe destroyed. 06109_ K-01 Serf collects debris. 06109_ Dropped Imp. Heat Sink. 06111_ EXIT=FOUND 06112_ U-05 Engineer lays Concrete. 06113_ K-01 Serf collects debris. 06113_ U-05 Engineer lays Concrete. 06114_ Knocked back. 06114_ U-05 Engineer lays Concrete. 06116_ K-01 Serf collects debris. 06118_ Penetrated by Slug. 06118_ Mic. Nuclear Core destroyed. 06118_ Knocked back. 06121_ Acquired 1 matter. 06121_ K-01 Serf destroyed. 06123_ K-01 Serf collects debris. 06151_ Y-54 Guardian destroyed. 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H Y #???????????????????? | | ??????????????# Y""" !#A #???????????????????? | | ??????????????# Y"""=%# #???????????????????? | | ??????????????# """ !# #???????????????????? | | ??????????????# % # #???????????????????? | | ??????????????##### #### #???????????????????? | | ??????????????????###??# #???????????????????? | | ???????????????????????# +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"""""??????? | | ??????????????????????????????????????""T""??????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 15 Energy Capacity 280 Matter Stores 473 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Just Browsing More Dakka Please Challenges ------------ None Game ------ Seed PointDispersionChronowheel Manual? 0 Play Time 01:01:24 Cumulative 27.0 hours Start 2024.04.06 @ 00:33:01 End 2024.04.06 @ 01:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07a7d540-4664-4b27-98e0-aec441c709ed